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An '''Update''' is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes. This page lists only changes mentioned on the [https://forums.playdeadlock.com Official Deadlock forum] patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington. | |||
'''Update''' times are based on the PST | |||
''Deadlock'' is currently in an [[Early Development Build|open alpha]] state. | |||
'' | |||
From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time. | |||
== Previous Updates == | == Previous Updates == | ||
{| class="wikitable mw-collapsible | This is a list of all documented updates to the current build. | ||
|- style="text-align: center | {| class="wikitable mw-collapsible" | ||
|- style="text-align: center;" | |||
| style="text-align:center; width:20%;|'''Update''' | | style="text-align:center; width:20%;|'''Update''' | ||
| style="text-align:center; width:50%;" |'''Summary''' | | style="text-align:center; width:50%;" |'''Summary''' | ||
| style="text-align:center; width:30%;" | '''Hero Changes''' | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:January 27, 2025|'''January 27, 2025 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* All objectives take 50% less damage from Spirit Damage | |||
* Shrines are no longer vulnerable to Spirit Damage when out of range | |||
* Various item rebalances | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{PageRef|Abrams|size=20px}}. | |||
* Nerf to {{PageRef|Bebop|size=20px}}. | |||
* Adjustments to {{PageRef|Calico|size=20px}}. | |||
* Buff to {{PageRef|Dynamo|size=20px}}. | |||
* Buff to {{PageRef|Grey Talon|size=20px}}. | |||
* Buff to {{PageRef|Haze|size=20px}}. | |||
* Adjustments to {{PageRef|Holliday|size=20px}}. | |||
* Buff to {{PageRef|Kelvin|size=20px}}. | |||
* Buff to {{PageRef|Seven|size=20px}}. | |||
* Buff to {{PageRef|Shiv|size=20px}}. | |||
* Adjustments to {{PageRef|The Magnificent Sinclair|size=20px}}. | |||
* Nerf to {{PageRef|Vindicta|size=20px}}. | |||
* Buff to {{PageRef|Viscous|size=20px}}. | |||
* Adjustments to {{PageRef|Vyper|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:January 19, 2025|'''January 19, 2025 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* All heroes' base gun damage and growth reduced by 10% | |||
* Various item rebalances | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{PageRef|name=Calico|size=20px}}. | |||
* Nerf to {{PageRef|name=Bebop|size=20px}}. | |||
* Adjustments to {{PageRef|name=Holliday|size=20px}}. | |||
* Buff to {{PageRef|name=Kelvin|size=20px}}. | |||
* Adjustments to {{PageRef|name=Mirage|size=20px}}. | |||
* Adjustments to {{PageRef|name=Shiv|size=20px}}. | |||
* Adjustments to {{PageRef|name=The Magnificent Sinclair|size=20px}}. | |||
* Nerf to {{PageRef|name=Vindicta|size=20px}}. | |||
* Nerf to {{PageRef|name=Vyper|size=20px}}. | |||
* Adjustments to {{PageRef|name=Wraith|size=20px}}. | |||
* Nerf to {{PageRef|name=Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:January 17, 2025|'''January 17, 2025 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* '''New Heroes:''' '''{{PageRef|name=Calico|size=20px}}, {{PageRef|name=Holliday|size=20px}}, {{PageRef|name=THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|name=Vyper|size=20px}}''' moved from Hero Labs to the main roster. | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:January 12, 2025|January 12, 2025 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Various item rebalances | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Nerf to {{PageRef|name=Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:December 31, 2024|'''December 31, 2024 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* Rapid Recharge buffs | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{PageRef|Infernus|size=20px}}. | |||
* Adjustments to {{PageRef|Kelvin|size=20px}}. | |||
* Adjustments to {{PageRef|Mirage|size=20px}}. | |||
* Adjustments to {{PageRef|Shiv|size=20px}}. | |||
* Adjustments to {{PageRef|Vindicta|size=20px}}. | |||
* Adjustments to {{PageRef|Warden|size=20px}}. | |||
* Adjustments to {{PageRef|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:December 21, 2024|December 21, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Fixed move speed bugs near minimum (2 m/s) | |||
* T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}} | |||
* Various item rebalances | |||
* Various ability rebalances | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:December 17, 2024|December 17, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Winter-themed visual [[Seasonal events|update]] | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:December 6, 2024|December 6, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
*Added Raven to Hero Labs. | |||
*Map changes. | |||
