Data:ItemData.json: Difference between revisions
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{} | { | ||
"ability_item_pickup_effects": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "ActivationPress", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": [ | |||
"Hero" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "2.0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t1": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t2": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t4": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t1": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t2": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t4": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_ability_power_shard": { | |||
"Name": "Echo Shard", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 21, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"BonusMoveSpeed": "1m", | |||
"BulletResist": "16" | |||
}, | |||
"upgrade_ability_refresher": { | |||
"Name": "Refresher", | |||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan style=\"font-weight: bold;\"\u003Erestore all your charges\u003C/span\u003E.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": 260, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.6", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechResist": "8", | |||
"BulletResist": "16" | |||
}, | |||
"upgrade_ablative_coat": { | |||
"Name": "Ablative Coat", | |||
"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 21, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MaxBulletResist": "40", | |||
"StackLossFrequency": "1", | |||
"ArmorLossPerHit": "4", | |||
"BulletArmor": "1", | |||
"BonusSprintSpeed": "3m" | |||
}, | |||
"upgrade_acolytes_glove": { | |||
"Name": "Spirit Strike", | |||
"Description": "When you perform a \u003Cspan style=\"font-weight: bold;\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Melee" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 8.5, | |||
"AbilityDuration": "11", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SpiritDamage": "50", | |||
"TechArmorDamageReduction": "-12", | |||
"TechShieldMaxHealth": "80", | |||
"BonusMeleeDamagePercent": "12" | |||
}, | |||
"upgrade_active_bullet_shield": { | |||
"Name": "Shield Rush", | |||
"Description": "Give temporary \u003Cspan class=\"highlight\"\u003Ebullet shield\u003C/span\u003E for you and nearby allied Heros and their minions.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly", | |||
"MinionFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "15", | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.25", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TempBulletShieldHealth": "800", | |||
"Radius": "30m", | |||
"BulletShieldMaxHealth": "400", | |||
"BonusSprintSpeed": "5m" | |||
}, | |||
"upgrade_active_reload": { | |||
"Name": "Active Reload", | |||
"Description": "While reloading, pressing R during the highlighted portion will \u003Cspan style=\"font-weight: bold;\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EBullet Lifesteal\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 18, | |||
"AbilityDuration": "7", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "10", | |||
"BonusClipSizePercent": "24", | |||
"BulletLifestealPercent": "18", | |||
"BonusFireRate": "20", | |||
"BonusHealth": "50" | |||
}, | |||
"upgrade_aerial_assault": { | |||
"Name": "Aerial Assault", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 26, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ActivateTime": "0.75", | |||
"BulletLifestealPercent": "25", | |||
"BonusFireRate": "15", | |||
"JumpVelocityHidden": "30.0m", | |||
"AssaultLifestealPercent": "20", | |||
"AssaultDuration": "3.0", | |||
"AssaultFireRate": "60", | |||
"ExplodeRadius": "3m" | |||
}, | |||
"upgrade_ammo_scavenger": { | |||
"Name": "Ammo Scavenger", | |||
"Description": "Any time you secure or deny a Soul from an entity you \u003Cspan style=\"font-weight: bold;\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.\u003Cbr\u003EAt Max Stacks, gain bonus Sprint speed", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "45", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "15", | |||
"BonusHealth": "40", | |||
"AmmoPerSoul": "2", | |||
"SpiritPowerPerSoul": "1", | |||
"MaxStacks": "20", | |||
"BonusSprintSpeed": "2m" | |||
}, | |||
"upgrade_aoe_root": { | |||
"Name": "Vacuum Web", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 42, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CaptureRadius": "12m", | |||
"TetherDuration": "3.5", | |||
"TetherRadius": "3m", | |||
"TechRangeMultiplier": "20", | |||
"TechRadiusMultiplier": "20" | |||
}, | |||
"upgrade_aoe_silence": { | |||
"Name": "EMP Grenade", | |||
"Description": "Throw a grenade that \u003Cspan class=\"highlight\"\u003Esilences\u003C/span\u003E enemies and lowers their \u003Cspan class=\"highlight\"\u003Espirit resistance\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "0.25", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DebuffDuration": "5", | |||
"StartRadius": "1m", | |||
"Radius": "8m", | |||
"TechResist": "-20", | |||
"TechShieldMaxHealth": "225" | |||
}, | |||
"upgrade_aoe_smoke_bomb": { | |||
"Name": "Smoke", | |||
"Description": "Give you and teammates \u003Cspan class=\"highlight\"\u003Einvisibility\u003C/span\u003E and a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus. Attacking or taking damage will remove the invisibility.\u003Cbr\u003ECast delay: {s:AbilityCastDelay}s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "25", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "1.5", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "1", | |||
"InvisFadeToDuration": "0.3", | |||
"InvisMoveSpeedMod": "1.5m", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "0.25", | |||
"RevealOnSpottedDuration": "0.25", | |||
"Radius": "30m", | |||
"FullInvisDistance": "50m" | |||
}, | |||
"upgrade_aoe_tech_shield": { | |||
"Name": "Spirit Barrier Pulse", | |||
"Description": "Temporarily gain \u003Cspan class=\"highlight\"\u003Espirit barrier\u003C/span\u003E for you and all nearby allied units.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "16", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.25", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TempTechShieldHealth": "400", | |||
"Radius": "30m" | |||
}, | |||
"upgrade_arcane_eater": { | |||
"Name": "Arcane Eater", | |||
"Description": "Your bullets \u003Cspan class=\"highlight\"\u003ESteal Spirit Power\u003C/span\u003E from enemy Heroes. Steal {s:HeadshotBonusSteal} extra Spirit Power with Headshots. This effect stacks.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "7", | |||
"SpiritStolePerHit": "1", | |||
"HeadshotBonusSteal": "1", | |||
"ProcCooldown": "0.5", | |||
"MaxStacks": "99", | |||
"StealDuration": "12" | |||
}, | |||
"upgrade_arcane_extension": { | |||
"Name": "Duration Extender", | |||
"Description": "Increases the \u003Cspan style=\"font-weight: bold;\"\u003EDuration\u003C/span\u003E of your abilities and items.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityDurationPercent": "14", | |||
"BonusHealth": "100", | |||
"BonusHealthRegen": "1.75", | |||
"BaseAttackDamagePercent": "8" | |||
}, | |||
"upgrade_arcane_medallion": { | |||
"Name": "Arcane Medallion", | |||
"Description": "Whenever you deal \u003Cspan class=\"highlight\"\u003E{s:MinimumDamage} Spirit damage\u003C/span\u003E or more in a single hit against an enemy hero, gain \u003Cspan class=\"highlight\"\u003Etemporary Spirit Power\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "12", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "35", | |||
"WeaponPower": "0", | |||
"MinimumDamage": "200" | |||
}, | |||
"upgrade_arcane_surge": { | |||
"Name": "Arcane Surge", | |||
"Description": "Your next \u003Cspan style=\"font-weight: bold;\"\u003EDash-Jump\u003C/span\u003E does not cost an extra stamina and the \u003Cspan style=\"font-weight: bold;\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan style=\"font-weight: bold;\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E. Additionally, you gain \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan style=\"font-weight: bold;\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_kinetic_sash" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate", | |||
"ClipSize", | |||
"Movement", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 10.5, | |||
"AbilityDuration": "7", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "20", | |||
"BonusClipSize": "5", | |||
"BonusHealth": "100", | |||
"Stamina": "1", | |||
"SlowResistancePercent": "15", | |||
"TechRangeMultiplier": "18", | |||
"TechRadiusMultiplier": "18", | |||
"BonusAbilityDurationPercent": "18", | |||
"SpiritPower": "18" | |||
}, | |||
"upgrade_armor_reduction_debuff": { | |||
"Name": "Armor Piercing Rounds", | |||
"Description": "Your bullets reduce the target's \u003Cspan class=\"highlight\"\u003Ebullet resistance by {s:ResistReduction}%\u003C/span\u003E of their current value for {s:AbilityDuration}s and deal bonus damage \u003Cspan class=\"highlight\"\u003Eagainst bullet shields\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "8", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ResistReduction": "-60", | |||
"BaseAttackDamagePercent": "12", | |||
"BulletShieldDamagePercent": "60" | |||
}, | |||
"upgrade_attack_speed_1": { | |||
"Name": "Fire Rate", | |||
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "15" | |||
}, | |||
"upgrade_attack_speed_2": { | |||
"Name": "Improved Fire Rate", | |||
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "25" | |||
}, | |||
"upgrade_banshee_slugs": { | |||
"Name": "Crippling Headshot", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "20", | |||
"BulletLifestealPercent": "10", | |||
"AbilityLifestealPercentHero": "10", | |||
"BulletResistReduction": "24", | |||
"MagicResistReduction": "24", | |||
"DebuffDuration": "4", | |||
"DiminishingMultiplier": "0.5" | |||
}, | |||
"upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_belt_fed_magazine": { | |||
"Name": "Belt-Fed Magazine", | |||
"Description": "Your weapon gains a \u003Cspan class=\"highlight\"\u003Emuch larger magazine that \u003C/span\u003E\u003Cspan class=\"isNegative\"\u003Erequires spin-up time\u003C/span\u003E, starting with a \u003Cspan class=\"highlight\"\u003Eslower initial fire rate and becoming faster over the spin-up time\u003C/span\u003E.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"ClipSize" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "125", | |||
"SpinUpTime": "3.5", | |||
"SpinUpDecay": "1.0", | |||
"InitialFireRateDecrease": "40", | |||
"MaxFireRateIncrease": "60", | |||
"BonusReloadTime": "0.0" | |||
}, | |||
"upgrade_berserker": { | |||
"Name": "Berserker", | |||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E increases as you take sustained damage.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamageDuration": "10", | |||
"DamageToStack": "100", | |||
"WeaponPowerPerStack": "6", | |||
"MaxStacks": 10, | |||
"BonusClipSize": "4", | |||
"BulletResist": "9" | |||
}, | |||
"upgrade_blitz_bullets": { | |||
"Name": "Swift Striker", | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "22", | |||
"BonusClipSizePercent": "10", | |||
"LocalBulletArmorReduction": "-5" | |||
}, | |||
"upgrade_bonus_ability_charge_3": { | |||
"Name": "Hyper Charge", | |||
"Description": "\u003Cspan class=\"highlight\"\u003E+{s:BonusAbilityCharges}\u003C/span\u003E to your max ability \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityCharges": "3" | |||
}, | |||
"upgrade_boxing_glove": { | |||
"Name": "Lifestrike", | |||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eheals you\u003C/span\u003E for 55% of the \u003Cspan style=\"font-weight: bold;\"\u003EMelee Damage\u003C/span\u003E dealt plus 110. This heal is 40% effective vs non-heroes.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_lifestrike_gauntlets" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | |||
"Melee", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SlowPercent": "60", | |||
"SlowDuration": "2.5", | |||
"BonusMeleeDamagePercent": "35", | |||
"LifestealHeal": "110", | |||
"LifestealHealPercent": "55", | |||
"BonusHealth": "125", | |||
"BulletResist": "10", | |||
"NonHeroHealPct": "40" | |||
}, | |||
"upgrade_bullet_armor": { | |||
"Name": "Bullet Armor", | |||
"Description": "Decreases \u003Cspan style=\"font-weight: bold;\"\u003Edamage taken\u003C/span\u003E from bullets.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletResist": "26", | |||
"BaseAttackDamagePercent": "6" | |||
}, | |||
"upgrade_bullet_armor_2": { | |||
"Name": "Improved Bullet Armor", | |||
"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletArmor": "2" | |||
}, | |||
"upgrade_bullet_armor_reduction_aura": { | |||
"Name": "Hunter's Aura", | |||
"Description": "Reduces nearby enemies' \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan style=\"font-weight: bold;\"\u003Eeffect is tripled\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "150", | |||
