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Update:November 7, 2024: Difference between revisions

From Deadlock Wiki
Created page with "{{Update layout | prev_update = November 1, 2024 | current_update = November 7, 2024 | next_update = | source = https://forums.playdeadlock.com/threads/11-07-2024-update.44786/ | source_title = 11-07-2024 Update | notes = === General Changes === * Added {{HeroIcon|Trapper}} to Hero Labs * Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time * Various adjustments to Experimental Heroes are listed in the in-game no..."
 
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{{Update layout
{{Update layout
| prev_update = November 1, 2024
| prev_update = November 4, 2024
| current_update = November 7, 2024
| current_update = November 7, 2024
| next_update =  
| next_update = November 8, 2024
| source = https://forums.playdeadlock.com/threads/11-07-2024-update.44786/
| source = https://forums.playdeadlock.com/threads/11-07-2024-update.44786/
| source_title = 11-07-2024 Update
| source_title = 11-07-2024 Update
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* Renamed "Mouse Wheel" to "Chat Wheel"
* Renamed "Mouse Wheel" to "Chat Wheel"
* Steam Input support:
* Steam Input support:
* Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down)​
** Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down)​
* Added a "Replay Controls" action set​
** Added a "Replay Controls" action set​
* Allow Steam Deck to see the Key Bindings Screen​
** Allow Steam Deck to see the Key Bindings Screen​
* Improved Glyph Swapping behavior when mixing controller and keyboard inputs​
** Improved Glyph Swapping behavior when mixing controller and keyboard inputs​
* Added Controller tab to house Controller specific options.​
** Added Controller tab to house Controller specific options.​
* Added a Steam Input Configurator launch button.​
** Added a Steam Input Configurator launch button.​
* Added Glyph Locking options: <nowiki>{ Automatic | Keyboard & Mouse Only | Game Pad Only }​</nowiki>
** Added Glyph Locking options: <nowiki>{ Automatic | Keyboard & Mouse Only | Game Pad Only }​</nowiki>
* Fixed crash in spectator mode when querying controller button state​
** Fixed crash in spectator mode when querying controller button state​
* Fixed Controller not working until loading a level​
** Fixed Controller not working until loading a level​
* Official Steam Input configs for SteamDeck and DualSense have been updated​
** Official Steam Input configs for SteamDeck and DualSense have been updated​
* Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.​
** Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.​


=== Misc Gameplay ===
=== Misc Gameplay ===
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* Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations
* Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations
* Replaced temp antennae with more "menacing" version to designate zap trigger locations
* Replaced temp antennae with more "menacing" version to designate zap trigger locations
These changes were included early in the map update that came with the Halloween patch:
* These changes were included early in the map update that came with the Halloween patch:
* New Hotel building art pass
** New Hotel building art pass
* Changed exit location from the player spawn area to the rest of the base to the angled walls
** Changed exit location from the player spawn area to the rest of the base to the angled walls


=== Weapon Items ===
=== Weapon Items ===
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* {{HeroIcon|Ivy}}: {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3
* {{HeroIcon|Ivy}}: {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} can now be cast while on the zipline
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} can now be cast while on the zipline
* {{HeroIcon|Lash}}: Fixed interaction between {{HeroIcon|Mirage}}'s tornado and {{AbilityIcon|Death Slam}}
* {{HeroIcon|Lash}}: Fixed interaction between {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado|tornado}}{{sic}} and {{AbilityIcon|Death Slam}}
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} now pulls enemies to the ground with you (similar to {{AbilityIcon|Stone Form}} recently)
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} now pulls enemies to the ground with you (similar to {{AbilityIcon|Stone Form}} recently)
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}}s DPS reduced from 60 to 40
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}}s DPS reduced from 60 to 40
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* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel)
* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel)
* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session)
* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session)
== Hero Labs ==
* {{HeroIcon|Holliday}}
** {{AbilityIcon|Bounce Pad}}: Updated to only allow one Stomp per Bounce Pad
** {{AbilityIcon|Bounce Pad}}: Allies no longer receive particle effects when hitting a Bounce Pad
** Gun: Updated weapon kit VFX
** {{AbilityIcon|Powder Keg}}: Reduce VFX visual obstructions when close
** {{AbilityIcon|Crackshot}}: Reduce VFX visual obstructions for victim
* {{HeroIcon|Magician}}
** Now has an ultimate ability - Grand Finale
** Gun: Increase bullet capacity from 20 to 22
** {{AbilityIcon|Vexing Bolt}}: Now applies 20% Fire Rate Slow, instead of Movement Slow
** {{AbilityIcon|Vexing Bolt}}: Damage increased from 100 to 120, Spirit Scaling from 1.2 to 1.4
** {{AbilityIcon|Vexing Bolt}}: Debuff Duration increased from 2s to 5s
** {{AbilityIcon|Vexing Bolt}}: T2 Spirit Shred increased from -15% to -20%
** {{AbilityIcon|Vexing Bolt}}: T3 Upgrade now grants increased velocity
** {{AbilityIcon|Vexing Bolt}}: Now has a UI hint when redirecting is available
** {{AbilityIcon|Spectral Assistant}}: Now castable in the air
** {{AbilityIcon|Rabbit Hex}}: No longer castable on allies
* {{HeroIcon|Wrecker}}
** Gun: Increase Clip Size from 10 to 15
** Gun: Increase Bullets Per Second from 2.86 to 4
** Gun: Reduce Bullet Damage from 25 to 21
** {{AbilityIcon|Wrecking Ball}}: Now explodes on impact
** {{AbilityIcon|Wrecking Ball}}: Increase base Damage from 80 to 150
** {{AbilityIcon|Wrecking Ball}}: Increase Boulder speed from 1500 to 2000
** {{AbilityIcon|Wrecking Ball}}: Increase Boulder force from 280 to 1500
** {{AbilityIcon|Wrecking Ball}}: Increase Boulder cast time from 1.2s to 1.4s
** {{AbilityIcon|Wrecking Ball}}: Increase the Spirit Scaling from 1.0 to 1.4
** {{AbilityIcon|Wrecking Ball}}: Increase the base cooldown from 21s to 31s
** {{AbilityIcon|Consume}}: Updated ability to now be useable on all Enemies
** {{AbilityIcon|Consume}}: No longer stuns or lifts targets
** {{AbilityIcon|Consume}}: Reduce the base DPS from 80 to 40
** {{AbilityIcon|Consume}}: Change the T1 upgrade to grant 75% healing of damage done
** {{AbilityIcon|Consume}}: Reduce the T2 upgrade to give +40 DPS from +80 DPS
** {{AbilityIcon|Consume}}: Change the T3 upgrade to add +2 additional targets
}}
}}