Warden: Difference between revisions

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{{Infobox hero
{{Infobox hero
| name            = Warden
| key = hero_warden
| art             = Warden full.png
| weapon_name = Freedom's Cost
| card           = Warden card.png
| art = Warden full.png
| summary        = Weakens his enemies and chases them down
| card = Warden card.png
| description    = Warden leads from the front, jumping into the fray and hindering his opponents’ ability to fight effectively. But what Warden considers brave, others consider reckless, and if he’s not careful he can easily find himself in over his head.
| release_date = April 16, 2024
| dps            = 79
| no_bullet_resist=true
| bullet_damage  = 19.8
| no_spirit_resist=true
| ammo            = 17
| no_sprint=true
| bullets_per_sec = 4 {{ss|0.012}}
| no_voice_actor = true
| light_melee    = 63
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_warden|RoundsPerSecond|3}}{{ss|0.012}}
| heavy_melee    = 116
 
| max_health      = 550
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|45}}
| health_regen    = 2
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.94}}
| bullet_resist  = 0
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| spirit_resist  = 0
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| move_speed      = 6
 
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 1.20
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 45
| increase3_stat  = Base Health
| range          = 22 → 58m
| weapon_name    = Freedom's Cost
}}
}}


'''Warden''' is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.
'''Warden''' is a [[Hero]] in ''[[Deadlock]]''. He is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.


A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the [[Patron]]s from ever entering our world.  
A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the [[Patron]]s from ever entering our world.


== Abilities ==
== Abilities ==
<tabber>
<tabber>
|-|(1) Alchemical Flask=
|-|(1) Alchemical Flask=
{{Ability card
{{Ability card v2
| name            = Alchemical Flask
| hero_name=Warden
| key            = 1
| ability_num=1
| radius          = 6.5m
| duration        = 6s
| cooldown        = 14s
| description    = Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.
| effect1        = '''Damage:''' 55 {{ss|0.8}}
| effect2        = '''Move Speed Slow:''' 20%
| effect3        = '''Weapon Damage:''' -30%
| upgrade1        = '''+40''' Damage
| upgrade2        = '''+1''' Stamina Reduction
| upgrade3        = '''-6.5s''' Cooldown and applies '''35%''' Fire Rate Slow
}}
}}
|-|(2) Willpower=
|-|(2) Willpower=
{{Ability card
{{Ability card v2
| name            = Willpower
| hero_name=Warden
| duration        = 7s
| ability_num=2
| cooldown        = 42s
| description    = Gain a '''spirit shield''' and '''bonus movement speed'''.
| effect1        = '''Spirit Shield Health:''' 150
| effect2        = '''Movement Speed bonus:''' 15%
| upgrade1        = '''+20% ''' Move speed bonus
| upgrade2        = '''-19s''' Cooldown
| upgrade3        = '''+200''' Spirit Shield Health and now scales with Spirit Power {{ss|3.9}}
}}
}}
|-|(3) Binding Word=
|-|(3) Binding Word=
{{Ability card
{{Ability card v2
| name            = Binding Word
| hero_name=Warden
| range          = 20m
| ability_num=3
| cooldown        = 37s
}}
| description    = Curse an enemy hero. If they don't move away from their initial position within the '''escape time''', they will be '''damaged''' and '''immobilized'''.
| effect1        = '''Damage:''' 120 {{ss|2.6}}
| effect2        = '''Immobilize Duration:''' 1.75s
| effect3        = '''Escape Time:''' 2.5s
| effect4        = '''Escape Range''' 16m
| upgrade1        = '''+1s''' Immobilize Duration
| upgrade2        = '''-19s''' Cooldown
| upgrade3        = Warden deals '''+20%''' more Bullet Damage to trapped heroes for '''6s'''


}}
|-|(4) Last Stand=
|-|(4) Last Stand=
{{Ability card
{{Ability card v2
| name            = Last Stand
| hero_name=Warden
| radius          = 12m
| ability_num=4
| cooldown        = 138s
| duration        = 6s
| description    = After charging for 2.2s, '''release pulses that damage enemies and heal you''' based on the damage done.
| effect1        = '''Damage Per Second:''' 100 {{ss|0.9}}
| effect2        = '''Pulse Interval:''' 0.5s
| effect3        = '''Hero Lifesteal:''' 100%
| effect4        = '''Non-Hero Lifesteal''' 50%
| upgrade1        = '''+3m''' Radius
| upgrade2        = '''+70''' Damage Per Second
| upgrade3        = '''-56s''' Cooldown
}}
}}
</tabber>
</tabber>


== Weapon ==
== Weapon ==
{{WeaponCard|Warden}}
{{WeaponCard|key=hero_warden}}
 
== Update history ==
{{Main|Warden/Update history|l1=Update history}}
{{Update history}}


== Background ==
== Background ==
{{Quotation||
{{Quotation|'''A FATE'S TALE'''|
'''A FATE'S TALE:'''


Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
Line 104: Line 63:
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.