"Radius": "15m", | |||
"BulletArmorReduction": "-9", | |||
"FireRateSlow": "9", | |||
"SingleTargetPlayerMultiplier": "3" | |||
}, | |||
"upgrade_bullet_damage_reduction_aura": { | |||
"Name": "Weapon Jammer", | |||
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of all nearby enemies.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "12m", | |||
"FireRateSlow": "30" | |||
}, | |||
"upgrade_bullet_resist_shredder": { | |||
"Name": "Bullet Resist Shredder", | |||
"Description": "Reduces \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "8", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletArmorReduction": "-12", | |||
"BonusHealth": "100", | |||
"MeleeResistPercent": "15" | |||
}, | |||
"upgrade_burst_fire": { | |||
"Name": "Burst Fire", | |||
"Description": "Briefly gain \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 8.5, | |||
"AbilityDuration": "4.0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "12", | |||
"ActivatedFireRate": "30", | |||
"SlideScale": "50", | |||
"SlowResistancePercent": "20", | |||
"BonusMoveSpeed": "2m", | |||
"BonusHealth": "70" | |||
}, | |||
"upgrade_burst_fire_actuator": { | |||
"Name": "Burst Fire Actuator", | |||
"Description": "Your weapon \u003Cspan class=\"highlight\"\u003E fires an additional percentage of your gun's starting clip as a burst\u003C/span\u003E. If all bullets in a burst connect with an enemy Hero, \u003Cspan class=\"highlight\"\u003Egain temporary Base Bullet Damage\u003C/span\u003E for the rest of the clip.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CycleTimeFireRateDecrease": "0", | |||
"BurstFireShotPercent": "100", | |||
"NormalizedClipEmptySpeedIncrease": "25", | |||
"BurstFireShotsFromClipPercent": "15", | |||
"PerfectBurstWeaponPower": "20", | |||
"BonusHeadshotDamage": "0", | |||
"BaseBonusWeaponPower": "5", | |||
"IntraBurstFireRateIncrease": "0", | |||
"NonBurstFireConversionFactor": "3" | |||
}, | |||
"upgrade_camouflage": { | |||
"Name": "Camouflage Suit", | |||
"Description": "Go \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E and maintain invisibility by \u003Cspan class=\"highlight\"\u003Enot moving or attacking\u003C/span\u003E. Taking damage will not reveal the Hero. Bonus Regen while Invisible.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 10.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "0", | |||
"InvisFadeToDuration": "1.0", | |||
"InvisMoveSpeedMod": "0", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "0", | |||
"RevealOnSpottedDuration": "0.25", | |||
"MovementThresholdSq": "200", | |||
"RegenWhileInvisible": "5" | |||
}, | |||
"upgrade_cardio_calibrator": { | |||
"Name": "Enduring Speed", | |||
"Description": "Reduces the effect of enemy \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusMoveSpeed": "1.1m", | |||
"SlowResistancePercent": "30", | |||
"BonusSprintSpeed": "1.5m", | |||
"BonusHealth": "75", | |||
"BonusHealthRegen": "1.5" | |||
}, | |||
"upgrade_chain_lightning": { | |||
"Name": "Tesla Bullets", | |||
"Description": "Your bullets have a chance to \u003Cspan style=\"font-weight: bold;\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan style=\"font-weight: bold;\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0.35", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamagePerChain": "30", | |||
"BonusPerChain": "60", | |||
"ChainRadius": "8m", | |||
"ProcChance": "25", | |||
"ChainCount": "2", | |||
"ChainTickRate": "0.4", | |||
"BonusFireRate": "14" | |||
}, | |||
"upgrade_charge_mastery": { | |||
"Name": "Charge Mastery", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityCharges": "4", | |||
"CooldownBetweenChargeReduction": "50", | |||
"BonusChargedAbilityDamage": "15", | |||
"BonusChargedCooldownReduction": "15" | |||
}, | |||
"upgrade_charmed_wraps": { | |||
"Name": "Charmed Wraps", | |||
"Description": "Your abilities get their \u003Cspan class=\"highlight\"\u003Ecooldowns reduced\u003C/span\u003E when you perform a \u003Cspan class=\"highlight\"\u003Eheavy melee\u003C/span\u003E attack against a hero (or \u003Cspan class=\"highlight\"\u003Etwo light melee\u003C/span\u003E attacks within {s:LightMeleeTimeWindow}s).", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 26, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReductionFlat": "8.0", | |||
"LightMeleeTimeWindow": "4.0" | |||
}, | |||
"upgrade_cheat_death": { | |||
"Name": "Cheat Death", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 159, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamagePulseAmount": "65", | |||
"PulseInterval": "2", | |||
"PulseRadius": "8m", | |||
"DeathImmunityDuration": "4", | |||
"DeathImmunityPulseRateMultiplier": "4", | |||
"BonusHealth": "175", | |||
"BonusHealthRegen": "2" | |||
}, | |||
"upgrade_chonky": { | |||
"Name": "Fortitude", | |||
"Description": "After not taking damage for \u003Cspan style=\"font-weight: bold;\"\u003E10s\u003C/span\u003E, gain \u003Cspan style=\"font-weight: bold;\"\u003E4% Max Health Regen\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_health" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"RestoreDelay": "10", | |||
"HealLifePercentOutOfCombat": "4", | |||
"HealthThreshold": "75", | |||
"BonusMoveSpeed": "2m", | |||
"BaseAttackDamagePercent": "27", | |||
"BonusHealth": "400" | |||
}, | |||
"upgrade_clip_size": { | |||
"Name": "Basic Magazine", | |||
"Description": "Increases \u003Cspan style=\"font-weight: bold;\"\u003Eammo\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "26", | |||
"BaseAttackDamagePercent": "12" | |||
}, | |||
"upgrade_clip_size_2": { | |||
"Name": "Big Clip", | |||
"Description": "Big Increase \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "30" | |||
}, | |||
"upgrade_clip_size_3": { | |||
"Name": "Extra Large Magazine", | |||
"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "60" | |||
}, | |||
"upgrade_clip_size_fixed": { | |||
"Name": "Extended Magazine", | |||
"Description": "Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "6" | |||
}, | |||
"upgrade_clip_size_fixed_t3": { | |||
"Name": "Extra Large Magazine", | |||
"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "12" | |||
}, | |||
"upgrade_cloaking_device": { | |||
"Name": "Cloaking Device", | |||
"Description": "Become \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E. Nearby enemies will temporaily reveal the hero. Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 10.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "1", | |||
"InvisFadeToDuration": "1.5", | |||
"InvisMoveSpeedMod": "3m", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "1.5", | |||
"RevealOnSpottedDuration": "1.5", | |||
"FullInvisDistance": "50m" | |||
}, | |||
"upgrade_cloaking_device_active": { | |||
"Name": "Shadow Weave", | |||
"Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 48, | |||
"AbilityDuration": "25", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "1", | |||
"InvisFadeToDuration": "0.6", | |||
"InvisMoveSpeedMod": "2m", | |||
"SpottedRadius": "26m", | |||
"RevealOnDamageDuration": "1.5", | |||
"RevealOnSpottedDuration": "1.5", | |||
"FullInvisDistance": "50m", | |||
"AmbushDuration": "8", | |||
"AmbushBonusFireRate": "30", | |||
"AmbushBonusTechPower": "55", | |||
"TechShieldMaxHealth": "300", | |||
"BonusHealthRegen": "15", | |||
"BonusClipSizePercent": "30" | |||
}, | |||
"upgrade_close_quarter_combat": { | |||
"Name": "Point Blank", | |||
"Description": "When in \u003Cspan style=\"font-weight: bold;\"\u003Eclose range\u003C/span\u003E to your target, gain \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E and your bullets apply a \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_close_range" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CloseRangeBonusWeaponPower": "45", | |||
"SlowPercent": "25", | |||
"SlowDuration": "2", | |||
"CloseRangeBonusDamageRange": "15m", | |||
"BulletResist": "15", | |||
"MeleeResistPercent": "20", | |||
"Stamina": "1" | |||
}, | |||
"upgrade_close_range": { | |||
"Name": "Close Quarters", | |||
"Description": "Deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E when in \u003Cspan style=\"font-weight: bold;\"\u003Eclose range\u003C/span\u003E to your target.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CloseRangeBonusWeaponPower": "22", | |||
"CloseRangeBonusDamageRange": "15m", | |||
"BulletResist": "4" | |||
}, | |||
"upgrade_cold_front": { | |||
"Name": "Cold Front", | |||
"Description": "Release an expanding ice blast that deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E targets it hits. Deals 2x Damage to non-Heroes.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 28, | |||
"AbilityDuration": "3.0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SpreadDuration": "0.75", | |||
"StartRadius": "2m", | |||
"EndRadius": "14m", | |||
"SlowPercent": "40", | |||
"Damage": "75", | |||
"NPCDamageMult": "2", | |||
"TechResist": "10" | |||
}, | |||
"upgrade_colossus": { | |||
"Name": "Colossus", | |||
"Description": "Gain \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. Your model size grows by 20%.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 37, | |||
"AbilityDuration": "7", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "600", | |||
"BonusMeleeDamagePercent": "20", | |||
"BaseAttackDamagePercent": "20", | |||
"BulletResist": "40", | |||
"TechResist": "40", | |||
"SlowPercent": "30", | |||
"GroundDashReductionPercent": "-25", | |||
"Radius": "12m", | |||
"ModelScaleGrowth": "1.2" | |||
}, | |||
"upgrade_combo_breaker": { | |||
"Name": "Combo Breaker", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ERemove all debuffs\u003C/span\u003E and heal yourself. \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003ECan be used while stunned.\u003C/span\u003E", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 23, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechArmor": "2", | |||
"BonusHealthRegen": "2.75", | |||
"HealPercentAmount": "30", | |||
"RegenDuration": "10" | |||
}, | |||
"upgrade_containment": { | |||
"Name": "Slowing Hex", | |||
"Description": "Deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E targets movement and dashes. Also \u003Cspan style=\"font-weight: bold;\"\u003ESilences their movement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_resilience" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Movement", | |||
"Disruption", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 28, | |||
"AbilityDuration": "3.0", | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "5", | |||
"WeaponPower": "0", | |||
"SlowPercent": "20", | |||
"Damage": "40", | |||
"BonusHealth": "75", | |||
"AbilityLifestealPercentHero": "10", | |||
"GroundDashReductionPercent": "-30" | |||
}, | |||
"upgrade_cooldown_reduction": { | |||
"Name": "Superior Cooldown", | |||
"Description": "Reduces the \u003Cspan style=\"font-weight: bold;\"\u003ECooldown\u003C/span\u003E of your abilities and items.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_tempo" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedCooldownReduction": "32", | |||
"NonImbuedCooldownReduction": "24", | |||
"BonusHealthRegen": "4", | |||
"TechShieldMaxHealth": "150", | |||
"BonusClipSizePercent": "15" | |||
}, | |||
"upgrade_crackshot": { | |||
"Name": "Mystic Shot", | |||
"Description": "Your next bullet deals bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 5.75, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "1m", | |||
"ProcChance": "100", | |||
"ProcCooldown": "1", | |||
"ProcBonusMagicDamage": "65", | |||
"BaseAttackDamagePercent": "12", | |||
"SpiritPower": "4" | |||
}, | |||
"upgrade_critshot": { | |||
"Name": "Lucky Shot", | |||
"Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan style=\"font-weight: bold;\"\u003Ebonus weapon damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESlow\u003C/span\u003E on hit.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EBonus damage cannot Crit.\u003C/span\u003E", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "1m", | |||
"ProcChance": "34", | |||
"SlowPercent": "30", | |||
"SlowDuration": "1.5", | |||
"CritDamagePercent": "110", | |||
"BonusClipSizePercent": "30", | |||
"BulletShieldMaxHealth": "150" | |||
}, | |||
"upgrade_damage_recycler": { | |||
"Name": "Leech", | |||
"Description": "Reduces the effect of enemy applied \u003Cspan style=\"font-weight: bold;\"\u003Ehealing reduction\u003C/span\u003E.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_healbane" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "8", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"AbilityLifestealPercentHero": "32", | |||
"BulletLifestealPercent": "32", | |||
"BaseAttackDamagePercent": "20", | |||
"BonusHealth": "175", | |||
"CooldownReduction": "0", | |||
"HealAmpReceivePenaltyPercent": "-60", | |||
"HealAmpRegenPenaltyPercent": "-60", | |||
"HealOnKill": "350" | |||
}, | |||
"upgrade_debuff_reducer": { | |||
"Name": "Debuff Reducer", | |||