**Added park theming to purple lane | |||
**Added park backdrop to park side of map | |||
**Updated tree models to new visual style and added player collision to canopies | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Adjustments to {{HeroIcon|Ivy|size=20px}}. | |||
* Adjustments to {{HeroIcon|Kelvin|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mirage|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Adjustments to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Viscous|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Adjustments to {{HeroIcon|Wraith|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 29, 2024|November 29, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Guardians take more damage from [[Trooper]]s and [[Hero]]es | |||
* Guardians deal more damage to Troopers | |||
* Soul sharing range reduced | |||
* Respawn time adjustment | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 21, 2024|November 21, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Matchmaking rework. | |||
* Heal/Anti-heal rebalance. | |||
* General gameplay changes. | |||
** Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes. | |||
** Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes. | |||
* Map changes. | |||
** Moved rooftop neutral camp closer to the Guardian | |||
** Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings | |||
** Redesigned Radio Station interior to be more open | |||
** Changed entrance to the Armory/Warehouse to be more direct | |||
** Moved the side lane teleporters to the crawl space under the Hard camp | |||
** Removed Rope inside the Police Station/Garment Building | |||
* Item changes. | |||
** New items: Spellslinger Headshots, Spirit Snatch, Arcane Surge. | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments and QOL to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Adjustments to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf to {{HeroIcon|Lady Geist|size=20px}}. | |||
* QOL to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Nerf and QOL to {{HeroIcon|Mirage|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff to {{HeroIcon|Seven|size=20px}}. | |||
* Adjustments to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Nerf to {{HeroIcon|Viscous|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Wraith|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 13, 2024|November 13, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Troopers now do 20% more damage to each other | |||
* Post-lane soul sharing ratios reduced | |||
* First Urn of the game now always has the neutral delivery location | |||
* Guardian resistance changes | |||
* Heavy Melee cancelling can no longer be done with certain abilties | |||
* Team vs Team NW comeback formula toned down | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{HeroIcon|Haze}} {{AbilityIcon|Bullet Dance}}. | |||
* Nerfs to {{HeroIcon|Paradox}} {{AbilityIcon|Time Wall}}. | |||
* Slight nerf to {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}}. | |||
* Nerfs to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 10, 2024|November 10, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Post-lane soul sharing ratios reduced | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Nerfs to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}}. | |||
* Slight adjustment to {{HeroIcon|Paradox}} {{AbilityIcon|Paradoxical Swap}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 8, 2024|November 8, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* {{HeroIcon|Trapper}} bug fix | |||
| style="vertical-align:text-top;" | | |||
* Bug fix to {{HeroIcon|Trapper}}'s {{AbilityIcon|Silktrap}} | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 7, 2024|November 7, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Added Trapper to Hero Labs. | |||
* Added Quickbuy. | |||
* General gameplay changes. | |||
** Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls) | |||
** Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min) | |||
** Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian | |||
* Map changes. | |||
** Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes | |||
** Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out | |||
** Redesigned warehouse interior | |||
** Various changes to stairs and roof props | |||
* Item changes. | |||
** Removed Soul Rebirth | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Nerf to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Nerf to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff and QOL to {{HeroIcon|Lash|size=20px}}. | |||
* Nerf to {{HeroIcon|McGinnis|size=20px}}. | |||
* Nerf to {{HeroIcon|Mirage|size=20px}}. | |||
* Buff to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Viscous|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Wraith|size=20px}}. | |||
