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Data:Lang en.json: Difference between revisions

From Deadlock Wiki
DeadBot v0.3.0-beta.2-5474
DeadBot v0.3.0-beta.4-5480
(One intermediate revision by the same user not shown)
Line 2,306: Line 2,306:
"ClipSizeOverride_label": "Ammo",
"ClipSizeOverride_label": "Ammo",
"Cloaked": "Cloaked",
"Cloaked": "Cloaked",
"CloneDamagePercentage_label": "Copy Damage",
"CloneDamagePercentage_label": "Assistant Damage",
"CloneDamagePercentage_postfix": "%",
"CloneDamagePercentage_postfix": "%",
"CloneDamageTakenIncreasePercent_label": "Clone Damage Taken",
"CloneDamageTakenIncreasePercent_label": "Clone Damage Taken",
"CloneDamageTakenIncreasePercent_postfix": "%",
"CloneDamageTakenIncreasePercent_postfix": "%",
"CloneDamageTakenIncreasePercent_prefix": "{s:sign}",
"CloneDamageTakenIncreasePercent_prefix": "{s:sign}",
"CloneDamage_label": "Assistant Damage",
"CloneHealthPercentage_label": "Copy Health",
"CloneHealthPercentage_label": "Copy Health",
"CloneHealthPercentage_postfix": "%",
"CloneHealthPercentage_postfix": "%",
Line 3,390: Line 3,389:
"MaxDPS_label": "Max DPS",
"MaxDPS_label": "Max DPS",
"MaxDaggers_label": "Card Count",
"MaxDaggers_label": "Card Count",
"MaxDamageTime_label": "Time for Max Damage",
"MaxDamageTime_postfix": "s",
"MaxDamage_label": "Max Damage",
"MaxDamage_label": "Max Damage",
"MaxDistance_label": "Max Range",
"MaxDistance_label": "Max Range",
Line 3,468: Line 3,469:
"MinChargeDamagePercent_label": "No Charge Damage",
"MinChargeDamagePercent_label": "No Charge Damage",
"MinChargeDamagePercent_postfix": "%",
"MinChargeDamagePercent_postfix": "%",
"MinDamage_label": "Minimum Damage",
"MinDistance_label": "Min Range",
"MinDistance_label": "Min Range",
"MinDistance_postfix": "m",
"MinDistance_postfix": "m",
Line 4,767: Line 4,769:
"ability_bullet_flurry_desc": "Enter a flurry, \u003Cspan style=\"font-weight: bold;\"\u003Efiring your weapon\u003C/span\u003E at nearby enemies with \u003Cspan style=\"font-weight: bold;\"\u003Eperfect accuracy\u003C/span\u003E and added \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage.\u003C/span\u003E",
"ability_bullet_flurry_desc": "Enter a flurry, \u003Cspan style=\"font-weight: bold;\"\u003Efiring your weapon\u003C/span\u003E at nearby enemies with \u003Cspan style=\"font-weight: bold;\"\u003Eperfect accuracy\u003C/span\u003E and added \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage.\u003C/span\u003E",
"ability_bullet_flurry_quip": "Unleash a flurry of bullets around you",
"ability_bullet_flurry_quip": "Unleash a flurry of bullets around you",
"ability_bullet_flurry_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+40%\u003C/span\u003E Bullet Evasion and \u003Cbr\u003E\u003Cspan style=\"font-weight: bold;\"\u003E+2m/s\u003C/span\u003E Dance Movespeed",
"ability_bullet_flurry_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+60%\u003C/span\u003E Bullet Evasion and \u003Cbr\u003E\u003Cspan style=\"font-weight: bold;\"\u003E+3m/s\u003C/span\u003E Dance Movespeed",
"ability_burrow": "Burrow",
"ability_burrow": "Burrow",
"ability_burrow_cancel_channel": "Unburrow",
"ability_burrow_cancel_channel": "Unburrow",
Line 4,834: Line 4,836:
"ability_gravity_lasso/modifier_citadel_gravity_lasso_enemy": "Spirit Lasso",
"ability_gravity_lasso/modifier_citadel_gravity_lasso_enemy": "Spirit Lasso",
"ability_gravity_lasso/modifier_citadel_gravity_lasso_self": "Spirit Lasso",
"ability_gravity_lasso/modifier_citadel_gravity_lasso_self": "Spirit Lasso",
"ability_gravity_lasso_desc": "Throw out your lasso, dealing  \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E and grabbing the first enemy hit. Grabbed enemies are  \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E and dragged along behind you. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EWhile Spirit Lasso is active, Holliday cannot melee or shoot.\u003C/span\u003E",
