More actions
m update templatedata |
m update examples |
||
Line 3: | Line 3: | ||
== Examples == | == Examples == | ||
{| class=wikitable | {| class="wikitable" | ||
! Code !! Output | ! Code !! Output | ||
|- | |- | ||
Line 9: | Line 9: | ||
<pre> | <pre> | ||
{{Infobox item | {{Infobox item | ||
| item_name = Heroic Aura | |||
|item_name=Heroic Aura | | item_type = Weapon | ||
|item_type=Weapon | | item_tier = 3 | ||
|item_tier=3 | | souls = 3,000 | ||
| | | has_passive1 = true | ||
| | | has_passive2 = false | ||
| | | has_active1 = true | ||
|has_active1=true | | has_components = false | ||
| | | has_iscomponentof = false | ||
| | | item_stat1 = +18% Bullet Lifesteal | ||
|item_stat1=+ | | item_stat2 = +150 Bonus Health | ||
|item_stat2=+150 Bonus | | item_stat3 = +1m/s Move Speed | ||
|item_stat3=+1m/s | | passive1_description = Provides Fire Rate to nearby player minions. | ||
| passive1_stat1 = +40% Minions Fire Rate (Conditional) | |||
|passive1_description=Provides | | passive1_stat2 = 20m Radius | ||
| active1_cooldown = 20s | |||
|passive1_stat1=+40% Minions Fire Rate | | active1_description = Provides bonus Move Speed and Fire Rate to you and nearby allies. | ||
(Conditional) | | active1_stat1 = +2m/s Move Speed (Conditional) | ||
|passive1_stat2=20m Radius | | active1_stat2 = +25% Fire Rate (Conditional) | ||
|active1_description=Provides bonus | | active1_stat3 = 30m Active Radius | ||
| active1_stat4 = 6s Duration | |||
|active1_stat1=+ | |||
(Conditional) | |||
|active1_stat2=+25% Fire Rate | |||
(Conditional) | |||
|active1_stat3=30m Active Radius | |||
|active1_stat4=6s Duration | |||
}} | }} | ||
</pre> | </pre> | ||
| | | | ||
{{Infobox item | {{Infobox item | ||
| item_name = Heroic Aura | |||
|item_name=Heroic Aura | | item_type = Weapon | ||
|item_type=Weapon | | item_tier = 3 | ||
|item_tier=3 | | souls = 3,000 | ||
| | | has_passive1 = true | ||
| | | has_passive2 = false | ||
| | | has_active1 = true | ||
|has_active1=true | | has_components = false | ||
| | | has_iscomponentof = false | ||
| | | item_stat1 = +18% Bullet Lifesteal | ||
|item_stat1=+ | | item_stat2 = +150 Bonus Health | ||
|item_stat2=+150 Bonus | | item_stat3 = +1m/s Move Speed | ||
|item_stat3=+1m/s | | passive1_description = Provides Fire Rate to nearby player minions. | ||
| passive1_stat1 = +40% Minions Fire Rate (Conditional) | |||
|passive1_description=Provides | | passive1_stat2 = 20m Radius | ||
| active1_cooldown = 20s | |||
|passive1_stat1=+40% Minions Fire Rate | | active1_description = Provides bonus Move Speed and Fire Rate to you and nearby allies. | ||
(Conditional) | | active1_stat1 = +2m/s Move Speed (Conditional) | ||
|passive1_stat2=20m Radius | | active1_stat2 = +25% Fire Rate (Conditional) | ||
|active1_description=Provides bonus | | active1_stat3 = 30m Active Radius | ||
| active1_stat4 = 6s Duration | |||
|active1_stat1=+ | | no_category = true | ||
(Conditional) | |||
|active1_stat2=+25% Fire Rate | |||
(Conditional) | |||
|active1_stat3=30m Active Radius | |||
|active1_stat4=6s Duration | |||
}} | }} | ||
|- | |- | ||
Line 72: | Line 61: | ||
<pre> | <pre> | ||
{{Infobox item | {{Infobox item | ||
| item_name = Cold Front | |||
|item_name= | | item_type = Spirit | ||
|item_type=Spirit | | item_tier = 2 | ||
|item_tier= | | souls = 1,250 | ||
|souls = | | has_passive1 = false | ||
| | | has_passive2 = false | ||
| | | has_active1 = true | ||
