Data:ItemData.json: Difference between revisions
Appearance
DeadBot v0.3.0-5313 |
DeadBot v0.3.0-beta.4-5480 |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 130: | Line 130: | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 255: | Line 255: | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 280: | Line 280: | ||
"Name": "Echo Shard", | "Name": "Echo Shard", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 295: | Line 295: | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0. | "AbilityCastDelay": "0.2", | ||
"AbilityChannelTime": "0", | "AbilityChannelTime": "0", | ||
"AbilityPostCastDuration": "0", | "AbilityPostCastDuration": "0", | ||
Line 310: | Line 310: | ||
"Name": "Refresher", | "Name": "Refresher", | ||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan style=\"font-weight: bold;\"\u003Erestore all your charges\u003C/span\u003E.", | "Description": "\u003Cspan style=\"font-weight: bold;\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan style=\"font-weight: bold;\"\u003Erestore all your charges\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 318: | Line 318: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 260, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0. | "AbilityCastDelay": "0.6", | ||
"AbilityChannelTime": "0", | "AbilityChannelTime": "0", | ||
"AbilityPostCastDuration": "0", | "AbilityPostCastDuration": "0", | ||
Line 337: | Line 337: | ||
"Name": "Ablative Coat", | "Name": "Ablative Coat", | ||
"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.", | "Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 401: | Line 401: | ||
"Name": "Shield Rush", | "Name": "Shield Rush", | ||
"Description": "Give temporary \u003Cspan class=\"highlight\"\u003Ebullet shield\u003C/span\u003E for you and nearby allied Heros and their minions.", | "Description": "Give temporary \u003Cspan class=\"highlight\"\u003Ebullet shield\u003C/span\u003E for you and nearby allied Heros and their minions.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 457: | Line 457: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": "10", | "BaseAttackDamagePercent": "10", | ||
"BonusClipSizePercent": " | "BonusClipSizePercent": "24", | ||
"BulletLifestealPercent": " | "BulletLifestealPercent": "18", | ||
"BonusFireRate": "20" | "BonusFireRate": "20", | ||
"BonusHealth": "50" | |||
}, | }, | ||
"upgrade_aerial_assault": { | "upgrade_aerial_assault": { | ||
"Name": "Aerial Assault", | "Name": "Aerial Assault", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 498: | Line 499: | ||
"upgrade_ammo_scavenger": { | "upgrade_ammo_scavenger": { | ||
"Name": "Ammo Scavenger", | "Name": "Ammo Scavenger", | ||
"Description": "Any time you secure or deny a Soul from an entity you \u003Cspan style=\"font-weight: bold;\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | "Description": "Any time you secure or deny a Soul from an entity you \u003Cspan style=\"font-weight: bold;\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.\u003Cbr\u003EAt Max Stacks, gain bonus Sprint speed", | ||
"Cost": "500", | "Cost": "500", | ||
"Tier": "1", | "Tier": "1", | ||
Line 511: | Line 512: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": "0", | "AbilityCooldown": "0", | ||
"AbilityDuration": " | "AbilityDuration": "45", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 523: | Line 524: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusClipSizePercent": " | "BonusClipSizePercent": "10", | ||
"BonusHealth": "40", | "BonusHealth": "40", | ||
"AmmoPerSoul": "2", | "AmmoPerSoul": "2", | ||
"SpiritPowerPerSoul": "1", | "SpiritPowerPerSoul": "1", | ||
"MaxStacks": "20" | "MaxStacks": "20", | ||
"BonusSprintSpeed": "2m" | |||
}, | }, | ||
"upgrade_aoe_root": { | "upgrade_aoe_root": { | ||
"Name": "Vacuum Web", | "Name": "Vacuum Web", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "ActivationPress", | "Activation": "ActivationPress", | ||
Line 598: | Line 600: | ||
"upgrade_aoe_smoke_bomb": { | "upgrade_aoe_smoke_bomb": { | ||
"Name": "Smoke", | "Name": "Smoke", | ||
"Description": "Give you and teammates \u003Cspan class=\"highlight\"\u003Einvisibility\u003C/span\u003E and a \u003Cspan class=\"highlight\"\ | "Description": "Give you and teammates \u003Cspan class=\"highlight\"\u003Einvisibility\u003C/span\u003E and a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus. Attacking or taking damage will remove the invisibility.\u003Cbr\u003ECast delay: {s:AbilityCastDelay}s.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 753: | Line 755: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"MinimumDamage": "200" | "MinimumDamage": "200" | ||
}, | |||
"upgrade_arcane_surge": { | |||
"Name": "Arcane Surge", | |||
"Description": "Your next \u003Cspan style=\"font-weight: bold;\"\u003EDash-Jump\u003C/span\u003E does not cost an extra stamina and the \u003Cspan style=\"font-weight: bold;\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan style=\"font-weight: bold;\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E. Additionally, you gain \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan style=\"font-weight: bold;\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_kinetic_sash" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate", | |||
"ClipSize", | |||
"Movement", | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 10.5, | |||
"AbilityDuration": "7", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "20", | |||
"BonusClipSize": "5", | |||
"BonusHealth": "100", | |||
"Stamina": "1", | |||
"SlowResistancePercent": "15", | |||
"TechRangeMultiplier": "18", | |||
"TechRadiusMultiplier": "18", | |||
"BonusAbilityDurationPercent": "18", | |||
"SpiritPower": "18" | |||
}, | }, | ||
"upgrade_armor_reduction_debuff": { | "upgrade_armor_reduction_debuff": { | ||
Line 843: | Line 887: | ||
"Name": "Crippling Headshot", | "Name": "Crippling Headshot", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 872: | Line 916: | ||
"BulletResistReduction": "24", | "BulletResistReduction": "24", | ||
"MagicResistReduction": "24", | "MagicResistReduction": "24", | ||
"DebuffDuration": "4" | "DebuffDuration": "4", | ||
"DiminishingMultiplier": "0.5" | |||
}, | }, | ||
"upgrade_base": { | "upgrade_base": { | ||
Line 902: | Line 947: | ||
"Name": "Belt-Fed Magazine", | "Name": "Belt-Fed Magazine", | ||
"Description": "Your weapon gains a \u003Cspan class=\"highlight\"\u003Emuch larger magazine that \u003C/span\u003E\u003Cspan class=\"isNegative\"\u003Erequires spin-up time\u003C/span\u003E, starting with a \u003Cspan class=\"highlight\"\u003Eslower initial fire rate and becoming faster over the spin-up time\u003C/span\u003E.", | "Description": "Your weapon gains a \u003Cspan class=\"highlight\"\u003Emuch larger magazine that \u003C/span\u003E\u003Cspan class=\"isNegative\"\u003Erequires spin-up time\u003C/span\u003E, starting with a \u003Cspan class=\"highlight\"\u003Eslower initial fire rate and becoming faster over the spin-up time\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 962: | Line 1,007: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"DamageDuration": "10", | "DamageDuration": "10", | ||
"DamageToStack": " | "DamageToStack": "120", | ||
"WeaponPowerPerStack": "5", | "WeaponPowerPerStack": "5", | ||
"MaxStacks": 10, | "MaxStacks": 10, | ||
"BonusClipSize": "4", | "BonusClipSize": "4", | ||
"BulletResist": " | "BulletResist": "8" | ||
}, | }, | ||
"upgrade_blitz_bullets": { | "upgrade_blitz_bullets": { | ||
Line 994: | Line 1,039: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusFireRate": " | "BonusFireRate": "20", | ||
"BonusClipSizePercent": "10", | "BonusClipSizePercent": "10", | ||
"LocalBulletArmorReduction": "-5" | "LocalBulletArmorReduction": "-5" | ||
Line 1,026: | Line 1,071: | ||
"upgrade_boxing_glove": { | "upgrade_boxing_glove": { | ||
"Name": "Lifestrike", | "Name": "Lifestrike", | ||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eheals you\u003C/span\u003E for | "Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eheals you\u003C/span\u003E for 55% of the \u003Cspan style=\"font-weight: bold;\"\u003EMelee Damage\u003C/span\u003E dealt plus 110. This heal is 40% effective vs non-heroes.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 1,060: | Line 1,105: | ||
"BonusMeleeDamagePercent": "35", | "BonusMeleeDamagePercent": "35", | ||
"LifestealHeal": "110", | "LifestealHeal": "110", | ||
"LifestealHealPercent": " | "LifestealHealPercent": "55", | ||
"BonusHealth": "125", | "BonusHealth": "125", | ||
"BulletResist": " | "BulletResist": "10", | ||
"NonHeroHealPct": "40" | "NonHeroHealPct": "40" | ||
}, | }, | ||
Line 1,092: | Line 1,137: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BulletResist": " | "BulletResist": "26", | ||
"BaseAttackDamagePercent": "6" | "BaseAttackDamagePercent": "6" | ||
}, | }, | ||
Line 1,155: | Line 1,200: | ||
"BonusHealth": "150", | "BonusHealth": "150", | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": "- | "BulletArmorReduction": "-8", | ||
"FireRateSlow": "10", | "FireRateSlow": "10", | ||
"SingleTargetPlayerMultiplier": "3" | "SingleTargetPlayerMultiplier": "3" | ||
Line 1,359: | Line 1,404: | ||
"BonusMoveSpeed": "1.1m", | "BonusMoveSpeed": "1.1m", | ||
"SlowResistancePercent": "30", | "SlowResistancePercent": "30", | ||
"BonusSprintSpeed": " | "BonusSprintSpeed": "1.5m", | ||
"BonusHealth": "75", | "BonusHealth": "75", | ||
"BonusHealthRegen": "1.5" | "BonusHealthRegen": "1.5" | ||
Line 1,403: | Line 1,448: | ||
"Name": "Charge Mastery", | "Name": "Charge Mastery", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 1,461: | Line 1,506: | ||
"Name": "Cheat Death", | "Name": "Cheat Death", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 1,528: | Line 1,573: | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"BaseAttackDamagePercent": "27", | "BaseAttackDamagePercent": "27", | ||
