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Siphon Bullets: Difference between revisions

From Deadlock Wiki
Lacni (talk | contribs)
m Changed Recommended heroes and Notes section to match other pages
Lacni (talk | contribs)
m Added Ricochet item icon
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* The damage dealt by Siphon Bullets is not able to be increased in any way or lowered in any way by Bullet Resist or Spirit Resist. (Shiv's Bloodletting has a bug which enables him to entirely mitigate a portion of this dealt damage as it is visually deferred but he does not take damage).
* The damage dealt by Siphon Bullets is not able to be increased in any way or lowered in any way by Bullet Resist or Spirit Resist. (Shiv's Bloodletting has a bug which enables him to entirely mitigate a portion of this dealt damage as it is visually deferred but he does not take damage).
* The damage is not subject to damage falloff and does not proc item effects.
* The damage is not subject to damage falloff and does not proc item effects.
* Siphon Bullets can be applied by [[Ricochet]], but the per-user cooldown of 0.8 seconds still applies.
* Siphon Bullets can be applied by {{ItemIcon|Ricochet}}, but the per-user cooldown of 0.8 seconds still applies.


Upon inflicting ''Siphon'' on an enemy, the user gains one stack of ''Siphoning'' for 20 seconds and then heals 50 health. Each stack of ''Siphoning'' increases maximum health by 50. When an enemy with ''Siphon'' has their stacks refreshed, the ''Siphoning'' stacks gained from that enemy also have their duration refreshed. If ''Siphoning'' stacks have been gained from multiple enemies, refreshing the duration of ''Siphon'' on an enemy will only refresh the duration of ''Siphoning'' stacks gained from that target.
Upon inflicting ''Siphon'' on an enemy, the user gains one stack of ''Siphoning'' for 20 seconds and then heals 50 health. Each stack of ''Siphoning'' increases maximum health by 50. When an enemy with ''Siphon'' has their stacks refreshed, the ''Siphoning'' stacks gained from that enemy also have their duration refreshed. If ''Siphoning'' stacks have been gained from multiple enemies, refreshing the duration of ''Siphon'' on an enemy will only refresh the duration of ''Siphoning'' stacks gained from that target.