"Description": "Reduces the \u003Cspan style=\"font-weight: bold;\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StatusResistancePercent": "28", | |||
"BaseAttackDamagePercent": "8", | |||
"BonusHealth": "125" | |||
}, | |||
"upgrade_disarm": { | |||
"Name": "Drain Will", | |||
"Description": "Fires a projectile which reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of the target and \u003Cspan class=\"highlight\"\u003Esteals Spirit\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": 26, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "17m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"FireRateSlow": "30", | |||
"SpiritSteal": "22", | |||
"SpiritStealDuration": "6", | |||
"BonusHealth": "50" | |||
}, | |||
"upgrade_discord": { | |||
"Name": "Discord", | |||
"Description": "Apply an aura around enemy or friendly target that \u003Cspan class=\"highlight\"\u003Edamages enemies in the radius and suppresses their healing by {s:HealAmpReceivePenaltyPercent}%\u003C/span\u003E. If cast on a friendly, it also heals them.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"Hero" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "10", | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.25", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealAmpReceivePenaltyPercent": "-80", | |||
"HealAmpRegenPenaltyPercent": "-80", | |||
"MaxHealthPercentAsDPS": "3", | |||
"MaxHealthPercentAsHealPerSecond": "5", | |||
"AuraRadius": "10m" | |||
}, | |||
"upgrade_diviners_kevlar": { | |||
"Name": "Diviner's Kevlar", | |||
"Description": "Upon casting an \u003Cspan style=\"font-weight: bold;\"\u003Eultimate ability\u003C/span\u003E gain temporary \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield, Spirit Shield,\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "40", | |||
"WeaponPower": "0", | |||
"BulletShieldOnCast": "700", | |||
"TechShieldOnCast": "700", | |||
"BuffDuration": "15", | |||
"CooldownReduction": "10", | |||
"BonusAbilityDurationPercent": "10" | |||
}, | |||
"upgrade_double_jump": { | |||
"Name": "Double-Jump", | |||
"Description": "Allows you to perform an additional \u003Cspan class=\"highlight\"\u003Ejump\u003C/span\u003E in mid-air.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 8.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"AirJumps": "1", | |||
"AirJumpVerticalSpeedPercent": "75", | |||
"InteruptCooldown": 4 | |||
}, | |||
"upgrade_dps_aura": { | |||
"Name": "Heroic Aura", | |||
"Description": "Provides \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E to nearby player minions.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": [ | |||
"FireRate", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 20, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletLifestealPercent": "18", | |||
"BonusFireRate": "25", | |||
"BonusFireRatePlayerUnit": "40", | |||
"Radius": "20m", | |||
"ActiveRadius": "30m", | |||
"ActiveBonusMoveSpeed": "2m", | |||
"BonusHealth": "150", | |||
"BonusMoveSpeed": "1m" | |||
}, | |||
"upgrade_drum_magazine": { | |||
"Name": "Drum Magazine", | |||
"Description": "Provides a large \u003Cspan class=\"highlight\"\u003Eammo bonus\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eincreased reload speed\u003C/span\u003E", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "20", | |||
"ReloadSpeedMultipler": "-25" | |||
}, | |||
"upgrade_duration_extender": { | |||
"Name": "[Deprecated] Duration Extender", | |||
"Description": "Increases \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E of your abilities and items by \u003Cspan class=\"highlight\"\u003E{s:NonImbuedBonusDuration}%\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityDurationPercent": "20" | |||
}, | |||
"upgrade_endurance": { | |||
"Name": "Extra Regen", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "3", | |||
"BonusClipSizePercent": "10" | |||
}, | |||
"upgrade_escalating_exposure": { | |||
"Name": "Escalating Exposure", | |||
"Description": "Dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to the target.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_vulnerability" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "12", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "0.7", | |||
"MagicIncreasePerStack": "4", | |||
"TechResist": "15", | |||
"BonusHealth": "125", | |||
"TechArmorDamageReduction": "-12", | |||
"MaxStacks": "20" | |||
}, | |||
"upgrade_extra_charge": { | |||
"Name": "Extra Charge", | |||
"Description": "Adds one to your ability max \u003Cspan style=\"font-weight: bold;\"\u003Echarges\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityCharges": "1", | |||
"BonusSpiritForChargedAbilities": "0", | |||
"CooldownReductionOnChargedAbilities": "10", | |||
"BaseAttackDamagePercent": "6" | |||
}, | |||
"upgrade_fervor": { | |||
"Name": "Frenzy", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_berserker" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"FireRate", | |||
"ClipSize", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "12", | |||
"BonusHealth": "150", | |||
"LowHealthThreshold": "50", | |||
"FervorMovespeed": "4m", | |||
"FervorFireRate": "40", | |||
"FervorBulletResist": "55", | |||
"LingerDuration": "6", | |||
"DamageDuration": "10", | |||
"DamageToStack": "100", | |||
"WeaponPowerPerStack": "8", | |||
"MaxStacks": 10, | |||
"BulletResist": "10" | |||
}, | |||
"upgrade_fire_rate_aura": { | |||
"Name": "Fire Rate Aura", | |||
"Description": "Provides a \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E increase to you and nearby teammates. Different bonus to non-Heroes", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "10", | |||
"BonusFireRateNPC": "35", | |||
"AuraRadius": "30m" | |||
}, | |||
"upgrade_fleetfoot_boots": { | |||
"Name": "Fleetfoot", | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 20, | |||
"AbilityDuration": "4", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": "100", | |||
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100", | |||
"ActiveBonusMoveSpeed": "3m", | |||
"BonusClipSizePercent": "30", | |||
"BonusClipDuration": "10", | |||
"BonusHealth": "90", | |||
"SlideScale": "25" | |||
}, | |||
"upgrade_frenzy": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletLifestealPercent": "25", | |||
"Radius": "15m", | |||
"BulletArmorReduction": "-40", | |||
"LowHealthPercentThreshold": "45", | |||
"LowHealthLifeStealPercent": "45", | |||
"KillBonusMoveSpeedPerStack": "2m", | |||
"MaxKillBonusMoveSpeedStack": "3" | |||
}, | |||
"upgrade_full_spectrum": { | |||
"Name": "Full Spectrum", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechRangeMultiplier": "60", | |||
"TechRadiusMultiplier": "60", | |||
"SlowPercent": "30", | |||
"SlowDuration": "2", | |||
"BonusDamagePerHero": "5" | |||
}, | |||
"upgrade_galvanic_storm": { | |||
"Name": "Galvanic Storm", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamagePerChain": "50", | |||
"BonusPerChain": "75", | |||
"ChainRadius": "7m", | |||
"ProcChance": "30", | |||
"ProcCooldown": "0.4", | |||
"ChainCount": "7", | |||
"ChainTickRate": "0.2", | |||
"TechShieldMaxHealth": "400", | |||
"GalvanicDebuffDuration": "5", | |||
"ExplodeRadius": "10m", | |||
"GalvanicBuffDuration": "7", | |||
"BuffDamageMult": "2", | |||
"BuffMoveSpeedBonus": "3m" | |||
}, | |||
"upgrade_glass_cannon": { | |||
"Name": "Glass Cannon", | |||
"Description": "Each hero kill grants \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of 7 times). Death results in the loss of 1 stack.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_slowing_bullets" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "70", | |||
"MaxHealthLossPercent": "-12", | |||
"BonusClipPerKill": "2", | |||
"MaxClipBonus": "14", | |||
"BonusFireRate": "10", | |||
"BonusMoveSpeed": "1m", | |||
"WeaponPowerPerKill": "10", | |||
"MaxStacks": "7", | |||
"SlowPercent": "25", | |||
"SlowDuration": "1.3" | |||
}, | |||
"upgrade_glitch": { | |||
"Name": "Curse", | |||
"Description": "Curses an enemy - \u003Cspan style=\"font-weight: bold;\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Epreventing item usage\u003C/span\u003E.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption", | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 53, | |||
"AbilityDuration": "3.25", | |||
"AbilityCastRange": "20m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"SkipFrames": "6", | |||
"SlowPercent": "0", | |||
"BaseAttackDamagePercent": "20" | |||
}, | |||
"upgrade_headhunter": { | |||
"Name": "Headhunter", | |||
"Description": "Landing a \u003Cspan style=\"font-weight: bold;\"\u003Eheadshot\u003C/span\u003E deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_headshot_booster" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "6", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HeadShotBonusDamage": "130", | |||
"BaseAttackDamagePercent": "15", | |||
"BulletShieldMaxHealth": "150", | |||
"HealPercentPerHeadshot": "7", | |||
"BonusMoveSpeed": "2m", | |||
"MovementSpeedBonusDuration": "3", | |||
"BonusFireRate": "5" | |||
}, | |||
"upgrade_headshot_booster": { | |||
"Name": "Headshot Booster", | |||
"Description": "Deal bonus \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E with \u003Cspan style=\"font-weight: bold;\"\u003Eheadshots\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 8.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "4", | |||
"BulletShieldMaxHealth": "40", | |||
"HeadShotBonusDamage": "40" | |||
}, | |||
"upgrade_heal_on_level": { | |||
"Name": "Patron's Healing", | |||
"Description": "When you receive a \u003Cspan class=\"highlight\"\u003EBoon\u003C/span\u003E, automatically \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Healing" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealOnLevelHealAmount": "210", | |||
"BonusHealth": "25", | |||
"BonusHealthRegen": "2.0", | |||
"AuraRadius": "15m" | |||
}, | |||
"upgrade_healbane": { | |||
"Name": "Healbane", | |||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan style=\"font-weight: bold;\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Healing", | |||
"Disruption", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "7", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealAmpReceivePenaltyPercent": "-40", | |||
"HealAmpRegenPenaltyPercent": "-40", | |||
"HealOnKill": "350", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_healing_booster": { | |||
"Name": "Healing Booster", | |||
"Description": "Increases the effectiveness of your \u003Cspan style=\"font-weight: bold;\"\u003Ehealing\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E25%\u003C/span\u003E and increases your \u003Cspan style=\"font-weight: bold;\"\u003Eresistance to healing reduction\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E15%\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealAmpCastPercent": "25", | |||
"HealAmpRegenPercent": "25", | |||
"BonusHealthRegen": "2", | |||
"TechResist": "6", | |||
"DegenResistance": "15" | |||
}, | |||
"upgrade_health": { | |||
"Name": "Extra Health", | |||
"Description": "Increase \u003Cspan style=\"font-weight: bold;\"\u003Ehealth\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "160", | |||
"BaseAttackDamagePercent": "7" | |||
}, | |||
"upgrade_health_nova": { | |||
"Name": "Healing Nova", | |||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EHeal\u003C/span\u003E yourself and nearby allies. Heals an additional 20% per ally.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_health_stimpak" | |||
], | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.25", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"TotalHealthRegen": "260", | |||
"HeroTargetBonus": "20", | |||
"RegenDuration": "2.75", | |||
"AuraRadius": "15m", | |||
"BaseAttackDamagePercent": "12", | |||
"BonusHealth": "100" | |||
}, | |||
"upgrade_health_regen_1": { | |||
"Name": "Health Regen", | |||
"Description": "Increases \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "2.75" | |||
}, | |||
"upgrade_health_regen_aura": { | |||
"Name": "Healing Aura", | |||
"Description": "Automatically provides a burst of healing to yourself and nearby friendlies every \u003Cspan class=\"highlight\"\u003E{s:HealInterval} seconds\u003C/span\u003E. \u003Cbr\u003EEffect does not stack.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealInterval": "3", | |||
"HealAmount": "40", | |||
"HealRadius": "9m" | |||
}, | |||
"upgrade_health_stealing_magic": { | |||
"Name": "Spirit Lifesteal", | |||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003Espirit items and abilities heal you\u003C/span\u003E for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"AbilityLifestealPercentHero": "22", | |||
"NonHeroAbilityLifestealTooltipOnly": "3", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_health_stimpak": { | |||
"Name": "Healing Rite", | |||
"Description": "Grant \u003Cspan style=\"font-weight: bold;\"\u003ERegen\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESprint Speed\u003C/span\u003E to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "3", | |||
"WeaponPower": "0", | |||
"TotalHealthRegen": "370", | |||
"RegenDuration": "20", | |||
