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| == Active Items == | | == Active Items == |
| Active Items upon being purchased can be bound to four individual keys for activation. | | Active Items upon being purchased can be bound to four individual keys for activation. |
| {| class="wikitable sortable" style="width: 100%;" | | {{Active Items}} |
| |+Active Items
| |
| ! colspan="2" |Name
| |
| !Type
| |
| !Cost
| |
| !Active
| |
| !Cooldown
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]]
| |
| ![[Fleetfoot]]
| |
| |Weapons
| |
| |1,250
| |
| !Gain bonus Movement Speed and Ammo.
| |
| |22s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
| |
| ![[Alchemical Fire]]
| |
| |Weapons
| |
| |3,000
| |
| !Throw a flash that explodes on contact, creating an area that does increasing
| |
| spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
| |
| '''Deals 40% less DPS vs non-heroes.'''
| |
| |28s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
| |
| ![[Heroic Aura]]
| |
| |Weapons
| |
| |3,000
| |
| !Provides bonus Movement Speed and Fire Rate to you and nearby allies.
| |
| |30s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
| |
| ![[Warp Stone]]
| |
| |Weapons
| |
| |3,000
| |
| !Teleport straight ahead, gaining Bullet Resist.
| |
| |15s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
| |
| ![[Silencer]]
| |
| |Weapons
| |
| |6,300
| |
| !For the next 4s, all your bullets immediately apply Silence.
| |
| Silence prevents targets from using abilities.
| |
| |34s
| |
| |-
| |
| ! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
| |
| ![[Vampiric Burst]]
| |
| |Weapons
| |
| |6,300
| |
| !Grants Lifesteal, Fire Rate, and Ammo.
| |
| This added Ammo is not limited by your max magazine size.
| |
| |35s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
| |
| ![[Healing Rite]]
| |
| |Vitality
| |
| |500
| |
| !Grant Regen and Sprint Speed to the target.
| |
| Gets dispelled if you take damage from enemy players or objectives.
| |
| Can be self-cast.
| |
| |65s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
| |
| ![[Divine Barrier]]
| |
| |Vitality
| |
| |1,250
| |
| !Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.
| |
| Can be self-cast.
| |
| |28s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
| |
| ![[Health Nova]]
| |
| |Vitality
| |
| |1,250
| |
| !Heal yourself and nearby allies.
| |
| Heals an additional 20% per ally.
| |
| |60s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
| |
| ![[Restorative Locket]]
| |
| |Vitality
| |
| |1,250
| |
| !'''Consume all stacks to heal target ally.'''
| |
| '''If used at the max stacks it replenishes a stamina point on the target.'''
| |
| '''Can be self-cast.'''
| |
| |28s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
| |
| ![[Return Fire]]
| |
| |Vitality
| |
| |1,250
| |
| !Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
| |
| |24s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
| |
| ![[Debuff Remover]]
| |
| |Vitality
| |
| |3,000
| |
| !Purge all negative effects currently applied to you.
| |
| If any effects were removed, gain a movement speed bonus.
| |
| Cannot be used while stunned or slept.
| |
| |45s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
| |
| ![[Majestic Leap]]
| |
| |Vitality
| |
| |3,000
| |
| !Launch yourself high into the air.
| |
| While in the air, you can use the active again to drop down faster.
| |
| Cannot be used for 5s if attacked by enemy Hero.
| |
| |26s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
| |
| ![[Metal Skin]]
| |
| |Vitality
| |
| |3,000
| |
| !Become immune to bullets and melee attacks.
| |
| |25s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
| |
| ![[Rescue Beam]]
| |
| |Vitality
| |
| |3,000
| |
| !Heals a target allied hero and yourself for a percentage of Max Health.
| |
| Once while healing, you can Pull the target towards you.
| |
| Can be self-cast.
| |
| |25s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
| |
| ![[Colossus]]
| |
| |Vitality
| |
| |6,300
| |
| !Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 25%.
| |
| |45s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
| |
| ![[Phantom Strike]]
| |
| |Vitality
| |
| |6,300
| |
| !Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 150 Spirit Damage.
| |
| |25s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Shadow Weave.png|64x64px]]
| |
| ![[Shadow Weave]]
| |
| |Vitality
| |
| |6,300
| |
| !Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
| |
| |45s
| |
| |-
| |
| ! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
| |
| ![[Unstoppable]]
| |
| |Vitality
| |
| |6,300
| |
| !Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
| |
| |65s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
| |
| ![[Infuser]]
| |
| |Spirit
| |
| |500
| |
| !Gain [[Spirit Power]] and [[Spirit Lifesteal]].
| |
| |35s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
| |
| ![[Cold Front]]
| |
| |Spirit
| |
| |1,250
| |
| !Release an expanding ice blast that deals [[Spirit Damage]] and Slows targets it hits.
| |
| |32s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
| |
| ![[Decay]]
| |
| |Spirit
| |
| |1,250
| |
| !Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
| |
| |30s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
| |
| ![[Slowing Hex]]
| |
| |Spirit
| |
| |1,250
| |
| !Deals [[Spirit Damage]] and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
| |
| |27s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
| |
| ![[Withering Whip]]
| |
| |Spirit
| |
| |1,250
| |
| !Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
| |
| |40s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
| |
| ![[Ethereal Shift]]
| |
| |Spirit
| |
| |3,000
| |
| !You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
| |
| Afterwards you instantly reload and gain bonus Spirit Power.
| |
| |30s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
| |
| ![[Knockdown]]
| |
| |Spirit
| |
| |3,000
| |
| !Target is knocked down and Stunned after a 3s delay, interrupting and temporarily preventing them from taking any action.
| |
| |45s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
| |
| ![[Silence Glyph]]
| |
| |Spirit
| |
| |3,000
| |
| !Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
| |
| |30s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
| |
| ![[Curse]]
| |
| |Spirit
| |
| |6,300
| |
| !Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage.
| |
| |50s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
| |
| ![[Echo Shard]]
| |
| |Spirit
| |
| |6,300
| |
| !Reset the cooldown of your most recently used non-ultimate ability.
| |
| |20s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
| |
| ![[Magic Carpet]]
| |
| |Spirit
| |
| |6,300
| |
| !Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.
| |
| Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.
| |
| |40s
| |
| |-
| |
| ! style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
| |
| ![[Refresher]]
| |
| |Spirit
| |
| |6,300
| |
| !Reset the cooldown of all your abilities and restore all your charges.
| |
| |200s
| |
| |}
| |