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Template:Infobox item: Difference between revisions

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YouKnow (talk | contribs)
Replacing template data and usage example with page link to doc subpage (no actual content change)
YouKnow (talk | contribs)
Added base stats derived from item_tier and item_type
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  | background-color: #C97A03;}}"
  | background-color: #C97A03;}}"
|-
|-
| <span style="margin-left:8px; margin-top:8px; font-weight:bold;">{{{item_name|Heroic Aura}}}</span>  
| colspan="2"|<span style="margin-left:8px; margin-top:8px; font-weight:bold;">{{{item_name|Heroic Aura}}}</span>
| style="vertical-align:bottom;"|<div style="margin:0 8px -2px 8px; font-size:80%; text-align:center; {{
#switch: {{{item_type}}}|
| Weapon = background-color: #A36202;
| Vitality = background-color: #507A11;
| Spirit = background-color: #704491;
| background-color: #A36202;}}"">{{
#switch: {{{item_type}}}/{{{item_tier}}}|
| Weapon/1 = +6% [[File:Weapon Icon.png|20px]]
| Weapon/2 = +10% [[File:Weapon Icon.png|20px]]
| Weapon/3 = +14% [[File:Weapon Icon.png|20px]]
| Weapon/4 = +18% [[File:Weapon Icon.png|20px]]
| Vitality/1 = +11% [[File:Vitality Icon.png|20px]]
| Vitality/2 = +14% [[File:Vitality Icon.png|20px]]
| Vitality/3 = +17% [[File:Vitality Icon.png|20px]]
| Vitality/4 = +20% [[File:Vitality Icon.png|20px]]
| Spirit/1 = +4 [[File:Spirit icon.png|20px]]
| Spirit/2 = +8 [[File:Spirit icon.png|20px]]
| Spirit/3 = +12 [[File:Spirit icon.png|20px]]
| Spirit/4 = +16 [[File:Spirit icon.png|20px]]
| +0
}}</div>
| rowspan ="2" style="text-align:right;"|<span style="margin-right:12px;>[[File:{{{item_name|Heroic Aura}}}.png|64px]]</span>
| rowspan ="2" style="text-align:right;"|<span style="margin-right:12px;>[[File:{{{item_name|Heroic Aura}}}.png|64px]]</span>
|-
|-
| <span style="margin-left:8px; font-weight:bold;">{{ Souls|{{{souls|3000}}} }}</span>
| colspan="2"|<span style="margin-left:8px; font-weight:bold;">{{ Souls|{{{souls|3000}}} }}</span>
| style="vertical-align:top;"|<div style="margin:-1px 8px 0 8px; font-size:50%; text-align:center; {{
#switch: {{{item_type}}}|
| Weapon = background-color: #885101;
| Vitality = background-color: #41650C;
| Spirit = background-color: #5C3778;
| background-color: #885101;}}"">{{
#switch: {{{item_type}}}|
| Weapon = Weapon Damage
| Vitality = Base Health
| Spirit = Spirit Power
| Weapon<br>Damage
}}</div>
|}
|}
<div style="{{#ifeq:{{{has_components|}}}|true|display:inline|display:none}}">
<div style="{{#ifeq:{{{has_components|}}}|true|display:inline|display:none}}">

Revision as of 02:02, 9 September 2024

Heroic Aura
+0
Souls3000
Weapon
Damage


Usage

This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.

Examples

Code Output
{{Infobox item
| item_name            = Heroic Aura
| item_type            = Weapon
| item_tier            = 3
| souls                = 3,000
| has_passive1         = true
| has_passive2         = false
| has_active1          = true
| has_components       = false
| has_iscomponentof    = false
| item_stat1           = +18% Bullet Lifesteal
| item_stat2           = +150 Bonus Health
| item_stat3           = +1m/s Move Speed
| passive1_description = Provides Fire Rate to nearby player minions.
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
| passive1_stat2       = 20m Radius
| active1_cooldown     = 20s
| active1_description  = Provides bonus Move Speed and Fire Rate to you and nearby allies.
| active1_stat1        = +2m/s Move Speed (Conditional)
| active1_stat2        = +25% Fire Rate (Conditional)
| active1_stat3        = 30m Active Radius
| active1_stat4        = 6s Duration
}}
Heroic Aura
+14%
Souls3,000
Weapon Damage
+18% Bullet Lifesteal
+150 Bonus Health
+1m/s Move Speed


Passive {{{passive1_cooldown}}}
Provides Fire Rate to nearby player minions.
+40% Minions Fire Rate (Conditional)
20m Radius


Active 20s
Provides bonus Move Speed and Fire Rate to you and nearby allies.
+2m/s Move Speed (Conditional)
+25% Fire Rate (Conditional)
30m Active Radius
6s Duration
{{Infobox item
| item_name           = Cold Front
| item_type           = Spirit
| item_tier           = 2
| souls               = 1,250
| has_passive1        = false
| has_passive2        = false
| has_active1         = true
| has_components      = false
| has_iscomponentof   = false
| item_stat1          = +10% Spirit Resist
| active1_cooldown    = 28s
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
| active1_stat1       = 75 Damage
| active1_stat2       = 40% Movement Slow (Conditional)
| active1_stat3       = 14m End Radius
| active1_stat4       = 3s Duration
}}
Cold Front
+8
Souls1,250
Spirit Power
+10% Spirit Resist