* Rework to {{HeroIcon|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} . | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 1, 2024|November 1, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s | |||
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff | |||
* {{ItemIcon|Improved Burst}}: Damage threshold requirement reduced from 200 to 175. | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Mirage|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:October 27, 2024|October 27, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Urn net worth lead requirement increased from 8% to 10% | |||
* {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}. | |||
* Nerf to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf to {{HeroIcon|McGinnis|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff to {{HeroIcon|Seven|size=20px}}. | |||
* Buff to {{HeroIcon|Shiv|size=20px}} {{AbilityIcon|Killing Blow}}. | |||
* Buff to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:October 24, 2024|October 24, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician). | |||
* Added Commends. | |||
* General gameplay changes. | |||
** AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line) | |||
** Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side. | |||
** Guardian resist vs troopers scales from 60% to -35% at 8 minutes. | |||
** Guardians resist vs players scales from 40% to -35% at 8 minutes. | |||
** Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes. | |||
* Map changes. | |||
** Redesigned stairs from central canal to the outer lanes (near Urn spawn). | |||
** Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor. | |||
** Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals. | |||
* Item changes. | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Nerf and bug fixes to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Infernus|size=20px}}. | |||
* Adjustments to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf and bug fix to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Buff to {{HeroIcon|Mirage|size=20px}}. | |||
* Buff to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Buff to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Nerf to {{HeroIcon|Shiv|size=20px}}. | |||
* Buff to {{HeroIcon|Vindicta|size=20px}}. | |||
* Nerf to {{HeroIcon|Viscous|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Wraith|size=20px}}. | |||
* Adjustments and bug fixes to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:October 18, 2024|October 18, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Ranked Matchmaking Update: | |||
**Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component. | |||
**Ranked now has weekend specific hours (starts 5 hours earlier) | |||
** Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:October 15, 2024|October 15, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Urn now reveals you after 20s from initial pickup | |||
* Urn sprint changed from +3/5 for winning/losing team to +2/6 | |||
* First flex slot is now granted after 3 Guardians die instead of 4 | |||
* Base kill bounty reduced from 225 to 150 (still scales to 1400 over time) | |||
* Respawn time at 20 minutes reduced from 45s to 40s | |||
* T3 Golden Statues spawn time moved from 25 min to 30 min | |||
* Range to attack lane Guardians increased from 19m to 20m | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Nerf to {{HeroIcon|Seven|size=20px}} {{AbilityIcon|Lightning Ball}}. | |||
* Nerf to {{HeroIcon|Shiv|size=20px}} Rage. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:October 11, 2024|October 11, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes) | |||
* {{ItemIcon|Torment Pulse}} now scales with cooldown again | |||
* {{ItemIcon|Torment Pulse}} power scaling reduced from 0.33 to 0.3 | |||
* Fixed {{ItemIcon|Ethereal Shift}} scaling with duration | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{HeroIcon|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}. | |||
* Bug fixes and adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Vindicta|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:October 10, 2024|'''October 10, 2024 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* Added Ranked mode. | |||
* Added 3rd casting mode, Quick Cast. | |||
* Added input buffering. | |||
* General gameplay changes. | |||
** Players need to be above the ramp to attack Lane Guardian. | |||
** Medium camp spawn times changed to 5 minute mark. | |||
** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark. | |||
** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%. | |||
* Map changes. | |||
** Moved teleporters to travel between outer lane Walker. | |||
** Moved Guardians back slightly futher from stairs. | |||
** Added upper level connection through the Subway Entrance Building. | |||
* Item changes. | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Adjsutments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Bug fixes and QOL to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf to {{HeroIcon|Lash|size=20px}}. | |||