"BonusHealth": " | "BonusHealth": "400" | ||
}, | }, | ||
"upgrade_clip_size": { | "upgrade_clip_size": { | ||
Line 1,558: | Line 1,603: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusClipSizePercent": "26", | "BonusClipSizePercent": "26", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "12" | ||
}, | }, | ||
"upgrade_clip_size_2": { | "upgrade_clip_size_2": { | ||
Line 1,700: | Line 1,745: | ||
"Name": "Shadow Weave", | "Name": "Shadow Weave", | ||
"Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | "Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 1,729: | Line 1,774: | ||
"InvisFadeToDuration": "0.6", | "InvisFadeToDuration": "0.6", | ||
"InvisMoveSpeedMod": "2m", | "InvisMoveSpeedMod": "2m", | ||
"SpottedRadius": " | "SpottedRadius": "26m", | ||
"RevealOnDamageDuration": "1.5", | "RevealOnDamageDuration": "1.5", | ||
"RevealOnSpottedDuration": "1.5", | "RevealOnSpottedDuration": "1.5", | ||
Line 1,777: | Line 1,822: | ||
"CloseRangeBonusDamageRange": "15m", | "CloseRangeBonusDamageRange": "15m", | ||
"BulletResist": "15", | "BulletResist": "15", | ||
"MeleeResistPercent": "20", | |||
"Stamina": "1" | "Stamina": "1" | ||
}, | }, | ||
Line 1,806: | Line 1,852: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CloseRangeBonusWeaponPower": " | "CloseRangeBonusWeaponPower": "22", | ||
"CloseRangeBonusDamageRange": "15m", | "CloseRangeBonusDamageRange": "15m", | ||
" | "BulletResist": "4" | ||
}, | }, | ||
"upgrade_cold_front": { | "upgrade_cold_front": { | ||
Line 1,850: | Line 1,896: | ||
"upgrade_colossus": { | "upgrade_colossus": { | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": "Gain \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Eslow the | "Description": "Gain \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. Your model size grows by 20%.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 1,887: | Line 1,933: | ||
"Name": "Combo Breaker", | "Name": "Combo Breaker", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ERemove all debuffs\u003C/span\u003E and heal yourself. \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003ECan be used while stunned.\u003C/span\u003E", | "Description": "\u003Cspan class=\"highlight\"\u003ERemove all debuffs\u003C/span\u003E and heal yourself. \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003ECan be used while stunned.\u003C/span\u003E", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 1,917: | Line 1,963: | ||
"upgrade_containment": { | "upgrade_containment": { | ||
"Name": "Slowing Hex", | "Name": "Slowing Hex", | ||
"Description": "Deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E | "Description": "Deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E targets movement and dashes. Also \u003Cspan style=\"font-weight: bold;\"\u003ESilences their movement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | ||
"Cost": "1250", | "Cost": "1250", | ||
"Tier": "2", | "Tier": "2", | ||
"Activation": "ActivationPress", | "Activation": "ActivationPress", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": | "Components": [ | ||
"upgrade_resilience" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
Line 1,932: | Line 1,980: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 28, | ||
"AbilityDuration": "3.0", | "AbilityDuration": "3.0", | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
Line 1,946: | Line 1,994: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"SlowPercent": "20", | "SlowPercent": "20", | ||
"Damage": " | "Damage": "40", | ||
" | "BonusHealth": "75", | ||
"AbilityLifestealPercentHero": "10", | |||
"GroundDashReductionPercent": "-30" | "GroundDashReductionPercent": "-30" | ||
}, | }, | ||
Line 1,981: | Line 2,030: | ||
"NonImbuedCooldownReduction": "24", | "NonImbuedCooldownReduction": "24", | ||
"BonusHealthRegen": "4", | "BonusHealthRegen": "4", | ||
"TechShieldMaxHealth": "150" | "TechShieldMaxHealth": "150", | ||
"BonusClipSizePercent": "15" | |||
}, | }, | ||
"upgrade_crackshot": { | "upgrade_crackshot": { | ||
Line 2,021: | Line 2,071: | ||
"upgrade_critshot": { | "upgrade_critshot": { | ||
"Name": "Lucky Shot", | "Name": "Lucky Shot", | ||
"Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan style=\"font-weight: bold;\"\u003Ebonus damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESlow\u003C/span\u003E on hit.", | "Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan style=\"font-weight: bold;\"\u003Ebonus weapon damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESlow\u003C/span\u003E on hit.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EBonus damage cannot Crit.\u003C/span\u003E", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 2,049: | Line 2,099: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"Radius": "1m", | "Radius": "1m", | ||
"ProcChance": " | "ProcChance": "34", | ||
"SlowPercent": "30", | "SlowPercent": "30", | ||
"SlowDuration": "1.5", | "SlowDuration": "1.5", | ||
"CritDamagePercent": " | "CritDamagePercent": "110", | ||
"BonusClipSizePercent": "30" | "BonusClipSizePercent": "30", | ||
"BulletShieldMaxHealth": "150" | |||
}, | }, | ||
"upgrade_damage_recycler": { | "upgrade_damage_recycler": { | ||
"Name": "Leech", | "Name": "Leech", | ||
"Description": "Reduces the effect of enemy applied \u003Cspan style=\"font-weight: bold;\"\u003Ehealing reduction\u003C/span\u003E.", | "Description": "Reduces the effect of enemy applied \u003Cspan style=\"font-weight: bold;\"\u003Ehealing reduction\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_healbane" | ||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
Line 2,070: | Line 2,125: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": "0", | "AbilityCooldown": "0", | ||
"AbilityDuration": " | "AbilityDuration": "8", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 2,082: | Line 2,137: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"AbilityLifestealPercentHero": " | "AbilityLifestealPercentHero": "32", | ||
"BulletLifestealPercent": " | "BulletLifestealPercent": "32", | ||
"BaseAttackDamagePercent": "20", | "BaseAttackDamagePercent": "20", | ||
"BonusHealth": "175", | "BonusHealth": "175", | ||
"CooldownReduction": " | "CooldownReduction": "0", | ||
"HealAmpReceivePenaltyPercent": "-60", | |||
"HealAmpRegenPenaltyPercent": "-60", | |||
"HealOnKill": "350" | |||
}, | }, | ||
"upgrade_debuff_reducer": { | "upgrade_debuff_reducer": { | ||
Line 2,114: | Line 2,172: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"StatusResistancePercent": " | "StatusResistancePercent": "28", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "8", | ||
"BonusHealth": " | "BonusHealth": "125" | ||
}, | }, | ||
"upgrade_disarm": { | "upgrade_disarm": { | ||
Line 2,155: | Line 2,213: | ||
"Name": "Discord", | "Name": "Discord", | ||
"Description": "Apply an aura around enemy or friendly target that \u003Cspan class=\"highlight\"\u003Edamages enemies in the radius and suppresses their healing by {s:HealAmpReceivePenaltyPercent}%\u003C/span\u003E. If cast on a friendly, it also heals them.", | "Description": "Apply an aura around enemy or friendly target that \u003Cspan class=\"highlight\"\u003Edamages enemies in the radius and suppresses their healing by {s:HealAmpReceivePenaltyPercent}%\u003C/span\u003E. If cast on a friendly, it also heals them.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "ActivationPress", | "Activation": "ActivationPress", | ||
Line 2,187: | Line 2,245: | ||
"Name": "Diviner's Kevlar", | "Name": "Diviner's Kevlar", | ||
"Description": "Upon casting an \u003Cspan style=\"font-weight: bold;\"\u003Eultimate ability\u003C/span\u003E gain temporary \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield, Spirit Shield,\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | "Description": "Upon casting an \u003Cspan style=\"font-weight: bold;\"\u003Eultimate ability\u003C/span\u003E gain temporary \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield, Spirit Shield,\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 2,212: | Line 2,270: | ||
"TechPower": "40", | "TechPower": "40", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BulletShieldOnCast": "700", | "BulletShieldOnCast": "700", | ||
"TechShieldOnCast": "700", | "TechShieldOnCast": "700", | ||
"BuffDuration": "15", | "BuffDuration": "15", | ||
"CooldownReduction": " | "CooldownReduction": "10", | ||
"BonusAbilityDurationPercent": "10" | |||
}, | }, | ||
"upgrade_double_jump": { | "upgrade_double_jump": { | ||
Line 2,263: | Line 2,321: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 20, | ||
"AbilityDuration": "6", | "AbilityDuration": "6", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 2,276: | Line 2,334: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BulletLifestealPercent": " | "BulletLifestealPercent": "16", | ||
"BonusFireRate": "25", | "BonusFireRate": "25", | ||
"BonusFireRatePlayerUnit": "40", | "BonusFireRatePlayerUnit": "40", | ||
Line 2,373: | Line 2,431: | ||
"Name": "Escalating Exposure", | "Name": "Escalating Exposure", | ||
"Description": "Dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to the target.", | "Description": "Dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to the target.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 2,442: | Line 2,500: | ||
"Name": "Frenzy", | "Name": "Frenzy", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_berserker" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
Line 2,469: | Line 2,529: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusClipSize": "12", | "BonusClipSize": "12", | ||
"BonusHealth": "150", | |||
"BonusHealth": " | |||
"LowHealthThreshold": "50", | "LowHealthThreshold": "50", | ||
"FervorMovespeed": "4m", | "FervorMovespeed": "4m", | ||
