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== Examples ==
== Examples ==
{| class=wikitable
{| class="wikitable"
! Code !! Output
! Code !! Output
|-
|-
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<pre>
<pre>
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Heroic Aura
|item_name=Heroic Aura
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 3
|item_tier=3
| souls                = 3,000
|has_components=true
| has_passive1        = true
|component1_name=Basic Magazine
| has_passive2        = false
|has_passive1=true
| has_active1         = true
|has_active1=true
| has_components      = false
|has_iscomponentof=true
| has_iscomponentof    = false
|iscomponentof1_name=Headhunter
| item_stat1           = +18% Bullet Lifesteal
|item_stat1=+20% [[Bullet Lifesteal]]
| item_stat2           = +150 Bonus Health
|item_stat2=+150 Bonus [[Health]]
| item_stat3           = +1m/s Move Speed
|item_stat3=+1m/s [[Move Speed]]
| passive1_description = Provides Fire Rate to nearby player minions.
|souls=3,000
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
|passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s.
| passive1_stat2       = 20m Radius
|passive1_cooldown=
| active1_cooldown    = 20s
|passive1_stat1=+40% Minions Fire Rate
| active1_description = Provides bonus Move Speed and Fire Rate to you and nearby allies.
(Conditional)
| active1_stat1       = +2m/s Move Speed (Conditional)
|passive1_stat2=20m Radius
| active1_stat2       = +25% Fire Rate (Conditional)
|active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| active1_stat3       = 30m Active Radius
|active1_cooldown=30s
| active1_stat4       = 6s Duration
|active1_stat1=+3m/s Movement Speed
(Conditional)
|active1_stat2=+25% Fire Rate
(Conditional)
|active1_stat3=30m Active Radius
|active1_stat4=6s Duration
}}
}}
</pre>
</pre>
|
|
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Heroic Aura
|item_name=Heroic Aura
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 3
|item_tier=3
| souls                = 3,000
|has_components=true
| has_passive1        = true
|component1_name=Basic Magazine
| has_passive2        = false
|has_passive1=true
| has_active1         = true
|has_active1=true
| has_components      = false
|has_iscomponentof=true
| has_iscomponentof    = false
|iscomponentof1_name=Headhunter
| item_stat1           = +18% Bullet Lifesteal
|item_stat1=+20% [[Bullet Lifesteal]]
| item_stat2           = +150 Bonus Health
|item_stat2=+150 Bonus [[Health]]
| item_stat3           = +1m/s Move Speed
|item_stat3=+1m/s [[Move Speed]]
| passive1_description = Provides Fire Rate to nearby player minions.
|souls=3,000
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
|passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s.
| passive1_stat2       = 20m Radius
|passive1_cooldown=
| active1_cooldown    = 20s
|passive1_stat1=+40% Minions Fire Rate
| active1_description = Provides bonus Move Speed and Fire Rate to you and nearby allies.
(Conditional)
| active1_stat1       = +2m/s Move Speed (Conditional)
|passive1_stat2=20m Radius
| active1_stat2       = +25% Fire Rate (Conditional)
|active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| active1_stat3       = 30m Active Radius
|active1_cooldown=30s
| active1_stat4       = 6s Duration
|active1_stat1=+3m/s Movement Speed
| no_category          = true
(Conditional)
|active1_stat2=+25% Fire Rate
(Conditional)
|active1_stat3=30m Active Radius
|active1_stat4=6s Duration
}}
}}
|-
|-
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<pre>
<pre>
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Cold Front
|item_name=Soul Shredder Bullets
| item_type           = Spirit
|item_type=Spirit
| item_tier           = 2
|item_tier=3
| souls               = 1,250
|souls = 2,555
| has_passive1        = false
|has_components=true
| has_passive2        = false
|component1_name=Basic Magazine
| has_active1        = true
|item_description=Increases the range and effect radius of your abilities and items.
| has_components      = false
| item_stat1 = +15% [[Ability Range]]
| has_iscomponentof  = false
| item_stat2 = +7% [[Bullet Resist]]
| item_stat1         = +10% Spirit Resist
|has_passive1=true
| active1_cooldown    = 28s
|has_active1=true
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
|has_iscomponentof=true
| active1_stat1      = 75 Damage
|iscomponentof1_name=Refresher
| active1_stat2      = 40% Movement Slow (Conditional)
| active1_stat3      = 14m End Radius
| active1_stat4      = 3s Duration
}}
}}
</pre>
</pre>
|
|
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Cold Front
|item_name=Soul Shredder Bullets
| item_type           = Spirit
|item_type=Spirit
| item_tier           = 2
|item_tier=3
| souls               = 1,250
|souls = 2,555
| has_passive1        = false
|has_components=true
| has_passive2        = false
|component1_name=Basic Magazine
| has_active1        = true
|item_description=Increases the range and effect radius of your abilities and items.
| has_components      = false
| item_stat1 = +15% [[Ability Range]]
| has_iscomponentof  = false
| item_stat2 = +7% [[Bullet Resist]]
| item_stat1         = +10% Spirit Resist
|has_passive1=true
| active1_cooldown    = 28s
|has_active1=true
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
|has_iscomponentof=true
| active1_stat1      = 75 Damage
|iscomponentof1_name=Refresher
| active1_stat2      = 40% Movement Slow (Conditional)
| active1_stat3      = 14m End Radius
| active1_stat4      = 3s Duration
| no_category        = true
}}
}}
|-
|-
Line 109: Line 103:
<pre>
<pre>
{{Infobox item
{{Infobox item
|item_imagefilepath=Restorative Locket
| item_name           = Restorative Locket
|item_name=Restorative Locket
| item_type           = Vitality
|item_type=Vitality
| item_tier           = 2
|item_tier=2
| souls                = 1,250
|has_components=false
| has_passive1         = true
|has_passive1=true
| has_passive2         = false
|has_passive2=false|has_active1=true
| has_active1         = true
|has_iscomponentof=false
| has_components      = false
|item_stat1=+10% [[Spirit Resist]]
| has_iscomponentof   = false
|item_stat2=+5 [[Spirit Power]]
| item_stat1           = +10% Spirit Resist
|item_stat3=+1m/s [[Sprint Speed]]
| item_stat2           = +25% Melee Resist
|souls=1,250
| item_stat3           = +1m/s Sprint Speed
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack.
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
|passive1_cooldown=
| active1_cooldown    = 25s
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
| active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
|active1_cooldown=30s
| active1_stat1       = 32 Heal per Stack
|active1_stat1=+35 Heal per Stack
| active1_stat2       = 15 Max Stacks
|active1_stat2=15 Max Stacks
}}
}}
</pre>
</pre>
|
|
{{Infobox item
{{Infobox item
|item_imagefilepath=Restorative Locket
| item_name           = Restorative Locket
|item_name=Restorative Locket
| item_type           = Vitality
|item_type=Vitality
| item_tier           = 2
|item_tier=2
| souls                = 1,250
|has_components=false
| has_passive1         = true
|has_passive1=true
| has_passive2         = false
|has_passive2=false|has_active1=true
| has_active1         = true
|has_iscomponentof=false
| has_components      = false
|item_stat1=+10% [[Spirit Resist]]
| has_iscomponentof   = false
|item_stat2=+5 [[Spirit Power]]
| item_stat1           = +10% Spirit Resist
|item_stat3=+1m/s [[Sprint Speed]]
| item_stat2           = +25% Melee Resist
|souls=1,250
| item_stat3           = +1m/s Sprint Speed
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack.
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
|passive1_cooldown=
| active1_cooldown    = 25s
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
| active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
|active1_cooldown=30s
| active1_stat1       = 32 Heal per Stack
|active1_stat1=+35 Heal per Stack
| active1_stat2       = 15 Max Stacks
|active1_stat2=15 Max Stacks
| no_category          = true
}}
}}
|}
|}

