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{{Update history table | contents = {{Update history table/row | update = January 27, 2025 | changes = * {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb }} {{Update history table/row | update = January 19, 2025 | changes = * Bullet Damage reduced from 5.7 to 5.5 * {{AbilityIcon|Slice and Dice}} damage reduced from 110 to 100 * {{AbilityIcon|Slice and Dice}} T2 reduced from +70 to +60 * {{AbilityIcon|Slice and Dice}} spirit scaling increased from 1.3 to 1.55 * {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s * {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s }} {{Update history table/row | update = December 31, 2024 | changes = * Bullet growth reduced from +0.31 to +0.27. * {{AbilityIcon|Serrated Knives}} T3 increased from +5 Bleed DPS to +7. }} {{Update history table/row | update = December 6, 2024 | changes = * Fixed some targeting issues with {{AbilityIcon|Killing Blow}}. }} {{Update history table/row | update = November 21, 2024 | changes = * {{AbilityIcon|Bloodletting}} reduced from 22% to 20%. * {{AbilityIcon|Bloodletting}} T1 reduced from +8% to +6%. * {{AbilityIcon|Bloodletting}} rage bonus reduced from +15% to 14%. * {{AbilityIcon|Serrated Knives}} cooldown reduced from 19s to 16s. * {{AbilityIcon|Serrated Knives}} can now capture souls. * {{AbilityIcon|Slice and Dice}} base damage increased from 105 to 110. * {{AbilityIcon|Slice and Dice}} T2 reduced from +75 to +70. * {{AbilityIcon|Slice and Dice}} cooldown reduced from 16s to 15s. * {{AbilityIcon|Slice and Dice}} T1 reduced from -4s to -3s. * {{AbilityIcon|Killing Blow}} threshold increased from 20% to 22%. * {{AbilityIcon|Killing Blow}} T2 reduced from +8% Enemy Health Threshold to +6%. * {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus increased from 15% to 17%. * {{AbilityIcon|Killing Blow}} T2 reduced from +10% Full Rage Bonus Damage to +8%. * {{AbilityIcon|Killing Blow}} Rage per spirit damage increased from 0.013 to 0.014. * {{AbilityIcon|Killing Blow}} cast range increased from 14m to 15m. * Fixed an issue where using {{AbilityIcon|Serrated Knives}} and immediately holding M1 after to shoot not firing your gun. }} {{Update history table/row | update = October 27, 2024 | changes = * {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m. * {{AbilityIcon|Killing Blow}} rage per weapon damage increased from 0.015 to 0.017. * {{AbilityIcon|Killing Blow}} drain rate reduced from 0.3 to 0.25. }} {{Update history table/row | update = October 24, 2024 | changes = * Base speed reduced from 7.3 to 7.0. * {{AbilityIcon|Serrated Knives}} collision radius reduced by 20%. * {{AbilityIcon|Bloodletting}} cooldown increased from 21s to 50s. * {{AbilityIcon|Bloodletting}} T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s). * {{AbilityIcon|Bloodletting}} duration increased from 10s to 13s. * {{AbilityIcon|Bloodletting}} Incoming Damage Deferred reduced from 30% to 22%. * {{AbilityIcon|Bloodletting}} T1 changed to +8% Incoming Damage Deferred (was +5s duration). * {{AbilityIcon|Killing Blow}} range reduced from 20m to 13m. * {{AbilityIcon|Killing Blow}} Rage buildup per heavy melee reduced from 3.5 to 2.75. * {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 10s to 9s. * {{AbilityIcon|Killing Blow}} Rage buildup vs creeps reduced by 50%. }} {{Update history table/row | update = October 15, 2024 | changes = * {{AbilityIcon|Killing Blow}} Rage decay rate increased from 0.25 to 0.3. * {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 12s to 10s. }} {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3. * {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s. * {{AbilityIcon|Killing Blow}} Rage decay rate reduced from 0.35 to 0.25. * {{AbilityIcon|Killing Blow}} Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay). }} {{Update history table/row | update = September 26, 2024 | changes = * Updated {{AbilityIcon|Killing Blow}} effects. * Turned off a {{HeroIcon|Shiv}} line where he referenced slowing down enemies when he wasn't actually doing so. * Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}. * {{AbilityIcon|Slice and Dice}} T2 reduced from +85 to +75. * {{AbilityIcon|Killing Blow}} Rage buildup per spirit damage reduced from 0.02 to 0.013. * {{AbilityIcon|Killing Blow}} Rage drain rate increased from 0.3 to 0.35. *{{AbilityIcon|Killing Blow}} Full Rage Bonus Damage reduced from 20% to 15%. * {{AbilityIcon|Killing Blow}} T2 increased from 5% to 10%. }} {{Update history table/row | update = September 12, 2024 | changes = * Adjusted {{HeroIcon|Shiv}}'s running reload animation. * Fixed issues with {{AbilityIcon|Serrated Knives}} hitting targets behind walls. * {{AbilityIcon|Slice and Dice}} damage reduced from 125 to 105. * {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 50% to 40%. * {{AbilityIcon|Killing Blow}} Bonus Damage from Full Rage reduced from +25% to +20%. * {{AbilityIcon|Killing Blow}} T2 now also increases Rage Amp by +5%. }} {{Update history table/row | update = August 29, 2024 | changes = * Fixed parts of {{HeroIcon|Shiv}}'s coat being considered a headshot. * Bullet damage growth per boon reduced from 0.5 to 0.4. * Gun falloff range reduced by 10%. * Health growth per boon reduced from +41 to +35. * {{AbilityIcon|Slice and Dice}} T2 reduced from +100 to +85. * {{AbilityIcon|Slice and Dice}} T3 now considers creeps for only half value. * {{AbilityIcon|Bloodletting}} deferred damage reduced from 35% to 30%. * The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} is now more clear about when the target will be killed. }} {{Update history table/row | update = August 22, 2024 | changes = * {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%. }} {{Update history table/row | update = August 16, 2024 | changes = * Gun base damage reduced from 6.3 to 5.7. * {{AbilityIcon|Serrated Knives}} collision size reduced by 10%. * {{AbilityIcon|Serrated Knives}} projectile speed reduced by 10%. * {{AbilityIcon|Serrated Knives}} base damage reduced from 75 to 35. * {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 1 to 0.6. * {{AbilityIcon|Serrated Knives}} DPS spirit scaling reduced from 0.2 to 0.16. * {{AbilityIcon|Serrated Knives}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed. * Fixed {{AbilityIcon|Serrated Knives}} bouncing to other units even if it did not impact the target. * Fixed Rage and {{AbilityIcon|Bloodletting}} not clearing out on death. * Fixed {{AbilityIcon|Bloodletting}} deferred damage waking him up from sleep. * Fixed {{AbilityIcon|Killing Blow}} falling through the world sometimes. }} {{Update history table/row | update = August 15, 2024 | changes = * Added a new hero, {{HeroIcon|Shiv}}. }} }} [[Category:Hero changelogs]]
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