Strategy: Difference between revisions
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'''Strategy''' in | '''Strategy''' in [[Deadlock]], at a very basic level, involves leading your army into enemy territory down 4 lanes, destroying objectives and eventually killing the enemy team's [[Patron]]. However, the methods for doing this are where the depth and the complexity come in. [[The Cursed Apple]] is separated into four lanes: [[The Cursed Apple#Solo Lanes|York]], [[The Cursed Apple#Duo Lanes|Greenwich]], [[The Cursed Apple#Duo Lanes|Broadway]], and [[The Cursed Apple#Solo Lanes|Park]] (color coded based on the first letter of their name). An army of [[Troopers]] will be deployed marching down each lane. 1 player will be sent to York and Park, while 2 players will be sent to Greenwich and Broadway. | ||
== Laning == | == Laning == | ||
[[File:Map.png|thumb|The mini-map present in the bottom-right corner of ''[[Deadlock|Deadlock's]]'' HUD.]] | [[File:Map.png|thumb|The mini-map present in the bottom-right corner of ''[[Deadlock|Deadlock's]]'' HUD.]] | ||
At the start of each round, players are assigned to the four lanes according to a 1-2-2-1 setup | Laning is the process of managing the troopers on a lane, and destroying objectives along it. At the start of each round, players are assigned to the four lanes according to a 1-2-2-1 setup. York and Park are solo lanes, containing one player each. And Greenwich and Broadway are duo lanes containing 2 players each. Support-centric characters like {{HeroIcon|Ivy}} or {{HeroIcon|Dynamo}} typically perform best in duo lanes with a high-DPS counterpart. Self-reliant characters with sustain or poke abilities, like {{HeroIcon|Shiv}}, are typically suited for the solo lanes. The random placement seems to account for this, though the exact mechanism is unclear. | ||
Support-centric characters like {{HeroIcon|Ivy}} or {{HeroIcon|Dynamo}} typically perform best in duo lanes with a high-DPS counterpart. Self-reliant characters with sustain or poke abilities, like {{HeroIcon|Shiv}}, are typically suited for the solo lanes. The random placement seems to account for this, though the exact mechanism is unclear. | |||
'''Laning''' is strategically divided into three phases: | '''Laning''' is strategically divided into three phases: | ||
* '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, | * '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, [[Jungling]], looking for easy kills, and gaining a [[souls|Soul]] advantage. | ||
* '''Midgame''': Sidelaners who have won their lane start roaming to assist midlaners, while all players continue farming objectives to strengthen their team’s position. | * '''Midgame''': Sidelaners who have won their lane start roaming to assist midlaners, while all players continue farming objectives to strengthen their team’s position. | ||
* '''Endgame''': Players work to solidify their team's [[souls|Soul]] advantage, engage in most of the teamfights, and push to attack the enemy [[Patron]]. | * '''Endgame''': Players work to solidify their team's [[souls|Soul]] advantage, engage in most of the teamfights, and push to attack the enemy [[Patron]]. |