Calico: Difference between revisions

ToPies (talk | contribs)
Abilities: Added Calico's abilities to page, *WIP* until we have finalized numbers, descriptions, etc.
Vinyl Mix (talk | contribs)
No edit summary
Line 4: Line 4:
| name=Calico
| name=Calico
| card=calico_card.png
| card=calico_card.png
| dps            = 24
| dps            = 60
| bullet_damage  = 2.4
| bullet_damage  = 3
| ammo            = 30
| ammo            = 18
| bullets_per_sec = 10
| bullets_per_sec = 4
| light_melee    = 63
| light_melee    = 63
| heavy_melee    = 116
| heavy_melee    = 116
Line 18: Line 18:
| stamina        = 3
| stamina        = 3
| range          = 22m → 58m
| range          = 22m → 58m
| increase1_value = 0.16
| increase1_value = 0.2
| increase1_stat  = Base Bullet Damage
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
Line 31: Line 31:
== Abilities ==
== Abilities ==
<tabber>
<tabber>
|-|(1) Perched Predator=
|-|(1) Sekhmet's Spirit=
{{Ability card
{{Ability card
| ability_name    = Calico_Perched_Predator.png
| ability_name    = Calico_Sekhmets_Spirit.png
| name            = Perched Predator
| name            = Sekhmet's Spirit
| description      = Send a Spirit Cat forward that grabs targets in its way. Grabbing a Hero will cause an explosion soon after. Press [1] to manually create the explosion.
| description      = Send a Spirit Cat forward that grabs targets in its way. Grabbing a Hero will cause an explosion soon after. Press [1] to manually create the explosion.
| radius          = 12m
| radius          = 8m
| cooldown        = 25s
| cooldown        = 26s
| effect1          = '''Explosion Damage:''' 200 {{ss|1.1}}
| effect1          = '''Explosion Damage:''' 100 {{ss|1.1}}
| effect2          = '''Explosion Radius:''' 12m
| effect2          = '''Explosion Radius:''' 8m
| upgrade1        = '''+4m''' Explosion Radius
| upgrade1        = '''+4m''' Explosion Radius
| upgrade2        = '''-12s''' Cooldown
| upgrade2        = '''-11.5s''' Cooldown
| upgrade3        = '''+100''' Explosion Damage
| upgrade3        = '''+100''' Explosion Damage
}}
}}


|-|(2) Siamese Strike=
|-|(2) Pounce=
{{Ability card
{{Ability card
| ability_name    = Calico_Siamese_Strike.png
| ability_name    = Nano_Warp.png
| name            = Siamese Strike
| name            = Pounce
| description      = '''Leap''' at a target. Targeting an enemy will cause '''damage''' and '''slow''' on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.
| description      = '''Leap''' at a target to inflict '''Light Melee Damage'''. Targeting an enemy will cause '''slow''' on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.
| radius          = 24m
| radius          = 14m {{ss|0.08}}
| cooldown        = 25s
| cooldown        = 32s
| effect1          = '''Charges''': 1
| effect1          = '''Charges''': 1
| effect2          = '''Charge Cooldown:''' 8s
| effect2          = '''Charge Cooldown:''' 10s
| effect3          = '''Explosion Damage:''' 60 {{ss|0.5}}
| effect3          = '''Explosion Damage:''' 60 {{ss|0.5}}
| effect4          = '''Damage Radius:''' 4m
| effect4          = '''Slow Radius:''' 4m
| effect5          = '''Movement Slow:''' 20%
| effect5         = '''Ally cooldown''': 16s
| effect6         = '''Slow Duration:''' 3s
| effect6          = '''Ally Recharge Time''': 3s
| upgrade1        = '''+20%''' Movement Slow
| effect7         = '''Movement Slow:''' 30%
| upgrade2        = On Enemy Target, reload '''+30%''' Ammo and '''+8m''' Cast Range.
| effect8         = '''Slow Duration:''' 2s
| upgrade3        = '''+6m''' Radius and '''+35%''' damage amplification on victims for 8s.
| upgrade1        = '''+1s''' Slow Duration
| upgrade2        = '''+30%''' Fire Rate Slow and '''+6m''' Slow Radius
| upgrade3        = '''+1''' Ability Charge and reloads up to '''+25%''' of your ammo
}}
}}


