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| '''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]].
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| Items are split into four tiers based on their price. All items within a tier have the same price, except for parent items, which have the price of their [[Components|component]] added to them. Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.
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| __TOC__
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| {{Item Navbox}}
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| ==Item List==
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| {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
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| ==Item Types==
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| Heroes have twelve item slots in their inventory, split equally between three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. Additionally, there are four [[Flex]] slots that can be unlocked after completing certain map objectives.
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| ==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ====
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| Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or additional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item.
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| {| class="wikitable"
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| !Cost
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| !Increase in Weapon Damage
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| |-
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| |500
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| | +6% Weapon Damage
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| |-
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| |1,250
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| | +10% Weapon Damage
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| |-
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| |3,000
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| | +14% Weapon Damage
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| |-
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| |6,200
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| | +18% Weapon Damage
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| |}
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| ==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ====
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| Vitality items typically focus on improving the player's survivability, defense, and movement capabilities. All Vitality items give a percentage increase in Base [[Health]] in addition to their other effects depending on the cost of the item.
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| {| class="wikitable"
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| !Cost
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| !Increase in Base Health
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| |-
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| |500
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| | +11% Base Health
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| |-
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| |1,250
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| | +14% Base Health
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| |-
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| |3,000
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| | +17% Base Health
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| |-
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| |6,200
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| | +20% Base Health
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| |}
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| ==== [[File:Spirit icon.png|25x25px|link=]] Spirit ====
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| Spirit items typically focus on improving the player's abilities and spirit power. All Spirit items give some [[Spirit Power]] in addition to their other effects depending on the cost of the item.
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| {| class="wikitable"
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| !Cost
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| !Increase in Spirit Power
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| |-
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| |500
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| | +4 Spirit Power
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| |-
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| |1,250
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| | +8 Spirit Power
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| |-
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| |3,000
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| | +12 Spirit Power
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| |-
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| |6,200
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| | +16 Spirit Power
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| |}
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| == Active Items ==
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| Active Items are items that provide additional, temporary effects when activated by a key press.
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| Upon being purchased, they must be bound to one of four individual keys for activation. As a result, the player cannot hold more than four active items at a time.
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| {{Active Items}}
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| [[Category:Items| ]]
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