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Breakables: Difference between revisions

From Deadlock Wiki
wiki wrong?
Winstn (talk | contribs)
m added changes from Oct 24 patch, slight clarification of "m" to "min"
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Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.


Basic crates/breakables spawn after 2 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.
Basic crates/breakables spawn after 3 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.


== Soul Values ==
== Soul Values ==


* '''Soul Value:''' Value of the target at the time = 0m
* '''Soul Value:''' Value of the target at the very beginning of a match
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
* '''10m/20m/30m:''' Value of the target at certain game times
* '''10m/20m/30m:''' Value of the target at certain game times
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{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Source !! Soul Value !! Soul Gain (/m) !! 10m !! 20m !! 30m !! 40m !! 50m
! Source !! Soul Value !! Soul Gain (/min) !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min
|-
|-
| [[Souls#Breakables|Crates]] || 36 || +3s || 66 || 96 || 126 || 156 || 186
| [[Souls#Breakables|Crates]] || 30 || 2.5 || 55 || 80 || 105 || 130 || 155
|}
|}


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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = October 24, 2024
| changes =
[Misc Gameplay]
* Breakables spawn time increased from 2 minutes to 3 minutes
* Breakables Souls reduced from 35 + 3/min to 30 + 2.5/min
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = October 10, 2024