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Mirage: Difference between revisions

From Deadlock Wiki
Updated abilities, gathering icons
mNo edit summary
Line 35: Line 35:
|-|(1) Tornado=
|-|(1) Tornado=
{{Ability card
{{Ability card
| ability_name    = Mirage_tornado.png
| name            = Tornado
| name            = Tornado
| duration        = 0.75s
| duration        = 0.75s
Line 50: Line 49:
|-|(2) Fire Beetles=
|-|(2) Fire Beetles=
{{Ability card
{{Ability card
| ability_name    = Mirage_fire_beetles.png
| name            = Fire Beetles
| name            = Fire Scarabs
| description    = Start launching fire beetles. Each beetle can be '''launched separately''', stealing '''max health from enemies''' and applying '''bullet resist reduction'''. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.
| description    = Start launching fire beetles. Each beetle can be '''launched separately''', stealing '''max health from enemies''' and applying '''bullet resist reduction'''. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.
| effect1        = '''90''' Max Health Steal {{ss|0.9}}
| effect1        = '''90''' Max Health Steal {{ss|0.9}}
Line 64: Line 62:
}}
}}


|-|(3) Tempest Ward=
|-|(3) Djinn's Mark=
{{Ability card
{{Ability card
| ability_name    = Mirage_Dervish.png
| ability_name    = Mirage_Dervish.png
Line 80: Line 78:
}}
}}


|-|(4) Djinn Bomb=
|-|(4) Traveler=
{{Ability card
{{Ability card
| name            = Djinn Bomb
| name            = Traveler
| description    = Channeled. Target an ally or visible enemy hero on the minimap, then '''teleport''' to where they were when your channel started. After teleporting, you gain '''movement speed''' as well as '''fire rate until your next reload'''.
| description    = Channeled. Target an ally or visible enemy hero on the minimap, then '''teleport''' to where they were when your channel started. After teleporting, you gain '''movement speed''' as well as '''fire rate until your next reload'''.
| cooldown        = 130s
| cooldown        = 130s