Revision as of 06:57, 8 December 2024

Usage

This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.

Examples

Code Output
{{Infobox item
| item_name            = Heroic Aura
| item_type            = Weapon
| item_tier            = 3
| souls                = 3,000
| has_passive1         = true
| has_passive2         = false
| has_active1          = true
| has_components       = false
| has_iscomponentof    = false
| item_stat1           = +18% Bullet Lifesteal
| item_stat2           = +150 Bonus Health
| item_stat3           = +1m/s Move Speed
| passive1_description = Provides Fire Rate to nearby player minions.
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
| passive1_stat2       = 20m Radius
| active1_cooldown     = 20s
| active1_description  = Provides bonus Move Speed and Fire Rate to you and nearby allies.
| active1_stat1        = +2m/s Move Speed (Conditional)
| active1_stat2        = +25% Fire Rate (Conditional)
| active1_stat3        = 30m Active Radius
| active1_stat4        = 6s Duration
}}
Heroic Aura
Cost Souls3,000
Tier 3
Shop Bonus +14% Weapon Damage
+18% Bullet Lifesteal
+150 Bonus Health
+1m/s Move Speed
Passive
Provides Fire Rate to nearby player minions.
+40% Minions Fire Rate (Conditional)
20m Radius



Active 20s
Provides bonus Move Speed and Fire Rate to you and nearby allies.
+2m/s Move Speed (Conditional)
+25% Fire Rate (Conditional)
30m Active Radius
6s Duration


