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{{Update history table | contents = {{Update history table/row | update = January 19, 2025 | changes = * {{AbilityIcon|Card Trick}} spirit scaling reduced from 1.1 to 0.9 * {{AbilityIcon|Card Trick}} cooldown increased from 0.65 to 0.75 * {{AbilityIcon|Card Trick}} summon rate from non-heroes reduced from 0.35 to 0.25 * {{AbilityIcon|Telekinesis}} silence and disarm duration increased from 2.5s to 3s * {{AbilityIcon|Telekinesis}} cast delay reduced from 0.4s to 0.3s * {{AbilityIcon|Telekinesis}} up/down motion now lasts 0.25s longer and moves a little bit higher }} {{Update history table/row | update = December 6, 2024 | changes = * Bullet damage growth increased 0.37 to 0.39 * {{AbilityIcon|Full Auto}} T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling * {{AbilityIcon|Full Auto}} T3 reduces the improved Spirit Power scaling from 0.1 to 0.05 * {{AbilityIcon|Full Auto}} T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal * {{AbilityIcon|Telekinesis}} cast time reduced from 0.7s to 0.4s * {{AbilityIcon|Telekinesis}} projectile speed increased from 650 to 750 * {{AbilityIcon|Telekinesis}} now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm * {{AbilityIcon|Telekinesis}} T2 duration now applies to the silence and disarm, increased to +0.75s * {{AbilityIcon|Telekinesis}} T3 now causes the projectile to bounce to another nearby hero within 20m }} {{Update history table/row | update = November 21, 2024 | changes = * {{AbilityIcon|Full Auto}} T3 lifesteal reduced from 35% to 30% * {{AbilityIcon|Full Auto}} T2 no longer has spirit scaling (moved to T3) * {{AbilityIcon|Full Auto}} T3 now also adds spirit scaling * {{AbilityIcon|Telekinesis}} now causes the target to oscillate up and down a little bit }} {{Update history table/row | update = November 7, 2024 | changes = * {{AbilityIcon|Telekinesis}} cast time increased from 0.6 to 0.7 * {{AbilityIcon|Telekinesis}} damage reduced from 200 to 175 }} {{Update history table/row | update = October 24, 2024 | changes = * {{AbilityIcon|Card Trick}} base damage reduced from 80 to 70 * {{AbilityIcon|Card Trick}} cooldown increased from 0.5s to 0.65s * {{AbilityIcon|Telekinesis}} cooldown increased from 95s to 100s * {{AbilityIcon|Telekinesis}} T1 cooldown improved from -28s to -30s }} {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Card Trick}} spirit scale reduced from 1.2 to 1.1. * {{AbilityIcon|Card Trick}} generation via melee reduced by 50%. }} {{Update history table/row | update = October 7, 2024 | changes = * {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2. }} {{Update history table/row | update = September 12, 2024 | changes = * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. * {{AbilityIcon|Card Trick}} damage reduced from 100 to 80. * {{AbilityIcon|Card Trick}} spirit scaling increased from 1.2 to 1.5. * {{AbilityIcon|Card Trick}} card projectiles spawn above the reticle rather than on the left side. }} {{Update history table/row | update = August 15, 2024 | changes = * Improved {{HeroIcon|Wraith}} tracers to feel more connected to their bullet. * {{AbilityIcon|Card Trick}} now has 0.5s cd per cast. * {{AbilityIcon|Telekinesis}} T2 duration reduced from +0.75s to +0.5s. * {{AbilityIcon|Full Auto}} T2 changed to Imbues Bullets with +5 Spirit Damage (only affects {{HeroIcon|Wraith}}). * Fixed being able to melee and parry while stunned by {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}}. }} {{Update history table/row | update = August 1, 2024 | changes = * Updated {{HeroIcon|Wraith}} zipline animations. * {{AbilityIcon|Card Trick}} post cast time reduced from 0.5s to 0.2s. * Fixed some issues {{AbilityIcon|Card Trick}} tracking that could cause it to orb players or go to the wrong spot. }} {{Update history table/row | update = July 18, 2024 | changes = * Raised volume of {{HeroIcon|Wraith}} {{AbilityIcon|Card Trick}} charge up sound effect. * Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}). }} {{Update history table/row | update = July 11, 2024 | changes = * Global base Ammo increased by 5% (except for {{HeroIcon|Wraith}} and {{HeroIcon|Haze}}). }} {{Update history table/row | update = July 4, 2024 | changes = * Updated {{HeroIcon|Wraith}} {{AbilityIcon|Full Auto}} cast sound. * Updated sounds for {{HeroIcon|Wraith}} {{AbilityIcon|Card Trick}} projectile, impact, and when you gain a card. * {{AbilityIcon|Project Mind}} T3 cooldown reduced from -35s to -30s. }} {{Update history table/row | update = June 27, 2024 | changes = * The {{AbilityIcon|Royal Flush}} ability has been replaced with {{AbilityIcon|Card Trick}}. Card Trick enables Wraith's weapon damage to summon playing cards. Activating the ability throws one of the cards, which will fly towards the enemy or point under the crosshair and explode on impact. }} {{Update history table/row | update = May 30, 2024 | changes = * {{AbilityIcon|Project Mind}} cooldown reduced from 50s to 45s. }} {{Update history table/row | update = May 23, 2024 | changes = * Added new slide and reload animation for {{HeroIcon|Wraith}}. * Improved visibility of {{HeroIcon|Wraith}}'s bullet and travel path. * {{AbilityIcon|Royal Flush}} no longer has a cast delay. * {{AbilityIcon|Royal Flush}} time to spawn cards increased from 0.4s to 0.6s. * {{AbilityIcon|Telekinesis}} no longer allows the victim to shoot back. }} }} [[Category:Hero changelogs]]
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