* Nerf and QOL to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mirage|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Buff to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Viscous|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Wraith|size=20px}}. | |||
* Nerf to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:October 7, 2024|October 7, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
* {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30% | |||
* {{HeroIcon|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2 | |||
* Fixed various cases where you could target/select units behind walls with abilities (like {{HeroIcon|Yamato|size=20px}}'s {{AbilityIcon|Flying Strike}}) | |||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Wraith|size=20px}} {{AbilityIcon|Card Trick}}. | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:October 2, 2024|October 2, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) | |||
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min) | |||
* Fixed certain player name lengths not being reportable | |||
* {{HeroIcon|Ivy|size=20px}}, {{HeroIcon|Mirage|size=20px}}, {{HeroIcon|Pocket|size=20px}} changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Ivy|size=20px}} {{AbilityIcon|Kudzu Bomb}}. | |||
* Nerf to {{HeroIcon|Mirage|size=20px}}. | |||
* Bug fix to {{HeroIcon|Pocket|size=20px}}. | |||
|- | |- | ||
|[[Update: September | | style="vertical-align:text-top;"|'''[[Update:September 29, 2024|September 29, 2024 Update]]''' | ||
| | | | ||
* Outer ziplines hero speed increased by 20% relative to inner lanes. (same as [[trooper]]s on outer lanes zipline being faster) | |||
* Initial respawn reduced from 12s to 8s. | |||
* Urn now drops when teleporting with {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | |||
* Fixed {{HeroIcon|Wraith}} Cards, {{HeroIcon|Shiv}} Rage and lifesteal from increasing by shooting the shop. | |||
| | | | ||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:September 27, 2024|September 27, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
*{{HeroIcon|Mirage|size=20px}} changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Mirage|size=20px}} {{AbilityIcon|Tornado}}. | |||
* Buff to {{HeroIcon|Mirage|size=20px}} {{AbilityIcon|Djinn's Mark}}. | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:September 26, 2024|September 26, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
* '''New hero: {{HeroIcon|Mirage|size=20px}}.''' | |||
* Added an initial anti-cheat to the game. | |||
* Added custom matches and private lobbies enhancements. | |||
* General gameplay changes. | |||
** Lane setup now always 1-2-2-1 | |||
* Map changes. | |||
** Side lanes farther from Middle lanes | |||
** Added connection from canal near the urn platforms through the Radio Station and Apartment buildings | |||
** Reworked interior corridors of Fish Market/Nursery | |||
** Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple | |||
* Item changes. | |||
* Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Abrams|size=20px}}. | |||
* Nerf to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Dynamo|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Haze|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf to {{HeroIcon|Kelvin|size=20px}}. | |||
* Buff to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Bug fixes to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Buff to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Nerf to {{HeroIcon|Seven|size=20px}}. | |||
* Nerf to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Nerf to {{HeroIcon|Viscous|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:September 19, 2024|September 19, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
* Replaced the recent soul duplication hotfix with new solution. | |||
* Private lobbies can now assign players to duo and solo lanes. | |||
* Fixed {{HeroIcon|Vindicta|size=20px}}'s Flight bugs. | |||
* Nerf to {{ItemIcon|Veil Walker}}. | |||
| style="vertical-align:text-top;"| | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:September 17, 2024|September 17, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
* Fix for a [[Soul]] sharing exploit across multiple lanes. | * Fix for a [[Soul]] sharing exploit across multiple lanes. | ||
* Fixed troopers sometimes not dying after doing their death flash state | * Fixed [[Trooper|troopers]] sometimes not dying after doing their death flash state. | ||
* Fixed Unstoppable state not preventing fire rate reductions | * Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions. | ||
