Reload Time: Difference between revisions
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== | == Sources == | ||
{{Item stat table|Reload Time}} | {{Item stat table|Reload Time}} | ||
There are several items that bypass reloading completely, and will instantly reload the player's weapon. | There are several items that bypass reloading completely, and will instantly reload the player's weapon. | ||
* {{ItemIcon|Melee Charge}} has | * {{ItemIcon|Melee Charge}} has a chance to either reload the player's weapon instantly or give up to +100% bonus ammo when hitting a Heavy Melee attack against an enemy. | ||
* {{ItemIcon|Quicksilver Reload}} will reload the player's weapon when using the ability imbued by this item. | * {{ItemIcon|Quicksilver Reload}} will reload the player's weapon when using the ability imbued by this item. | ||
* {{ItemIcon|Ethereal Shift}} will instantly reload after the active duration ends. | * {{ItemIcon|Ethereal Shift}} will instantly reload after the active duration ends. | ||
* {{ItemIcon|Vampiric Burst}} will cancel | * {{ItemIcon|Vampiric Burst}} will cancel reloading and add 75% base ammo to the player's clip, adding bonus ammo to any amount over the clip capacity. | ||
{{Stat navbox}} | {{Stat navbox}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Stats]] | [[Category:Stats]] |