Mechanics: Difference between revisions

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* Movement
* Movement
** The process of moving and positioning your hero.
** The process of moving and positioning your hero.
** Involves [[ziplines]] and [[stamina]] usage.
** Involves [[ziplines]] and [[stamina]] usage in addition to sliding.
* Troop Management
* Troop Management
** The process of killing enemy [[trooper]]s whilst '''denying''' the enemy from getting [[souls]] from yours.
** The process of killing enemy [[trooper]]s whilst '''denying''' the enemy from getting [[souls]] from yours.
** Can also be referred to as Creep Management.
** Can also be referred to as Creep Management.


'''Creep/troop denial''' is a crucial part of the game's laning phase and invoves shooting the souls of one's own trooper when they are killed. this prevents enemy laners from obtaining soul orbs by killing troopers.
'''Creep/troop denial''' is a crucial part of the game's laning phase and involves shooting the souls of one's own trooper when they are killed. This prevents enemy laners from obtaining soul orbs by killing troopers.