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Added missing Update history among other minor fixes |
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|[[Update:08-29-2024 Update|Update 08-29-2024]] | |[[Update:08-29-2024 Update|Update 08-29-2024]] | ||
| - {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' | | - Fixed {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Still going through even if Paradox dies during it. | ||
|- | |||
|Update 08-15-2024 | |||
| - Base ammo Reduced: 45 → <u>40</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Projectile size Reduced by <u>10%</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased: 24s → <u>28s</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Speed Duration: 4s → <u>3.5s</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' No longer affects channels, cast times or things like Lash's {{AbilityIcon|Ability=Death Slam|Size=20|Hero=Lash}} '''[[Lash|Death Slam]]'''. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T1 Max stop duration Reduced: +0.75s → <u>+0.5s</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T2 CD Reduction: -8s → <u>-10s</u>. | |||
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' T3 Silence duration Reduced: 3.5s → <u>3s</u> | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>. | |||
|- | |||
|Update 08-01-2024 | |||
| - Fixed {{AbilityIcon|Ability=Paradox|Size=20}} '''Paradox Swap''' Sometimes putting players behind walls. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off. | |||
- Bullet (and{{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''') Projectile speed Reduced by <u>10%</u>. | |||
- Ammo count Reduced: 54 → <u>45</u>. | |||
|- | |||
|Update 07-18-2024 | |||
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Projectile stop duration Reduced: 1.25s → <u>1s</u>. | |||
- {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''' Amp duration Increased: 6s → <u>8s</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>. | |||
|- | |||
|Update 07-11-2024 | |||
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Ability=Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''', Warden's {{AbilityIcon|Ability=Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Ability=Stake|Size=20|Hero=Vindicta}} '''[[Vindicta|Stake]]''' and [[Alchemical Fire]] (''T3 Weapon item''). | |||
- Fixed {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Collision radius Reduced by <u>10%</u>. | |||
- Fixed {{AbilityIcon|Ability=Pulse|Size=20}} '''Pulse Grenade''' Not going where you had targeted if you moved quickly during the cast. | |||
|- | |||
|Update 06-27-2024 | |||
| - Base movement speed Reduced: 7 → <u>6.5</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Impact radius Reduced by <u>15%</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max stop duration Reduced: 0.75 → <u>0.5</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Buff duration Reduced: 6 → <u>4</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T1 Max stop duration Increased: +0.5s → <u>+0.75</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T2 Now also Increases buff by <u>+2s</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 35m → <u>30m</u>. | |||
|- | |||
|Update 06-20-2024 | |||
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased:22s → <u>24s</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Cooldown Increased: 35s → <u>45s</u>. | |||
|- | |||
|Update 05-30-2024" | |||
| - Bullet base damage Reduced: 8 → <u>7.2</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine'''). | |||
- Bullet growth Reduced: 0.48 → <u>0.42</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine'''). | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' damage Reduced: +100% → <u>+85%</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' range Reduced: 40m → <u>35m</u>. | |||
- Fixed {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Being able to grab multiple heroes if they were really close to each other. | |||
|- | |||
|Update 05-23-2024 | |||
| - Fixed a bug that could cause all of Paradox {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade's''' pulses to go off at once. | |||
- Improved visibility of Paradox's bullet and travel path. | |||
- Added custom tracer and muzzle flash for Paradox's gun. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max Damage Amp Reduced: 125% → <u>100%</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 45m → <u>40m</u>. | |||
|- | |||
|05-16-2024 | |||
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Reduced: +75% → <u>+50%</u>. | |||
|- | |||
|Update 05-10-2024 | |||
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze duration no longer Increases with spirit or suration extender. | |||
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze base duration Reduced: 1.5 → <u>1.25</u>. | |||
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' No longer deals damage to Mid Boss. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max damage amp Reduced: 150% → <u>125%</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 No longer provides +50% Min Damage Amp. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Max damage Reduced: +125% → <u>+75%</u>. | |||
|} | |} | ||
== Trivia == | == Trivia == | ||
* In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | * In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | ||
{{Heroes}} | {{Heroes}} | ||
[[Category:Heroes]] | [[Category:Heroes]] |