Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Stamina: Difference between revisions

From Deadlock Wiki
Sources: add more sources
No edit summary
 
(10 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[File:Springy boots icon.png|64px]]
{{plink|Stamina|pic=Springy boots icon|size=32}} is a stat that [[heroes]] start with and can obtain more through [[items]]. Stamina dictates the amount of dashes a hero can use. Stamina regenerates back over time, taking 5 seconds without items to regenerate 1 bar.
'''Stamina''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Stamina dictates the amount of dashes a hero can use. Stamina regenerates back over time, taking 5 seconds without items to regenerate 1 bar.


== Notes ==
== Notes ==
Most heroes begin the game with 3 bars of Stamina, however, there are at the moment three exceptions:
Most heroes begin the game with 3 bars of Stamina. However, there are a few exceptions:


* [[McGinnis]] begins with 2 bars
* {{PageRef|Holliday}}, {{PageRef|McGinnis}} and {{PageRef|Vindicta}} begin with 2 bars.
* [[Vindicta]] begins with 2 bars
* {{PageRef|Grey Talon}}, {{PageRef|Ivy}} and {{PageRef|Vyper}} begin with 4 bars.
* [[Ivy]] begins with 4 bars
See [[Hero Comparison]] for a full table of heroes' base stamina.


A bar of stamina allows the player to perform several different maneuvers. In the following list, the Dash key by default refers to Shift, and Crouch key to Control:
A bar of stamina allows the player to perform several different maneuvers. In the following list, the Dash key by default refers to Shift, and Crouch key to Control:
Line 21: Line 20:
{{Item stat table|Stamina}}
{{Item stat table|Stamina}}
There are several items that affect Stamina usage, but do not increase Stamina bars.
There are several items that affect Stamina usage, but do not increase Stamina bars.
* {{ItemIcon|Kinetic Dash}} provides the player with their next Dash-Jump not costing an extra stamina.
* {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}} provides the player with their next Dash-Jump not costing an extra stamina.
* {{ItemIcon|Restorative Locket}} has an active that replenishes a stamina point by consuming all stacks.
* {{ItemIcon|Restorative Locket}} has an active that replenishes a stamina point by consuming all stacks.