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DeadBot v0.3.0-beta.2-5474 |
DeadBot v0.3.0-beta.4-5480 |
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"ClipSizeOverride_label": "Ammo", | "ClipSizeOverride_label": "Ammo", | ||
"Cloaked": "Cloaked", | "Cloaked": "Cloaked", | ||
"CloneDamagePercentage_label": " | "CloneDamagePercentage_label": "Assistant Damage", | ||
"CloneDamagePercentage_postfix": "%", | "CloneDamagePercentage_postfix": "%", | ||
"CloneDamageTakenIncreasePercent_label": "Clone Damage Taken", | "CloneDamageTakenIncreasePercent_label": "Clone Damage Taken", | ||
"CloneDamageTakenIncreasePercent_postfix": "%", | "CloneDamageTakenIncreasePercent_postfix": "%", | ||
"CloneDamageTakenIncreasePercent_prefix": "{s:sign}", | "CloneDamageTakenIncreasePercent_prefix": "{s:sign}", | ||
"CloneHealthPercentage_label": "Copy Health", | "CloneHealthPercentage_label": "Copy Health", | ||
"CloneHealthPercentage_postfix": "%", | "CloneHealthPercentage_postfix": "%", | ||
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"MaxDPS_label": "Max DPS", | "MaxDPS_label": "Max DPS", | ||
"MaxDaggers_label": "Card Count", | "MaxDaggers_label": "Card Count", | ||
"MaxDamageTime_label": "Time for Max Damage", | |||
"MaxDamageTime_postfix": "s", | |||
"MaxDamage_label": "Max Damage", | "MaxDamage_label": "Max Damage", | ||
"MaxDistance_label": "Max Range", | "MaxDistance_label": "Max Range", | ||
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"MinChargeDamagePercent_label": "No Charge Damage", | "MinChargeDamagePercent_label": "No Charge Damage", | ||
"MinChargeDamagePercent_postfix": "%", | "MinChargeDamagePercent_postfix": "%", | ||
"MinDamage_label": "Minimum Damage", | |||
"MinDistance_label": "Min Range", | "MinDistance_label": "Min Range", | ||
"MinDistance_postfix": "m", | "MinDistance_postfix": "m", | ||
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"ability_bullet_flurry_desc": "Enter a flurry, \u003Cspan style=\"font-weight: bold;\"\u003Efiring your weapon\u003C/span\u003E at nearby enemies with \u003Cspan style=\"font-weight: bold;\"\u003Eperfect accuracy\u003C/span\u003E and added \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage.\u003C/span\u003E", | "ability_bullet_flurry_desc": "Enter a flurry, \u003Cspan style=\"font-weight: bold;\"\u003Efiring your weapon\u003C/span\u003E at nearby enemies with \u003Cspan style=\"font-weight: bold;\"\u003Eperfect accuracy\u003C/span\u003E and added \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage.\u003C/span\u003E", | ||
"ability_bullet_flurry_quip": "Unleash a flurry of bullets around you", | "ability_bullet_flurry_quip": "Unleash a flurry of bullets around you", | ||
"ability_bullet_flurry_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+ | "ability_bullet_flurry_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+60%\u003C/span\u003E Bullet Evasion and \u003Cbr\u003E\u003Cspan style=\"font-weight: bold;\"\u003E+3m/s\u003C/span\u003E Dance Movespeed", | ||
"ability_burrow": "Burrow", | "ability_burrow": "Burrow", | ||
"ability_burrow_cancel_channel": "Unburrow", | "ability_burrow_cancel_channel": "Unburrow", | ||
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"ability_gravity_lasso/modifier_citadel_gravity_lasso_enemy": "Spirit Lasso", | "ability_gravity_lasso/modifier_citadel_gravity_lasso_enemy": "Spirit Lasso", | ||
"ability_gravity_lasso/modifier_citadel_gravity_lasso_self": "Spirit Lasso", | "ability_gravity_lasso/modifier_citadel_gravity_lasso_self": "Spirit Lasso", | ||
