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{{Update layout | {{Update layout | ||
| prev_update = November | | prev_update = November 4, 2024 | ||
| current_update = November 7, 2024 | | current_update = November 7, 2024 | ||
| next_update = | | next_update = November 8, 2024 | ||
| source = https://forums.playdeadlock.com/threads/11-07-2024-update.44786/ | | source = https://forums.playdeadlock.com/threads/11-07-2024-update.44786/ | ||
| source_title = 11-07-2024 Update | | source_title = 11-07-2024 Update | ||
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* {{HeroIcon|Ivy}}: {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3 | * {{HeroIcon|Ivy}}: {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3 | ||
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} can now be cast while on the zipline | * {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} can now be cast while on the zipline | ||
* {{HeroIcon|Lash}}: Fixed interaction between {{HeroIcon|Mirage}}'s tornado and {{AbilityIcon|Death Slam}} | * {{HeroIcon|Lash}}: Fixed interaction between {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado|tornado}}{{sic}} and {{AbilityIcon|Death Slam}} | ||
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} now pulls enemies to the ground with you (similar to {{AbilityIcon|Stone Form}} recently) | * {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} now pulls enemies to the ground with you (similar to {{AbilityIcon|Stone Form}} recently) | ||
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}}s DPS reduced from 60 to 40 | * {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}}s DPS reduced from 60 to 40 | ||
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* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel) | * {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel) | ||
* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session) | * {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session) | ||
== Hero Labs == | |||
* {{HeroIcon|Holliday}} | |||
** {{AbilityIcon|Bounce Pad}}: Updated to only allow one Stomp per Bounce Pad | |||
** {{AbilityIcon|Bounce Pad}}: Allies no longer receive particle effects when hitting a Bounce Pad | |||
** Gun: Updated weapon kit VFX | |||
** {{AbilityIcon|Powder Keg}}: Reduce VFX visual obstructions when close | |||
** {{AbilityIcon|Crackshot}}: Reduce VFX visual obstructions for victim | |||
* {{HeroIcon|Magician}} | |||
** Now has an ultimate ability - Grand Finale | |||
** Gun: Increase bullet capacity from 20 to 22 | |||
** {{AbilityIcon|Vexing Bolt}}: Now applies 20% Fire Rate Slow, instead of Movement Slow | |||
** {{AbilityIcon|Vexing Bolt}}: Damage increased from 100 to 120, Spirit Scaling from 1.2 to 1.4 | |||
** {{AbilityIcon|Vexing Bolt}}: Debuff Duration increased from 2s to 5s | |||
** {{AbilityIcon|Vexing Bolt}}: T2 Spirit Shred increased from -15% to -20% | |||
** {{AbilityIcon|Vexing Bolt}}: T3 Upgrade now grants increased velocity | |||
** {{AbilityIcon|Vexing Bolt}}: Now has a UI hint when redirecting is available | |||
** {{AbilityIcon|Spectral Assistant}}: Now castable in the air | |||
** {{AbilityIcon|Rabbit Hex}}: No longer castable on allies | |||
* {{HeroIcon|Wrecker}} | |||
** Gun: Increase Clip Size from 10 to 15 | |||
** Gun: Increase Bullets Per Second from 2.86 to 4 | |||
** Gun: Reduce Bullet Damage from 25 to 21 | |||
** {{AbilityIcon|Wrecking Ball}}: Now explodes on impact | |||
** {{AbilityIcon|Wrecking Ball}}: Increase base Damage from 80 to 150 | |||
** {{AbilityIcon|Wrecking Ball}}: Increase Boulder speed from 1500 to 2000 | |||
** {{AbilityIcon|Wrecking Ball}}: Increase Boulder force from 280 to 1500 | |||
** {{AbilityIcon|Wrecking Ball}}: Increase Boulder cast time from 1.2s to 1.4s | |||
** {{AbilityIcon|Wrecking Ball}}: Increase the Spirit Scaling from 1.0 to 1.4 | |||
** {{AbilityIcon|Wrecking Ball}}: Increase the base cooldown from 21s to 31s | |||
** {{AbilityIcon|Consume}}: Updated ability to now be useable on all Enemies | |||
** {{AbilityIcon|Consume}}: No longer stuns or lifts targets | |||
** {{AbilityIcon|Consume}}: Reduce the base DPS from 80 to 40 | |||
** {{AbilityIcon|Consume}}: Change the T1 upgrade to grant 75% healing of damage done | |||
** {{AbilityIcon|Consume}}: Reduce the T2 upgrade to give +40 DPS from +80 DPS | |||
** {{AbilityIcon|Consume}}: Change the T3 upgrade to add +2 additional targets | |||
}} | }} |