"BonusHealth": "30", | |||
"BonusSprintSpeed": "2m" | |||
}, | |||
"upgrade_height_advantage": { | |||
"Name": "Height Advantage", | |||
"Description": "Gain additional \u003Cspan class=\"highlight_weapon\"\u003E{s:HighGroundBonusWeaponPower}% Weapon Damage\u003C/span\u003E when attacking targets that are \u003Cspan class=\"highlight\"\u003Ebelow you\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HighGroundBonusWeaponPower": "50" | |||
}, | |||
"upgrade_high_impact_armor": { | |||
"Name": "High Impact Armor", | |||
"Description": "Provides protection against high-damage bullets. Any \u003Cspan class=\"highlight\"\u003Ebullet damage\u003C/span\u003E portion above the threshold is reduced by {s:DamageReduction}%.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamageThreshold": "40", | |||
"DamageReduction": "60" | |||
}, | |||
"upgrade_high_velocity_mag": { | |||
"Name": "High-Velocity Mag", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusBulletSpeedPercent": "20", | |||
"BaseAttackDamagePercent": "11", | |||
"BulletShieldMaxHealth": "65" | |||
}, | |||
"upgrade_hollow_point_rounds": { | |||
"Name": "Hollow Point Ward", | |||
"Description": "When you are \u003Cspan style=\"font-weight: bold;\"\u003Eabove 65% health\u003C/span\u003E, deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"LifeThreshold": "65", | |||
"BaseAttackDamagePercent": "20", | |||
"TechShieldMaxHealth": "95" | |||
}, | |||
"upgrade_imbued_ability": { | |||
"Name": "Imbued Ability", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedBonusDuration": "25", | |||
"ImbuedBonusDamage": "10", | |||
"BonusAbilityDurationPercent": "20", | |||
"SlowPercent": "15", | |||
"SlowDuration": "2" | |||
}, | |||
"upgrade_imbued_duration_extender": { | |||
"Name": "Superior Duration", | |||
"Description": "Increases the \u003Cspan style=\"font-weight: bold;\"\u003Eduration\u003C/span\u003E of your abilities and items.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_arcane_extension" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedBonusDuration": "33", | |||
"NonImbuedBonusDuration": "27", | |||
"BonusHealth": "175", | |||
"BaseAttackDamagePercent": "15", | |||
"BonusHealthRegen": "4" | |||
}, | |||
"upgrade_improved_bullet_armor": { | |||
"Name": "Improved Bullet Armor", | |||
"Description": "Decreases \u003Cspan style=\"font-weight: bold;\"\u003Edamage taken\u003C/span\u003E from bullets.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_bullet_armor" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletResist": "50", | |||
"BaseAttackDamagePercent": "10" | |||
}, | |||
"upgrade_improved_spirit": { | |||
"Name": "Extra Spirit", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "10", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "1", | |||
"BonusHealth": "35" | |||
}, | |||
"upgrade_improved_stamina": { | |||
"Name": "Extra Stamina", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Stamina": "1", | |||
"StaminaCooldownReduction": "16", | |||
"BonusFireRate": "5", | |||
"BonusHealth": "35" | |||
}, | |||
"upgrade_infuser": { | |||
"Name": "Infuser", | |||
"Description": "Gain \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Lifesteal\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "8", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechShieldMaxHealth": "70", | |||
"BonusClipSizePercent": "10", | |||
"BonusSpirit": "16", | |||
"AbilityLifestealPercentHero": "20" | |||
}, | |||
"upgrade_inhibitor": { | |||
"Name": "Inhibitor", | |||
"Description": "Your bullets apply \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and reduce the target's \u003Cspan style=\"font-weight: bold;\"\u003Eoutgoing damage\u003C/span\u003E on hit.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "175", | |||
"BaseAttackDamagePercent": "25", | |||
"SlowPercent": "20", | |||
"DebuffDuration": "2.5", | |||
"OutgoingDamagePenaltyPercent": "-35" | |||
}, | |||
"upgrade_intensifying_clip": { | |||
"Name": "Intensifying Magazine", | |||
"Description": "Increases \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E as you continuously fire your weapon.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "25", | |||
"BaseAttackDamagePercent": "20", | |||
"ShootDurationForMax": "2.7", | |||
"BaseAttackDamagePercentAtMaxDuration": "60" | |||
}, | |||
"upgrade_kinetic_sash": { | |||
"Name": "Kinetic Dash", | |||
"Description": "Your next \u003Cspan style=\"font-weight: bold;\"\u003EDash-Jump\u003C/span\u003E does not cost an extra stamina and you gain \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan style=\"font-weight: bold;\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"ClipSize", | |||
"Movement", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 10.5, | |||
"AbilityDuration": "7", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "20", | |||
"BonusClipSize": "5", | |||
"BonusHealth": "100", | |||
"BonusHealthRegen": "1.5" | |||
}, | |||
"upgrade_lifestrike_gauntlets": { | |||
"Name": "Melee Lifesteal", | |||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee\u003C/span\u003E attacks \u003Cspan style=\"font-weight: bold;\"\u003Eheal you\u003C/span\u003E for 18% of the \u003Cspan style=\"font-weight: bold;\"\u003EMelee Damage\u003C/span\u003E dealt plus 90. This heal is 30% effective vs non-heroes.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | |||
"Melee", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 7.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusMeleeDamagePercent": "12", | |||
"LifestrikeHeal": "90", | |||
"LifestrikeHealPercent": "18", | |||
"BonusHealth": "75", | |||
"BulletResist": "3", | |||
"NonHeroHealPct": "30" | |||
}, | |||
"upgrade_long_range": { | |||
"Name": "Long Range", | |||
"Description": "Deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan style=\"font-weight: bold;\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "10", | |||
"LongRangeBonusWeaponPower": "30", | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | |||
"ReloadSpeedMultipler": "-20", | |||
"BulletShieldMaxHealth": "140" | |||
}, | |||
"upgrade_long_range_slowing_tech": { | |||
"Name": "Omni Spirit", | |||
"Description": "Applies a \u003Cspan class=\"highlight\"\u003Emovement slow\u003C/span\u003E to enemies when dealing spirit damage.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechRangeMultiplier": "30", | |||
"TechRadiusMultiplier": "30", | |||
"SlowPercent": "20", | |||
"SlowDuration": "2" | |||
}, | |||
"upgrade_magic_burst": { | |||
"Name": "Mystic Burst", | |||
"Description": "Abilities deal bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E if they deal 80 damage or more in a single hit.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 6.25, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Damage": "35", | |||
"MinimumDamage": "80", | |||
"TechShieldMaxHealth": "40", | |||
"BaseAttackDamagePercent": "6" | |||
}, | |||
"upgrade_magic_carpet": { | |||
"Name": "Magic Carpet", | |||
"Description": "Summon a Magic Carpet that will fly you away and gain Bullet and Spirit shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "8", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "-1", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "15", | |||
"WeaponPower": "0", | |||
"SummonDuration": "1.3", | |||
"ShieldDuration": "16", | |||
"FlyingBulletShield": "400", | |||
"FlyingTechShield": "400", | |||
"FlyMoveSpeed": "6m", | |||
"BonusHealth": "150", | |||
"BonusAbilityDurationPercent": "10", | |||
"TechRangeMultiplier": "10", | |||
"TechRadiusMultiplier": "10" | |||
}, | |||
"upgrade_magic_clarity": { | |||
"Name": "Clarity", | |||
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": "8", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusMovespeed": "2m", | |||
"BonusSpirit": "28", | |||
"BonusSpiritMaxTime": "12", | |||
"BonusSpiritWindow": "1", | |||
"BonusSpiritMin": "2" | |||
}, | |||
"upgrade_magic_missile": { | |||
"Name": "Conjure Missiles", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize", | |||
"FireRate" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "70", | |||
"MaxHealthLossPercent": "-15", | |||
"BonusClipPerKill": "2", | |||
"MaxClipBonus": "14", | |||
"BonusFireRate": "10", | |||
"BonusMoveSpeed": "1m", | |||
"WeaponPowerPerKill": "10", | |||
"MaxStacks": "5" | |||
}, | |||
"upgrade_magic_reach": { | |||
"Name": "Mystic Reach", | |||
"Description": "Increases the \u003Cspan style=\"font-weight: bold;\"\u003Erange\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechRangeMultiplier": "15", | |||
"TechRadiusMultiplier": "15", | |||
"BulletResist": "7" | |||
}, | |||
"upgrade_magic_shield": { | |||
"Name": "Enchanter's Barrier", | |||
"Description": "While you have a \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Shield\u003C/span\u003E, gain bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ECooldown Reduction\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechShieldMaxHealth": "300", | |||
"BonusSpiritWithMagicShield": "20", | |||
"CooldownReductionWithShield": "6" | |||
}, | |||
"upgrade_magic_shock": { | |||
"Name": "Improved Burst", | |||
"Description": "Abilities deal bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E if they deal 175 damage or more in a single hit.\u003Cbr/\u003ETargets are immune to the effects of Improved Burst for \u003Cspan style=\"font-weight: bold;\"\u003E5s\u003C/span\u003E after taking damage from it.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_burst" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MinimumDamage": "175", | |||
"ReProcLockoutTime": "5", | |||
"MaxHealthDamage": "8", | |||
"TechShieldMaxHealth": "100", | |||
"BaseAttackDamagePercent": "8" | |||
}, | |||
"upgrade_magic_slow": { | |||
"Name": "Mystic Slow", | |||
"Description": "When the target takes \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E reduced.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_suppressor" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "2.5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"FireRateSlow": "40", | |||
"MovementSpeedSlow": "25", | |||
"BonusHealthRegen": "3", | |||
"BonusHealth": "160", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_magic_storm": { | |||
"Name": "Surge of Power", | |||
"Description": "Imbue an ability with \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and maintain full speed while attacking.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 10.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedTechPower": "34", | |||
"FireRateBonus": "15", | |||
"BonusMoveSpeed": "2m", | |||
"MovementSpeedBonusDuration": "6", | |||
"BonusHealth": "75", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": "100", | |||
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100" | |||
}, | |||
"upgrade_magic_tempo": { | |||
"Name": "Improved Cooldown", | |||
"Description": "Reduces the \u003Cspan style=\"font-weight: bold;\"\u003ECooldown\u003C/span\u003E of your abilities and items.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReduction": "14", | |||
"BonusHealthRegen": "1.5", | |||
"TechShieldMaxHealth": "100", | |||
"BonusClipSizePercent": "10" | |||
}, | |||
"upgrade_magic_vulnerability": { | |||
"Name": "Mystic Vulnerability", | |||
"Description": "When the target takes \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E reduced.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechArmorDamageReduction": "-12", | |||
"TechResist": "6" | |||
}, | |||
"upgrade_medic_bullets": { | |||
"Name": "Restorative Shot", | |||
"Description": "Your next bullet will \u003Cspan style=\"font-weight: bold;\"\u003Eheal\u003C/span\u003E you based on what target you hit.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 6, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "1m", | |||
"ProcChance": "90", | |||
"BaseAttackDamagePercent": "3", | |||
"HealFromHero": "40", | |||
"HealFromNPC": "15", | |||
"BulletShieldMaxHealth": "100" | |||
}, | |||
"upgrade_mega_spirit": { | |||
"Name": "Boundless Spirit", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_soaring_spirit" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "65", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "15", | |||
"BaseAttackDamagePercent": "30", | |||
"BonusSprintSpeed": "2m", | |||
"BonusHealth": "300" | |||
}, | |||
"upgrade_melee_charge": { | |||
"Name": "Melee Charge", | |||
"Description": "Your next \u003Cspan style=\"font-weight: bold;\"\u003EHeavy Melee\u003C/span\u003E attack against an enemy \u003Cspan style=\"font-weight: bold;\"\u003Edeals increased damage\u003C/span\u003E and either \u003Cspan style=\"font-weight: bold;\"\u003Ereload your weapon instantly\u003C/span\u003E or give you up to \u003Cspan style=\"font-weight: bold;\"\u003E+100% bonus ammo\u003C/span\u003E. \u003Cbr\u003EOnly activates when Bonus Ammo is not full.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"TrooperEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | |||
"ShopFilters": [ | |||
"Melee" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "10", | |||