Active 28s
Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. Deals 2x Damage to non-Heroes.
75 Damage
40% Movement Slow (Conditional)
14m End Radius
3s Duration
{{Infobox item
| item_name            = Restorative Locket
| item_type            = Vitality
| item_tier            = 2
| souls                = 1,250
| has_passive1         = true
| has_passive2         = false
| has_active1          = true
| has_components       = false
| has_iscomponentof    = false
| item_stat1           = +10% Spirit Resist
| item_stat2           = +25% Melee Resist
| item_stat3           = +1m/s Sprint Speed
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
| active1_cooldown     = 25s
| active1_description  = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
| active1_stat1        = 32 Heal per Stack
| active1_stat2        = 15 Max Stacks
}}
Restorative Locket
+14%
Souls1,250
Base Health
+10% Spirit Resist
+25% Melee Resist
+1m/s Sprint Speed


Passive {{{passive1_cooldown}}}
When an enemy uses an ability within 50m range from you, store one Restoration Stack.
Active 25s
Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
32 Heal per Stack
15 Max Stacks


Template parameters[Edit template data]

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
item_iconitem_icon

Custom file.

Fileoptional
item_nameitem_name

Item name.

Page namerequired
item_typeitem_type

Item type.

Suggested values
Weapon Vitality Spirit
Stringrequired
item_tieritem_tier

Item tier.

Suggested values
1 2 3 4
Default
1
Numberrequired
soulssouls

Souls cost.

Default
3,000
Numberrequired
has_passive1has_passive1

If the item has a passive section.

Suggested values
true false
Default
false
Booleanrequired
has_passive2has_passive2

If the item has a second passive section.

Suggested values
true false
Default
false
Booleanrequired
has_active1has_active1

If the item has an active section.

Suggested values
true false
Default
false
Booleanrequired
has_componentshas_components

If the item has a component.

Suggested values
true false
Default
false
Booleanrequired
has_iscomponentofhas_iscomponentof

If the item is a component of X.

Suggested values
true false
Default
false
Booleanrequired
component1_namecomponent1_name

Name of the component.

Default
Basic Magazine
Stringoptional
item_descriptionitem_description

Item description.

Stringoptional
item_stat1item_stat1

no description

Stringoptional
item_stat2item_stat2

no description

Stringoptional
item_stat3item_stat3

no description

Stringoptional
item_stat4item_stat4

no description

Stringoptional
item_stat5item_stat5

no description

Stringoptional
item_stat6item_stat6

no description

Stringoptional
item_stat7item_stat7

no description

Stringoptional
passive1_cooldownpassive1_cooldown

no description

Numberoptional
passive1_descriptionpassive1_description

no description

Stringoptional
passive1_stat1passive1_stat1

no description

Stringoptional
passive1_stat2passive1_stat2

no description

Stringoptional
passive1_stat3passive1_stat3

no description

Stringoptional
passive1_stat4passive1_stat4

no description

Stringoptional
passive1_stat5passive1_stat5

no description

Stringoptional
passive1_stat6passive1_stat6

no description

Stringoptional
passive2_cooldownpassive2_cooldown

no description

Numberoptional
passive2_descriptionpassive2_description

no description

Stringoptional
passive2_stat1passive2_stat1

no description

Stringoptional
passive2_stat2passive2_stat2

no description

Stringoptional
passive2_stat3passive2_stat3

no description

Stringoptional
passive2_stat4passive2_stat4

no description

Stringoptional
passive2_stat5passive2_stat5

no description

Stringoptional
active1_cooldownactive1_cooldown

no description

Numberoptional
active1_descriptionactive1_description

no description

Stringoptional
active1_stat1active1_stat1

no description

Stringoptional
active1_stat2active1_stat2

no description

Stringoptional
active1_stat3active1_stat3

no description

Stringoptional
active1_stat4active1_stat4

no description

Stringoptional
active1_stat5active1_stat5

no description

Stringoptional
active1_stat6active1_stat6

no description

Stringoptional
active2_descriptionactive2_description

no description

Stringoptional
active2_stat1active2_stat1

no description

Stringoptional
active2_stat2active2_stat2

no description

Stringoptional
active2_stat3active2_stat3

no description

Stringoptional
active2_stat4active2_stat4

no description

Stringoptional
active2_stat5active2_stat5

no description

Stringoptional
iscomponentof1_nameiscomponentof1_name

Name of the component.

Stringoptional
sound1sound1

Sound file name.

Fileoptional
sound2sound2

Sound file name.

Fileoptional
no_categoryno_category

Sets whether this should categorize [[:Category:Items]] onto the transcluded page.

Suggested values
true
Booleanoptional