"FervorFireRate": " | "FervorFireRate": "35", | ||
"FervorBulletResist": " | "FervorBulletResist": "50", | ||
"LingerDuration": "6" | "LingerDuration": "6", | ||
"DamageDuration": "10", | |||
"DamageToStack": "120", | |||
"WeaponPowerPerStack": "7", | |||
"MaxStacks": 10, | |||
"BulletResist": "8" | |||
}, | }, | ||
"upgrade_fire_rate_aura": { | "upgrade_fire_rate_aura": { | ||
Line 2,521: | Line 2,585: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 20, | ||
"AbilityDuration": "4", | "AbilityDuration": "4", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 2,545: | Line 2,609: | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 2,577: | Line 2,641: | ||
"Name": "Full Spectrum", | "Name": "Full Spectrum", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 2,609: | Line 2,673: | ||
"Name": "Galvanic Storm", | "Name": "Galvanic Storm", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 2,649: | Line 2,713: | ||
"Name": "Glass Cannon", | "Name": "Glass Cannon", | ||
"Description": "Each hero kill grants \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of 7 times). Death results in the loss of 1 stack.", | "Description": "Each hero kill grants \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of 7 times). Death results in the loss of 1 stack.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage", | "WeaponDamage", | ||
Line 2,675: | Line 2,743: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": "70", | "BaseAttackDamagePercent": "70", | ||
"MaxHealthLossPercent": "- | "MaxHealthLossPercent": "-12", | ||
"BonusClipPerKill": "2", | "BonusClipPerKill": "2", | ||
"MaxClipBonus": "14", | "MaxClipBonus": "14", | ||
Line 2,681: | Line 2,749: | ||
"BonusMoveSpeed": "1m", | "BonusMoveSpeed": "1m", | ||
"WeaponPowerPerKill": "10", | "WeaponPowerPerKill": "10", | ||
"MaxStacks": "7" | "MaxStacks": "7", | ||
"SlowPercent": "25", | |||
"SlowDuration": "1.3" | |||
}, | }, | ||
"upgrade_glitch": { | "upgrade_glitch": { | ||
"Name": "Curse", | "Name": "Curse", | ||
"Description": "Curses an enemy - \u003Cspan style=\"font-weight: bold;\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Epreventing item usage\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan style=\"font-weight: bold;\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Epreventing item usage\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "ActivationPress", | "Activation": "ActivationPress", | ||
Line 2,703: | Line 2,773: | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0", | "AbilityCastDelay": "0.1", | ||
"AbilityChannelTime": "0", | "AbilityChannelTime": "0", | ||
"AbilityPostCastDuration": "0", | "AbilityPostCastDuration": "0", | ||
Line 2,718: | Line 2,788: | ||
"upgrade_headhunter": { | "upgrade_headhunter": { | ||
"Name": "Headhunter", | "Name": "Headhunter", | ||
"Description": "Landing a | "Description": "Landing a \u003Cspan style=\"font-weight: bold;\"\u003Eheadshot\u003C/span\u003E deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 2,744: | Line 2,814: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"HeadShotBonusDamage": " | "HeadShotBonusDamage": "130", | ||
"BaseAttackDamagePercent": "15", | "BaseAttackDamagePercent": "15", | ||
"BulletShieldMaxHealth": "150", | "BulletShieldMaxHealth": "150", | ||
"HealPercentPerHeadshot": " | "HealPercentPerHeadshot": "7", | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"MovementSpeedBonusDuration": "3", | "MovementSpeedBonusDuration": "3", | ||
Line 2,766: | Line 2,836: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 8.5, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 2,833: | Line 2,903: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": "0", | "AbilityCooldown": "0", | ||
"AbilityDuration": " | "AbilityDuration": "7", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 2,910: | Line 2,980: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusHealth": "160", | "BonusHealth": "160", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "7" | ||
}, | }, | ||
"upgrade_health_nova": { | "upgrade_health_nova": { | ||
Line 2,944: | Line 3,014: | ||
"TotalHealthRegen": "260", | "TotalHealthRegen": "260", | ||
"HeroTargetBonus": "20", | "HeroTargetBonus": "20", | ||
"RegenDuration": "2", | "RegenDuration": "2.75", | ||
"AuraRadius": "15m", | "AuraRadius": "15m", | ||
"BaseAttackDamagePercent": "12", | "BaseAttackDamagePercent": "12", | ||
Line 3,033: | Line 3,103: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"AbilityLifestealPercentHero": " | "AbilityLifestealPercentHero": "22", | ||
"NonHeroAbilityLifestealTooltipOnly": "3", | "NonHeroAbilityLifestealTooltipOnly": "3", | ||
"BonusHealth": "75" | "BonusHealth": "75" | ||
Line 3,066: | Line 3,136: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"TotalHealthRegen": "370", | "TotalHealthRegen": "370", | ||
"RegenDuration": " | "RegenDuration": "20", | ||
"BonusHealth": " | "BonusHealth": "30", | ||
"BonusSprintSpeed": "2m" | "BonusSprintSpeed": "2m" | ||
}, | }, | ||
Line 3,150: | Line 3,220: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusBulletSpeedPercent": "20", | "BonusBulletSpeedPercent": "20", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "11", | ||
"BulletShieldMaxHealth": "65" | "BulletShieldMaxHealth": "65" | ||
}, | }, | ||
"upgrade_hollow_point_rounds": { | "upgrade_hollow_point_rounds": { | ||
"Name": "Hollow Point Ward", | "Name": "Hollow Point Ward", | ||
"Description": "When you are \u003Cspan style=\"font-weight: bold;\"\u003Eabove | "Description": "When you are \u003Cspan style=\"font-weight: bold;\"\u003Eabove 65% health\u003C/span\u003E, deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E.", | ||
"Cost": "500", | "Cost": "500", | ||
"Tier": "1", | "Tier": "1", | ||
Line 3,182: | Line 3,252: | ||
"TechPower": "4", | "TechPower": "4", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"LifeThreshold": " | "LifeThreshold": "65", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "20", | ||
"TechShieldMaxHealth": "95" | "TechShieldMaxHealth": "95" | ||
}, | }, | ||
Line 3,189: | Line 3,259: | ||
"Name": "Imbued Ability", | "Name": "Imbued Ability", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 3,343: | Line 3,413: | ||
"Stamina": "1", | "Stamina": "1", | ||
"StaminaCooldownReduction": "16", | "StaminaCooldownReduction": "16", | ||
"BonusFireRate": " | "BonusFireRate": "4", | ||
"BonusHealth": "35" | "BonusHealth": "35" | ||
}, | }, | ||
Line 3,359: | Line 3,429: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityDuration": " | "AbilityDuration": "8", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 3,372: | Line 3,442: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
" | "TechShieldMaxHealth": "70", | ||
"BonusClipSizePercent": "10", | "BonusClipSizePercent": "10", | ||
"BonusSpirit": "16", | "BonusSpirit": "16", | ||
Line 3,380: | Line 3,450: | ||
"Name": "Inhibitor", | "Name": "Inhibitor", | ||
"Description": "Your bullets apply \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and reduce the target's \u003Cspan style=\"font-weight: bold;\"\u003Eoutgoing damage\u003C/span\u003E on hit.", | "Description": "Your bullets apply \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and reduce the target's \u003Cspan style=\"font-weight: bold;\"\u003Eoutgoing damage\u003C/span\u003E on hit.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 3,409: | Line 3,479: | ||
"BonusHealth": "175", | "BonusHealth": "175", | ||
"BaseAttackDamagePercent": "25", | "BaseAttackDamagePercent": "25", | ||
"SlowPercent": " | "SlowPercent": "20", | ||
"DebuffDuration": "2.5", | "DebuffDuration": "2.5", | ||
"OutgoingDamagePenaltyPercent": "-35" | "OutgoingDamagePenaltyPercent": "-35" | ||
Line 3,442: | Line 3,512: | ||
"BonusClipSizePercent": "25", | "BonusClipSizePercent": "25", | ||
"BaseAttackDamagePercent": "20", | "BaseAttackDamagePercent": "20", | ||
"ShootDurationForMax": " | "ShootDurationForMax": "2.7", | ||
"BaseAttackDamagePercentAtMaxDuration": "60" | "BaseAttackDamagePercentAtMaxDuration": "60" | ||
}, | }, | ||
Line 3,481: | Line 3,551: | ||
"upgrade_lifestrike_gauntlets": { | "upgrade_lifestrike_gauntlets": { | ||
"Name": "Melee Lifesteal", | "Name": "Melee Lifesteal", | ||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee\u003C/span\u003E attacks \u003Cspan style=\"font-weight: bold;\"\u003Eheal you\u003C/span\u003E for | "Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee\u003C/span\u003E attacks \u003Cspan style=\"font-weight: bold;\"\u003Eheal you\u003C/span\u003E for 18% of the \u003Cspan style=\"font-weight: bold;\"\u003EMelee Damage\u003C/span\u003E dealt plus 90. This heal is 30% effective vs non-heroes.", | ||
"Cost": "500", | "Cost": "500", | ||
"Tier": "1", | "Tier": "1", | ||
Line 3,511: | Line 3,581: | ||
"BonusMeleeDamagePercent": "12", | "BonusMeleeDamagePercent": "12", | ||
"LifestrikeHeal": "90", | "LifestrikeHeal": "90", | ||
"LifestrikeHealPercent": " | "LifestrikeHealPercent": "18", | ||
"BonusHealth": "75", | "BonusHealth": "75", | ||
"BulletResist": "3", | |||
"NonHeroHealPct": "30" | "NonHeroHealPct": "30" | ||
}, | }, | ||
Line 3,542: | Line 3,613: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"LongRangeBonusWeaponPower": " | "BaseAttackDamagePercent": "10", | ||
"LongRangeBonusWeaponPower": "30", | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"ReloadSpeedMultipler": "-20", | "ReloadSpeedMultipler": "-20", | ||
Line 3,616: | Line 3,688: | ||
"Name": "Magic Carpet", | "Name": "Magic Carpet", | ||
"Description": "Summon a Magic Carpet that will fly you away and gain Bullet and Spirit shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.", | "Description": "Summon a Magic Carpet that will fly you away and gain Bullet and Spirit shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 3,627: | Line 3,699: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": " | "AbilityDuration": "8", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 3,645: | Line 3,717: | ||