"BonusHealth": "65", | |||
"MeleeDistanceScale": "40", | |||
"BonusHeavyMeleeDamage": "20" | |||
}, | |||
"upgrade_metal_skin": { | |||
"Name": "Metal Skin", | |||
"Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune to bullets\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 28, | |||
"AbilityDuration": "4.0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "8", | |||
"BonusHealth": "125", | |||
"ActiveMoveSpeedPenalty": "-1.5m", | |||
"GroundDashReductionPercent": "-25" | |||
}, | |||
"upgrade_mod_disruptor": { | |||
"Name": "Soul Disruptor", | |||
"Description": "Throw a grenade that explodes on contact and applies \u003Cspan class=\"highlight\"\u003Esilence\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eincreasing amounts of damage\u003C/span\u003E to each enemy.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DPS": "50", | |||
"DPSIncrease": "10", | |||
"DPSMax": "100", | |||
"Radius": "8m", | |||
"TickRate": "0.5", | |||
"TechResist": "-18" | |||
}, | |||
"upgrade_nearby_enemy_boost": { | |||
"Name": "Adrenaline Rush", | |||
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E when there are two or more enemy heroes nearby.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "20m", | |||
"TickRate": "1", | |||
"MinTargetsRequired": "2", | |||
"BaseAttackDamagePercent": "48", | |||
"BonusFireRate": "30", | |||
"BonusHealth": "125", | |||
"BonusMoveSpeed": "1m" | |||
}, | |||
"upgrade_non_player_bonus": { | |||
"Name": "Monster Rounds", | |||
"Description": "Gain additional \u003Cspan style=\"font-weight: bold;\"\u003E26% Weapon Damage\u003C/span\u003E when attacking \u003Cspan style=\"font-weight: bold;\"\u003ETroopers\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ENeutrals\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EBosses\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"NonPlayerBonusWeaponPower": "26", | |||
"BonusHealth": "30", | |||
"BonusHealthRegen": "1", | |||
"NonPlayerBulletResist": "25" | |||
}, | |||
"upgrade_personal_rejuvenator": { | |||
"Name": "Rebirth", | |||
"Description": "Respawns the hero at the spot they died.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 509, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"RespawnDelay": "5", | |||
"RespawnBonusHealthDuration": "0" | |||
}, | |||
"upgrade_phantom_strike": { | |||
"Name": "Phantom Strike", | |||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ETeleport\u003C/span\u003E to an enemy target, dealing \u003Cspan style=\"font-weight: bold;\"\u003Edamage\u003C/span\u003E, applying \u003Cspan style=\"font-weight: bold;\"\u003EDisarm\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ESlow\u003C/span\u003E, and pulls them to the ground.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Movement", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 26, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.35", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechResist": "15", | |||
"BaseAttackDamagePercent": "30", | |||
"SlowPercent": "50", | |||
"SlowDuration": "3", | |||
"ImpactDamage": "75" | |||
}, | |||
"upgrade_predator_precision": { | |||
"Name": "Predator Precision", | |||
"Description": "Gain additional \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E against enemy Heroes that are \u003Cspan class=\"highlight\"\u003Elow health\u003C/span\u003E", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "8", | |||
"LifeThreshold": "50", | |||
"BaseAttackDamagePercent": "50" | |||
}, | |||
"upgrade_pristine_emblem": { | |||
"Name": "Pristine Emblem", | |||
"Description": "Your attacks have additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan style=\"font-weight: bold;\"\u003Eenemies above 50% health\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"EnemyLifeThreshold": "50", | |||
"BaseAttackDamagePercent": "25", | |||
"BaseAttackDamagePercentBonus": "25", | |||
"TechResist": "12", | |||
"BonusBulletSpeedPercent": "35" | |||
}, | |||
"upgrade_proc_disarm": { | |||
"Name": "Disarming Bullets", | |||
"Description": "Your bullets \u003Cspan class=\"highlight\"\u003Edisarm\u003C/span\u003E enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for \u003Cspan class=\"highlight\"\u003E{s:ImmunityDuration}s\u003C/span\u003E after application expires.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImmunityDuration": "3", | |||
"BuildUpPerShot": "1.0", | |||
"BuildUpDuration": "10" | |||
}, | |||
"upgrade_proc_silence": { | |||
"Name": "Silencer", | |||
"Description": "Your bullets build up a Debuff that briefly \u003Cspan style=\"font-weight: bold;\"\u003ESilences\u003C/span\u003E and reduces their \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E. Victims are immune to the build up for \u003Cspan style=\"font-weight: bold;\"\u003E12s\u003C/span\u003E after debuff expires.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "20", | |||
"TechResist": "15", | |||
"StatusResistancePercent": "20", | |||
"TechDamageReduction": "-40", | |||
"SilenceDuration": "2", | |||
"DebuffDuration": "6", | |||
"ImmunityDuration": "12", | |||
"BuildUpPerShot": "1.298", | |||
"BuildUpDuration": "5" | |||
}, | |||
"upgrade_proc_tech_damage": { | |||
"Name": "Magitech Rounds", | |||
"Description": "Your bullets also deal your \u003Cspan class=\"highlight\"\u003Ebase bullet damage [{s:BaseDamagePerShot}] \u003C/span\u003E as spirit damage. Magitech Rounds receives \u003Cspan class=\"highlight\"\u003E{s:SpellAmplificationMultiplier}x\u003C/span\u003E amplification from \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "1", | |||
"BaseDamagePct": "0.0001", | |||
"NanoTechPerShot": "1", | |||
"BaseDamagePerShot": "1", | |||
"SpellAmplificationMultiplier": "5" | |||
}, | |||
"upgrade_quarantine": { | |||
"Name": "Quarantine", | |||
"Description": "Quarantine an enemy Hero, making them \u003Cspan class=\"highlight\"\u003Einvincible\u003C/span\u003E but also \u003Cspan class=\"highlight\"\u003Esilencing and disarming\u003C/span\u003E them.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 42, | |||
"AbilityDuration": "4.5", | |||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_quick_silver": { | |||
"Name": "Quicksilver Reload", | |||
"Description": "Imbue an ability with bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E on the first hit. When the ability is used, your weapon is \u003Cspan style=\"font-weight: bold;\"\u003Ereloaded\u003C/span\u003E and has a \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E bonus for that clip. \u003Cbr\u003EOnly activates when Ammo is not full.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "12", | |||
"FireRateBonus": "15", | |||
"FireRateDuration": "12", | |||
"Damage": "65" | |||
}, | |||
"upgrade_rapid_recharge": { | |||
"Name": "Rapid Recharge", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_extra_charge" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownBetweenChargeReduction": "60", | |||
"BonusAbilityCharges": "2", | |||
"CooldownReductionOnChargedAbilities": "25", | |||
"BaseAttackDamagePercent": "12" | |||
}, | |||
"upgrade_rapid_rounds": { | |||
"Name": "Rapid Rounds", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "10", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_rebirth": { | |||
"Name": "Soul Rebirth", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 240, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"SpawnTimePenalty": "30", | |||
"RespawnDelay": "4", | |||
"RespawnHealthPercent": "50" | |||
}, | |||
"upgrade_reduce_debuff_duration": { | |||
"Name": "Debuff Remover", | |||
"Description": "Reduces the \u003Cspan style=\"font-weight: bold;\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_debuff_reducer" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 45, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StatusResistancePercent": "40", | |||
"BaseAttackDamagePercent": "20", | |||
"ActiveBonusMoveSpeed": "3m", | |||
"BuffDuration": "5", | |||
"HealOnActivate": "300", | |||
"BonusHealth": "125" | |||
}, | |||
"upgrade_regenerating_bullet_shield": { | |||
"Name": "Combat Barrier", | |||
"Description": "While you have a \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield\u003C/span\u003E, gain \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletShieldMaxHealth": "325", | |||
"AttackDamageWhenShielded": "22", | |||
"FireRateWhenShielded": "7" | |||
}, | |||
"upgrade_regenerative_armor": { | |||
"Name": "Regenerative Armor", | |||
"Description": "Gain a short burst of health regeneration when taking bullet damage from heroes", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "20" | |||
}, | |||
"upgrade_reinforcing_casings": { | |||
"Name": "Escalating Resilience", | |||
"Description": "Grants \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan style=\"font-weight: bold;\"\u003EEach shot can only grant one stack.\u003C/span\u003E", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MaxArmorStacks": "40", | |||
"BulletResistPerStack": "2", | |||
"BulletResistDuration": "20", | |||
"BaseAttackDamagePercent": "14", | |||
"BonusFireRate": "12" | |||
}, | |||
"upgrade_reload_speed": { | |||
"Name": "Fast Reload", | |||
"Description": "Increased \u003Cspan class=\"highlight\"\u003Ereload speed\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ReloadSpeedMultipler": "-35" | |||
}, | |||
"upgrade_rescue_beam": { | |||
"Name": "Rescue Beam", | |||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan style=\"font-weight: bold;\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan style=\"font-weight: bold;\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 36, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "28m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "2.5", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "30m", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "9", | |||
"WeaponPower": "0", | |||
"HealPercentAmount": "26", | |||
"HealInterval": "0.2", | |||
"BonusMoveSpeed": "0m", | |||
"BonusHealth": "125", | |||
"BonusSprintSpeed": "1m", | |||
"SelfModifier": "100", | |||
"TechRangeMultiplier": "6", | |||
"TechRadiusMultiplier": "6" | |||
}, | |||
"upgrade_resilience": { | |||
"Name": "Enduring Spirit", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"BonusHealth": "75", | |||
"AbilityLifestealPercentHero": "10" | |||
}, | |||
"upgrade_restorative_locket": { | |||
"Name": "Restorative Locket", | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 25, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "50m", | |||
"TechResist": "10", | |||
"MeleeResistPercent": "25", | |||
"BonusSprintSpeed": "1m", | |||
"HealPerStack": "32", | |||
"MaxStacks": "15" | |||
}, | |||
"upgrade_return_fire": { | |||
"Name": "Return Fire", | |||
"Description": "Automatically \u003Cspan style=\"font-weight: bold;\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_endurance" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 30, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletDamageReflectedPct": "60", | |||
"BonusHealth": "125", | |||
"BonusHealthRegen": "3", | |||
"BonusClipSizePercent": "10", | |||
"SpiritDamageReflectedPct": "30", | |||
"ReturnFireBulletResist": "20" | |||
}, | |||
"upgrade_ricochet": { | |||
"Name": "Ricochet", | |||
"Description": "Your bullets will \u003Cspan style=\"font-weight: bold;\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan style=\"font-weight: bold;\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"TrooperEnemy", | |||
"PropEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | |||
"ShopFilters": [ | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"RicochetDamagePercent": "60", | |||
"RicochetRadius": "11m", | |||
"BonusClipSizePercent": "35", | |||
"RicochetTargetsTooltipOnly": "2", | |||
"BonusHealth": "150", | |||
"BonusFireRate": "10" | |||
}, | |||
"upgrade_rocket_booster": { | |||
"Name": "Majestic Leap", | |||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ELaunch yourself\u003C/span\u003E high into the air. While in the air, you can use the active again to drop down faster.\u003Cbr\u003ECannot be used for 5s if attacked by enemy Hero.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 40, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "10", | |||
"WeaponPower": "0", | |||
"JumpVelocityHidden": "27m", | |||
"InteruptCooldown": "5", | |||
"AirControlPercent": "100", | |||
"SlamDownRadius": "10m", | |||
"VerticalDifferenceTolerance": "2m", | |||
"TossSpeed": "500", | |||
"SlowPercent": "40", | |||
"SlowDuration": "2.5", | |||
"DropDownSpeed": "1417", | |||
"ImpactDamage": "0", | |||
"ImpactHeight": "2m", | |||
"MinAimAngle": "30", | |||
"BonusHealth": "125", | |||
"TechResist": "6" | |||
}, | |||
"upgrade_rocket_boots": { | |||
"Name": "Majestic Leap - Disabled", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air. Cannot be used for {s:InteruptCooldown}s if damaged by enemy Hero.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"JumpVelocityHidden": "22.5m", | |||
"InteruptCooldown": 4, | |||
"AirControlPercent": "100", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_rupture": { | |||