* Fixed | * Fixed {{HeroIcon|Grey Talon|size=20px}}'s Charge Shot and {{HeroIcon|Vindicta|size=20px}}'s Assassinate cameras not working properly. | ||
| | |||
|- | |- | ||
|[[Update: September 14, 2024| | | style="vertical-align:text-top;"|'''[[Update:September 14, 2024|September 14, 2024 Update]]''' | ||
|{{ | | style="vertical-align:text-top;"| | ||
| | * Item Changes. | ||
* | * {{HeroIcon|Bebop|size=20px}}, {{HeroIcon|McGinnis|size=20px}} Changes | ||
* Nerf to {{HeroIcon|McGinnis|size=20px}} | | style="vertical-align:text-top;"| | ||
* Major Nerf to {{HeroIcon|Bebop|size=20px}}{{AbilityIcon|Hyper Beam}}. | |||
* Nerf to {{HeroIcon|McGinnis|size=20px}} {{AbilityIcon|Medicinal Specter}}. | |||
|- | |- | ||
|[[Update: September 12, 2024| | | style="vertical-align:text-top;"|'''[[Update:September 12, 2024|September 12, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Matchmaking Open 24/7. | |||
* | |||
* New Minimap and Hero icons. | * New Minimap and Hero icons. | ||
* | * New behavior system. | ||
* | * Changed Orange Lane to Green Lane | ||
* | * General gameplay changes. | ||
** Flex Slot moved from "First Walker" to "Two Walkers" | |||
** All ability and item cooldowns increased by 6% globally | |||
* Map changes. | |||
** Changes to cover and connections at Inner Lane. | |||
** Changes to walkway and added juke closets in Base. | |||
** Removed exterior ropes and replaced interior stairway with ropes. | |||
* Item changes. | |||
* Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustment to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Dynamo|size=20px}}. | |||
* Nerf and bug fix to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Bug fix to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf to {{HeroIcon|Kelvin|size=20px}}. | |||
* Buff to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Nerf to Gun {{HeroIcon|Lash|size=20px}} | |||
* Buff to Spirit {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Bug fix to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Nerf to {{HeroIcon|Seven|size=20px}}. | |||
* Nerf to {{HeroIcon|Shiv|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Viscous|size=20px}}. | |||
* Nerf to {{HeroIcon|Warden|size=20px}}. | |||
* Adjustments to {{HeroIcon|Wraith|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|[[Update: September 1, 2024| | | style="vertical-align:text-top;"|'''[[Update:September 1, 2024|September 01, 2024 Update]]''' | ||
|{{ | | style="vertical-align:text-top;"| | ||
| | * Changes to Rope climbing. | ||
* | * {{HeroIcon|Infernus|size=20px}}, {{HeroIcon|Ivy|size=20px}}, {{HeroIcon|Seven|size=20px}} and {{HeroIcon|Viscous|size=20px}} changes. | ||
* | | style="vertical-align:text-top;"| | ||
* Buff to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf to {{HeroIcon|Seven|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Viscous|size=20px}}. | |||
|- | |- | ||
|[[Update: August 29, 2024| | | style="vertical-align:text-top;"|'''[[Update:August 29, 2024|August 29, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
| | * Added Profile Page. | ||
* | |||
* Added Wall Jumping & Ropes. | * Added Wall Jumping & Ropes. | ||
* | * General gameplay changes. | ||
* | ** Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians" | ||
* | ** Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700 | ||
* Map changes. | |||
** Buildings made taller and shorter to allow rooftop access. | |||
** Teleporters moved. (and closed for the first 10 minutes) | |||
* Item changes. | |||
**New Item: {{ItemIcon|Headhunter}}. | |||
* Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Abrams|size=20px}}. | |||
* Buff to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Dynamo|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Buff to {{HeroIcon|Haze|size=20px}}. | |||
* Nerf to {{HeroIcon|Infernus|size=20px}}. | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}. | |||
* Major Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf {{HeroIcon|Lash|size=20px}}. | |||
* Bug fix to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Nerf to {{HeroIcon|Seven|size=20px}} {{AbilityIcon|Static Charge}}. | |||
* Buff to {{HeroIcon|Seven|size=20px}} {{AbilityIcon|Storm Cloud}}. | |||
* Major Nerf to {{HeroIcon|Shiv|size=20px}}. | |||
* Nerf to {{HeroIcon|Vindicta|size=20px}}. | |||
* Added alt fire to {{HeroIcon|Viscous|size=20px}}. | |||
* Adjustments to {{HeroIcon|Viscous|size=20px}}. | |||
* Nerf to {{HeroIcon|Warden|size=20px}}. | |||
* Adjustments and bug fixes to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:August 23, 2024|August 23, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
*Deadlock is announced and restriction on sharing game footage is lifted. | |||
|- | |- | ||
|[[Update: August 22, 2024| | | style="vertical-align:text-top;"|'''[[Update:August 22, 2024|August 22, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
