Shiv: Difference between revisions
LuckyLuke44 (talk | contribs) m Updated DPS and ammo to match the in-game values. |
LuckyLuke44 (talk | contribs) m Added reload time and bullet velocity values. |
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{{Infobox hero | {{Infobox hero | ||
| name | | name = Shiv | ||
| art | | art = Shiv full.png | ||
| card | | card = Shiv card.png | ||
| summary | | summary = Bleeds out enemies, then goes in for a kill | ||
| description | | description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill. | ||
| dps | | dps = 65 | ||
| bullet_damage | | bullet_damage = 5.7 | ||
| ammo | | ammo = 11 | ||
| bullets_per_sec = 1.9 | | bullets_per_sec = 1.9 | ||
| light_melee | | light_melee = 63 | ||
| heavy_melee | | heavy_melee = 116 | ||
| max_health | | max_health = 600 | ||
| health_regen | | health_regen = 2 | ||
| bullet_resist | | bullet_resist = 0 | ||
| spirit_resist | | spirit_resist = 0 | ||
| move_speed | | move_speed = 7 | ||
| sprint_speed | | sprint_speed = 0 | ||
| stamina | | stamina = 3 | ||
| increase1_value = 0.40 | | increase1_value = 0.40 | ||
| increase1_stat | | increase1_stat = Base Bullet Damage | ||
| increase2_value = 3.4 | | increase2_value = 3.4 | ||
| increase2_stat | | increase2_stat = Base Melee Damage | ||
| increase3_value = 35 | | increase3_value = 35 | ||
| increase3_stat | | increase3_stat = Base Health | ||
| range | | range = 20m → 41m | ||
| weapon_name | | weapon_name = Busted Flush | ||
| reload_time = 2.8 | |||
| bullet_velocity = 610 | |||
}} | }} | ||