When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.}}
When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.
}}


== Update history ==
=== Lore ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
Warden hides his true motives from the [[Patron|Patrons]], despite their telepathic abilities.<ref>{{VoiceLineCite|name=Amber Hand|file=patron_male_ally_warden_start_01.mp3|transcription=Warden, you are inscrutable.}}</ref><ref>{{VoiceLineCite|name=Amber Hand|file=patron_male_ally_warden_start_03.mp3|transcription=Warden, how long do you think you can hide your heart from me?}}</ref> As such, the Patrons probably don't know that Warden is working against their goals.
|-style="text-align: center; background-color:#f0dbbb;"
|'''Patch'''
|'''Changes'''
|-
|[[Update: September 12, 2024]]
| - Bullet growth Reduced: 1.31 → <u>1.2</u>.
- {{AbilityIcon|Alchemical Flask|Size=20}} Debuff duration Reduced: 7s → <u>6s</u>.


- {{AbilityIcon|Alchemical Flask|Size=20}} Radius Reduced: 7m → <u>6.5m</u>.
A concept sketch for Warden's upcoming redesign can be seen in one of [[Yamato|Yamato's]] concept artwork released by [[Yoshi]].<ref>2024-08-11 - [[Yoshi]], Deadlock Discord - ''"[That sketch is] one of a few experimental concepts for warden."''[https://discord.com/channels/1231286446472691825/1231286447131328544/1272231665275768862]</ref> The [[Shopkeep |Shopkeeper]] may ask Warden if he would be interested in selling his cape, despite Warden's current model not having one.<ref>{{VoiceLineCite|name=Newscaster|file=Shopkeeper_hotdog_t4_warden_04.mp3|transcription=You ever wanna pawn that cape or gun of yours, you let me know.}}</ref> The [[Newscaster]] voice line for Warden's [[Seasonal events|Winter]] skin challenge also makes a reference to his upcoming redesign, asking "What will he look like next?"<ref>{{VoiceLineCite|name=Newscaster|file=Newscaster seasonal warden unlock 01 alt 01.mp3|transcription=Once, Warden was dressed as a cop. Now he's dressed as a cop with a Santa hat. What will he look like next? The New York Oracle digs into this ever-evolving and seemingly unending mystery!}}</ref>  


- You gain <u>50%</u> Bullet resistance during the 2s ult channel.
== Character interactions ==
|-
|[[Update: August 29, 2024]]
| - Added hit confirm audio functionality to Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}.
- Base movement speed Reduced: 6.5m/s → <u>6m/s</u>.


- Fire rate scaling with spirit Reduced: {{Ss|0.375}} <u>{{Ss|0.3}}</u>.
* Despite being driven by a single-minded goal of protecting humanity from supernatural forces, Warden is sympathetic to some supernatural beings like [[Ivy]] and [[Vindicta]].<ref>{{VoiceLineCite|name=Warden|file=Warden kill tengu 01.mp3|context=(killed Ivy)|transcription=She was a noble creature.}}</ref><ref>{{VoiceLineCite|name=Warden|file=Warden kill hornet 02.mp3|context=(killed Vindicta)|transcription=Your vengeance is justified, Vindicta, but your time has long since past.}}</ref>
|-
* [[Abrams]] is scared by Warden's cape (in his upcoming redesign).<ref>{{VoiceLineCite|name=Abrams|file=Abrams kill warden 05.mp3|transcription=That cape kinda freaks me out.}}</ref>
|[[Update: August 15, 2024]]
* [[Holliday]] says that Warden looks like he's wearing a Halloween costume and calls him a "creepy homeschooled kid".<ref>[[Warden/Quotes#Conversations|Warden conversations]] </ref>
| - {{AbilityIcon|Binding Word|Size=20}} No longer drains 1 stamina.
* [[Lash]] refers to Warden as "creepy" and "vomitus".<ref>{{VoiceLineCite|name=Lash|file=Lash ping ignore warden 02.mp3|transcription=Ignore creepy!}}</ref><ref>{{VoiceLineCite|name=Lash|file=Lash ping ignore warden.mp3|transcription=Ignore vomitus!}}</ref>
- {{AbilityIcon|Alchemical Flask|Size=20|Warden}} Cooldown Reduced: 16s → <u>13s</u>.


