More actions
Added respawn for Soul Urn |
Fix plurals and some hyperlinks |
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* '''Blue''': Broadway | * '''Blue''': Broadway | ||
* '''Purple''': Park Ave | * '''Purple''': Park Ave | ||
[[File:Headed to purple.png|thumb|A player, upon pinging a lane, has their hero state which lane they are headed to. | [[File:Headed to purple.png|thumb|A player, upon pinging a lane, has their hero state which lane they are headed to.]] Each lane has four lines of defense: [[Guardian]]s, [[Walker]]s, and [[Shrine]]s, who defend the [[Patron]]. In the center of the map is '''the jungle''' area. | ||
=== Design === | === Design === | ||
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| | | | ||
[[File:MapEasyCampIcon.png|64x64px]] | [[File:MapEasyCampIcon.png|64x64px]] | ||
|Easy Camp | |[[Neutrals#Small Camps|Easy Camp]] | ||
|2 minutes | |2 minutes | ||
|4 minutes | |4 minutes | ||
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| | | | ||
[[File:MapMediumCampIcon.png|64x64px]] | [[File:MapMediumCampIcon.png|64x64px]] | ||
|Medium Camp | |[[Neutrals#Medium Camps|Medium Camp]] | ||
|7 minutes | |7 minutes | ||
|6 minutes | |6 minutes | ||
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| | | | ||
[[File:MapHardCampIcon.png|64x64px]] | [[File:MapHardCampIcon.png|64x64px]] | ||
|Hard Camp | |[[Neutrals#Large Camps|Hard Camp]] | ||
|7 minutes | |7 minutes | ||
|8 minutes | |8 minutes | ||
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| | | | ||
[[File:MapSacrificeMachineIcon.png|64x64px]] | [[File:MapSacrificeMachineIcon.png|64x64px]] | ||
|Sacrifice Machine | |[[Sacrifice Machine]] | ||
|10 minutes | |10 minutes | ||
|5 minutes | |5 minutes | ||
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[[File:MinimapSoulUrnIcon.png|64x64px]] | [[File:MinimapSoulUrnIcon.png|64x64px]] | ||
|Soul Urn | |[[Soul Urn]] | ||
|10 minutes | |10 minutes | ||
|5 minutes | |5 minutes | ||
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== Territory == | == Territory == | ||
An important part of [[Deadlock|''Deadlock'']] is managing the clash of [[ | An important part of [[Deadlock|''Deadlock'']] is managing the clash of [[Trooper]]s that occurs in each lane. Killing enemy troopers allowing allied troopers to move further into the lane extends the [[Ziplines|zipline]] available to your team on that lane. The ziplines on the map will show how far a lane is "pushed" towards the enemy base, how far your zipline can take you, and if any lanes are in need of help with a quick glance. |