Warden: Difference between revisions
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| upgrade2 = '''-20s''' Cooldown | | upgrade2 = '''-20s''' Cooldown | ||
| upgrade3 = Warden deals +20% more '''Bullet Damage''' to trapped heroes for '''6s'''. | | upgrade3 = Warden deals +20% more '''Bullet Damage''' to trapped heroes for '''6s'''. | ||
}}{{Ability card | |||
| name = Last stand | |||
| key = 1 | |||
| radius = 12m | |||
| cooldown = 130s | |||
| duration = 6s | |||
| description = After charging for 2.2s, '''release pulses that damage enemies and heal you''' based on the damage done. | |||
| effect1 = '''Damage Per Second:''' 100 {{ss|0.9}} | |||
| effect2 = '''Pulse Interval:''' 0.5s | |||
| effect3 = '''Hero Lifesteal:''' 100% | |||
| effect4 = '''Non-Hero Lifesteal''' 50% | |||
| upgrade1 = '''+1m''' Radius | |||
| upgrade2 = '''+70''' Damage Per Second | |||
| upgrade3 = '''-60s''' Cooldown | |||
}} | }} | ||