| | |||
* General fixes. | * General fixes. | ||
* | * Nerfs to {{ItemIcon|Silence Glyph}}, {{ItemIcon|Reactive Barrier}} & {{ItemIcon|Return Fire}}. | ||
* | * {{HeroIcon|Ivy|size=20px}} & {{HeroIcon|Shiv|size=20px}} changes. | ||
| style="vertical-align:text-top;"| | |||
* {{HeroIcon|Ivy|size=20px}}: {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released, | |||
* {{HeroIcon|Shiv|size=20px}}: {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%. | |||
|- | |- | ||
|[[Update: August 18, 2024| | | style="vertical-align:text-top;"|'''[[Update:August 18, 2024|August 18, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Nerfs to {{ItemIcon|Restorative Locket}}. | |||
| | | | ||
|- | |- | ||
|[[Update: August 16, 2024| | | style="vertical-align:text-top;"|'''[[Update:August 16, 2024|August 16, 2024 Update]]''' | ||
|{{ | | style="vertical-align:text-top;"| | ||
| | * General fixes. | ||
* | * {{HeroIcon|Ivy|size=20px}} & {{HeroIcon|Shiv|size=20px}} changes. | ||
| style="vertical-align:text-top;"| | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}. | |||
* Major Nerf to{{HeroIcon|Shiv|size=20px}}: {{AbilityIcon|Serrated Knives}}. | |||
|- | |- | ||
|[[Update: August 15, 2024| | | style="vertical-align:text-top;"|'''[[Update:August 15, 2024| August 15, 2024 Update]]''' | ||
|{{Hero | | style="vertical-align:text-top;"| | ||
| | * '''New Hero: {{HeroIcon|Shiv|size=20px}}.''' | ||
* | * General gameplay changes. | ||
* Map changes. | |||
* | * Item changes. | ||
* | * New Items: {{ItemIcon|High-Velocity Mag}} & {{ItemIcon|Magic Carpet}}. | ||
* Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf and bug fixes to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustment to {{HeroIcon|Bebop|size=20px}}. | |||
* Major Buff to {{HeroIcon|Dynamo|size=20px}}. | |||
* Nerf to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* New Ultimate for {{HeroIcon|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}. | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}. | |||
* Rework to {{HeroIcon|Kelvin|size=20px}}: {{AbilityIcon|Arctic Beam}}. | |||
* Buff to {{HeroIcon|Lash|size=20px}}. | |||
* Buff to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Nerf to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Viscous|size=20px}}:{{AbilityIcon|The Cube}} | |||
* Buff to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}. | |||
* Major Nerf to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Goo Ball}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Adjustments to {{HeroIcon|Wraith|size=20px}}. | |||
* Buff to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
| | | style="vertical-align:text-top;"|'''[[Update:August 6, 2024|August 6, 2024 Update]]''' | ||
|{{ | | style="vertical-align:text-top;"| | ||
| | * General gameplay changes and fixes. | ||
* | * {{HeroIcon|Viscous|size=20px}} changes and fixes. | ||
* | | style="vertical-align:text-top;"| | ||
* Nerf to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Splatter}}. | |||
* Buff to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}. | |||
|- | |- | ||
| | | style="vertical-align:text-top;"|'''[[Update:August 1, 2024|August 1, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
| | |||
* '''New Hero: {{HeroIcon|Viscous|size=20px}}.''' | * '''New Hero: {{HeroIcon|Viscous|size=20px}}.''' | ||
* Hero Builds System rework. | * Hero Builds System rework. | ||
* Added Oceania matchmaking region. | * Added Oceania matchmaking region. | ||
* | * General gameplay changes. | ||
* | ** Minimum hero roster requirement from 4 to 3 | ||
* | * Map changes. | ||
* Item changes. | |||
* Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Nerf and bug fixes to {{HeroIcon|Abrams|size=20px}}. | |||
* Buff to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff and bug fixes to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Nerf to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* QOL change to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Nerf to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Wraith|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:July 23, 2024|July 23, 2024 Update]]''' | ||
| style="vertical-align:text-top;"| | |||
*General fixes | |||
*Changes to Mid Boss | |||
| | | | ||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:July 18, 2024|July 18, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
*General gameplay changes. | |||
*Map changes. | |||
**Reworked mid temple area and upper area's drop down entrances to the pit. | |||
*Item changes. | |||
*Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Nerf to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;"|'''[[Update:July 11, 2024|July 11, 2024 Update]]''' | |||
| style="vertical-align:text-top;"| | |||
*Reworked Weakened Patron to low terrain pit. | |||
*General gameplay changes. | |||
