|
|
Line 1: |
Line 1: |
| { | | {} |
| "hero_astro": {
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| "BaseWeaponDamageIncrease": 0,
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| "BoundAbilities": {
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| "1": {
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| "Name": "Powder Keg",
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| "Key": "ability_explosive_barrel"
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| },
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| "2": {
| |
| "Name": "Bounce Pad",
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| "Key": "ability_bounce_pad"
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| },
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| "3": {
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| "Name": "Crackshot",
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| "Key": "ability_crackshot"
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| },
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| "4": {
| |
| "Name": "Spirit Lasso",
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| "Key": "ability_gravity_lasso"
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| }
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| },
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| |
| "Attribute_EWeaponAttribute_MediumRange",
| |
| "Attribute_EWeaponAttribute_HeavyHitter"
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| ]
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| |
| "1": {
| |
| "Name": "Siphon Life",
| |
| "Key": "citadel_ability_bull_heal"
| |
| },
| |
| "2": {
| |
| "Name": "Shoulder Charge",
| |
| "Key": "citadel_ability_bull_charge"
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| },
| |
| "3": {
| |
| "Name": "Infernal Resilience",
| |
| "Key": "citadel_ability_passive_beefy"
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| },
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| "4": {
| |
| "Name": "Seismic Impact",
| |
| "Key": "citadel_ability_bull_leap"
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| }
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| "LightMeleeDamage": 63,
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| "MaxHealth": 570,
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| "MaxMoveSpeed": 6.8,
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| "MoveAcceleration": 4,
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| "Name": "Abrams",
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| "Playstyle": "hero_atlas_playstyle",
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| "ProcBuildUpRateScale": 1,
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| |
| "upgrade_close_range",
| |
| "upgrade_lifestrike_gauntlets",
| |
| "upgrade_health",
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| "upgrade_berserker",
| |
| "upgrade_cold_front",
| |
| "upgrade_bullet_armor",
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| "upgrade_tech_armor",
| |
| "upgrade_chonky",
| |
| "upgrade_close_quarter_combat",
| |
| "upgrade_improved_bullet_armor",
| |
| "upgrade_tech_purge",
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| "upgrade_bullet_armor_reduction_aura",
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| "upgrade_fervor"
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| "WeaponDescription": "citadel_weapon_hero_atlas_set_desc",
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| "WeaponName": "citadel_weapon_hero_atlas_set",
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| "Attribute_EWeaponAttribute_Spreadshot",
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| "Attribute_EWeaponAttribute_CloseRange"
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| "hero_bebop": {
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| "BoundAbilities": {
| |
| "1": {
| |
| "Name": "Exploding Uppercut",
| |
| "Key": "citadel_ability_uppercut"
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| },
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| "2": {
| |
| "Name": "Sticky Bomb",
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| "Key": "citadel_ability_sticky_bomb"
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| },
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| "3": {
| |
| "Name": "Hook",
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| "Key": "citadel_ability_hook"
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| |
| "Name": "Hyper Beam",
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| "Key": "citadel_ability_bebop_laser_beam"
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| "MoveAcceleration": 4,
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| "Name": "Bebop",
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| "upgrade_clip_size",