"FlyMoveSpeed": "6m", | "FlyMoveSpeed": "6m", | ||
"BonusHealth": "150", | "BonusHealth": "150", | ||
"BonusAbilityDurationPercent": "10" | "BonusAbilityDurationPercent": "10", | ||
"TechRangeMultiplier": "10", | |||
"TechRadiusMultiplier": "10" | |||
}, | }, | ||
"upgrade_magic_clarity": { | "upgrade_magic_clarity": { | ||
Line 3,680: | Line 3,754: | ||
"Name": "Conjure Missiles", | "Name": "Conjure Missiles", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 3,771: | Line 3,845: | ||
"TechShieldMaxHealth": "300", | "TechShieldMaxHealth": "300", | ||
"BonusSpiritWithMagicShield": "20", | "BonusSpiritWithMagicShield": "20", | ||
"CooldownReductionWithShield": " | "CooldownReductionWithShield": "6" | ||
}, | }, | ||
"upgrade_magic_shock": { | "upgrade_magic_shock": { | ||
"Name": "Improved Burst", | "Name": "Improved Burst", | ||
"Description": "Abilities deal bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E if they deal | "Description": "Abilities deal bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E if they deal 175 damage or more in a single hit.\u003Cbr/\u003ETargets are immune to the effects of Improved Burst for \u003Cspan style=\"font-weight: bold;\"\u003E5s\u003C/span\u003E after taking damage from it.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 3,804: | Line 3,878: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"MinimumDamage": " | "MinimumDamage": "175", | ||
"ReProcLockoutTime": "5", | "ReProcLockoutTime": "5", | ||
"MaxHealthDamage": " | "MaxHealthDamage": "8", | ||
"TechShieldMaxHealth": "100", | "TechShieldMaxHealth": "100", | ||
"BaseAttackDamagePercent": "8" | "BaseAttackDamagePercent": "8" | ||
Line 3,812: | Line 3,886: | ||
"upgrade_magic_slow": { | "upgrade_magic_slow": { | ||
"Name": "Mystic Slow", | "Name": "Mystic Slow", | ||
"Description": "When the target takes \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan style=\"font-weight: bold;\"\ | "Description": "When the target takes \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E reduced.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 3,828: | Line 3,902: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": "0", | "AbilityCooldown": "0", | ||
"AbilityDuration": "2. | "AbilityDuration": "2.5", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 3,843: | Line 3,917: | ||
"MovementSpeedSlow": "25", | "MovementSpeedSlow": "25", | ||
"BonusHealthRegen": "3", | "BonusHealthRegen": "3", | ||
"BonusHealth": " | "BonusHealth": "160", | ||
"BonusSprintSpeed": "1m" | |||
}, | }, | ||
"upgrade_magic_storm": { | "upgrade_magic_storm": { | ||
"Name": "Surge of Power", | "Name": "Surge of Power", | ||
"Description": "Imbue an ability with \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan style=\"font-weight: bold;\"\ | "Description": "Imbue an ability with \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and maintain full speed while attacking.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 3,873: | Line 3,948: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"ImbuedTechPower": "34", | "ImbuedTechPower": "34", | ||
"FireRateBonus": " | "FireRateBonus": "15", | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"MovementSpeedBonusDuration": "6", | "MovementSpeedBonusDuration": "6", | ||
Line 3,906: | Line 3,981: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CooldownReduction": " | "CooldownReduction": "14", | ||
"BonusHealthRegen": "1.5", | "BonusHealthRegen": "1.5", | ||
"TechShieldMaxHealth": " | "TechShieldMaxHealth": "100", | ||
"BonusClipSizePercent": "10" | |||
}, | }, | ||
"upgrade_magic_vulnerability": { | "upgrade_magic_vulnerability": { | ||
Line 3,958: | Line 4,034: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 9, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 3,972: | Line 4,048: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"Radius": "1m", | "Radius": "1m", | ||
"ProcChance": " | "ProcChance": "90", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "3", | ||
"HealFromHero": "40", | "HealFromHero": "40", | ||
"HealFromNPC": "15", | "HealFromNPC": "15", | ||
" | "BulletShieldMaxHealth": "100" | ||
}, | }, | ||
"upgrade_mega_spirit": { | "upgrade_mega_spirit": { | ||
"Name": "Boundless Spirit", | "Name": "Boundless Spirit", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 4,044: | Line 4,120: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "10", | ||
"BonusHealth": " | "BonusHealth": "65", | ||
"MeleeDistanceScale": "40", | "MeleeDistanceScale": "40", | ||
"BonusHeavyMeleeDamage": "20" | "BonusHeavyMeleeDamage": "20" | ||
}, | }, | ||
"upgrade_metal_skin": { | "upgrade_metal_skin": { | ||
"Name": "Metal Skin", | "Name": "Metal Skin", | ||
"Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune to bullets | "Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune to bullets\u003C/span\u003E.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 4,064: | Line 4,139: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 28, | ||
"AbilityDuration": " | "AbilityDuration": "4.0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 4,078: | Line 4,153: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusFireRate": "8", | "BonusFireRate": "8", | ||
"BonusHealth": "125" | "BonusHealth": "125", | ||
"ActiveMoveSpeedPenalty": "-1.5m", | |||
"GroundDashReductionPercent": "-25" | |||
}, | }, | ||
"upgrade_mod_disruptor": { | "upgrade_mod_disruptor": { | ||
"Name": "Soul Disruptor", | "Name": "Soul Disruptor", | ||
"Description": "Throw a grenade that explodes on contact and applies \u003Cspan class=\"highlight\"\u003Esilence\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eincreasing amounts of damage\u003C/span\u003E to each enemy.", | "Description": "Throw a grenade that explodes on contact and applies \u003Cspan class=\"highlight\"\u003Esilence\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eincreasing amounts of damage\u003C/span\u003E to each enemy.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "ActivationPress", | "Activation": "ActivationPress", | ||
Line 4,153: | Line 4,230: | ||
"upgrade_non_player_bonus": { | "upgrade_non_player_bonus": { | ||
"Name": "Monster Rounds", | "Name": "Monster Rounds", | ||
"Description": "Gain additional \u003Cspan style=\"font-weight: bold;\"\ | "Description": "Gain additional \u003Cspan style=\"font-weight: bold;\"\u003E26% Weapon Damage\u003C/span\u003E when attacking \u003Cspan style=\"font-weight: bold;\"\u003ETroopers\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ENeutrals\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EBosses\u003C/span\u003E.", | ||
"Cost": "500", | "Cost": "500", | ||
"Tier": "1", | "Tier": "1", | ||
Line 4,179: | Line 4,256: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"NonPlayerBonusWeaponPower": " | "NonPlayerBonusWeaponPower": "26", | ||
"BonusHealth": " | "BonusHealth": "30", | ||
"BonusHealthRegen": "1", | "BonusHealthRegen": "1", | ||
"NonPlayerBulletResist": "25" | "NonPlayerBulletResist": "25" | ||
Line 4,213: | Line 4,290: | ||
"upgrade_phantom_strike": { | "upgrade_phantom_strike": { | ||
"Name": "Phantom Strike", | "Name": "Phantom Strike", | ||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ETeleport\u003C/span\u003E to an enemy target, | "Description": "\u003Cspan style=\"font-weight: bold;\"\u003ETeleport\u003C/span\u003E to an enemy target, dealing \u003Cspan style=\"font-weight: bold;\"\u003Edamage\u003C/span\u003E, applying \u003Cspan style=\"font-weight: bold;\"\u003EDisarm\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ESlow\u003C/span\u003E, and pulls them to the ground.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "ActivationPress", | "Activation": "ActivationPress", | ||
Line 4,346: | Line 4,423: | ||
}, | }, | ||
"upgrade_proc_silence": { | "upgrade_proc_silence": { | ||
"Name": " | "Name": "Silencer", | ||
"Description": "Your bullets | "Description": "Your bullets build up a Debuff that briefly \u003Cspan style=\"font-weight: bold;\"\u003ESilences\u003C/span\u003E and reduces their \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E. Victims are immune to the build up for \u003Cspan style=\"font-weight: bold;\"\u003E12s\u003C/span\u003E after debuff expires.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": " | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
Line 4,357: | Line 4,434: | ||
], | ], | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": | "IsDisabled": false, | ||
"AbilityCooldown": "0", | "AbilityCooldown": "0", | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
Line 4,371: | Line 4,448: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
" | "BaseAttackDamagePercent": "20", | ||
" | "TechResist": "15", | ||
" | "StatusResistancePercent": "20", | ||
"BuildUpPerShot": "1. | "TechDamageReduction": "-40", | ||
"BuildUpDuration": " | "SilenceDuration": "2", | ||
"DebuffDuration": "6", | |||
"ImmunityDuration": "12", | |||
"BuildUpPerShot": "1.298", | |||
"BuildUpDuration": "5" | |||
}, | }, | ||
"upgrade_proc_tech_damage": { | "upgrade_proc_tech_damage": { | ||
Line 4,494: | Line 4,575: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CooldownBetweenChargeReduction": " | "CooldownBetweenChargeReduction": "45", | ||
"BonusAbilityCharges": "2", | "BonusAbilityCharges": "2", | ||
"CooldownReductionOnChargedAbilities": " | "CooldownReductionOnChargedAbilities": "25", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "18" | ||
}, | }, | ||
"upgrade_rapid_rounds": { | "upgrade_rapid_rounds": { | ||
Line 4,532: | Line 4,613: | ||