"Name": "Decay", | |||
"Description": "Reduces \u003Cspan style=\"font-weight: bold;\"\u003Ehealing\u003C/span\u003E received of targeted enemy and inflicts \u003Cspan style=\"font-weight: bold;\"\u003Edamage over time\u003C/span\u003E of their current health.\u003Cbr\u003EDecay's damage is non-lethal.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 33, | |||
"AbilityDuration": "10", | |||
"AbilityCastRange": "15m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "7", | |||
"WeaponPower": "0", | |||
"HealAmpReceivePenaltyPercent": "-55", | |||
"HealAmpRegenPenaltyPercent": "-55", | |||
"TickRate": "1.0", | |||
"DotHealthPercent": "1.5", | |||
"BonusHealthRegen": "1.5", | |||
"BonusAbilityDurationPercent": "8" | |||
}, | |||
"upgrade_savior": { | |||
"Name": "Divine Barrier", | |||
"Description": "Provide the target with \u003Cspan style=\"font-weight: bold;\"\u003EBullet Shield, Spirit Shield, and Move Speed\u003C/span\u003E. Can be self-cast.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 30, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "35m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "20m", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BuffDuration": "5", | |||
"SaviorBulletShieldHealth": "260", | |||
"SaviorMagicShieldHealth": "260", | |||
"BonusMoveSpeed": "2m", | |||
"BonusHealth": "50", | |||
"TechRangeMultiplier": "8", | |||
"TechRadiusMultiplier": "8" | |||
}, | |||
"upgrade_self_bubble": { | |||
"Name": "Ethereal Shift", | |||
"Description": "You enter a void state and become \u003Cspan style=\"font-weight: bold;\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan style=\"font-weight: bold;\"\u003Emove speed, spirit and spirit resist\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "3.5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"BuffDuration": "5", | |||
"TechResist": "40", | |||
"DampingFactor": "3", | |||
"LiftHeight": "120", | |||
"MoveSpeedMax": "2m", | |||
"BonusMoveSpeed": "3m", | |||
"BonusTechPower": "20" | |||
}, | |||
"upgrade_sharpshooter": { | |||
"Name": "Sharpshooter", | |||
"Description": "Deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan style=\"font-weight: bold;\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_long_range" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "30", | |||
"LongRangeBonusWeaponPower": "70", | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | |||
"BonusAttackRangePercent": "15", | |||
"BonusZoomPercent": "35", | |||
"ReloadSpeedMultipler": "-20", | |||
"BulletShieldMaxHealth": "200", | |||
"FireRateSlow": "10", | |||
"BonusMoveSpeed": "-0.5m" | |||
}, | |||
"upgrade_silencer": { | |||
"Name": "Silencer", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_slowing_bullets" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": 36, | |||
"AbilityDuration": "4", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "18", | |||
"WeaponPower": "0", | |||
"EMPDuration": "2", | |||
"BaseAttackDamagePercent": "20", | |||
"SlowPercent": "25", | |||
"SlowDuration": "1.3", | |||
"TechResist": "12" | |||
}, | |||
"upgrade_siphon_bullets": { | |||
"Name": "Siphon Bullets", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "15", | |||
"BulletResist": "18", | |||
"StealPerHit": "1", | |||
"StealPerKill": "1", | |||
"StackLostPerDeath": "2", | |||
"MaxStacks": "9999", | |||
"StealDuration": "20", | |||
"ProcCooldown": "0.8", | |||
"HealthSteal": "55", | |||
"ParticleRadius": "1m" | |||
}, | |||
"upgrade_slow_immunity": { | |||
"Name": "Unstoppable - Deprecated", | |||
"Description": "Purges any roots and chains on use and makes you immune to slows for the duration", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_slowing_bullets": { | |||
"Name": "Slowing Bullets", | |||
"Description": "Your bullets apply \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"SlowPercent": "25", | |||
"SlowDuration": "1.3", | |||
"BaseAttackDamagePercent": "16" | |||
}, | |||
"upgrade_slowing_tech": { | |||
"Name": "Slowing Spirit", | |||
"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slows\u003C/span\u003E to your target.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SlowPercent": "15", | |||
"SlowDuration": "2" | |||
}, | |||
"upgrade_small_attack_speed": { | |||
"Name": "Basic Fire Rate", | |||
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "8" | |||
}, | |||
"upgrade_soaring_spirit": { | |||
"Name": "Improved Spirit", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_improved_spirit" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "30", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "3", | |||
"BonusSprintSpeed": "1m", | |||
"BonusHealth": "125" | |||
}, | |||
"upgrade_spellshield": { | |||
"Name": "Hexafoil Ward", | |||
"Description": "Block the next \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "12", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechResist": "15", | |||
"BonusHealth": "25", | |||
"SpellShieldLingerDuration": ".3", | |||
"SpellShieldFlavorText": "asdasd" | |||
}, | |||
"upgrade_spellslinger_headshots": { | |||
"Name": "Spellslinger Headshots", | |||
"Description": "Your bullets apply a debuff that amplifies your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and grants you \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Lifesteal\u003C/span\u003E against them. Landing a \u003Cspan style=\"font-weight: bold;\"\u003Eheadshot\u003C/span\u003E increases your total \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Amp\u003C/span\u003E against them.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_tech_defense_shredders" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "1.5", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "12", | |||
"BonusHealth": "150", | |||
"MaxStacks": "12", | |||
"ShreddersTechAmp": "8", | |||
"BonusAmpPerHeadshot": "3", | |||
"AbilityLifestealPercentHero": "18", | |||
"DebuffDuration": "6" | |||
}, | |||
"upgrade_spirit_snatch": { | |||
"Name": "Spirit Snatch", | |||
"Description": "When you perform a \u003Cspan style=\"font-weight: bold;\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_acolytes_glove" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Melee" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 6, | |||
"AbilityDuration": "16", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SpiritDamage": "50", | |||
"TechArmorDamageReduction": "-12", | |||
"TechArmorGain": "12", | |||
"TechPowerReduction": "-26", | |||
"TechPowerGain": "26", | |||
"BonusMeleeDamagePercent": "15", | |||
"TechResist": "8", | |||
"BonusHealth": "125", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_sprint_booster": { | |||
"Name": "Sprint Boots", | |||
"Description": "Increases your \u003Cspan style=\"font-weight: bold;\"\u003Eforward move speed\u003C/span\u003E over time. Taking damage resets the effect for \u003Cspan style=\"font-weight: bold;\"\u003E1.5s\u003C/span\u003E", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusSprintSpeed": "1.5m", | |||
"BaseAttackDamagePercent": "4", | |||
"BonusHealthRegen": "1" | |||
}, | |||
"upgrade_stabilizer": { | |||
"Name": "Stabilizer", | |||
"Description": "Removes the \u003Cspan class=\"highlight\"\u003Emove speed penalty\u003C/span\u003E while shooting, and increases \u003Cspan class=\"highlight\"\u003Ebullet speed\u003C/span\u003E.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": "100", | |||
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100", | |||
"BonusBulletSpeedPercent": "30" | |||
}, | |||
"upgrade_stabilizing_tripod": { | |||
"Name": "Stabilizing Tripod", | |||
"Description": "\u003Cspan class=\"highlight\"\u003EDisarm yourself\u003C/span\u003E to toss your weapon to the target location where it transforms into a \u003Cspan class=\"highlight\"\u003EField Sentry that will attack enemies using your weapon with an unlimited clip\u003C/span\u003E. You can melee the sentry to end the effect early.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "20", | |||
"AbilityCastRange": "15m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ModelScale": "1.0", | |||
"TickRate": "0.5", | |||
"TrackingSpeed": "125", | |||
"TurretAttackDelay": "0.35", | |||
"TurretAttackRange": "50m", | |||
"TurretDeployTime": "2.0", | |||
"TurretLifetime": "20", | |||
"AttackConeAngle": "10", | |||
"StationaryWeaponPower": "40", | |||
"StationaryRecoilReduction": "25", | |||
"CasterHealthPercent": "100", | |||
"BulletSpeedOverride": "6500" | |||
}, | |||
"upgrade_stasis_bomb": { | |||
"Name": "Stasis Bomb", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 37, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "20m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StasisRadius": "7m", | |||
"ExplodeRadius": "7m", | |||
"ExplodeDamage": "250", | |||
"StunDuration": "1.5", | |||
"ImmunityDuration": "4", | |||
"EMPDuration": "3", | |||
"EMPProcChance": "100", | |||
"BuildUpPerShot": "1.6", | |||
"BuildUpDuration": "10", | |||
"DampingFactor": "0.5", | |||
"MaxFallSpeed": "0", | |||
"LiftHeight": "120", | |||
"SlamdownSpeed": "500", | |||
"MoveSpeedMax": "4m" | |||
}, | |||
"upgrade_superacolytes_glove": { | |||
"Name": "Hex-Sealed Knuckles", | |||
"Description": "After dealing an accumulated \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage}\u003C/span\u003E spirit damage, your next \u003Cspan class=\"highlight\"\u003EHeavy Melee Attack\u003C/span\u003E deals an additional \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage} spirit damage\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_acolytes_glove" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Melee" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "3", | |||
"AbilityDuration": "13", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StoredSpiritDamage": "200", | |||
"TechShieldMaxHealth": "100", | |||
"BonusHealthRegen": "1", | |||
"BonusMeleeDamagePercent": "30" | |||
}, | |||
"upgrade_superior_stamina": { | |||
"Name": "Superior Stamina", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_improved_stamina" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"Stamina": "3", | |||
"StaminaCooldownReduction": "25", | |||
"BonusHealth": "75", | |||
"BonusFireRate": "7", | |||
"AirMoveIncreasePercent": "30" | |||
}, | |||
"upgrade_suppressor": { | |||
"Name": "Suppressor", | |||
"Description": "When you deal \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to enemies, you also apply \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate Slow\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Healing", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "2.5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"BonusHealth": "50", | |||
"BonusHealthRegen": "2.5", | |||
"FireRateSlow": "25" | |||
}, | |||
"upgrade_surging_power": { | |||
"Name": "Vampiric Burst", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"FireRate", | |||
"WeaponDamage", | |||
"Movement", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 30, | |||
"AbilityDuration": "4.5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ActiveBonusFireRate": "40", | |||
"ActiveBonusLifesteal": "80", | |||
"BonusMoveSpeed": "2m", | |||
"BaseAttackDamagePercent": "25", | |||
"BonusHealth": "175", | |||
"ActiveReloadPercent": "75" | |||
}, | |||
"upgrade_target_stun": { | |||
"Name": "Knockdown", | |||
"Description": "Target is \u003Cspan style=\"font-weight: bold;\"\u003Eknocked down\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E after a \u003Cspan style=\"font-weight: bold;\"\u003E2s delay\u003C/span\u003E, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against \u003Cspan style=\"font-weight: bold;\"\u003Eairborne\u003C/span\u003E targets based on how high off the ground they are (up to 30m).", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 40, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "45m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"StunDelay": "2", | |||
"StunDuration": "0.75", | |||
"VisualContractRadius": "3m", | |||
"Damage": "20", | |||
"TechShieldMaxHealth": "200", | |||
"Stamina": "1", | |||
"MaxBonusDuration": "1.0", | |||
"MaxHeightForBonus": "30m" | |||
}, | |||
"upgrade_targeted_silence": { | |||
"Name": "Silence Glyph", | |||
"Description": "Fire a projectile which \u003Cspan style=\"font-weight: bold;\"\u003Esilences and damages\u003C/span\u003E the first enemy hero it hits. Silence does not interrupt channeling abilities.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 24, | |||
"AbilityDuration": "3.0", | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Damage": "100", | |||
"TechShieldMaxHealth": "150", | |||
"BonusSprintSpeed": "1m", | |||
"CooldownOnMiss": 24 | |||
}, | |||
"upgrade_tech_armor": { | |||
"Name": "Spirit Armor", | |||
"Description": "Reduces the damage you take from \u003Cspan style=\"font-weight: bold;\"\u003ESpirit\u003C/span\u003E abilities.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "5", | |||
"WeaponPower": "0", | |||
"TechResist": "22" | |||
}, | |||
"upgrade_tech_bleed": { | |||