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| "upgrade_endurance",
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| "upgrade_acolytes_glove",
| |
| "upgrade_improved_spirit",
| |
| "upgrade_sprint_booster",
| |
| "upgrade_soaring_spirit",
| |
| "upgrade_tech_defense_shredders",
| |
| "upgrade_blitz_bullets",
| |
| "upgrade_tech_armor",
| |
| "upgrade_magic_shock",
| |
| "upgrade_intensifying_clip",
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| "upgrade_chonky",
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| "upgrade_mega_spirit"
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| |
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| "hero_bomber": {
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| "Key": "cadence_ability_crescendo"
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| "Name": "Cadence",
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| "WeaponDescription": "citadel_weapon_hero_cadence_set_desc",
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| "WeaponName": "citadel_weapon_hero_cadence_set",
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| "WeaponPowerScale": 1
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| "hero_chrono": {
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| "BoundAbilities": {
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| "1": {
| |
| "Name": "Pulse Grenade",
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| "Key": "citadel_ability_chrono_pulse_grenade"
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| },
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| "2": {
| |
| "Name": "Time Wall",
| |
| "Key": "citadel_ability_chrono_time_wall"
| |
| },
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| "3": {
| |
| "Name": "Kinetic Carbine",
| |
| "Key": "citadel_ability_chrono_kinetic_carbine"
| |
| },
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| "4": {
| |
| "Name": "Paradoxical Swap",
| |
| "Key": "citadel_ability_chrono_swap"
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| }
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| "BulletDamage": 7.2,
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| "LightMeleeDamage": 63,
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| "Lore": "hero_chrono_lore",
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| "MaxHealth": 550,
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| "MaxMoveSpeed": 6.8,
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| "MoveAcceleration": 4,
| |
| "Name": "Paradox",
| |
| "Playstyle": "hero_chrono_playstyle",
| |
| "ProcBuildUpRateScale": 1,
| |
| "RecommendedItems": [
| |
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| |
| "upgrade_medic_bullets",
| |
| "upgrade_magic_burst",
| |
| "upgrade_sprint_booster",
| |
| "upgrade_crackshot",
| |
| "upgrade_magic_shield",
| |
| "upgrade_regenerating_bullet_shield",
| |
| "upgrade_magic_shock",
| |
| "upgrade_chain_lightning",
| |
| "upgrade_chonky"
| |
| ],
| |
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| |
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| |
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| |
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| |
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| |
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| |
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| "BulletsPerBurst": 2,
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| "BulletsPerShot": 1,
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| "BurstInterShotInterval": 0.05,
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| "ClipSize": 20,
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| "CritDamageBonusScale": 1,
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| "CritDamageReceivedScale": 0,
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| "CrouchSpeed": 4.75,
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| "DPS": 54,
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| "FalloffBias": 0.5,
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| "FalloffEndRange": 57.5056,
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| "FalloffEndScale": 0.1,
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| "FalloffStartRange": 21.996399999999998,
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| "FalloffStartScale": 1,
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| "HeavyMeleeDamage": 116,
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| "InDevelopment": true,
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| "InHeroLabs": false,
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| "IsDisabled": true,
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| "IsRecommended": false,
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| "IsSelectable": true,