"Name": "Soul Rebirth", | "Name": "Soul Rebirth", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 4,539: | Line 4,620: | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": | "IsDisabled": true, | ||
"AbilityCooldown": 240, | "AbilityCooldown": 240, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
Line 4,553: | Line 4,634: | ||
"TechPower": "12", | "TechPower": "12", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"SpawnTimePenalty": " | "SpawnTimePenalty": "30", | ||
"RespawnDelay": "4", | "RespawnDelay": "4", | ||
"RespawnHealthPercent": "50" | "RespawnHealthPercent": "50" | ||
Line 4,572: | Line 4,653: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 45, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 4,585: | Line 4,666: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"StatusResistancePercent": " | "StatusResistancePercent": "40", | ||
"BaseAttackDamagePercent": "20", | "BaseAttackDamagePercent": "20", | ||
"ActiveBonusMoveSpeed": "3m", | "ActiveBonusMoveSpeed": "3m", | ||
"BuffDuration": " | "BuffDuration": "5", | ||
"HealOnActivate": "300", | |||
"BonusHealth": "125" | "BonusHealth": "125" | ||
}, | }, | ||
Line 4,620: | Line 4,702: | ||
"BulletShieldMaxHealth": "325", | "BulletShieldMaxHealth": "325", | ||
"AttackDamageWhenShielded": "22", | "AttackDamageWhenShielded": "22", | ||
"FireRateWhenShielded": " | "FireRateWhenShielded": "7" | ||
}, | }, | ||
"upgrade_regenerative_armor": { | "upgrade_regenerative_armor": { | ||
Line 4,726: | Line 4,808: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 36, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": " | "AbilityCastRange": "28m", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0", | "AbilityCastDelay": "0", | ||
Line 4,744: | Line 4,826: | ||
"BonusHealth": "125", | "BonusHealth": "125", | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"SelfModifier": "100" | "SelfModifier": "100", | ||
"TechRangeMultiplier": "6", | |||
"TechRadiusMultiplier": "6" | |||
}, | }, | ||
"upgrade_resilience": { | "upgrade_resilience": { | ||
Line 4,792: | Line 4,876: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
Line 4,803: | Line 4,887: | ||
"ChannelMoveSpeed": "50", | "ChannelMoveSpeed": "50", | ||
"AbilityResourceCost": "0", | "AbilityResourceCost": "0", | ||
"TechPower": " | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"Radius": "50m", | "Radius": "50m", | ||
"TechResist": "10", | "TechResist": "10", | ||
"MeleeResistPercent": "25", | |||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"HealPerStack": " | "HealPerStack": "32", | ||
"MaxStacks": "15" | "MaxStacks": "15" | ||
}, | }, | ||
Line 4,818: | Line 4,903: | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_endurance" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
Line 4,827: | Line 4,914: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": " | "AbilityDuration": "6", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 4,837: | Line 4,924: | ||
"ChannelMoveSpeed": "50", | "ChannelMoveSpeed": "50", | ||
"AbilityResourceCost": "0", | "AbilityResourceCost": "0", | ||
"TechPower": " | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BulletDamageReflectedPct": "60", | "BulletDamageReflectedPct": "60", | ||
"BonusHealth": "125", | "BonusHealth": "125", | ||
"BonusHealthRegen": "3", | |||
"BonusClipSizePercent": "10", | |||
"SpiritDamageReflectedPct": "30", | "SpiritDamageReflectedPct": "30", | ||
"ReturnFireBulletResist": "20" | "ReturnFireBulletResist": "20" | ||
Line 4,847: | Line 4,936: | ||
"Name": "Ricochet", | "Name": "Ricochet", | ||
"Description": "Your bullets will \u003Cspan style=\"font-weight: bold;\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan style=\"font-weight: bold;\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | "Description": "Your bullets will \u003Cspan style=\"font-weight: bold;\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan style=\"font-weight: bold;\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 4,923: | Line 5,012: | ||
"ImpactHeight": "2m", | "ImpactHeight": "2m", | ||
"MinAimAngle": "30", | "MinAimAngle": "30", | ||
"BonusHealth": "125" | "BonusHealth": "125", | ||
"TechResist": "6" | |||
}, | }, | ||
"upgrade_rocket_boots": { | "upgrade_rocket_boots": { | ||
Line 4,973: | Line 5,063: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 33, | ||
"AbilityDuration": "10", | "AbilityDuration": "10", | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0. | "AbilityCastDelay": "0.1", | ||
"AbilityChannelTime": "0", | "AbilityChannelTime": "0", | ||
"AbilityPostCastDuration": "0", | "AbilityPostCastDuration": "0", | ||
Line 4,986: | Line 5,076: | ||
"TechPower": "7", | "TechPower": "7", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"HealAmpReceivePenaltyPercent": "- | "HealAmpReceivePenaltyPercent": "-55", | ||
"HealAmpRegenPenaltyPercent": "- | "HealAmpRegenPenaltyPercent": "-55", | ||
"TickRate": "1.0", | "TickRate": "1.0", | ||
"DotHealthPercent": " | "DotHealthPercent": "1.5", | ||
"BonusHealthRegen": "1.5", | |||
"BonusAbilityDurationPercent": "8" | |||
}, | }, | ||
"upgrade_savior": { | "upgrade_savior": { | ||
"Name": "Divine Barrier", | "Name": "Divine Barrier", | ||
"Description": "Provide the target with \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield, Spirit Shield, and | "Description": "Provide the target with \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield, Spirit Shield, and Move Speed\u003C/span\u003E. Can be self-cast.", | ||
"Cost": "1250", | "Cost": "1250", | ||
"Tier": "2", | "Tier": "2", | ||
Line 5,023: | Line 5,115: | ||
"SaviorBulletShieldHealth": "260", | "SaviorBulletShieldHealth": "260", | ||
"SaviorMagicShieldHealth": "260", | "SaviorMagicShieldHealth": "260", | ||
"BonusMoveSpeed": "2m", | |||
"BonusHealth": "50", | |||
"TechRangeMultiplier": "8", | "TechRangeMultiplier": "8", | ||
"TechRadiusMultiplier": "8 | "TechRadiusMultiplier": "8" | ||
}, | }, | ||
"upgrade_self_bubble": { | "upgrade_self_bubble": { | ||
"Name": "Ethereal Shift", | "Name": "Ethereal Shift", | ||
"Description": "You enter a void state and become \u003Cspan style=\"font-weight: bold;\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you cannot | "Description": "You enter a void state and become \u003Cspan style=\"font-weight: bold;\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan style=\"font-weight: bold;\"\u003Emove speed, spirit and spirit resist\u003C/span\u003E. \u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECancels any active ability.\u003C/span\u003E", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 5,059: | Line 5,150: | ||
"DampingFactor": "3", | "DampingFactor": "3", | ||
"LiftHeight": "120", | "LiftHeight": "120", | ||
"MoveSpeedMax": " | "MoveSpeedMax": "2m", | ||
"BonusMoveSpeed": "3m" | "BonusMoveSpeed": "3m", | ||
"BonusTechPower": "20" | |||
}, | }, | ||
"upgrade_sharpshooter": { | "upgrade_sharpshooter": { | ||
Line 5,091: | Line 5,183: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": "20", | |||
"LongRangeBonusWeaponPower": "70", | "LongRangeBonusWeaponPower": "70", | ||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
Line 5,096: | Line 5,189: | ||
"BonusZoomPercent": "35", | "BonusZoomPercent": "35", | ||
"ReloadSpeedMultipler": "-20", | "ReloadSpeedMultipler": "-20", | ||
"BulletShieldMaxHealth": "200" | "BulletShieldMaxHealth": "200", | ||
"FireRateSlow": "10", | |||
"BonusMoveSpeed": "-1m" | |||
}, | }, | ||
"upgrade_silencer": { | "upgrade_silencer": { | ||
"Name": "Silencer", | "Name": "Silencer", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 5,115: | Line 5,210: | ||
"Disruption" | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
"AbilityCooldown": 36, | "AbilityCooldown": 36, | ||
"AbilityDuration": "4", | "AbilityDuration": "4", | ||
Line 5,132: | Line 5,227: | ||
"BaseAttackDamagePercent": "20", | "BaseAttackDamagePercent": "20", | ||
"SlowPercent": "25", | "SlowPercent": "25", | ||
"SlowDuration": "1.3" | "SlowDuration": "1.3", | ||
"TechResist": "12" | |||
}, | }, | ||
"upgrade_siphon_bullets": { | "upgrade_siphon_bullets": { | ||
"Name": "Siphon Bullets", | "Name": "Siphon Bullets", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 5,163: | Line 5,259: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": "15", | |||
"BulletResist": "18", | "BulletResist": "18", | ||
"StealPerHit": "1", | "StealPerHit": "1", | ||
"StealPerKill": "1", | "StealPerKill": "1", | ||
"StackLostPerDeath": "2", | "StackLostPerDeath": "2", | ||
"MaxStacks": " | "MaxStacks": "9999", | ||
"StealDuration": "20", | "StealDuration": "20", | ||
"ProcCooldown": "0.8", | "ProcCooldown": "0.8", | ||
Line 5,225: | Line 5,322: | ||
"ChannelMoveSpeed": "50", | "ChannelMoveSpeed": "50", | ||
"AbilityResourceCost": "0", | "AbilityResourceCost": "0", | ||
"TechPower": " | "TechPower": "6", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"SlowPercent": "25", | "SlowPercent": "25", | ||
Line 5,318: | Line 5,415: | ||
"BonusHealthRegen": "3", | "BonusHealthRegen": "3", | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"BonusHealth": " | "BonusHealth": "125" | ||
}, | }, | ||
"upgrade_spellshield": { | "upgrade_spellshield": { | ||
Line 5,351: | Line 5,448: | ||
"SpellShieldFlavorText": "asdasd" | "SpellShieldFlavorText": "asdasd" | ||
}, | }, | ||
" | "upgrade_spellslinger_headshots": { | ||
"Name": " | "Name": "Spellslinger Headshots", | ||
"Description": " | "Description": "Your bullets apply a debuff that amplifies your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and grants you \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Lifesteal\u003C/span\u003E against targets. Landing a \u003Cspan style=\"font-weight: bold;\"\u003Eheadshot\u003C/span\u003E increases your total \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Amp\u003C/span\u003E against them.", | ||
"Cost": " | "Cost": "3000", | ||