|-|(3) Deadly Decor=
|-|(3) Perched Predator=
{{Ability card
{{Ability card
| ability_name    = Calico_Deadly_Decor.png
| ability_name    = Calico_Perched_Predator.png
| name            = Deadly Decor
| name            = Perched Predator
| description      = Spawn a '''Statue''' that '''life steals''' from a nearby enemy giving health to itself and Calico. Statues are active only when Calico is nearby.
| description      = Send out '''Ava''' to '''attack''' a nearby enemy. Targeted enemies have reduced healing and give health to Ava and Calico when damaged by them. Ava is only active when Calico is nearby. While nearby Press [3] to recall Ava, Ava regains health while recalled.
| cooldown        = 30s
| cooldown        = 64s
| effect1          = '''Charges:''' 2
| effect1          = '''DPS:''' 30 {{ss|0.4}}
| effect2          = '''Charge Cooldown:''' 8s
| effect2          = '''Ava (Normalized)''': 200 HP {{ss|2}}
| effect3          = '''DPS:''' 50 {{ss|0.4}}
| effect3         = '''Recall Cooldown''': 10.5s
| effect4         = '''Healing Reduction:''' -50%
| effect4         = '''Active Radius:''' 20m
| effect5         = '''Lifesteal:''' 75%
| effect5         = '''Lifesteal''': 30%
| effect6         = '''Lifesteal Non-Hero:''' 25%
| effect6         = '''Healing Reduction''': -20%
| effect7         = '''Activate Range:''' 4m
| effect9          = '''Auto Recall Time''': 60s
| effect8          = '''Active Radius:''' 28m
| effect10        = '''Ava Recalled Regen''': 40
| effect9          = '''Statue HP:''' 300
| upgrade1        = '''+200 Health For Ava'''
| effect10        = '''Statue Lifetime:''' 40s
| upgrade2        = '''+30''' DPS
| upgrade1        = '''+1''' Charges
| upgrade3        = '''+35%''' Damage Amplification and -30% Heal Reduction on Victims.
| upgrade2        = Victims receive '''30%''' Fire Rate '''slow''' and '''+10m''' Active Radius
| upgrade3        = '''+30''' DPS and '''-30%''' Heal Reduction on Victims.
}}
}}


Line 88: Line 88:
| ability_name    = Calico_Queen_of_Shadows.png
| ability_name    = Calico_Queen_of_Shadows.png
| name            = Queen of Shadows
| name            = Queen of Shadows
| description      = Lorem ipsum dolor sit amet, consectetur adipiscing elit.
| description      = Cast yourself in shadow and go '''Invisible'''. Attacks do not break invisibility but they will temporarily reveal you. Hitting enemies with '''Melee Damage''' will reduce their bullet resist (stacking)
| cooldown        = 120s
| cooldown        = 95s
| duration        = 12s
| duration        = 12s
| upgrade1        = '''-30s''' Cooldown
| effect1          = '''Status Effect''': Invisible
| upgrade2         = '''+1s''' Duration
| effect2          = '''Invis Sprint Speed''': +1m/s {{ss|0.03}}
| upgrade3        = '''+6s''' Duration
| effect3          = '''Fire Rate''': +20%
| effect4          = '''Melee Attack Speed''': +40%
| effect5          = '''Bullet Resist (Light)''': -5
| effect6          = '''Bullet Resist (Heavy)'''': -15
| effect7          = '''Bullet Resist Duration''': 6s
| effect8          = '''Spot Radius''': 15m
| upgrade1         = '''+30%''' Stamina Recovery
| upgrade2        = On Cast, Remove all Debuffs
| upgrade3        = Heavy Melee attacks cause '''Silence''' for 3s
}}
}}