"ability_gravity_lasso_desc": "Throw out your lasso, dealing \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E and grabbing the first enemy hit. Grabbed enemies are \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E and dragged along behind you. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EWhile Spirit Lasso is active, Holliday cannot melee or shoot.\u003C/span\u003E", | "ability_gravity_lasso_desc": "Throw out your lasso, dealing \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E and grabbing the first enemy hit. Grabbed enemies are \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E and dragged along behind you.\u003Cbr\u003EUsing a bounce pad extends the duration by 1.5s. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EWhile Spirit Lasso is active, Holliday cannot melee or shoot.\u003C/span\u003E", | ||
"ability_gravity_lasso_quip": "Grab an enemy and drag them behind you", | "ability_gravity_lasso_quip": "Grab an enemy and drag them behind you", | ||
"ability_guided_arrow": "Guided Owl", | "ability_guided_arrow": "Guided Owl", | ||
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"ability_magician_copyult/ultcopied": "Ultimate Copied...!", | "ability_magician_copyult/ultcopied": "Ultimate Copied...!", | ||
"ability_magician_copyult_desc": "\u003Cspan style=\"font-weight: bold;\"\u003ECopy the Ultimate\u003C/span\u003E of an enemy hero for a limited time. Reactivating the ability will use the \u003Cspan style=\"font-weight: bold;\"\u003ECopied Ultimate\u003C/span\u003E instead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECopies will inherit this ability's upgrade points.\u003Cbr\u003ECopies will not gain benefits from Imbue.\u003Cbr\u003EAudience Participation will also copy the cooldown.", | "ability_magician_copyult_desc": "\u003Cspan style=\"font-weight: bold;\"\u003ECopy the Ultimate\u003C/span\u003E of an enemy hero for a limited time. Reactivating the ability will use the \u003Cspan style=\"font-weight: bold;\"\u003ECopied Ultimate\u003C/span\u003E instead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECopies will inherit this ability's upgrade points.\u003Cbr\u003ECopies will not gain benefits from Imbue.\u003Cbr\u003EAudience Participation will also copy the cooldown.", | ||
"ability_magician_copyult_quip": "Copy an | "ability_magician_copyult_quip": "Copy an enemy's Ultimate for a limited time", | ||
"ability_magician_copyult_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy.", | "ability_magician_copyult_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy.", | ||
"ability_magician_copyult_t2_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy AGAIN!", | "ability_magician_copyult_t2_desc": "\u003Cspan style=\"font-weight: bold;\"\u003EUpgrade\u003C/span\u003E the Copy AGAIN!", | ||
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"ability_magician_escape_desc": "Blink to the target location. On arrival, briefly gain \u003CPanel class=\"AbilityPropertyIcon prop_move_speed\"\u003E \u003Cspan class=\"highlight\"\u003Emovement speed\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Cast]\u003C/span\u003E Appear at the target location.\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Alt-Cast]\u003C/span\u003E Appear in place.\u003C/span\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies will not know which cast you performed.\u003C/span\u003E", | "ability_magician_escape_desc": "Blink to the target location. On arrival, briefly gain \u003CPanel class=\"AbilityPropertyIcon prop_move_speed\"\u003E \u003Cspan class=\"highlight\"\u003Emovement speed\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Cast]\u003C/span\u003E Appear at the target location.\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E[Alt-Cast]\u003C/span\u003E Appear in place.\u003C/span\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies will not know which cast you performed.\u003C/span\u003E", | ||
"ability_magician_magicbolt": "Vexing Bolt", | "ability_magician_magicbolt": "Vexing Bolt", | ||