*Map changes. | |||
*Item changes. | |||
*Hero changes. | |||
| | | | ||
* Buff to {{HeroIcon|Abrams|size=20px}}. | |||
* Buff to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Ivy|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Nerf to {{HeroIcon|McGinnis|size=20px}}. | |||
* Nerf and bug fix to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf and bug fixes to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff to {{HeroIcon|Pocket|size=20px}}. | |||
* Nerf to {{HeroIcon|Seven|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:July 4, 2024|July 4, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added Asia and South America matchmaking region. | |||
* Reworked top bar HUD. | |||
* Added damage report feature, shows incoming and outgoing damage. | |||
* General gameplay changes. | |||
* Map changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Buff to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Buff to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf and bug fixes to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff to {{HeroIcon|Pocket|size=20px}}. | |||
* Nerf to {{HeroIcon|Seven|size=20px}}. | |||
* Buff to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Wraith|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 27, 2024|June 27, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added hero based mmr system. | |||
* General gameplay changes. | |||
* Map changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Nerf to {{HeroIcon|Dynamo|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Haze|size=20px}}. | |||
* Nerf to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Nerf to {{HeroIcon|Lash|size=20px}}. | |||
* Major Buff to {{HeroIcon|McGinnis|size=20px}}. | |||
* Buff and bug fixes to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* New ability for {{HeroIcon|Wraith|size=20px}}: {{AbilityIcon|Card Trick}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 23, 2024|June 23, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Nerfs to {{ItemIcon|Spirit Strike}}, {{ItemIcon|Melee Charge}} and {{ItemIcon|Veil Walker}}. | |||
* {{HeroIcon|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} change. | |||
| | | | ||
* {{HeroIcon|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 20, 2024|June 20, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added EU matchmaking region. | |||
* General gameplay changes. | |||
* Map changes. | |||
* Item changes. | |||
* New Items: {{ItemIcon|Infuser}}, {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Active Reload}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Melee Charge}}, {{ItemIcon|Colossus}} | |||
* Hero changes. | |||
| | | | ||
* QOL changes to {{HeroIcon|Abrams|size=20px}}. | |||
* Nerf to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Bug fix to {{HeroIcon|Infernus|size=20px}}. | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}. | |||
* Adjustments to {{HeroIcon|Kelvin|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Bug fix to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Buff to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf and bug fix to {{HeroIcon|Pocket|size=20px}}. | |||
* Buff to {{HeroIcon|Seven|size=20px}}. | |||
* Buff to {{HeroIcon|Vindicta|size=20px}}. | |||
* Nerf to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 16, 2024|June 16, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Carrying the Soul Urn no longer causes your hero to be revealed to enemies. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 14, 2024|June 14, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* This update reverts the communication changes from yesterday. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 13, 2024|June 13, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat. | |||
* General gameplay changes. | |||
** Rejuvinator is no longer area pickup, requires heavy melee. | |||
* Map changes. | |||
** Added two new underground tunnels. | |||
** Added two new teleporters. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Nerf to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Dynamo|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Buff to {{HeroIcon|Haze|size=20px}}. | |||
* Bug fix to {{HeroIcon|Infernus|size=20px}}. | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Buff and QOL changes to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Nerf to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 7, 2024|June 7, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Rejuv buff to candle troopers reduced from +100% HP to +50%. | |||
* Fixed rejuv buff applying to objectives. | |||
* Fixed various performance related issues. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 6, 2024|June 6, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added Match History link. | |||