| | | has_components = false | ||
| item_stat1 = + | | has_iscomponentof = false | ||
| | | item_stat1 = +10% Spirit Resist | ||
| | | active1_cooldown = 28s | ||
| | | active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes. | ||
| | | active1_stat1 = 75 Damage | ||
| | | active1_stat2 = 40% Movement Slow (Conditional) | ||
| active1_stat3 = 14m End Radius | |||
| active1_stat4 = 3s Duration | |||
}} | }} | ||
</pre> | </pre> | ||
| | | | ||
{{Infobox item | {{Infobox item | ||
| item_name = Cold Front | |||
|item_name= | | item_type = Spirit | ||
|item_type=Spirit | | item_tier = 2 | ||
|item_tier= | | souls = 1,250 | ||
|souls = | | has_passive1 = false | ||
| | | has_passive2 = false | ||
| | | has_active1 = true | ||
| | | has_components = false | ||
| item_stat1 = + | | has_iscomponentof = false | ||
| | | item_stat1 = +10% Spirit Resist | ||
| | | active1_cooldown = 28s | ||
| | | active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes. | ||
| | | active1_stat1 = 75 Damage | ||
| | | active1_stat2 = 40% Movement Slow (Conditional) | ||
| active1_stat3 = 14m End Radius | |||
| active1_stat4 = 3s Duration | |||
| no_category = true | |||
}} | }} | ||
|- | |- | ||
Line 109: | Line 103: | ||
<pre> | <pre> | ||
{{Infobox item | {{Infobox item | ||
| item_name = Restorative Locket | |||
|item_name=Restorative Locket | | item_type = Vitality | ||
|item_type=Vitality | | item_tier = 2 | ||
|item_tier=2 | | souls = 1,250 | ||
| | | has_passive1 = true | ||
|has_passive1=true | | has_passive2 = false | ||
|has_passive2=false|has_active1=true | | has_active1 = true | ||
|has_iscomponentof=false | | has_components = false | ||
|item_stat1=+10% | | has_iscomponentof = false | ||
|item_stat2=+ | | item_stat1 = +10% Spirit Resist | ||
|item_stat3=+1m/s | | item_stat2 = +25% Melee Resist | ||
| item_stat3 = +1m/s Sprint Speed | |||
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack. | | passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''. | ||
| | | active1_cooldown = 25s | ||
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast. | | active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast. | ||
| active1_stat1 = 32 Heal per Stack | |||
|active1_stat1= | | active1_stat2 = 15 Max Stacks | ||
|active1_stat2=15 Max Stacks | |||
}} | }} | ||
</pre> | </pre> | ||
| | | | ||
{{Infobox item | {{Infobox item | ||
| item_name = Restorative Locket | |||
|item_name=Restorative Locket | | item_type = Vitality | ||
|item_type=Vitality | | item_tier = 2 | ||
|item_tier=2 | | souls = 1,250 | ||
| | | has_passive1 = true | ||
|has_passive1=true | | has_passive2 = false | ||
|has_passive2=false|has_active1=true | | has_active1 = true | ||
|has_iscomponentof=false | | has_components = false | ||
|item_stat1=+10% | | has_iscomponentof = false | ||
|item_stat2=+ | | item_stat1 = +10% Spirit Resist | ||
|item_stat3=+1m/s | | item_stat2 = +25% Melee Resist | ||
| item_stat3 = +1m/s Sprint Speed | |||
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack. | | passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''. | ||
| | | active1_cooldown = 25s | ||
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast. | | active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast. | ||
| active1_stat1 = 32 Heal per Stack | |||
|active1_stat1= | | active1_stat2 = 15 Max Stacks | ||
|active1_stat2=15 Max Stacks | | no_category = true | ||
}} | }} | ||
|} | |} |