"Name": "Mystic Reverb", | |||
"Description": "Imbue an ability to apply \u003Cspan style=\"font-weight: bold;\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan style=\"font-weight: bold;\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 6.25, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechDamagePercent": "50", | |||
"DelayDuration": "3", | |||
"MinimumDamage": "100", | |||
"Radius": "16m", | |||
"AbilityLifestealPercentHero": "14", | |||
"TechResist": "14", | |||
"TechRangeMultiplier": "14", | |||
"TechRadiusMultiplier": "14", | |||
"MovementSpeedSlow": "40" | |||
}, | |||
"upgrade_tech_cleave": { | |||
"Name": "Quantum Chimaera", | |||
"Description": "Your Tech attacks strike additional nearby enemies for \u003Cspan class=\"highlight\"\u003E75% of the total damage\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechCleaveDamagePercent": "75", | |||
"TechCleaveRadius": "10m", | |||
"ProcCooldown": "0.05" | |||
}, | |||
"upgrade_tech_damage_pulse": { | |||
"Name": "Torment Pulse", | |||
"Description": "Periodically deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to the closest two enemies nearby.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 1.5, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"BonusHealth": "160", | |||
"DamagePulseAmount": "40", | |||
"DamagePulseRadius": "9m", | |||
"MeleeResistPercent": "15" | |||
}, | |||
"upgrade_tech_defender": { | |||
"Name": "Tech Defender", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 95, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "125", | |||
"TechArmor": "1" | |||
}, | |||
"upgrade_tech_defense_shredders": { | |||
"Name": "Soul Shredder Bullets", | |||
"Description": "Your bullets apply a debuff that amplifies your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E against the target and grants you \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Lifesteal\u003C/span\u003E against them.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "7", | |||
"ShreddersTechAmp": "8", | |||
"DebuffDuration": "6", | |||
"AbilityLifestealPercentHero": "18" | |||
}, | |||
"upgrade_tech_overflow": { | |||
"Name": "Spiritual Overflow", | |||
"Description": "Gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "18", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReduction": "12", | |||
"BulletShieldMaxHealth": "225", | |||
"AbilityLifestealPercentHero": "10", | |||
"BonusFireRate": "35", | |||
"BonusSpirit": "50", | |||
"BuildUpPerShot": "0.75", | |||
"BuildUpDuration": "5" | |||
}, | |||
"upgrade_tech_purge": { | |||
"Name": "Improved Spirit Armor", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_tech_armor" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"TechResist": "45" | |||
}, | |||
"upgrade_tech_range": { | |||
"Name": "Improved Reach", | |||
"Description": "Increases the \u003Cspan style=\"font-weight: bold;\"\u003Erange\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"NonImbuedTechRangeMultiplier": "26", | |||
"NonImbuedTechRadiusMultiplier": "25", | |||
"ImbuedTechRangeMultiplier": "35", | |||
"ImbuedTechRadiusMultiplier": "35", | |||
"BulletResist": "13" | |||
}, | |||
"upgrade_thermal_detonator": { | |||
"Name": "Alchemical Fire", | |||
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage per second\u003C/span\u003E and causes enemies to receive additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E from your team.\u003Cbr\u003E\u003Cbr\u003EDeals 40% less DPS vs non-heroes.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 28, | |||
"AbilityDuration": "5", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.2", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "7", | |||
"WeaponPower": "0", | |||
"DPS": "55", | |||
"DPSIncrease": "7", | |||
"DPSMax": "95", | |||
"NonHeroReductionPercent": "40", | |||
"Radius": "10m", | |||
"HeightOffGround": "50", | |||
"TickRate": "0.5", | |||
"LingerDuration": "1", | |||
"BonusBaseWeaponDamageTaken": "50", | |||
"BulletShieldMaxHealth": "225", | |||
"BaseAttackDamagePercent": "14", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_titan_round": { | |||
"Name": "Titanic Magazine", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_clip_size" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "120", | |||
"BaseAttackDamagePercent": "18", | |||
"MeleeResistPercent": "30", | |||
"TechResist": "12" | |||
}, | |||
"upgrade_toughness_3": { | |||
"Name": "Toughness", | |||
"Description": "Increases \u003Cspan class=\"highlight\"\u003EHealth\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "175", | |||
"BonusHealthRegen": "2" | |||
}, | |||
"upgrade_toxic_bullets": { | |||
"Name": "Toxic Bullets", | |||
"Description": "Your bullets build up a \u003Cspan style=\"font-weight: bold;\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan style=\"font-weight: bold;\"\u003Epercentage\u003C/span\u003E of their \u003Cspan style=\"font-weight: bold;\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan style=\"font-weight: bold;\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "100", | |||
"DotHealthPercent": "2.75", | |||
"DotDuration": "3", | |||
"BuildUpPerShot": "0.92", | |||
"BuildUpDuration": "5", | |||
"TickRate": "0.5", | |||
"HealAmpReceivePenaltyPercent": "-50", | |||
"HealAmpRegenPenaltyPercent": "-65", | |||
"DotMultiplerTroopers": "0.5" | |||
}, | |||
"upgrade_unstoppable": { | |||
"Name": "Unstoppable", | |||
"Description": "Temporarily suppress \u003Cspan style=\"font-weight: bold;\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E or \u003Cspan style=\"font-weight: bold;\"\u003ESlept\u003C/span\u003E.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 64, | |||
"AbilityDuration": "6", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "150", | |||
"BulletResist": "15", | |||
"SpiritPower": "12", | |||
"SlowResistancePercent": "20" | |||
}, | |||
"upgrade_vampire": { | |||
"Name": "Bullet Lifesteal", | |||
"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003Ebullets heal you\u003C/span\u003E for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletLifestealPercent": "26", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_veil_walker": { | |||
"Name": "Veil Walker", | |||
"Description": "Walking through a \u003Cspan style=\"font-weight: bold;\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan style=\"font-weight: bold;\"\u003EStealth\u003C/span\u003E, increased \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and restores all \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Shields\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"ClipSize" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 22, | |||
"AbilityDuration": "16", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "0", | |||
"InvisFadeToDuration": "0", | |||
"InvisMoveSpeedMod": "0", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "1", | |||
"RevealOnSpottedDuration": "0.25", | |||
"BulletShieldMaxHealth": "250", | |||
"TechShieldMaxHealth": "250", | |||
"BonusClipSizePercent": "15", | |||
"BaseAttackDamagePercent": "15", | |||
"BonusClipSize": "0", | |||
"InvisDuration": "5", | |||
"BonusMoveSpeed": "4m" | |||
}, | |||
"upgrade_vex_barrier": { | |||
"Name": "Reactive Barrier", | |||
"Description": "Automatically \u003Cspan style=\"font-weight: bold;\"\u003Erestores one stamina\u003C/span\u003E and deploy temporary \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Shields\u003C/span\u003E when you are \u003Cspan style=\"font-weight: bold;\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"ClipSize", | |||
"Healing" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": "10", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"VexBarrierBulletMaxHealth": "350", | |||
"VexBarrierTechMaxHealth": "200", | |||
"BonusClipSizePercent": "20", | |||
"BonusHealth": "75", | |||
"BonusHealthRegen": "2", | |||
"VexBarrierShieldDuration": "9" | |||
}, | |||
"upgrade_warp_stone": { | |||
"Name": "Warp Stone", | |||
"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ETeleport\u003C/span\u003E straight ahead, gaining \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Movement" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "11m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "20", | |||
"BulletResist": "30", | |||
"CasterBuffDuration": "5" | |||
}, | |||
"upgrade_weapon_detention_ammo": { | |||
"Name": "Detention Rounds", | |||
"Description": "Your bullets build up on enemies, causing them to be \u003Cspan class=\"highlight\"\u003Etethered\u003C/span\u003E to their position.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption" | |||
], | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "150", | |||
"BonusFireRate": "15", | |||
"TetherDuration": "2.3", | |||
"ImmunityDuration": "8", | |||
"BuildUpPerShot": "1.2", | |||
"BuildUpDuration": "10", | |||
"TetherRadius": "7m" | |||
}, | |||
"upgrade_weapon_eater": { | |||
"Name": "Weapon Eater", | |||
"Description": "Reduces Courage by \u003Cspan class=\"highlight_weapon\"\u003E{s:BaseBonusCounter}\u003C/span\u003E. \u003Cbr\u003EGain \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerKill} Courage\u003C/span\u003E (Up to \u003Cspan class=\"highlight_weapon\"\u003E{s:MaxWeaponPower}\u003C/span\u003E) for \u003Cspan class=\"highlight\"\u003Ekilling an enemy Hero\u003C/span\u003E but lose \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerDeath} gained Courage\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EDeath\u003C/span\u003E. Bonus applied if damage was done within {s:KillWindow}s of enemy killed.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"WeaponPowerPerKill": "3.5", | |||
"WeaponPowerPerDeath": "6", | |||
"KillWindow": "1", | |||
"MaxWeaponPower": "30", | |||
"BaseBonusCounter": "-5" | |||
}, | |||
"upgrade_weapon_instant_reload": { | |||
"Name": "Reloader + Huge Clip", | |||
"Description": "Press the [Reload] key while reloading to instantly finish your reload", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 21, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "60" | |||
}, | |||
"upgrade_weapon_overdrive_clip": { | |||
"Name": "Overdrive Clip", | |||
"Description": "\u003Cspan class=\"highlight\"\u003EDeal non-lethal damage based on your max health to yourself\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ereload bullets in your clip equal to your max ammo, no matter how many bullets are left.\u003C/span\u003E The bullets in this clip have additional \u003Cspan class=\"highlight\"\u003Ecourage\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 53, | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealthDamagePercent": "20", | |||
"BonusReloadSpeed": "-75", | |||
"BonusWeaponPower": "100", | |||
"OverdriveClipDuration": "5" | |||
}, | |||
"upgrade_weapon_power_and_health_drain": { | |||
"Name": "Overdrive", | |||
"Description": "Increase your \u003Cspan class=\"highlight\"\u003ECourage\u003C/span\u003E while draining your own \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": true, | |||
"AbilityCooldown": 11.5, | |||
"AbilityDuration": "4", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"WeaponPowerWhileActivated": "135", | |||
"HealthDrainedPerSecond": "35", | |||
"Interval": "0.1" | |||
}, | |||
"upgrade_withering_whip": { | |||
"Name": "Withering Whip", | |||
"Description": "Target an enemy to apply \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate Slow\u003C/span\u003E and reduce their \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption", | |||
"MagicDamage" | |||
], | |||
"Disabled": false, | |||
"AbilityCooldown": 15, | |||
"AbilityDuration": "5", | |||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0.1", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Damage": "50", | |||
"FireRateSlow": "45", | |||
"BulletArmorReduction": "-12", | |||
"SpiritPower": "6", | |||
"BonusSprintSpeed": "1m", | |||
"BulletShieldMaxHealth": "100" | |||
}, | |||
"weapon_upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t1": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t2": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t4": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Disabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
} | |||
} |
Revision as of 22:27, 15 December 2024
ability_item_pickup_effects |
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armor_upgrade_base |
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armor_upgrade_t1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
