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[[Charges]] (or Ability Charges), are stored uses of [[Hero]] [[Ability|abilities]]. When an ability with charges is used, it will deplete one of its charges. When it an ability has ran out of charges, it cannot be used until more are accrued. | [[Charges]] (or Ability Charges), are stored uses of [[Hero]] [[Ability|abilities]]. When an ability with charges is used, it will deplete one of its charges. When it an ability has ran out of charges, it cannot be used until more are accrued. | ||
An ability with charges is displayed with a smaller bar above it. The bar's segments represent the number of charges. A white segment represents a usable charge, a purple partially-filled segment represents a charge that is being restored, and a grey segment represents a fully expended charge. | |||
An ability with charges is still subject to a shorter [[cooldown]] between uses. This cooldown varies by ability, and is not affected by [[Cooldown Reduction|cooldown reduction]]. | |||
== Restoring Charges == | == Restoring Charges == |