Powerup: Difference between revisions
reword, add update history |
Updated the Powerup page to include the November 21, 2024 changes to powerups. The exact values on this page were out of date. Updated the exact values and update history to be accurate for the current patch. |
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'''Powerups''' are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points. | '''Powerups''' are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim. | ||
Exact values are the following: | Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: | ||
* Gun: + | * Gun: | ||
* Survival: + | ** Starts at +10% [[Fire Rate]] and +30% [[Ammo]] for 160s | ||
* Casting: + | ** Ends at +30% Fire Rate and +60% Ammo for 160s | ||
* Movement: + | * Survival: | ||
** Starts at +250 [[Health|Bonus Health]] and +1% [[Health Regen|Max Health Regen]] for 160s | |||
** End at +700 Health and +1.5% Max Health Regen for 160s | |||
* Casting: | |||
** Starts at +20 [[Spirit Power]] and +15% Cooldown Reduction for 160s | |||
** Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s | |||
* Movement: | |||
** Starts at +1 [[Stamina]], +2m/s [[Sprint Speed]], +20% Stamina Regeneration Rate, and +40% zipline boost for 160s | |||
** Ends at +4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost | |||
These temporary stat increases do not appear in the ingame stats. | These temporary stat increases do not appear in the ingame stats. | ||
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Powerups now require a heavy melee to claim (art visuals updated) | |||
* Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes) | |||
* Gun Powerup: | |||
* Previously was +20% Fire Rate and +40% Ammo for 160s. | |||
* Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo" | |||
* Survival Powerup: | |||
* Previously was +400 Health and +1% Max Health Regen for 160s. | |||
* Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen" | |||
* Casting Powerup: | |||
* Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s. | |||
* Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction" | |||
* Movement Powerup: | |||
* Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s. | |||
* Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost" | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 |