armor_upgrade_t4 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_base |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tech_upgrade_t4 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ability_power_shard |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ability_refresher |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ablative_coat |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_acolytes_glove |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_active_bullet_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_active_reload |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aerial_assault |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ammo_scavenger |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_root |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_silence |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_smoke_bomb |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_aoe_tech_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_eater |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_extension |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_medallion |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_arcane_surge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_armor_reduction_debuff |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_attack_speed_1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_attack_speed_2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_banshee_slugs |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_base |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_belt_fed_magazine |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_berserker |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_blitz_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bonus_ability_charge_3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_boxing_glove |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_armor_2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_armor_reduction_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_damage_reduction_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_bullet_resist_shredder |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_burst_fire |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_burst_fire_actuator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_camouflage |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cardio_calibrator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_chain_lightning |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_charge_mastery |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_charmed_wraps |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cheat_death |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_chonky |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_2 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_fixed |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_fixed_t3 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cloaking_device |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cloaking_device_active |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_close_quarter_combat |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_close_range |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cold_front |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_colossus |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_combo_breaker |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_containment |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cooldown_reduction |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_crackshot |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_critshot |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_damage_recycler |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_debuff_reducer |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_disarm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_discord |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_diviners_kevlar |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_double_jump |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_dps_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_drum_magazine |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_duration_extender |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_endurance |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_escalating_exposure |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_extra_charge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fervor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fire_rate_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fleetfoot_boots |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_frenzy |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_full_spectrum |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_galvanic_storm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_glass_cannon |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_glitch |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_headhunter |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_headshot_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_heal_on_level |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_healbane |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_healing_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_nova |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_regen_1 |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_regen_aura |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_stealing_magic |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_stimpak |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_height_advantage |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_high_impact_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_high_velocity_mag |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_hollow_point_rounds |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_imbued_ability |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_imbued_duration_extender |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_bullet_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_spirit |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_stamina |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_infuser |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_inhibitor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_intensifying_clip |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_kinetic_sash |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_lifestrike_gauntlets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_long_range |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_long_range_slowing_tech |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_burst |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_carpet |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_clarity |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_missile |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_reach |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_shock |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_slow |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_storm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_tempo |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_vulnerability |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_medic_bullets |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_mega_spirit |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_melee_charge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_metal_skin |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_mod_disruptor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_nearby_enemy_boost |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_non_player_bonus |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_personal_rejuvenator |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_phantom_strike |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_predator_precision |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_pristine_emblem |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_disarm |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_silence |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_tech_damage |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_quarantine |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_quick_silver |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rapid_recharge |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rapid_rounds |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rebirth |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reduce_debuff_duration |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_regenerating_bullet_shield |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_regenerative_armor |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reinforcing_casings |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reload_speed |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rescue_beam |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_resilience |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_restorative_locket |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_return_fire |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ricochet |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rocket_booster |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rocket_boots |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rupture |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_savior |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_self_bubble |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_sharpshooter |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_silencer |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_siphon_bullets |
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upgrade_slow_immunity |
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upgrade_slowing_bullets |
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upgrade_slowing_tech |
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upgrade_small_attack_speed |
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upgrade_soaring_spirit |
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upgrade_spellshield |
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upgrade_spellslinger_headshots |
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upgrade_spirit_snatch |
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upgrade_sprint_booster |
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upgrade_stabilizer |
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upgrade_stabilizing_tripod |
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upgrade_stasis_bomb |
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upgrade_superacolytes_glove |
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upgrade_superior_stamina |
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upgrade_suppressor |
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upgrade_surging_power |
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upgrade_target_stun |
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upgrade_targeted_silence |
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upgrade_tech_armor |
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upgrade_tech_bleed |
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upgrade_tech_cleave |
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upgrade_tech_damage_pulse |
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upgrade_tech_defender |
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upgrade_tech_defense_shredders |
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upgrade_tech_overflow |
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upgrade_tech_purge |
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upgrade_tech_range |
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upgrade_thermal_detonator |
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upgrade_titan_round |
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upgrade_toughness_3 |
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upgrade_toxic_bullets |
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upgrade_unstoppable |
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upgrade_vampire |
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upgrade_veil_walker |
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upgrade_vex_barrier |
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upgrade_warp_stone |
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upgrade_weapon_detention_ammo |
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upgrade_weapon_eater |
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upgrade_weapon_instant_reload |
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upgrade_weapon_overdrive_clip |
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upgrade_weapon_power_and_health_drain |
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upgrade_withering_whip |
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weapon_upgrade_base |
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weapon_upgrade_t1 |
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weapon_upgrade_t2 |
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weapon_upgrade_t3 |
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weapon_upgrade_t4 |
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