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Toxic Bullets: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Toxic Bullets
| item_name           = Toxic Bullets
|item_name=Toxic Bullets
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 3
|item_tier=3|has_components=false
| has_components       = false
|has_passive1=true
| has_passive1         = true
|has_passive2=false
| has_passive2         = false
|has_active1=false
| has_active1         = false
|has_iscomponentof=false
| has_iscomponentof   = false
|item_stat1=+100 [[Bonus Health]]|souls = 3000
| item_stat1           = +100 [[Bonus Health]]
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
| souls               = 3,000
|passive1_cooldown=
| passive1_description = Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage''' of their '''Max Health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
|passive1_stat1=5%/sec [[Bleed]] Damage
| passive1_stat1       = 2.8%/sec [[Bleed]] Damage
|passive1_stat2=-65% Healing Reduction
| passive1_stat2       = -50% Healing Reduction (Conditional)
|passive1_stat3=3s Duration
| passive1_stat3       = 3s Duration
|passive1_stat4=10.3% Buildup Per Shot}}
| passive1_stat4       = 0.9% Buildup Per Shot
'''Toxic Bullets''' is a Tier 3 Weapon [[Item]] in Deadlock. It grants Bonus Health. Its passive causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies Healing Reduction to the target.
}}


It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].
'''Toxic Bullets''' is a Tier 3 Weapon [[item]] that causes bullets fired to build up a [[Status Effects#Bleed|bleed]] on enemies, and applies healing reduction to the target. It also increases max [[health]].
 
It can be purchased from the [[Shop]] for {{Souls|3,000}}.


== Notes ==
== Notes ==
* Bleed does not afflict any structures, such as [[Guardian]]s and [[Walker]]s.
* The healing reduction only applies while the target is bleeding.
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. Once applied, the bleed damage itself is unaffected by distance.
* Headshots do not affect the buildup per shot.
* Light and Heavy Melee attacks count as 1 shot each.
* One application of toxic bullets will deal 6 instances of damage by default, one every 0.5s each dealing 1.4% of max health as damage totaling 8.4% of the target's max health.
* The bleed damage can be lethal damage
* The duration of the bleed is affected by the [[Ability Duration]] stat, such as from [[Duration Extender]] and [[Decay]].


* The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%).
== Bugs ==
The in-game tooltip shows three green arrows next to the bleed damage, which normally indicates that a stat scales with Spirit, but the stat is fixed and does not scale whatsoever.


* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
== Buildup Per Shot ==
The item has a different buildup per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 over time if the enemy has not been shot recently. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed.
{| class="wikitable sortable mw-collapsible"
|+Buildup Per Shot
!Hero
!% per shot
|-
|{{HeroIcon|Abrams}}
|41
|-
|{{HeroIcon|Bebop}}
|8.1
|-
|{{HeroIcon|Dynamo}}
|22
|-
|{{HeroIcon|Grey Talon}}
|39
|-
|{{HeroIcon|Haze}}
|9.9
|-
|{{HeroIcon|Infernus}}
|9.9
|-
|{{HeroIcon|Ivy}}
|7.1
|-
|{{HeroIcon|Kelvin}}
|22
|-
|{{HeroIcon|Lady Geist}}
|34
|-
|{{HeroIcon|Lash}}
|15.3
|-
|{{HeroIcon|McGinnis}}
|8.1
|-
|{{HeroIcon|Mirage}}
|28
|-
|{{HeroIcon|Mo & Krill}}
|16.6
|-
|{{HeroIcon|Paradox}}
|12.2
|-
|{{HeroIcon|Pocket}}
|36
|-
|{{HeroIcon|Seven}}
|15.3
|-
|{{HeroIcon|Shiv}}
|37
|-
|{{HeroIcon|Vindicta}}
|19.6
|-
|{{HeroIcon|Viscous}}
|18.1
|-
|{{HeroIcon|Warden}}
|22
|-
|{{HeroIcon|Wraith}}
|9
|-
|{{HeroIcon|Yamato}}
|31
|}


== Recommended heroes ==
== Recommended heroes ==
 
* {{HeroIcon|Infernus}}
* [[Infernus]]


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
{{Main|Toxic Bullets/Update history}}
|- style="text-align: center; background-color:#f0dbbb;"
{{Update history}}
|-
|'''Patch'''
|'''Changes'''
|-
|[[Update: August 29, 2024|Update: August 29, 2024]]
|
- Passive Healing Reduction Increased: -55% > -65%
 
- Passive Bleed Damage Reduced: 6% > 5%
 
- '''New''': Now grants +100 Health
|}


{{Item_Navbox}}
{{Item Navbox}}