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| "LevelScaling": {
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| "MaxHealth": 41,
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| "LightMeleeDamage": 2.671429,
| |
| "HeavyMeleeDamage": 4.91882165079365
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| },
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| "LightMeleeDamage": 63,
| |
| "Lore": "hero_yakuza_lore",
| |
| "MaxHealth": 550,
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| "MaxMoveSpeed": 7.3,
| |
| "MoveAcceleration": 4,
| |
| "Name": "The Boss",
| |
| "Playstyle": "hero_yakuza_playstyle",
| |
| "ProcBuildUpRateScale": 1,
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| "ReloadDelay": 0,
| |
| "ReloadMovespeed": 1,
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| "ReloadSingle": false,
| |
| "ReloadSpeed": 0,
| |
| "ReloadTime": 1.6,
| |
| "Role": "hero_yakuza_role",
| |
| "RoundsPerSecond": 10,
| |
| "ShootMoveSpeed": 0.7,
| |
| "SpiritScaling": {},
| |
| "SprintSpeed": 0,
| |
| "Stamina": 3,
| |
| "StaminaCooldown": 5,
| |
| "StaminaRegenPerSecond": 0.2,
| |
| "SustainedDPS": 30,
| |
| "TechDuration": 0,
| |
| "TechRange": 0,
| |
| "WeaponDescription": "citadel_weapon_hero_yakuza_set_desc",
| |
| "WeaponName": "citadel_weapon_hero_yakuza_set",
| |
| "WeaponPowerScale": 1
| |
| },
| |
| "hero_yamato": {
| |
| "AbilityResourceMax": 0,
| |
| "AbilityResourceRegenPerSecond": 0,
| |
| "BaseHealthRegen": 2,
| |
| "BaseWeaponDamageIncrease": 0,
| |
| "BoundAbilities": {
| |
| "1": {
| |
| "Name": "Power Slash",
| |
| "Key": "citadel_ability_power_slash"
| |
| },
| |
| "2": {
| |
| "Name": "Flying Strike",
| |
| "Key": "citadel_ability_flying_strike"
| |
| },
| |
| "3": {
| |
| "Name": "Crimson Slash",
| |
| "Key": "citadel_ability_healing_slash"
| |
| },
| |
| "4": {
| |
| "Name": "Shadow Transformation",
| |
| "Key": "citadel_ability_infinity_slash"
| |
| }
| |
| },
| |
| "BulletDamage": 5.65,
| |
| "BulletGravityScale": 0,
| |
| "BulletSpeed": 254,
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| "BulletsPerBurst": 1,
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| "BulletsPerShot": 5,
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| "BurstInterShotInterval": 0,
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| "ClipSize": 12,
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| "CritDamageBonusScale": 1,
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| "CritDamageReceivedScale": 0,
| |
| "CrouchSpeed": 4.75,
| |
| "DPS": 70.625,
| |
| "FalloffBias": 0.5,
| |
| "FalloffEndRange": 45.72,
| |
| "FalloffEndScale": 0.1,
| |
| "FalloffStartRange": 21.996399999999998,
| |
| "FalloffStartScale": 1,
| |
| "HeavyMeleeDamage": 128,
| |
| "InDevelopment": false,
| |
| "InHeroLabs": false,
| |
| "IsDisabled": false,
| |
| "IsRecommended": false,
| |
| "IsSelectable": true,
| |
| "LevelScaling": {
| |
| "BulletDamage": 0.353,
| |
| "MaxHealth": 31,
| |
| "LightMeleeDamage": 2.671429,
| |
| "HeavyMeleeDamage": 4.955694376811594,
| |
| "DPS": 4.412499999999994,
| |
| "SustainedDPS": 2.923799006073999
| |
| },
| |
| "LightMeleeDamage": 69,
| |
| "Lore": "hero_yamato_lore",
| |
| "MaxHealth": 500,
| |
| "MaxMoveSpeed": 8.3,
| |
| "MoveAcceleration": 4,
| |
| "Name": "Yamato",
| |
| "Playstyle": "hero_yamato_playstyle",
| |
| "ProcBuildUpRateScale": 1,
| |
| "RecommendedItems": [
| |
| "upgrade_endurance",
| |
| "upgrade_close_range",
| |
| "upgrade_headshot_booster",
| |
| "upgrade_magic_burst",
| |
| "upgrade_improved_spirit",
| |
| "upgrade_resilience",
| |
| "upgrade_cold_front",
| |
| "upgrade_crackshot",
| |
| "upgrade_tech_defense_shredders",
| |
| "upgrade_bullet_armor",
| |
| "upgrade_tech_armor",
| |
| "upgrade_healbane",
| |
| "upgrade_magic_shock",
| |
| "upgrade_tech_damage_pulse",
| |
| "upgrade_soaring_spirit",
| |
| "upgrade_close_quarter_combat",
| |
| "upgrade_fervor",
| |
| "upgrade_mega_spirit",
| |
| "upgrade_ability_refresher"
| |
| ],
| |
| "ReloadDelay": 0,
| |
| "ReloadMovespeed": 1,
| |
| "ReloadSingle": false,
| |
| "ReloadSpeed": 0,
| |
| "ReloadTime": 2.444,
| |
| "Role": "hero_yamato_role",
| |
| "RoundsPerSecond": 2.5,
| |
| "ShootMoveSpeed": 0.7,
| |
| "SpiritScaling": {
| |
| "ClipSize": 0.15,
| |
| "SustainedDPS": 0.19573644963872994
| |
| },
| |
| "SprintSpeed": 0,
| |
| "Stamina": 3,
| |
| "StaminaCooldown": 5,
| |
| "StaminaRegenPerSecond": 0.2,
| |
| "SustainedDPS": 46.797349530646045,
| |
| "TechDuration": 0,
| |
| "TechRange": 0,
| |
| "WeaponDescription": "citadel_weapon_hero_yamato_set_desc",
| |
| "WeaponName": "citadel_weapon_hero_yamato_set",
| |
| "WeaponPowerScale": 1,
| |
| "WeaponTypes": [
| |
| "Attribute_EWeaponAttribute_Spreadshot",
| |
| "Attribute_EWeaponAttribute_CloseRange"
| |
| ]
| |
| }
| |
| } | |