* General gameplay changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Nerf to {{HeroIcon|Abrams|size=20px}}. | |||
* Buff to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Buff to {{HeroIcon|Haze|size=20px}}. | |||
* Nerf to {{HeroIcon|Infernus|size=20px}}. | |||
* Nerf to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff and QOL change to {{HeroIcon|Kelvin|size=20px}}. | |||
* QOL change to {{HeroIcon|McGinnis|size=20px}}. | |||
* Buff to {{HeroIcon|Pocket|size=20px}}. | |||
* Buff to {{HeroIcon|Seven|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:June 1, 2024|June 1, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Changes to {{ItemIcon|Return Fire}}. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 30, 2024|May 30, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Reworked Watch tab. | |||
* Added temporary matchmaking ban for leaving games. | |||
* General gameplay changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Buff to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Major Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Buff to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Nerf to {{HeroIcon|McGinnis|size=20px}}. | |||
* Nerf to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Major Nerf and bug fix to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff to {{HeroIcon|Pocket|size=20px}}. | |||
* Nerf to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Buff to {{HeroIcon|Wraith|size=20px}}. | |||
* Buff and bug fixes to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 24, 2024|May 24, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Nerfs to {{ItemIcon|Decay}} and {{ItemIcon|Withering Whip}}. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 23, 2024|May 23, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added in-game custom item build support. | |||
* General gameplay changes. | |||
* Map changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments and bug fix to {{HeroIcon|Lash|size=20px}}. | |||
* Bug fix to {{HeroIcon|McGinnis|size=20px}}. | |||
* Nerf to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Buff to {{HeroIcon|Wraith|size=20px}}. | |||
* New ultimate for {{HeroIcon|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 19, 2024|May 19, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Nerfs to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Silence Glyph}}. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 16, 2024|May 16, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* General gameplay changes. | |||
* Map changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Buff to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* QOL change to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* QOL change to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Buff to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 13, 2024|May 13, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added matchmaking, match no longer starts when 12 players in queue. | |||
* Parties of too high skill gap will have pop-up warning. | |||
* Fixed a bug when combining shields and resistance. | |||
* Nerf to Alchemical Fire. | |||
| | | | ||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 10, 2024|May 10, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* General gameplay changes. | |||
* Item changes. | |||
* Hero changes. | |||
| | | | ||
* Bug fix to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Bug fix to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Ivy|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Buff to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|McGinnis|size=20px}}. | |||
* Buff to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Major Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustment to {{HeroIcon|Seven|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Buff to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
|''' | | style="vertical-align:text-top;"|'''[[Update:May 3, 2024|May 3, 2024 Update]]''' | ||
| | | style="vertical-align:text-top;"| | ||
* Added Recommend a Friend button. | |||
* Added Resources page with browsable item shop. | |||
* General gameplay changes. | |||
* Hero changes. | |||
| | | | ||
* Buff to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Buff to {{HeroIcon|Dynamo|size=20px}}. | |||
* Buff to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Buff to {{HeroIcon|Infernus|size=20px}}. | |||
* Buff to {{HeroIcon|Kelvin|size=20px}}. | |||
* Buff and bug fix to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Bug fix to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Major Buff to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Nerf to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|} | |} | ||
[[Category:Updates| ]] | [[Category:Updates| ]] |