"Tier": " | "Tier": "3", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Weapon", | ||
"Components": null, | "Components": [ | ||
"TargetTypes": null, | "upgrade_tech_defense_shredders" | ||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "1.5", | |||
"BaseAttackDamagePercent": "12", | |||
"BonusHealth": "150", | |||
"MaxStacks": "10", | |||
"ShreddersTechAmp": "8", | |||
"BonusAmpPerHeadshot": "6", | |||
"AbilityLifestealPercentHero": "18", | |||
"DebuffDuration": "6" | |||
}, | |||
"upgrade_spirit_snatch": { | |||
"Name": "Spirit Snatch", | |||
"Description": "When you perform a \u003Cspan style=\"font-weight: bold;\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_acolytes_glove" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Melee" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 6, | |||
"AbilityDuration": "16", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SpiritDamage": "50", | |||
"TechArmorDamageReduction": "-12", | |||
"TechArmorGain": "12", | |||
"TechPowerReduction": "-26", | |||
"TechPowerGain": "26", | |||
"BonusMeleeDamagePercent": "15", | |||
"TechResist": "8", | |||
"BonusHealth": "125", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_sprint_booster": { | |||
"Name": "Sprint Boots", | |||
"Description": "Increases your \u003Cspan style=\"font-weight: bold;\"\u003Eforward move speed\u003C/span\u003E over time. Taking damage resets the effect for \u003Cspan style=\"font-weight: bold;\"\u003E1.5s\u003C/span\u003E", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage", | "WeaponDamage", | ||
Line 5,379: | Line 5,557: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusSprintSpeed": " | "BonusSprintSpeed": "1.5m", | ||
"BaseAttackDamagePercent": "4", | "BaseAttackDamagePercent": "4", | ||
"BonusHealthRegen": "1" | "BonusHealthRegen": "1" | ||
Line 5,385: | Line 5,563: | ||
"upgrade_stabilizer": { | "upgrade_stabilizer": { | ||
"Name": "Stabilizer", | "Name": "Stabilizer", | ||
"Description": "Removes the \u003Cspan class=\"highlight\"\ | "Description": "Removes the \u003Cspan class=\"highlight\"\u003Emove speed penalty\u003C/span\u003E while shooting, and increases \u003Cspan class=\"highlight\"\u003Ebullet speed\u003C/span\u003E.", | ||
"Cost": "500", | "Cost": "500", | ||
"Tier": "1", | "Tier": "1", | ||
Line 5,453: | Line 5,631: | ||
"Name": "Stasis Bomb", | "Name": "Stasis Bomb", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 5,557: | Line 5,735: | ||
"Stamina": "3", | "Stamina": "3", | ||
"StaminaCooldownReduction": "25", | "StaminaCooldownReduction": "25", | ||
"BonusHealth": "75", | |||
"BonusFireRate": "7", | "BonusFireRate": "7", | ||
"AirMoveIncreasePercent": "30" | "AirMoveIncreasePercent": "30" | ||
Line 5,577: | Line 5,756: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": "0", | "AbilityCooldown": "0", | ||
"AbilityDuration": "2. | "AbilityDuration": "2.5", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 5,596: | Line 5,775: | ||
"Name": "Vampiric Burst", | "Name": "Vampiric Burst", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 5,611: | Line 5,790: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityDuration": "4.5", | "AbilityDuration": "4.5", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 5,625: | Line 5,804: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"ActiveBonusFireRate": "40", | "ActiveBonusFireRate": "40", | ||
"ActiveBonusLifesteal": " | "ActiveBonusLifesteal": "80", | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"BaseAttackDamagePercent": "25", | "BaseAttackDamagePercent": "25", | ||
Line 5,633: | Line 5,812: | ||
"upgrade_target_stun": { | "upgrade_target_stun": { | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Target is \u003Cspan style=\"font-weight: bold;\"\u003Eknocked down\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E after a \u003Cspan style=\"font-weight: bold;\"\u003E2s delay\u003C/span\u003E, interrupting and temporarily preventing them from taking any action.", | "Description": "Target is \u003Cspan style=\"font-weight: bold;\"\u003Eknocked down\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E after a \u003Cspan style=\"font-weight: bold;\"\u003E2s delay\u003C/span\u003E, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against \u003Cspan style=\"font-weight: bold;\"\u003Eairborne\u003C/span\u003E targets based on how high off the ground they are (up to 30m).", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 5,651: | Line 5,830: | ||
"AbilityCastRange": "45m", | "AbilityCastRange": "45m", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0. | "AbilityCastDelay": "0.1", | ||
"AbilityChannelTime": "0", | "AbilityChannelTime": "0", | ||
"AbilityPostCastDuration": "0", | "AbilityPostCastDuration": "0", | ||
Line 5,661: | Line 5,840: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"StunDelay": "2", | "StunDelay": "2", | ||
"StunDuration": "0. | "StunDuration": "0.5", | ||
"VisualContractRadius": "3m", | "VisualContractRadius": "3m", | ||
"Damage": "20", | "Damage": "20", | ||
"TechShieldMaxHealth": "200", | "TechShieldMaxHealth": "200", | ||
"Stamina": "1" | "Stamina": "1", | ||
"MaxBonusDuration": "1.5", | |||
"MaxHeightForBonus": "30m" | |||
}, | }, | ||
"upgrade_targeted_silence": { | "upgrade_targeted_silence": { | ||
"Name": "Silence Glyph", | "Name": "Silence Glyph", | ||
"Description": " | "Description": "Fire a projectile which \u003Cspan style=\"font-weight: bold;\"\u003Esilences and damages\u003C/span\u003E the first enemy hero it hits. Silence does not interrupt channeling abilities.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
Line 5,683: | Line 5,864: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 24, | ||
"AbilityDuration": "3.0", | "AbilityDuration": "3.0", | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
"AbilityCastDelay": "0", | "AbilityCastDelay": "0.1", | ||
"AbilityChannelTime": "0", | "AbilityChannelTime": "0", | ||
"AbilityPostCastDuration": "0", | "AbilityPostCastDuration": "0", | ||
Line 5,698: | Line 5,879: | ||
"Damage": "100", | "Damage": "100", | ||
"TechShieldMaxHealth": "150", | "TechShieldMaxHealth": "150", | ||
"BonusSprintSpeed": "1m" | "BonusSprintSpeed": "1m", | ||
"CooldownOnMiss": 24 | |||
}, | }, | ||
"upgrade_tech_armor": { | "upgrade_tech_armor": { | ||
Line 5,727: | Line 5,909: | ||
"TechPower": "5", | "TechPower": "5", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"TechResist": " | "TechResist": "22" | ||
}, | }, | ||
"upgrade_tech_bleed": { | "upgrade_tech_bleed": { | ||
"Name": "Mystic Reverb", | "Name": "Mystic Reverb", | ||
"Description": "Imbue an ability to apply \u003Cspan style=\"font-weight: bold;\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan style=\"font-weight: bold;\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.", | "Description": "Imbue an ability to apply \u003Cspan style=\"font-weight: bold;\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan style=\"font-weight: bold;\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 5,758: | Line 5,940: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"TechDamagePercent": " | "TechDamagePercent": "50", | ||
"DelayDuration": "3", | "DelayDuration": "3", | ||
"MinimumDamage": "100", | "MinimumDamage": "100", | ||
Line 5,827: | Line 6,009: | ||
"BonusHealth": "160", | "BonusHealth": "160", | ||
"DamagePulseAmount": "40", | "DamagePulseAmount": "40", | ||
"DamagePulseRadius": "9m" | "DamagePulseRadius": "9m", | ||
"MeleeResistPercent": "15" | |||
}, | }, | ||
"upgrade_tech_defender": { | "upgrade_tech_defender": { | ||
"Name": "Tech Defender", | "Name": "Tech Defender", | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 5,886: | Line 6,069: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": "7", | "BaseAttackDamagePercent": "7", | ||
"ShreddersTechAmp": " | "ShreddersTechAmp": "8", | ||
"DebuffDuration": "6", | "DebuffDuration": "6", | ||
"AbilityLifestealPercentHero": " | "AbilityLifestealPercentHero": "18" | ||
}, | }, | ||
"upgrade_tech_overflow": { | "upgrade_tech_overflow": { | ||
"Name": "Spiritual Overflow", | "Name": "Spiritual Overflow", | ||
"Description": "Gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | "Description": "Gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 5,919: | Line 6,102: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CooldownReduction": " | "CooldownReduction": "12", | ||
"BulletShieldMaxHealth": "225", | "BulletShieldMaxHealth": "225", | ||
"AbilityLifestealPercentHero": "10", | "AbilityLifestealPercentHero": "10", | ||
Line 5,995: | Line 6,178: | ||
"upgrade_thermal_detonator": { | "upgrade_thermal_detonator": { | ||
"Name": "Alchemical Fire", | "Name": "Alchemical Fire", | ||
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage per second\u003C/span\u003E and causes enemies to receive additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E from your team.\u003Cbr\u003E\u003Cbr\ | "Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage per second\u003C/span\u003E and causes enemies to receive additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E from your team.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 6,020: | Line 6,203: | ||
"ChannelMoveSpeed": "50", | "ChannelMoveSpeed": "50", | ||
"AbilityResourceCost": "0", | "AbilityResourceCost": "0", | ||
"TechPower": " | "TechPower": "7", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"DPS": " | "DPS": "45", | ||
"DPSIncrease": "7", | "DPSIncrease": "7", | ||
"DPSMax": "95", | "DPSMax": "95", | ||
"NonHeroReductionPercent": " | "NonHeroReductionPercent": "50", | ||
"Radius": "10m", | "Radius": "10m", | ||
"HeightOffGround": "50", | "HeightOffGround": "50", | ||
"TickRate": "0.5", | "TickRate": "0.5", | ||
"BonusBaseWeaponDamageTaken": " | "LingerDuration": "1", | ||
"BonusBaseWeaponDamageTaken": "40", | |||