"ability_magician_magicbolt_desc": "Fire a bolt of magic that deals \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E | "ability_magician_magicbolt_desc": "Fire a bolt of magic that deals \u003Cspan style=\"font-weight: bold;\"\u003EDamage\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003Eincreasing as it travels\u003C/span\u003E. If you have an \u003Cspan style=\"font-weight: bold;\"\u003EAssistant\u003C/span\u003E, they also cast Vexing Bolt at reduced damage. \u003Cbr\u003E\u003Cbr\u003EPress \u003Cspan style=\"font-weight: bold;\"\u003E1\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003Eredirect\u003C/span\u003E the bolt towards your crosshairs.", | ||
"ability_magician_magicbolt_quip": "Launch a guided bolt of magic", | "ability_magician_magicbolt_quip": "Launch a guided bolt of magic", | ||
"ability_magician_magicbolt_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+ | "ability_magician_magicbolt_t2_desc": "Bolts apply \u003Cspan style=\"font-weight: bold;\"\u003E-25%\u003C/span\u003E Fire Rate Slow for \u003Cspan style=\"font-weight: bold;\"\u003E5\u003C/span\u003Es.", | ||
"ability_magician_magicbolt_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+150\u003C/span\u003E Max Damage. +\u003Cspan style=\"font-weight: bold;\"\u003E50%\u003C/span\u003E Assistant Damage.", | |||
"ability_magician_shadowclone": "The Great Homonculus!", | "ability_magician_shadowclone": "The Great Homonculus!", | ||
"ability_magician_shadowclone_desc": "Create a \u003Cspan class=\"highlight\"\u003ECopy\u003C/span\u003E of yourself with reduced health and damage. When the clone dies or expires it explodes, dealing Spirit Damage.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe Copy cannot use their Ultimate ability.\u003C/span\u003E", | "ability_magician_shadowclone_desc": "Create a \u003Cspan class=\"highlight\"\u003ECopy\u003C/span\u003E of yourself with reduced health and damage. When the clone dies or expires it explodes, dealing Spirit Damage.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe Copy cannot use their Ultimate ability.\u003C/span\u003E", | ||
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"ability_nano_catform": "Ava", | "ability_nano_catform": "Ava", | ||
"ability_nano_catform/modifier_catform": "Ava", | "ability_nano_catform/modifier_catform": "Ava", | ||
"ability_nano_catform_desc": "Turn to shadows and possess Ava. You gain \u003Cspan style=\"font-weight: bold;\"\u003EMovement Speed\u003C/span\u003E and become \u003Cspan style=\"font-weight: bold;\"\u003EHidden on the Minimap\u003C/span\u003E, but cannot attack or cast abilities. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECannot be used for 5s after taking damage from an enemy hero.\u003C/span\u003E", | "ability_nano_catform_desc": "Turn to shadows and possess Ava. You gain \u003Cspan style=\"font-weight: bold;\"\u003EMovement Speed\u003C/span\u003E and become \u003Cspan style=\"font-weight: bold;\"\u003EHidden on the Minimap\u003C/span\u003E, but cannot attack or cast abilities. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECannot be used for 5s after taking damage from an enemy hero.\u003Cbr\u003EAva's speed bonus is reduced by 50% after taking damage from an enemy hero.\u003C/span\u003E", | ||
"ability_nano_catform_quip": "Take control of Ava", | "ability_nano_catform_quip": "Take control of Ava", | ||
"ability_nano_catform_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E-15s\u003C/span\u003E Cooldown. Gain \u003Cspan style=\"font-weight: bold;\"\u003E30\u003C/span\u003E Health Regen during Ava.", | "ability_nano_catform_t3_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E-15s\u003C/span\u003E Cooldown. Gain \u003Cspan style=\"font-weight: bold;\"\u003E30\u003C/span\u003E Health Regen during Ava.", | ||
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"ability_nano_clustergrenade_quip": "Throw out cluster bombs", | "ability_nano_clustergrenade_quip": "Throw out cluster bombs", | ||
"ability_nano_dash": "Leaping Slash", | "ability_nano_dash": "Leaping Slash", | ||
"ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing \u003Cspan style=\"font-weight: bold;\"\u003ELight Melee Damage\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003EIf the ability hits at least one | "ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing \u003Cspan style=\"font-weight: bold;\"\u003ELight Melee Damage\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003EIf the ability hits at least one hero, heal a small amount of health.", | ||
"ability_nano_dash_quip": "Dash forward and slash enemies", | "ability_nano_dash_quip": "Dash forward and slash enemies", | ||
"ability_nano_dash_t3_desc": "-50% Cooldown On Hit", | "ability_nano_dash_t3_desc": "-50% Cooldown On Hit", | ||
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"ability_viper_petrifybola": "Petrifying Bola", | "ability_viper_petrifybola": "Petrifying Bola", | ||
"ability_viper_petrifybola/petrifybola_petrify": "Petrified", | "ability_viper_petrifybola/petrifybola_petrify": "Petrified", | ||
"ability_viper_petrifybola_desc": "Throw an explosive bola. On exploding, the bola \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EDamages\u003C/span\u003E all enemies in the area. \u003Cbr\u003E\u003Cbr\u003EDirect hits deal | "ability_viper_petrifybola_desc": "Throw an explosive bola. On exploding, the bola \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EDamages\u003C/span\u003E all enemies in the area. \u003Cbr\u003E\u003Cbr\u003EDirect hits deal \u003Cspan style=\"font-weight: bold;\"\u003EAdditional Damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EPetrify\u003C/span\u003E instead. \u003Cspan style=\"font-weight: bold;\"\u003EPetrified\u003C/span\u003E units block all damage, but cannot take actions.", | ||
"ability_viper_petrifybola_quip": "Toss a petrifying bola", | "ability_viper_petrifybola_quip": "Toss a petrifying bola", | ||
"ability_viper_petrifybola_t3_desc": "+\u003Cspan style=\"font-weight: bold;\"\u003E1.0s\u003C/span\u003E Petrify Duration. Petrifies all enemies in the area.\u003C/span\u003E", | "ability_viper_petrifybola_t3_desc": "+\u003Cspan style=\"font-weight: bold;\"\u003E1.0s\u003C/span\u003E Petrify Duration. Petrifies all enemies in the area.\u003C/span\u003E", | ||
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"ability_viper_ult": "Petrify", | "ability_viper_ult": "Petrify", | ||
"ability_viper_ult/viper_ult_petrify": "Petrified", | "ability_viper_ult/viper_ult_petrify": "Petrified", | ||
"ability_viper_ult_desc": "Create a hexed area on the ground. After a delay, ALL units in the cylindrical area are \u003Cspan id=\"TestID\"/\u003E\u003C/span\u003E\u003Cspan class=\"highlight\"\u003EPetrified\u003C/span\u003E. Enemies also suffer \u003Cspan class=\"highlight_spirit\"\u003ESpirit Damage\u003C/span\u003E. | "ability_viper_ult_desc": "Create a hexed area on the ground. After a delay, ALL units in the cylindrical area are \u003Cspan id=\"TestID\"/\u003E\u003C/span\u003E\u003Cspan class=\"highlight\"\u003EPetrified\u003C/span\u003E. Enemies also suffer \u003Cspan class=\"highlight_spirit\"\u003ESpirit Damage\u003C/span\u003E. Petrified units block all damage, but cannot take actions.", | ||
"ability_viper_ult_quip": "Turn both allies and enemies into stone", | "ability_viper_ult_quip": "Turn both allies and enemies into stone", | ||
"ability_viper_venom": "Lethal Venom", | "ability_viper_venom": "Lethal Venom", | ||
"ability_viper_venom/viper_venom_modifier_subclass": "Lethal Venom", | "ability_viper_venom/viper_venom_modifier_subclass": "Lethal Venom", | ||
"ability_viper_venom_desc": "Inject a target with lethal venom. After a delay the venom triggers, dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E. The damage is increased by the target's missing health.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\ | "ability_viper_venom_desc": "Inject a target with lethal venom. After a delay the venom triggers, dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E. The damage is increased by the target's missing health.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ELethal Venom will ignore Petrify's damage block.\u003C/span\u003E", | ||