{{Infobox item
| item_name           = Cold Front
| item_type           = Spirit
| item_tier           = 2
| souls               = 1,250
| has_passive1        = false
| has_passive2        = false
| has_active1         = true
| has_components      = false
| has_iscomponentof   = false
| item_stat1          = +10% Spirit Resist
| active1_cooldown    = 28s
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
| active1_stat1       = 75 Damage
| active1_stat2       = 40% Movement Slow (Conditional)
| active1_stat3       = 14m End Radius
| active1_stat4       = 3s Duration
}}
Cold Front
Cost Souls1,250
Tier 2
Shop Bonus +8 Spirit Power
+10% Spirit Resist
Active 28s
Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. Deals 2x Damage to non-Heroes.
75 Damage
40% Movement Slow (Conditional)
14m End Radius
3s Duration


{{Infobox item
| item_name            = Restorative Locket
| item_type            = Vitality
| item_tier            = 2
| souls                = 1,250
| has_passive1         = true
| has_passive2         = false
| has_active1          = true
| has_components       = false
| has_iscomponentof    = false
| item_stat1           = +10% Spirit Resist
| item_stat2           = +25% Melee Resist
| item_stat3           = +1m/s Sprint Speed
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
| active1_cooldown     = 25s
| active1_description  = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
| active1_stat1        = 32 Heal per Stack
| active1_stat2        = 15 Max Stacks
}}
Restorative Locket
Cost Souls1,250
Tier 2
Shop Bonus +14% Base Health
+10% Spirit Resist
+25% Melee Resist
+1m/s Sprint Speed
Passive
When an enemy uses an ability within 50m range from you, store one Restoration Stack.
Active 25s
Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
32 Heal per Stack
15 Max Stacks



Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
item_iconitem_icon

no description

Unknownoptional
item_nameitem_name

no description

Page namerequired
item_typeitem_type

no description

Suggested values
Weapon Vitality Spirit
Stringrequired
item_tieritem_tier

no description

Suggested values
1 2 3 4
Default
1
Auto value
1
Numbersuggested
soulssouls

no description

Default
3,000
Numberrequired
has_passive1has_passive1

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
has_passive2has_passive2

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
has_active1has_active1

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
has_componentshas_components

no description

Suggested values
true false
Default
false
Auto value
false
Booleanoptional
has_iscomponentofhas_iscomponentof

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
component1_namecomponent1_name

no description

Default
Basic Magazine
Stringoptional
item_descriptionitem_description

no description

Stringoptional
item_stat1item_stat1

no description

Stringsuggested
item_stat2item_stat2

no description

Stringoptional
item_stat3item_stat3

no description

Stringoptional
item_stat4item_stat4

no description

Stringoptional
item_stat5item_stat5

no description

Stringoptional
item_stat6item_stat6

no description

Unknownoptional
item_stat7item_stat7

no description

Unknownoptional
passive1_cooldownpassive1_cooldown

no description

Numberoptional
passive1_descriptionpassive1_description

no description

Stringoptional
passive1_stat1passive1_stat1

no description

Stringoptional
passive1_stat2passive1_stat2

no description

Stringoptional
passive1_stat3passive1_stat3

no description

Stringoptional
passive1_stat4passive1_stat4

no description

Stringoptional
passive1_stat5passive1_stat5

no description

Stringoptional
passive1_stat6passive1_stat6

no description

Unknownoptional
passive2_cooldownpassive2_cooldown

no description

Numberoptional
passive2_descriptionpassive2_description

no description

Stringoptional
passive2_stat1passive2_stat1

no description

Stringoptional
passive2_stat2passive2_stat2

no description

Stringoptional
passive2_stat3passive2_stat3

no description

Stringoptional
passive2_stat4passive2_stat4

no description

Stringoptional
passive2_stat5passive2_stat5

no description

Stringoptional
active1_cooldownactive1_cooldown

no description

Numberoptional
active1_descriptionactive1_description

no description

Stringoptional
active1_stat1active1_stat1

no description

Stringoptional
active1_stat2active1_stat2

no description

Stringoptional
active1_stat3active1_stat3

no description

Stringoptional
active1_stat4active1_stat4

no description

Stringoptional
active1_stat5active1_stat5

no description

Stringoptional
active1_stat6active1_stat6

no description

Unknownoptional
active2_descriptionactive2_description

no description

Unknownoptional
active2_stat1active2_stat1

no description

Unknownoptional
active2_stat2active2_stat2

no description

Unknownoptional
active2_stat3active2_stat3

no description

Unknownoptional
active2_stat4active2_stat4

no description

Unknownoptional
active2_stat5active2_stat5

no description

Unknownoptional
iscomponentof1_nameiscomponentof1_name

no description

Page nameoptional
sound1sound1

no description

Unknownoptional
sound2sound2

no description

Unknownoptional
no_categoryno_category

Sets whether this should categorize [[:Category:Items]] onto the transcluded page.

Booleanoptional