Kelvin: Difference between revisions
Created page with "{{Infobox hero | name = Kelvin | art = Kelvin full.png | card = Kelvin card.png | summary = Freezes enemies in their tracks | description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen. | dps = 64 | bullet_damage = 4.5 | ammo = 33 | bullet..." |
No edit summary |
||
Line 5: | Line 5: | ||
| summary = Freezes enemies in their tracks | | summary = Freezes enemies in their tracks | ||
| description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen. | | description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen. | ||
| dps = | | dps = 83 | ||
| bullet_damage = | | bullet_damage = 21 | ||
| ammo = | | ammo = 15 | ||
| bullets_per_sec = | | bullets_per_sec = 4 | ||
| light_melee = 63 | | light_melee = 63 | ||
| heavy_melee = 116 | | heavy_melee = 116 | ||
| max_health = | | max_health = 600 | ||
| health_regen = 2 | | health_regen = 2 | ||
| bullet_resist = 0 | | bullet_resist = 0 | ||
| spirit_resist = | | spirit_resist = 10 | ||
| move_speed = | | move_speed = 6.5 | ||
| sprint_speed = 0 | | sprint_speed = 0 | ||
| stamina = | | stamina = 3 | ||
| increase1_value = | | increase1_value = 1.20 | ||
| increase1_stat = Base Bullet Damage | | increase1_stat = Base Bullet Damage | ||
| increase2_value = 3.4 | | increase2_value = 3.4 | ||
| increase2_stat = Base Melee Damage | | increase2_stat = Base Melee Damage | ||
| increase3_value = | | increase3_value = 45 | ||
| increase3_stat = Base Health | | increase3_stat = Base Health | ||
}} | }} |