- {{AbilityIcon|Alchemical Flask|Size=20|Warden}} T2 Changed: -10s Cooldown → <u>Drains 1 Stamina</u>.
== Gallery ==
<gallery>
File:Warden card.png|Portrait
File:Warden MM.png|Minimap icon
File:Warden Render.png|In-game render
File:Warden winter.jpg|[[Seasonal events#Winter|Winter skin]]
File:Warden Reference Sheet.png|Model sheet
File:Warden Weapon.png|Weapon - Freedom's Cost
File:Warden concept.jpg|Concept art
</gallery>


- {{AbilityIcon|Alchemical Flask|Size=20|Warden}} T3 Now also reduces cooldown by <u>-7s</u>.
== Trivia ==
* Warden used to be called '''Murphy''' in Neon Prime. This name was reused for the new character of [[Minor characters|Captain Murphy]] in Holliday's [[Visual novels|visual novel]].
* Warden's current model uses a modified version of [[Lash|Lash's]] head model. This is referenced in a [[:File:Warden kill bebop 03.mp3|line]] where Warden asks "Do I look like Lash?"
* Warden is currently the only hero whose Bullets per sec is directly affected by Spirit Power.


- {{AbilityIcon|Binding Word|Size=20}} Immobilize duration Reduced: 2s → <u>1.75</u>
== See also ==


- {{AbilityIcon|Binding Word|Size=20}} Now has a quick cast behavior (''same as Seven {{AbilityIcon|Static Charge|Size=20}}'').
* [[Warden/Quotes]]
|-
|[[Update: August 01, 2024]]
| - Updated {{AbilityIcon|Alchemical Flask|Size=20|Warden}} Impact sounds.
- Updated {{AbilityIcon|Binding Word|Size=20}} Sound mix for teammates.
|-
|[[Update: July 18, 2024]]
| - Added {{AbilityIcon|Alchemical Flask|Size=20|Warden}} cast, projectile, and impact sound effects.
- Reverted a change from last update to Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}} – it now launches where the reticle is aiming at the end of the cast.
|-
|[[Update: July 11, 2024]]
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20}}, Paradox's {{AbilityIcon|Pulse Grenade|Size=20}}, Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}, Vindicta's {{AbilityIcon|Stake|Size=20|Vindicta}} and [[Alchemical Fire]] (''T3 Weapon item'').
- Reload time no longer scales with spirit power.
 
- Now innately gains additive fire rate from spirit power (''scale factor is {{Ss|0.015}}'').
|-
|[[Update: July 4, 2024]]
| - {{AbilityIcon|Binding Word|Size=20}} Now drains <u>1 Stamina</u> from the target on cast.
|-
|[[Update: June 27, 2024]]
| - {{AbilityIcon|Willpower|Size=20}} No longer loses movement speed when the shield is depleted.
- {{AbilityIcon|Willpower|Size=20}} Duration Reduced: 8s → <u>7s</u>.
|-
|[[Update: June 20, 2024]]
| - Updated reload animations for Warden, Dynamo, and Ivy.
|-
|[[Update: June 6, 2024]]
| - Updated {{AbilityIcon|Binding Word|Size=20}} Delay and impact sounds.
- Base Ammo Increased: 14 → <u>16</u>.
 
- {{AbilityIcon|Alchemical Flask|Size=20}} T3 Spirit slow Increased: 25% → <u>35%</u>.
 
- {{AbilityIcon|Willpower|Size=20}} T3 Spirit shield Increased: +150 → <u>+200</u>.
|-
|[[Update: May 30, 2024]]
| - {{AbilityIcon|Willpower|Size=20}} T1 Move speed bonus Increased: +15% → <u>+20%</u>.
- {{AbilityIcon|Last Stand|Size=20}} Duration Increased: 5s → <u>6s</u>.
|-
|[[Update: May 23, 2024]]
| - {{AbilityIcon|Alchemical Flask|Size=20}} Travel speed Increased: 800 → <u>1000</u>.
|-
|[[Update: May 16, 2024]]
| - {{AbilityIcon|Last Stand|Size=20}} Has improved visual effects.
- New voice for Warden (''in advance of upcoming model swap'').
 
- Fixed a bug where {{AbilityIcon|Willpower|Size=20}} and {{AbilityIcon|Binding Word|Size=20}} were swapped VO wise.
 
- {{AbilityIcon|Last Stand|Size=20}} No longer goes on cooldown when interrupted during its initial cast delay.
|-
|[[Update: May 10, 2024]]
| - {{AbilityIcon|Alchemical Flask|Size=20}} Damage Increased: 48 → <u>55</u>.
|}
 
== Trivia ==
* Warden and Grey Talon are currently the only heroes whose Bullets per sec is directly affected by [[Spirit Power]].


{{Heroes}}
== References ==
<references />
{{Hero Navbox}}
[[Category:Heroes]]
[[Category:Heroes]]