"ability_gravity_lasso_desc": "Throw out your lasso, dealing  \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E and grabbing the first enemy hit. Grabbed enemies are  \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E and dragged along behind you.\u003Cbr\u003EUsing a bounce pad extends the duration by 1.5s. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EWhile Spirit Lasso is active, Holliday cannot melee or shoot.\u003C/span\u003E",
"ability_gravity_lasso_quip": "Grab an enemy and drag them behind you",
"ability_gravity_lasso_quip": "Grab an enemy and drag them behind you",
"ability_guided_arrow": "Guided Owl",
"ability_guided_arrow": "Guided Owl",
Line 4,951: Line 4,953:
"ability_magician_copyult/ultcopied": "Ultimate Copied...!",
"ability_magician_copyult/ultcopied": "Ultimate Copied...!",
"ability_magician_copyult_desc": "\u003Cspan style=\"font-weight: bold;\"\u003ECopy the Ultimate\u003C/span\u003E of an enemy hero for a limited time. Reactivating the ability will use the \u003Cspan style=\"font-weight: bold;\"\u003ECopied Ultimate\u003C/span\u003E instead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECopies will inherit this ability's upgrade points.\u003Cbr\u003ECopies will not gain benefits from Imbue.\u003Cbr\u003EAudience Participation will also copy the cooldown.",
"ability_magician_copyult_desc": "\u003Cspan style=\"font-weight: bold;\"\u003ECopy the Ultimate\u003C/span\u003E of an enemy hero for a limited time. Reactivating the ability will use the \u003Cspan style=\"font-weight: bold;\"\u003ECopied Ultimate\u003C/span\u003E instead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECopies will inherit this ability's upgrade points.\u003Cbr\u003ECopies will not gain benefits from Imbue.\u003Cbr\u003EAudience Participation will also copy the cooldown.",
"ability_magician_copyult_quip": "Copy an enemies Ultimate for a limited time",
"ability_magician_copyult_quip": "Copy an enemy's Ultimate for a limited time",
"ability_magician_copyult_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy.",
"ability_magician_copyult_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy.",
"ability_magician_copyult_t2_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy AGAIN!",
"ability_magician_copyult_t2_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy AGAIN!",
Line 4,960: Line 4,962:
"ability_magician_escape_desc": "Blink to the target location. On arrival, briefly gain \u003CPanel class=\"AbilityPropertyIcon prop_move_speed\"\u003E \u003Cspan class=\"highlight\"\u003Emovement speed\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Cast]\u003C/span\u003E Appear at the target location.\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Alt-Cast]\u003C/span\u003E Appear in place.\u003C/span\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies will not know which cast you performed.\u003C/span\u003E",
"ability_magician_escape_desc": "Blink to the target location. On arrival, briefly gain \u003CPanel class=\"AbilityPropertyIcon prop_move_speed\"\u003E \u003Cspan class=\"highlight\"\u003Emovement speed\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Cast]\u003C/span\u003E Appear at the target location.\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Alt-Cast]\u003C/span\u003E Appear in place.\u003C/span\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies will not know which cast you performed.\u003C/span\u003E",
"ability_magician_magicbolt": "Vexing Bolt",
"ability_magician_magicbolt": "Vexing Bolt",
"ability_magician_magicbolt_desc": "Fire a bolt of magic that deals  \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E and applies a  \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate Slow\u003C/span\u003E. If you have an \u003Cspan style=\"font-weight: bold;\"\u003EAssistant\u003C/span\u003E, they also cast Vexing Bolt at reduced damage. \u003Cbr\u003E\u003Cbr\u003EPress \u003Cspan style=\"font-weight: bold;\"\u003E1\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003Eredirect\u003C/span\u003E the bolt towards your crosshairs.",
