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In addition to levelling, Heroes have four item slots in their inventory for three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. There are also four [[Flex]] slots that can be unlocked by completing specific map objectives. Players [[The Curiosity Shop|purchase]] items using souls earned through various actions, killing creeps and enemy heroes, destroying buildings, claiming the spirit urn, and denying the enemy team's souls.
In addition to levelling, Heroes have four item slots in their inventory for three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. There are also four [[Flex]] slots that can be unlocked by completing specific map objectives. Players [[The Curiosity Shop|purchase]] items using souls earned through various actions, killing creeps and enemy heroes, destroying buildings, claiming the spirit urn, and denying the enemy team's souls.


Deadlock draws inspiration from Valve's ''Dota 2'', incorporating its heavy emphasis on tactics, team coordination, and strategic depth. It translates these elements into a third-person perspective, blending skill-shots, tactical engagements, omnidirectional movement, and gunplay to create a unique gameplay experience.
Deadlock draws inspiration from Valve's ''Dota 2'', incorporating its heavy emphasis on tactics, team coordination, and strategic depth. It translates these elements into a third-person perspective, blending skill-shots, tactical engagements, omnidirectional [[Zip-lines|movement]], and gunplay to create a unique gameplay experience.


=== Theme and Setting ===
=== Theme and Setting ===