"ability_viper_venom_quip": "Inject your enemies with a deadly venom", | "ability_viper_venom_quip": "Inject your enemies with a deadly venom", | ||
"ability_viper_venom_t3_desc": "Bullets also build up \u003Cspan style=\"font-weight: bold;\"\u003ELethal Venom\u003C/span\u003E", | "ability_viper_venom_t3_desc": "Bullets also build up \u003Cspan style=\"font-weight: bold;\"\u003ELethal Venom\u003C/span\u003E", | ||
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"citadel_ability_stomp_t1_desc": "Hit enemies are \u003Cspan style=\"font-weight: bold;\"\u003Efire rate and movement slowed\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E35%\u003C/span\u003E for \u003Cspan style=\"font-weight: bold;\"\u003E4s\u003C/span\u003E.", | "citadel_ability_stomp_t1_desc": "Hit enemies are \u003Cspan style=\"font-weight: bold;\"\u003Efire rate and movement slowed\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E35%\u003C/span\u003E for \u003Cspan style=\"font-weight: bold;\"\u003E4s\u003C/span\u003E.", | ||
"citadel_ability_stomp_t2_desc": "Dynamo deals \u003Cspan style=\"font-weight: bold;\"\u003E30% more Weapon Damage\u003C/span\u003E to hit enemies for \u003Cspan style=\"font-weight: bold;\"\u003E8s\u003C/span\u003E", | "citadel_ability_stomp_t2_desc": "Dynamo deals \u003Cspan style=\"font-weight: bold;\"\u003E30% more Weapon Damage\u003C/span\u003E to hit enemies for \u003Cspan style=\"font-weight: bold;\"\u003E8s\u003C/span\u003E", | ||
"citadel_ability_stomp_t3_desc": "+125 Damage and +1 Charge", | |||
"citadel_ability_storm_cloud": "Storm Cloud", | "citadel_ability_storm_cloud": "Storm Cloud", | ||
"citadel_ability_storm_cloud_desc": "Channel an expanding storm cloud around you that \u003Cspan style=\"font-weight: bold;\"\u003Edamages all enemies\u003C/span\u003E within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E during the channel.", | "citadel_ability_storm_cloud_desc": "Channel an expanding storm cloud around you that \u003Cspan style=\"font-weight: bold;\"\u003Edamages all enemies\u003C/span\u003E within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E during the channel.", | ||
"citadel_ability_storm_cloud_lightning_strike": "Lightning Strike", | "citadel_ability_storm_cloud_lightning_strike": "Lightning Strike", | ||
"citadel_ability_storm_cloud_lightning_strike_desc": "While channeling, press {{Mouse|1}} to mark the targeted area to be struck with a powerful lightning bolt that \u003Cspan style=\"font-weight: bold;\"\u003Eknocks enemies away\u003C/span\u003E after a | "citadel_ability_storm_cloud_lightning_strike_desc": "While channeling, press {{Mouse|1}} to mark the targeted area to be struck with a powerful lightning bolt that \u003Cspan style=\"font-weight: bold;\"\u003Eknocks enemies away\u003C/span\u003E after a 0.25s delay. One use per cast.", | ||
"citadel_ability_storm_cloud_quip": "Fry all enemies in a large area", | "citadel_ability_storm_cloud_quip": "Fry all enemies in a large area", | ||
"citadel_ability_storm_cloud_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+35% Bullet Resist\u003C/span\u003E while channeling Storm Cloud", | "citadel_ability_storm_cloud_t1_desc": "\u003Cspan style=\"font-weight: bold;\"\u003E+35% Bullet Resist\u003C/span\u003E while channeling Storm Cloud", | ||
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"item_info_no_shop": "No Nearby Shop", | "item_info_no_shop": "No Nearby Shop", | ||
"item_info_sell": "Sell", | "item_info_sell": "Sell", | ||
"item_info_tier_tier1": "T1", | |||
"item_info_tier_tier2": "T2", | |||
"item_info_tier_tier3": "T3", | |||
"item_info_tier_tier4": "T4", | |||
"kill_hype_FirstBlood": "first blood", | "kill_hype_FirstBlood": "first blood", | ||
"kill_hype_KillStreak:p{kills}": "{i:kills} kill streak#|#{i:kills} kill streak", | "kill_hype_KillStreak:p{kills}": "{i:kills} kill streak#|#{i:kills} kill streak", |