"BulletShieldMaxHealth": "225", | "BulletShieldMaxHealth": "225", | ||
"BaseAttackDamagePercent": "14" | "BaseAttackDamagePercent": "14", | ||
"BonusSprintSpeed": "1m" | |||
}, | }, | ||
"upgrade_titan_round": { | "upgrade_titan_round": { | ||
Line 6,064: | Line 6,249: | ||
"BonusClipSizePercent": "120", | "BonusClipSizePercent": "120", | ||
"BaseAttackDamagePercent": "18", | "BaseAttackDamagePercent": "18", | ||
"MeleeResistPercent": " | "MeleeResistPercent": "30", | ||
"TechResist": "12" | "TechResist": "12" | ||
}, | }, | ||
Line 6,096: | Line 6,281: | ||
"upgrade_toxic_bullets": { | "upgrade_toxic_bullets": { | ||
"Name": "Toxic Bullets", | "Name": "Toxic Bullets", | ||
"Description": "Your bullets build up a \u003Cspan style=\"font-weight: bold;\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan style=\"font-weight: bold;\"\u003Epercentage of their | "Description": "Your bullets build up a \u003Cspan style=\"font-weight: bold;\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan style=\"font-weight: bold;\"\u003Epercentage\u003C/span\u003E of their \u003Cspan style=\"font-weight: bold;\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan style=\"font-weight: bold;\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
Line 6,126: | Line 6,311: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusHealth": "100", | "BonusHealth": "100", | ||
"DotHealthPercent": " | "DotHealthPercent": "2.75", | ||
"DotDuration": "3", | "DotDuration": "3", | ||
"BuildUpPerShot": "0.92", | "BuildUpPerShot": "0.92", | ||
"BuildUpDuration": "5", | "BuildUpDuration": "5", | ||
"TickRate": "0.5", | "TickRate": "0.5", | ||
"HealAmpReceivePenaltyPercent": "- | "HealAmpReceivePenaltyPercent": "-50", | ||
"HealAmpRegenPenaltyPercent": "-65", | "HealAmpRegenPenaltyPercent": "-65", | ||
"DotMultiplerTroopers": "0.5" | "DotMultiplerTroopers": "0.5" | ||
Line 6,138: | Line 6,323: | ||
"Name": "Unstoppable", | "Name": "Unstoppable", | ||
"Description": "Temporarily suppress \u003Cspan style=\"font-weight: bold;\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E or \u003Cspan style=\"font-weight: bold;\"\u003ESlept\u003C/span\u003E.", | "Description": "Temporarily suppress \u003Cspan style=\"font-weight: bold;\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E or \u003Cspan style=\"font-weight: bold;\"\u003ESlept\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
Line 6,164: | Line 6,349: | ||
"BonusHealth": "150", | "BonusHealth": "150", | ||
"BulletResist": "15", | "BulletResist": "15", | ||
"SpiritPower": "12" | "SpiritPower": "12", | ||
"SlowResistancePercent": "20" | |||
}, | }, | ||
"upgrade_vampire": { | "upgrade_vampire": { | ||
Line 6,193: | Line 6,379: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BulletLifestealPercent": " | "BulletLifestealPercent": "24", | ||
"BonusHealth": "75" | "BonusHealth": "75" | ||
}, | }, | ||
"upgrade_veil_walker": { | "upgrade_veil_walker": { | ||
"Name": "Veil Walker", | "Name": "Veil Walker", | ||
"Description": "Walking through a \u003Cspan style=\"font-weight: bold;\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan style=\"font-weight: bold;\"\u003EStealth\u003C/span\u003E, increased \u003Cspan style=\"font-weight: bold;\"\ | "Description": "Walking through a \u003Cspan style=\"font-weight: bold;\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan style=\"font-weight: bold;\"\u003EStealth\u003C/span\u003E, increased \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and restores all \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Shields\u003C/span\u003E.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": " | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
Line 6,210: | Line 6,396: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 22, | ||
"AbilityDuration": "16", | "AbilityDuration": "16", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
Line 6,230: | Line 6,416: | ||
"RevealOnDamageDuration": "0.25", | "RevealOnDamageDuration": "0.25", | ||
"RevealOnSpottedDuration": "0.25", | "RevealOnSpottedDuration": "0.25", | ||
"BulletShieldMaxHealth": " | "BulletShieldMaxHealth": "300", | ||
"TechShieldMaxHealth": " | "TechShieldMaxHealth": "300", | ||
"BonusClipSizePercent": " | "BonusClipSizePercent": "15", | ||
"BaseAttackDamagePercent": " | "BaseAttackDamagePercent": "15", | ||
"BonusClipSize": "0", | "BonusClipSize": "0", | ||
"InvisDuration": " | "InvisDuration": "7", | ||
"BonusMoveSpeed": "4m" | "BonusMoveSpeed": "4m" | ||
}, | }, | ||
"upgrade_vex_barrier": { | "upgrade_vex_barrier": { | ||
"Name": "Reactive Barrier", | "Name": "Reactive Barrier", | ||
"Description": "Automatically deploy temporary \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Shields\u003C/span\u003E when you are \u003Cspan style=\"font-weight: bold;\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.", | "Description": "Automatically \u003Cspan style=\"font-weight: bold;\"\u003Erestores one stamina\u003C/span\u003E and deploy temporary \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Shields\u003C/span\u003E when you are \u003Cspan style=\"font-weight: bold;\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.", | ||
"Cost": "1250", | "Cost": "1250", | ||
"Tier": "2", | "Tier": "2", | ||
Line 6,266: | Line 6,452: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"VexBarrierBulletMaxHealth": " | "VexBarrierBulletMaxHealth": "350", | ||
"VexBarrierTechMaxHealth": "200", | "VexBarrierTechMaxHealth": "200", | ||
"BonusClipSizePercent": "20", | "BonusClipSizePercent": "20", | ||
Line 6,307: | Line 6,493: | ||
"Name": "Detention Rounds", | "Name": "Detention Rounds", | ||
"Description": "Your bullets build up on enemies, causing them to be \u003Cspan class=\"highlight\"\u003Etethered\u003C/span\u003E to their position.", | "Description": "Your bullets build up on enemies, causing them to be \u003Cspan class=\"highlight\"\u003Etethered\u003C/span\u003E to their position.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
Line 6,469: | Line 6,655: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 15, | ||
"AbilityDuration": " | "AbilityDuration": "5", | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityUnitTargetLimit": "1", | "AbilityUnitTargetLimit": "1", | ||
Line 6,482: | Line 6,668: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"Damage": "50", | |||
"FireRateSlow": "45", | "FireRateSlow": "45", | ||
"BulletArmorReduction": "- | "BulletArmorReduction": "-12", | ||
"SpiritPower": "6", | "SpiritPower": "6", | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
Line 6,591: | Line 6,778: | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": " | "Cost": "6000", | ||
"Tier": "4", | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", |
Latest revision as of 17:27, 28 January 2025
ability_item_pickup_effects |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
armor_upgrade_base |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t4 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_base |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t4 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ability_power_shard |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ability_refresher |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ablative_coat |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_acolytes_glove |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_active_bullet_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_active_reload |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aerial_assault |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ammo_scavenger |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_root |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_silence |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_smoke_bomb |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_tech_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_eater |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_extension |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_medallion |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_surge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_armor_reduction_debuff |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_attack_speed_1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_attack_speed_2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_banshee_slugs |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_base |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_belt_fed_magazine |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_berserker |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_blitz_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bonus_ability_charge_3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_boxing_glove |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_armor_2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_armor_reduction_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_damage_reduction_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_resist_shredder |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_burst_fire |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_burst_fire_actuator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_camouflage |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cardio_calibrator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_chain_lightning |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_charge_mastery |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_charmed_wraps |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cheat_death |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_chonky |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_fixed |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_fixed_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cloaking_device |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cloaking_device_active |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_close_quarter_combat |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_close_range |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cold_front |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_colossus |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_combo_breaker |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_containment |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cooldown_reduction |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_crackshot |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_critshot |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_damage_recycler |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_debuff_reducer |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_disarm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_discord |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_diviners_kevlar |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_double_jump |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_dps_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_drum_magazine |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_duration_extender |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_endurance |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_escalating_exposure |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_extra_charge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fervor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fire_rate_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fleetfoot_boots |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_frenzy |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_full_spectrum |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_galvanic_storm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_glass_cannon |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_glitch |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_headhunter |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_headshot_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_heal_on_level |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_healbane |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_healing_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_nova |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_regen_1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_regen_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_stealing_magic |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_stimpak |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_height_advantage |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_high_impact_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_high_velocity_mag |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_hollow_point_rounds |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_imbued_ability |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_imbued_duration_extender |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_bullet_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_spirit |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_stamina |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_infuser |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_inhibitor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_intensifying_clip |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_kinetic_sash |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_lifestrike_gauntlets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_long_range |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_long_range_slowing_tech |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_burst |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_carpet |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_clarity |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_missile |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_reach |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_shock |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_slow |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_storm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_tempo |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_vulnerability |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_medic_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_mega_spirit |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_melee_charge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_metal_skin |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_mod_disruptor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_nearby_enemy_boost |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_non_player_bonus |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_personal_rejuvenator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_phantom_strike |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_predator_precision |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_pristine_emblem |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_disarm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_silence |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_tech_damage |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_quarantine |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_quick_silver |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rapid_recharge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rapid_rounds |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rebirth |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reduce_debuff_duration |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_regenerating_bullet_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_regenerative_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reinforcing_casings |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reload_speed |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rescue_beam |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_resilience |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_restorative_locket |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_return_fire |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ricochet |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rocket_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rocket_boots |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rupture |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_savior |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_self_bubble |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_sharpshooter |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_silencer |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_siphon_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_slow_immunity |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_slowing_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_slowing_tech |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_small_attack_speed |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_soaring_spirit |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_spellshield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_spellslinger_headshots |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_spirit_snatch |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_sprint_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_stabilizer |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_stabilizing_tripod |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_stasis_bomb |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_superacolytes_glove |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_superior_stamina |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_suppressor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_surging_power |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_target_stun |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_targeted_silence |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_bleed |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_cleave |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_damage_pulse |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_defender |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_defense_shredders |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_overflow |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_purge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_range |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_thermal_detonator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_titan_round |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_toughness_3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_toxic_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_unstoppable |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_vampire |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_veil_walker |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_vex_barrier |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_warp_stone |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_detention_ammo |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_eater |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_instant_reload |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_overdrive_clip |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_power_and_health_drain |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_withering_whip |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_base |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t4 |
|