McGinnis: Difference between revisions
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|[[Update:September 14, 2024|Update: September 14, 2024]] | |[[Update:September 14, 2024|Update: September 14, 2024]] | ||
| -{{AbilityIcon| | | -{{AbilityIcon|Medicinal Specter|Size=20}} '''Medicinal Specter''' Radius spirit power Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>. | ||
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|[[Update:September 12, 2024|Update: September 12, 2024]] | |[[Update:September 12, 2024|Update: September 12, 2024]] | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Medicinal Specter|Size=20}} '''Medicinal Specter''' Radius Reduced: 6m → <u>5m</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Medicinal Specter|Size=20}} '''Medicinal Specter''' Radius now Grows with spirit power <u>{{Ss|0.07}}</u>. | ||
- Can no longer wall jump from {{AbilityIcon| | - Can no longer wall jump from {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall'''. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Min range Reduced: 7m → <u>6m</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Duration Reduced: 6s → <u>5s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Spirit scaling Increased: {{Ss|0.3}} → <u>{{Ss|0.35}}</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Min range Reduced: 7m → <u>6m</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Bullet travel speed Increased. | ||
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|[[Update: August 15, 2024]] | |[[Update: August 15, 2024]] | ||
| - Fixed targeting previews that draw a model (like McGinnis's {{AbilityIcon| | | - Fixed targeting previews that draw a model (like McGinnis's {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''') To update every frame, instead of being fixed at 60hz. | ||
- Speed while shooting Increased: 55% → <u>70%</u>. | - Speed while shooting Increased: 55% → <u>70%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' now prioritize any heroes McGinnis is shooting at. | ||
- {{AbilityIcon| | - {{AbilityIcon|Medicinal Specter|Size=20}} '''Medicinal Specter''' Duration spirit power scaling Increased: {{Ss|0.09}} → <u>{{Ss|0.12}}</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' T1 Changed: <u>Rockets apply 35% slow</u>. | ||
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|Update: August | |Update: August 1, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' No longer target immune structures. | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Cast/aim behavior improved for indoors and close range. | ||
- Reverted recent melee damage Reduction. | - Reverted recent melee damage Reduction. | ||
- Fixed '''Health Nova''' not working on {{AbilityIcon| | - Fixed '''Health Nova''' not working on {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' (''when '''Health Nova''' was cast by McGinnis''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Base HP Increased +50 → <u>+75</u>. | ||
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|Update: July 18, 2024 | |Update: July 18, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Increased: 30s → <u>35s</u>. | ||
- Base melee damage Reduced by <u>20%</u>. | - Base melee damage Reduced by <u>20%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Segments that are touching the Rejuv will be destroyed. | ||
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|Update: July 11, 2024 | |Update: July 11, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Receive full damage from enemy guns regardless of distance (''fall off is not considered when taking damage''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Outgoing damage fall off distance window (''20m-35m'') now scales with range upgrades. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Duration Reduced: 40s → <u>30s</u>. | ||
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|Update: June 27, 2024 | |Update: June 27, 2024 | ||
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- Fixed her gun having a recent regression that caused it to not have any spread. | - Fixed her gun having a recent regression that caused it to not have any spread. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Reduced by up to → <u>30%</u> at <u>35m</u> (''now has bullet falloff from 20m to 35m''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Deploy time Reduced: 2s → <u>1s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Now shows up on the minimap. | ||
- {{AbilityIcon| | - {{AbilityIcon|Medicinal Specter|Size=20}} '''Medicinal Specter''' Can no longer be attacked. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Height Increased by → <u>2m</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Slow duration Increased: 2s → <u>2.5s</u>. | ||
- Fixed a bug with {{AbilityIcon| | - Fixed a bug with {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' That caused the Rejuvenator to instantly drop. | ||
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|Update: June 20, 2024 | |Update: June 20, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Range Reduced: 30m → <u>25m</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' HP scaling Reduced: 40% → <u>30%</u> (''affects initial HP too''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' cooldown Reduced: 35s → <u>30s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Charge time Reduced: 8s → <u>6s</u>. | ||
- Base spirit resist Increased: 20% → <u>25%</u>. | - Base spirit resist Increased: 20% → <u>25%</u>. | ||
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- Base Regen Increased: 1 → <u>2</u>. | - Base Regen Increased: 1 → <u>2</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Reduced: 35s → <u>30s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Cooldown Reduced: 110s → <u>100s</u>. | ||
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|Update: June 13, 2024 | |Update: June 13, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Charge delay Reduced: 10s → <u>8s</u>. | ||
- Fixed '''Echo Shard''' to be compatible with {{AbilityIcon| | - Fixed '''Echo Shard''' to be compatible with {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Again (''Activating '''Echo Shard''' resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first''). | ||
- Can now dismiss {{AbilityIcon| | - Can now dismiss {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' while channeling other abilities (''{{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage'''''). | ||
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|Update: June | |Update: June 6, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Can now be dismissed early. | ||
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|Update: May 30, 2024 | |Update: May 30, 2024 | ||
| - Fixed some bugs that could cause McGinnis gun to be stuck. | | - Fixed some bugs that could cause McGinnis gun to be stuck. | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Now does less damage to objectives similar to other ability damage. | ||
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|Update: May 23, 2024 | |Update: May 23, 2024 | ||
| - Fixed upgrading McGinnis {{AbilityIcon| | | - Fixed upgrading McGinnis {{AbilityIcon|Medicinal Specter|Size=20}} '''Medicinal Specter''' To T3 while active causing it to heal everyone to full instantly. | ||
- Fixed certain rooftops allowing {{AbilityIcon| | - Fixed certain rooftops allowing {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' To be built on them. | ||
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|Update: May 16, 2024 | |Update: May 16, 2024 | ||
| - Fixed {{AbilityIcon| | | - Fixed {{AbilityIcon|Return Fire|Size=20}} '''Return Fire''' Not returning fire to McGinnis sentries. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' T1 Is now <u>+1 Charge and +25% Movement Slow</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' T2 Is now <u>+10m Attack Range and +10% Fire Rate</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Reduced: 40s → <u>35s</u>. | ||
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|Update: May 10. 2024 | |Update: May 10. 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Spirit resistance Increased: 50% → <u>60%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' Health Increased: 30% → <u>40%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Mini Turret|Size=20}} '''Mini Turret''' T2 Increased: +5m Range → <u>+10m</u>. | ||
- Fixed issues with {{AbilityIcon| | - Fixed issues with {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Not damaging units within the target area. | ||
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|Update: May | |Update: May 3, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Now reduces your speed rather than setting it to a low cap (''by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Heavy Barrage|Size=20}} '''Heavy Barrage''' Camera interaction with Fleetfoot Boots has been fixed. | ||
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