Damage Resistance: Difference between revisions

wording typo
Skinner (talk | contribs)
m grammar
Line 40: Line 40:
Resistances can go negative, and this multiplies the damage taken of that type.  
Resistances can go negative, and this multiplies the damage taken of that type.  


30% resist= 70% of the damage the weapon or ability.
30% resist= 70% of the damage from the weapon or ability.


0% resist = 100% of the damage the weapon or ability.
0% resist = 100% of the damage from the weapon or ability.


-30% resist = 130% of the damage the weapon or ability.
-30% resist = 130% of the damage from the weapon or ability.


Items like [[Headshot Booster]] grant a flat added bullet damage, this bonus damage is not multiplied by weapon damage but is subject to resistance reduction/increase in damage.
Items like [[Headshot Booster]] grant a flat added bullet damage, this bonus damage is not multiplied by weapon damage but is subject to resistance reduction/increase in damage.