"ability_magician_magicbolt_desc": "Fire a bolt of magic that deals  \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003Eincreasing as it travels\u003C/span\u003E. If you have an \u003Cspan style=\"font-weight: bold;\"\u003EAssistant\u003C/span\u003E, they also cast Vexing Bolt at reduced damage. \u003Cbr\u003E\u003Cbr\u003EPress \u003Cspan style=\"font-weight: bold;\"\u003E1\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003Eredirect\u003C/span\u003E the bolt towards your crosshairs.",
"ability_magician_magicbolt_quip": "Launch a guided bolt of magic",
"ability_magician_magicbolt_quip": "Launch a guided bolt of magic",
"ability_magician_magicbolt_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+110\u003C/span\u003E Damage. Your Assistant casts \u003Cspan style=\"font-weight: bold;\"\u003EVexing Bolt without reductions\u003C/span\u003E",
"ability_magician_magicbolt_t2_desc": "Bolts apply \u003Cspan style=\"font-weight: bold;\"\u003E-25%\u003C/span\u003E Fire Rate Slow for \u003Cspan style=\"font-weight: bold;\"\u003E5\u003C/span\u003Es.",
"ability_magician_magicbolt_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+150\u003C/span\u003E Max Damage. +\u003Cspan style=\"font-weight: bold;\"\u003E50%\u003C/span\u003E Assistant Damage.",
"ability_magician_shadowclone": "The Great Homonculus!",
"ability_magician_shadowclone": "The Great Homonculus!",
"ability_magician_shadowclone_desc": "Create a \u003Cspan class=\"highlight\"\u003ECopy\u003C/span\u003E of yourself with reduced health and damage. When the clone dies or expires it explodes, dealing Spirit Damage.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe Copy cannot use their Ultimate ability.\u003C/span\u003E",
"ability_magician_shadowclone_desc": "Create a \u003Cspan class=\"highlight\"\u003ECopy\u003C/span\u003E of yourself with reduced health and damage. When the clone dies or expires it explodes, dealing Spirit Damage.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe Copy cannot use their Ultimate ability.\u003C/span\u003E",
Line 4,994: Line 4,997:
"ability_nano_catform": "Ava",
"ability_nano_catform": "Ava",
"ability_nano_catform/modifier_catform": "Ava",
"ability_nano_catform/modifier_catform": "Ava",
"ability_nano_catform_desc": "Turn to shadows and possess Ava. You gain  \u003Cspan style=\"font-weight: bold;\"\u003EMovement Speed\u003C/span\u003E and become  \u003Cspan style=\"font-weight: bold;\"\u003EHidden on the Minimap\u003C/span\u003E, but cannot attack or cast abilities. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECannot be used for 5s after taking damage from an enemy hero.\u003C/span\u003E",
"ability_nano_catform_desc": "Turn to shadows and possess Ava. You gain  \u003Cspan style=\"font-weight: bold;\"\u003EMovement Speed\u003C/span\u003E and become  \u003Cspan style=\"font-weight: bold;\"\u003EHidden on the Minimap\u003C/span\u003E, but cannot attack or cast abilities. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECannot be used for 5s after taking damage from an enemy hero.\u003Cbr\u003EAva's speed bonus is reduced by 50% after taking damage from an enemy hero.\u003C/span\u003E",
"ability_nano_catform_quip": "Take control of Ava",
"ability_nano_catform_quip": "Take control of Ava",
"ability_nano_catform_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E-15s\u003C/span\u003E Cooldown. Gain \u003Cspan style=\"font-weight: bold;\"\u003E30\u003C/span\u003E Health Regen during Ava.",
"ability_nano_catform_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E-15s\u003C/span\u003E Cooldown. Gain \u003Cspan style=\"font-weight: bold;\"\u003E30\u003C/span\u003E Health Regen during Ava.",
Line 5,002: Line 5,005:
"ability_nano_clustergrenade_quip": "Throw out cluster bombs",
"ability_nano_clustergrenade_quip": "Throw out cluster bombs",
"ability_nano_dash": "Leaping Slash",
"ability_nano_dash": "Leaping Slash",
"ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing \u003Cspan style=\"font-weight: bold;\"\u003ELight Melee Damage\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003EIf the ability hits at least one target, heal a small amount of health.",
"ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing \u003Cspan style=\"font-weight: bold;\"\u003ELight Melee Damage\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003EIf the ability hits at least one hero, heal a small amount of health.",
"ability_nano_dash_quip": "Dash forward and slash enemies",
"ability_nano_dash_quip": "Dash forward and slash enemies",
"ability_nano_dash_t3_desc": "-50% Cooldown On Hit",
"ability_nano_dash_t3_desc": "-50% Cooldown On Hit",
Line 5,165: Line 5,168:
"ability_viper_petrifybola": "Petrifying Bola",
"ability_viper_petrifybola": "Petrifying Bola",
"ability_viper_petrifybola/petrifybola_petrify": "Petrified",
"ability_viper_petrifybola/petrifybola_petrify": "Petrified",
"ability_viper_petrifybola_desc": "Throw an explosive bola. On exploding, the bola  \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E and  \u003Cspan style=\"font-weight: bold;\"\u003EDamages\u003C/span\u003E all enemies in the area. \u003Cbr\u003E\u003Cbr\u003EDirect hits deal additional  \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EPetrify\u003C/span\u003E instead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EPetrified units block all damage, but cannot take actions.\u003Cbr\u003EPetrified units break free after blocking enough damage.\u003C/span\u003E",
"ability_viper_petrifybola_desc": "Throw an explosive bola. On exploding, the bola  \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E and  \u003Cspan style=\"font-weight: bold;\"\u003EDamages\u003C/span\u003E all enemies in the area. \u003Cbr\u003E\u003Cbr\u003EDirect hits deal   \u003Cspan style=\"font-weight: bold;\"\u003EAdditional Damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EPetrify\u003C/span\u003E instead. \u003Cspan style=\"font-weight: bold;\"\u003EPetrified\u003C/span\u003E units block all damage, but cannot take actions.",
"ability_viper_petrifybola_quip": "Toss a petrifying bola",
"ability_viper_petrifybola_quip": "Toss a petrifying bola",
"ability_viper_petrifybola_t3_desc": "+\u003Cspan style=\"font-weight: bold;\"\u003E1.0s\u003C/span\u003E Petrify Duration. Petrifies all enemies in the area.\u003C/span\u003E",
"ability_viper_petrifybola_t3_desc": "+\u003Cspan style=\"font-weight: bold;\"\u003E1.0s\u003C/span\u003E Petrify Duration. Petrifies all enemies in the area.\u003C/span\u003E",
Line 5,174: Line 5,177:
"ability_viper_ult": "Petrify",
"ability_viper_ult": "Petrify",
"ability_viper_ult/viper_ult_petrify": "Petrified",
"ability_viper_ult/viper_ult_petrify": "Petrified",
"ability_viper_ult_desc": "Create a hexed area on the ground. After a delay, ALL units in the cylindrical area are \u003Cspan id=\"TestID\"/\u003E\u003C/span\u003E\u003Cspan class=\"highlight\"\u003EPetrified\u003C/span\u003E. Enemies also suffer \u003Cspan class=\"highlight_spirit\"\u003ESpirit Damage\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EPetrified units block all damage, but cannot take actions.\u003Cbr\u003EPetrified units break free after blocking enough damage.\u003C/span\u003E",
"ability_viper_ult_desc": "Create a hexed area on the ground. After a delay, ALL units in the cylindrical area are \u003Cspan id=\"TestID\"/\u003E\u003C/span\u003E\u003Cspan class=\"highlight\"\u003EPetrified\u003C/span\u003E. Enemies also suffer \u003Cspan class=\"highlight_spirit\"\u003ESpirit Damage\u003C/span\u003E. Petrified units block all damage, but cannot take actions.",
"ability_viper_ult_quip": "Turn both allies and enemies into stone",
"ability_viper_ult_quip": "Turn both allies and enemies into stone",
"ability_viper_venom": "Lethal Venom",
"ability_viper_venom": "Lethal Venom",
"ability_viper_venom/viper_venom_modifier_subclass": "Lethal Venom",
"ability_viper_venom/viper_venom_modifier_subclass": "Lethal Venom",
"ability_viper_venom_desc": "Inject a target with lethal venom. After a delay the venom triggers, dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E. The damage is increased by the target's missing health.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EReapplying Venom refreshes the duration.\u003Cbr\u003EVenom breaks Petrify before detonating.\u003C/span\u003E",
