Decay: Difference between revisions
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Added more update history |
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*Cooldown increased: 32s → 45s. | *Cooldown increased: 32s → 45s. | ||
*Cast range scaling reduced: 0.20 → <u>0.16</u> | *Cast range scaling reduced: 0.20 → <u>0.16</u> | ||
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{{Update history table/row | |||
| update = August 15, 2024 | |||
| changes = | |||
*Healing Reduction reduced from -70% to -50% | |||
*Bleed increased from 2.8% to 3.1% | |||
*Cooldown increased from 25s to 30s | |||
}} | |||
{{Update history table/row | |||
| update = July 4, 2024 | |||
| changes = | |||
*Bleed damage increased from 2.6% of current HP to 2.8% | |||
*Spirit bonus increased from +5 to +7 | |||
}} | |||
{{Update history table/row | |||
| update = June 27, 2024 | |||
| changes = | |||
*Healing Reduction improved from -65% to -70% | |||
*Bleed increased from 2.4% to 2.6% | |||
}} | |||
{{Update history table/row | |||
| update = June 20, 2024 | |||
| changes = | |||
*Cooldown reduced from 27s to 25s | |||
}} | |||
{{Update history table/row | |||
| update = June 6, 2024 | |||
| changes = | |||
*Changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now) | |||
}} | |||
{{Update history table/row | |||
| update = May 30, 2024 | |||
| changes = | |||
*Cast range now scales with Spirit (0.2 factor) | |||
}} | |||
{{Update history table/row | |||
| update = May 24, 2024 | |||
| changes = | |||
*Cast range reduced from 30m to 15m | |||
}} | |||
{{Update history table/row | |||
| update = May 23, 2024 | |||
| changes = | |||
*Cooldown increased from 22s to 27s | |||
}} | |||
{{Update history table/row | |||
| update = May 16, 2024 | |||
| changes = | |||
*Now does 2.2% Max HP DPS instead of flat DPS | |||
}} | |||
{{Update history table/row | |||
| update = May 10, 2024 | |||
| changes = | |||
*Cooldown reduced from 25s to 22s | |||
*Cast range increased from 20m to 30m | |||
}} | }} | ||
}} | }} | ||
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