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Template:Infobox item/doc: Difference between revisions

Template page
m update templatedata
m update examples
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== Examples ==
== Examples ==
{| class=wikitable
{| class="wikitable"
! Code !! Output
! Code !! Output
|-
|-
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<pre>
<pre>
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Heroic Aura
|item_name=Heroic Aura
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 3
|item_tier=3
| souls                = 3,000
|has_components=true
| has_passive1        = true
|component1_name=Basic Magazine
| has_passive2        = false
|has_passive1=true
| has_active1         = true
|has_active1=true
| has_components      = false
|has_iscomponentof=true
| has_iscomponentof    = false
|iscomponentof1_name=Headhunter
| item_stat1           = +18% Bullet Lifesteal
|item_stat1=+20% [[Bullet Lifesteal]]
| item_stat2           = +150 Bonus Health
|item_stat2=+150 Bonus [[Health]]
| item_stat3           = +1m/s Move Speed
|item_stat3=+1m/s [[Move Speed]]
| passive1_description = Provides Fire Rate to nearby player minions.
|souls=3,000
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
|passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s.
| passive1_stat2       = 20m Radius
|passive1_cooldown=
| active1_cooldown    = 20s
|passive1_stat1=+40% Minions Fire Rate
| active1_description = Provides bonus Move Speed and Fire Rate to you and nearby allies.
(Conditional)
| active1_stat1       = +2m/s Move Speed (Conditional)
|passive1_stat2=20m Radius
| active1_stat2       = +25% Fire Rate (Conditional)
|active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| active1_stat3       = 30m Active Radius
|active1_cooldown=30s
| active1_stat4       = 6s Duration
|active1_stat1=+3m/s Movement Speed
(Conditional)
|active1_stat2=+25% Fire Rate
(Conditional)
|active1_stat3=30m Active Radius
|active1_stat4=6s Duration
}}
}}
</pre>
</pre>
|
|
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Heroic Aura
|item_name=Heroic Aura
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 3
|item_tier=3
| souls                = 3,000
|has_components=true
| has_passive1        = true
|component1_name=Basic Magazine
| has_passive2        = false
|has_passive1=true
| has_active1         = true
|has_active1=true
| has_components      = false
|has_iscomponentof=true
| has_iscomponentof    = false
|iscomponentof1_name=Headhunter
| item_stat1           = +18% Bullet Lifesteal
|item_stat1=+20% [[Bullet Lifesteal]]
| item_stat2           = +150 Bonus Health
|item_stat2=+150 Bonus [[Health]]
| item_stat3           = +1m/s Move Speed
|item_stat3=+1m/s [[Move Speed]]
| passive1_description = Provides Fire Rate to nearby player minions.
|souls=3,000
| passive1_stat1       = +40% Minions Fire Rate (Conditional)
|passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s.
| passive1_stat2       = 20m Radius
|passive1_cooldown=
| active1_cooldown    = 20s
|passive1_stat1=+40% Minions Fire Rate
| active1_description = Provides bonus Move Speed and Fire Rate to you and nearby allies.
(Conditional)
| active1_stat1       = +2m/s Move Speed (Conditional)
|passive1_stat2=20m Radius
| active1_stat2       = +25% Fire Rate (Conditional)
|active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| active1_stat3       = 30m Active Radius
|active1_cooldown=30s
| active1_stat4       = 6s Duration
|active1_stat1=+3m/s Movement Speed
| no_category          = true
(Conditional)
|active1_stat2=+25% Fire Rate
(Conditional)
|active1_stat3=30m Active Radius
|active1_stat4=6s Duration
}}
}}
|-
|-
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<pre>
<pre>
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Cold Front
|item_name=Soul Shredder Bullets
| item_type           = Spirit
|item_type=Spirit
| item_tier           = 2
|item_tier=3
| souls               = 1,250
|souls = 2,555
| has_passive1        = false
|has_components=true
| has_passive2        = false
|component1_name=Basic Magazine
| has_active1        = true
|item_description=Increases the range and effect radius of your abilities and items.
