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'''Powerups''' are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim. Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: * Gun: ** Starts at +10% [[Fire Rate]] and +30% [[Ammo]] for 160s ** Ends at +30% Fire Rate and +60% Ammo for 160s * Survival: ** Starts at +250 [[Health|Bonus Health]] and +1% [[Health Regen|Max Health Regen]] for 160s ** End at +700 Bonus Health and +1.5% Max Health Regen for 160s * Casting: ** Starts at +20 [[Spirit Power]] and +15% Cooldown Reduction for 160s ** Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s * Movement: ** Starts at +1 [[Stamina]], +2m/s [[Sprint Speed]], +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s ** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s These temporary stat increases do not appear in the ingame stats. == Update history == {{Update history table | contents = {{Update history table/row | update = November 21, 2024 | changes = [Misc Gameplay] * Powerups now require a heavy melee to claim (art visuals updated) * Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes) * Gun Powerup: * Previously was +20% Fire Rate and +40% Ammo for 160s. * Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo" * Survival Powerup: * Previously was +400 Health and +1% Max Health Regen for 160s. * Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen" * Casting Powerup: * Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s. * Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction" * Movement Powerup: * Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s. * Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost" }} {{Update history table/row | update = September 26, 2024 | changes = [General Changes] * Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun' }} {{Update history table/row | update = August 1, 2024 | changes = [Misc Gameplay] * Movement Powerup: Stamina regen increased from 20% to 30% * Movement Powerup: Sprint speed increased from +2 to +3 * Movement Powerup: Zipline bonus increased from 30% to 50% * Gun Powerup: Ammo increased from +30% to +40% * Powerup durations increased from 150s to 160s }} {{Update history table/row | update = July 18, 2024 | changes = [Misc Gameplay] * Powerup spawn locations moved to the bridges * Powerup buff duration increased from 130s to 150s }} {{Update history table/row | update = July 11, 2024 | changes = [General Changes] * Added new sound effects to picking up powerups and breakable drops [Misc Gameplay] * Powerup Bonus duration increased from 100s to 130s * Movement powerup now grants +20% stamina regeneration * Fixed Movement powerup not replenishing stamina on pickup }} {{Update history table/row | update = July 4, 2024 | changes = [Misc Gameplay] * Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked: ** Gun: +30% Clip and +20% Fire Rate for 100s ** Survival: +400 Max HP and +1% HP Regen for 100s ** Casting: +20% Cooldown Reduction and +25 Spirit for 100s ** Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s * Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again }} {{Update history table/row | update = June 27, 2024 | changes = [Misc Gameplay] * Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced. * At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up. ** Movement powerup duration increased from 30s to 50s ** Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18% ** Regeneration powerup duration increased from 25s to 45s ** Stamina powerup duration increased from 80s to 120s ** Cooldown powerup is unchanged ** Clip powerup is unchanged }} }} {{Navbox gameplay}}
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