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Ricochet: Difference between revisions

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East (talk | contribs)
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Abbegg (talk | contribs)
m Minor fixes
Line 1: Line 1:
{{Infobox item
{{Infobox item
|item_imagefilepath=Ricochet
| item_imagefilepath   = Ricochet
|item_name=Ricochet
| item_name           = Ricochet
|item_type=Weapon
| item_type           = Weapon
|item_tier=4
| item_tier           = 4
|has_components=false
| has_components       = false
|has_passive1=true
| has_passive1         = true
|has_passive2=false
| has_passive2         = false
|has_active1=false
| has_active1         = false
|has_iscomponentof=false
| has_iscomponentof   = false
|item_stat1=+35% [[Ammo]]
| item_stat1           = +35% [[Ammo]]
|item_stat2=+10% [[Fire Rate]]
| item_stat2           = +10% [[Fire Rate]]
|item_stat3=+150 Bonus [[Health]]
| item_stat3           = +150 Bonus [[Health]]
|souls=6,200
| souls               = 6,200
|passive1_description=Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
| passive1_description = Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
|passive1_cooldown=
| passive1_cooldown   =
|passive1_stat1=60% Ricochet Damage
| passive1_stat1       = 60% Ricochet Damage
|passive1_stat2=2 Ricochet Targets
| passive1_stat2       = 2 Ricochet Targets
|passive1_stat3=14m Ricochet Range
| passive1_stat3       = 14m Ricochet Range
}}
}}
 
'''Ricochet''' is a Tier 4 Weapon [[Items|Item]] that grants increased [[Ammo]], [[Fire Rate]] and Max [[Health]]. Its passive effect causes the user's bullets to ricochet, bouncing to up to 2 nearby (14m) enemies and dealing slightly reduced (60%) damage. Any bullet based procs or effects will also be applied to ricocheted shots.
'''Ricochet''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased Ammo, Fire Rate and Max Health. Its passive effect causes the user's bullets to ricochet, bouncing to up to 2 nearby (14m) enemies and dealing slightly reduced (60%) damage. Any bullet based procs or effects will also be applied to ricocheted shots.


It can be purchased from the [[Shop]] for {{Souls|6,200}}.
It can be purchased from the [[Shop]] for {{Souls|6,200}}.
Line 28: Line 27:
*{{HeroIcon|Haze}}
*{{HeroIcon|Haze}}
{{clear}}
{{clear}}
== Update history ==
== Update history ==
{{Update history table
{{Update history table
Line 35: Line 33:
| update = September 26, 2024
| update = September 26, 2024
| changes =  
| changes =  
*Fire Rate reduced from 12% to 10%
*Fixed Ricochet not respecting LOS when picking the targets.
*Fire Rate reduced from 12% to 10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =  
| changes =  
*Bounce damage increased from 50% to 60%
*Bounce damage increased from 50% to 60%.
*Fixed spirit bonus damage not applying from {{HeroIcon|Vindicta|size=20px}} and {{HeroIcon|Wraith|size=20px}} abilities
*Fixed spirit bonus damage not applying from {{HeroIcon|Vindicta|size=20px}} and {{HeroIcon|Wraith|size=20px}} abilities.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = August 15, 2024
| changes =  
| changes =  
*Fire Rate increased from +8% to +12%
*Fixed Ricochet sometimes shooting the extra bullet from your gun rather than the target.
*Health increased from +125 to +150
*Fire Rate increased from +8% to +12%.
*Health increased from +125 to +150.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = August 1, 2024
| changes =  
| changes =  
*Bonus Health increased from 100 to 125
*Bonus Health increased from 100 to 125.
*Now gives +8% Fire Rate
*Now gives +8% Fire Rate.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = July 18, 2024
| changes =  
| changes =  
*Now gives +100 Health
*Now gives +100 Health.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = July 4, 2024
| changes =  
| changes =  
*Ricochet damage increased from 45% to 50%
*Ricochet damage increased from 45% to 50%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =  
| changes =  
*Ricochet Damage increased from 40% to 45%
*Ricochet Damage increased from 40% to 45%.
*Ammo increased from 30% to 35%
*Ammo increased from 30% to 35%.
}}
}}
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]