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Data:AbilityCards.json: Difference between revisions

From Deadlock Wiki
m Moved McGinnis' Heal Radius
DeadBot v0.3.0-5451
Line 142: Line 142:
"Type": "tech_damage",
"Type": "tech_damage",
"Scale": {
"Scale": {
"Value": 0.6552,
"Value": 0.8,
"Type": "spirit"
"Type": "spirit"
}
}
Line 183: Line 183:
},
},
{
{
"FlameAuraDPS": 45
"FlameAuraDPS": 40
},
},
{
{
Line 193: Line 193:
"Type": "max_charges"
"Type": "max_charges"
},
},
"AbilityCooldownBetweenCharge": 18,
"AbilityCooldownBetweenCharge": 20,
"DescKey": "ability_flame_dash_t3_desc"
"DescKey": "ability_flame_dash_t3_desc"
}
}
Line 247: Line 247:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 35,
"Value": 38,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 1,169: Line 1,169:
},
},
{
{
"LowHealthEnemyDamageBonus": 130
"LowHealthEnemyDamageBonus": 120
},
},
{
{
Line 1,235: Line 1,235:
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
"Name": "Charge Delay",
"Name": "Charge Delay",
"Value": 2,
"Value": 2.5,
"Type": "charge_cooldown"
"Type": "charge_cooldown"
}
}
Line 2,525: Line 2,525:
"Value": 25,
"Value": 25,
"Type": "healing"
"Type": "healing"
},
{
"Key": "HealRadius",
"Name": "Heal Radius",
"Value": 5,
"Type": "distance",
"Scale": {
"Value": 0.05,
"Type": "spirit"
}
}
}
]
]
Line 2,561: Line 2,551:
}
}
],
],
"Range": {
"HealRadius": {
"Name": "Heal Radius",
"Value": 5,
"Type": "distance",
"Scale": {
"Value": 0.05,
"Type": "spirit"
}
}
},
"Move": {
"Move": {
"ChannelMoveSpeed": {
"ChannelMoveSpeed": {
Line 3,894: Line 3,895:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 42,
"Value": 46,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 6,786: Line 6,787:
{
{
"ImpactDamage": 40,
"ImpactDamage": 40,
"BleedDPSPerStack": 5,
"BleedDPSPerStack": 7,
"DescKey": "citadel_ability_shiv_dagger_t3_desc"
"DescKey": "citadel_ability_shiv_dagger_t3_desc"
}
}
Line 7,905: Line 7,906:
"Key": "PulseDPS",
"Key": "PulseDPS",
"Name": "DPS",
"Name": "DPS",
"Value": 100,
"Value": 90,
"Type": "tech_damage",
"Type": "tech_damage",
"Scale": {
"Scale": {
"Value": 1.2,
"Value": 1.4,
"Type": "spirit"
"Type": "spirit"
}
}
Line 8,380: Line 8,381:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 85,
"Value": 100,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 10,111: Line 10,112:
"Key": "HealthSteal",
"Key": "HealthSteal",
"Name": "Max HP Steal Per Bullet",
"Name": "Max HP Steal Per Bullet",
"Value": 90,
"Value": 75,
"Type": "healing",
"Type": "healing",
"Scale": {
"Scale": {