"ability_viper_venom_desc": "Inject a target with lethal venom. After a delay the venom triggers, dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E. The damage is increased by the target's missing health.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ELethal Venom will ignore Petrify's damage block.\u003C/span\u003E",
"ability_viper_venom_quip": "Inject your enemies with a deadly venom",
"ability_viper_venom_quip": "Inject your enemies with a deadly venom",
"ability_viper_venom_t3_desc": "Bullets also build up \u003Cspan style=\"font-weight: bold;\"\u003ELethal Venom\u003C/span\u003E",
"ability_viper_venom_t3_desc": "Bullets also build up \u003Cspan style=\"font-weight: bold;\"\u003ELethal Venom\u003C/span\u003E",
Line 5,722: Line 5,725:
"citadel_ability_stomp_t1_desc": "Hit enemies are \u003Cspan style=\"font-weight: bold;\"\u003Efire rate and movement slowed\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E35%\u003C/span\u003E for \u003Cspan style=\"font-weight: bold;\"\u003E4s\u003C/span\u003E.",
"citadel_ability_stomp_t1_desc": "Hit enemies are \u003Cspan style=\"font-weight: bold;\"\u003Efire rate and movement slowed\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E35%\u003C/span\u003E for \u003Cspan style=\"font-weight: bold;\"\u003E4s\u003C/span\u003E.",
"citadel_ability_stomp_t2_desc": "Dynamo deals \u003Cspan style=\"font-weight: bold;\"\u003E30% more Weapon Damage\u003C/span\u003E to hit enemies for \u003Cspan style=\"font-weight: bold;\"\u003E8s\u003C/span\u003E",
"citadel_ability_stomp_t2_desc": "Dynamo deals \u003Cspan style=\"font-weight: bold;\"\u003E30% more Weapon Damage\u003C/span\u003E to hit enemies for \u003Cspan style=\"font-weight: bold;\"\u003E8s\u003C/span\u003E",
"citadel_ability_stomp_t3_desc": "+125 Damage and +1 Charge",
"citadel_ability_storm_cloud": "Storm Cloud",
"citadel_ability_storm_cloud": "Storm Cloud",
"citadel_ability_storm_cloud_desc": "Channel an expanding storm cloud around you that \u003Cspan style=\"font-weight: bold;\"\u003Edamages all enemies\u003C/span\u003E within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E during the channel.",
"citadel_ability_storm_cloud_desc": "Channel an expanding storm cloud around you that \u003Cspan style=\"font-weight: bold;\"\u003Edamages all enemies\u003C/span\u003E within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E during the channel.",
"citadel_ability_storm_cloud_lightning_strike": "Lightning Strike",
"citadel_ability_storm_cloud_lightning_strike": "Lightning Strike",
"citadel_ability_storm_cloud_lightning_strike_desc": "While channeling, press {{Mouse|1}} to mark the targeted area to be struck with a powerful lightning bolt that \u003Cspan style=\"font-weight: bold;\"\u003Eknocks enemies away\u003C/span\u003E after a 2s delay. One use per cast.",
"citadel_ability_storm_cloud_lightning_strike_desc": "While channeling, press {{Mouse|1}} to mark the targeted area to be struck with a powerful lightning bolt that \u003Cspan style=\"font-weight: bold;\"\u003Eknocks enemies away\u003C/span\u003E after a 0.25s delay. One use per cast.",
"citadel_ability_storm_cloud_quip": "Fry all enemies in a large area",
"citadel_ability_storm_cloud_quip": "Fry all enemies in a large area",
"citadel_ability_storm_cloud_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+35% Bullet Resist\u003C/span\u003E while channeling Storm Cloud",
"citadel_ability_storm_cloud_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+35% Bullet Resist\u003C/span\u003E while channeling Storm Cloud",
Line 6,807: Line 6,811:
"item_info_no_shop": "No Nearby Shop",
"item_info_no_shop": "No Nearby Shop",
"item_info_sell": "Sell",
"item_info_sell": "Sell",
"item_info_tier_tier1": "T1",
"item_info_tier_tier2": "T2",
"item_info_tier_tier3": "T3",
"item_info_tier_tier4": "T4",
"kill_hype_FirstBlood": "first blood",
"kill_hype_FirstBlood": "first blood",
"kill_hype_KillStreak:p{kills}": "{i:kills} kill streak#|#{i:kills} kill streak",
"kill_hype_KillStreak:p{kills}": "{i:kills} kill streak#|#{i:kills} kill streak",