| has_components      = false
| item_stat1 = +15% [[Ability Range]]
| has_iscomponentof  = false
| item_stat2 = +7% [[Bullet Resist]]
| item_stat1         = +10% Spirit Resist
|has_passive1=true
| active1_cooldown    = 28s
|has_active1=true
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
|has_iscomponentof=true
| active1_stat1      = 75 Damage
|iscomponentof1_name=Refresher
| active1_stat2      = 40% Movement Slow (Conditional)
| active1_stat3      = 14m End Radius
| active1_stat4      = 3s Duration
}}
}}
</pre>
</pre>
|
|
{{Infobox item
{{Infobox item
|item_imagefilepath=Heroic Aura
| item_name           = Cold Front
|item_name=Soul Shredder Bullets
| item_type           = Spirit
|item_type=Spirit
| item_tier           = 2
|item_tier=3
| souls               = 1,250
|souls = 2,555
| has_passive1        = false
|has_components=true
| has_passive2        = false
|component1_name=Basic Magazine
| has_active1        = true
|item_description=Increases the range and effect radius of your abilities and items.
| has_components      = false
| item_stat1 = +15% [[Ability Range]]
| has_iscomponentof  = false
| item_stat2 = +7% [[Bullet Resist]]
| item_stat1         = +10% Spirit Resist
|has_passive1=true
| active1_cooldown    = 28s
|has_active1=true
| active1_description = Release an expanding ice blast that deals '''Spirit Damage''' and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes.
|has_iscomponentof=true
| active1_stat1      = 75 Damage
|iscomponentof1_name=Refresher
| active1_stat2      = 40% Movement Slow (Conditional)
| active1_stat3      = 14m End Radius
| active1_stat4      = 3s Duration
| no_category        = true
}}
}}
|-
|-
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<pre>
<pre>
{{Infobox item
{{Infobox item
|item_imagefilepath=Restorative Locket
| item_name           = Restorative Locket
|item_name=Restorative Locket
| item_type           = Vitality
|item_type=Vitality
| item_tier           = 2
|item_tier=2
| souls                = 1,250
|has_components=false
| has_passive1         = true
|has_passive1=true
| has_passive2         = false
|has_passive2=false|has_active1=true
| has_active1         = true
|has_iscomponentof=false
| has_components      = false
|item_stat1=+10% [[Spirit Resist]]
| has_iscomponentof   = false
|item_stat2=+5 [[Spirit Power]]
| item_stat1           = +10% Spirit Resist
|item_stat3=+1m/s [[Sprint Speed]]
| item_stat2           = +25% Melee Resist
|souls=1,250
| item_stat3           = +1m/s Sprint Speed
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack.
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
|passive1_cooldown=
| active1_cooldown    = 25s
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
| active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
|active1_cooldown=30s
| active1_stat1       = 32 Heal per Stack
|active1_stat1=+35 Heal per Stack
| active1_stat2       = 15 Max Stacks
|active1_stat2=15 Max Stacks
}}
}}
</pre>
</pre>
|
|
{{Infobox item
{{Infobox item
|item_imagefilepath=Restorative Locket
| item_name           = Restorative Locket
|item_name=Restorative Locket
| item_type           = Vitality
|item_type=Vitality
| item_tier           = 2
|item_tier=2
| souls                = 1,250
|has_components=false
| has_passive1         = true
|has_passive1=true
| has_passive2         = false
|has_passive2=false|has_active1=true
| has_active1         = true
|has_iscomponentof=false
| has_components      = false
|item_stat1=+10% [[Spirit Resist]]
| has_iscomponentof   = false
|item_stat2=+5 [[Spirit Power]]
| item_stat1           = +10% Spirit Resist
|item_stat3=+1m/s [[Sprint Speed]]
| item_stat2           = +25% Melee Resist
|souls=1,250
| item_stat3           = +1m/s Sprint Speed
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack.
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
|passive1_cooldown=
| active1_cooldown    = 25s
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
| active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
|active1_cooldown=30s
| active1_stat1       = 32 Heal per Stack
|active1_stat1=+35 Heal per Stack
| active1_stat2       = 15 Max Stacks
|active1_stat2=15 Max Stacks
| no_category          = true
}}
}}
|}
|}