Update
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Changes
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September 26, 2024
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- Bullet damage growth reduced from 0.5 to 0.45
Yamato fire rate slow reduced from 30% to 20%.
Yamato: Fixed various issues with Yamato pathing.
Yamato duration reduced from 5s to 4.5s.
Yamato T3 duration increased from +1.5s to +2s.
Yamato no longer provides unlimited ammo.
- Fixed some issues with
Yamato effect not appearing reliably.
- Updated
Yamato effects to reduce some visual noise.
- Improved read on the connecting rope for
Yamato and reduced visual obstruction of the ending slash.
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September 12, 2024
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- Ammo now scales with Spirit Power (0.15).
Yamato damage reduced from 170 to 160.
- Grapple post cast duration reduced from 0.5 to 0.2.
- Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
Yamato bullet and spirit resistance reduced from 55% to 40%.
- Can now interrupt
Yamato with parry.
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August 29, 2024
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Yamato max damage time requirement reduced from 1.5s to 1.4s.
Yamato collision radius reduced by 8%.
Yamato radius increased from 12m to 13m.
- Fixed being able to die during
Yamato if hit by Grey Talon's Owl.
- Fixed some cases where
Yamato could get into a stuck state.
- Fixed some cases where
Yamato would appear to be cast when it wasn't.
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August 15, 2024
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- Base melee damage increased by 10%.
Yamato T3 now procs after the ability ends, rather than when connecting to the target.
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August 1, 2024
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- Fixed crosshair sometimes being stuck hidden for
Yamato after Yamato was interrupted.
Yamato collision size reduced by 10%.
- Bullet damage growth increased from 0.4 to 0.5.
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July 11, 2024
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Yamato incoming damage reduction reduced from 70% to 55%.
Yamato changed from 70% debuff reduction to the same buff as Unstoppable.
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June 27, 2024
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Yamato damage reduced from 175 to 170.
- Can now cancel
Yamato.
Yamato damage and debuff resistance reduced from 80% to 70%.
Yamato duration increased from 4.5s to 5s.
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June 23, 2024
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Yamato now causes you to be unable to die during the buff.
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June 20, 2024
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Yamato now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
Yamato cooldown reduced from 110s to 100s.
Yamato T3 increased from +1s to +1.5s.
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June 13, 2024
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- Fixed
Yamato's Yamato visual direction being wrong sometimes.
Yamato T3 bonus damage reduced from +210 to +200.
Yamato cooldown increased from 100 to 110.
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June 6, 2024
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- Fixed
Yamato sometimes getting stuck on nearby geometry.
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May 30, 2024
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Yamato spirit scaling improved from 1.6 to 2.0.
Yamato no longer does a very minor movement on enemies hit.
- Fixed
Yamato sometimes not being a full charge when channeled fully during the Yamato.
Yamato's ability speedup now affects the post-cast durations as well.
Yamato's ability speedup now improves the visual animations (cosmetic only change).
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May 23, 2024
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- Fixed missing VO for
Yamato ability use/upgrades.
- Ability Shadow Explosion not found renamed to
Yamato and reworked into a new ability.
Yamato no longer has radius impact behavior.
Yamato now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects Yamato cast time, Yamato flying time, and Yamato cast time.
Yamato cooldown increased from 90s to 100s.
Yamato T2 is now +4 m/s during Shadow Form.
Yamato T3 is now +1s duration.
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May 16, 2024
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- Ability Shadow Explosion not found cooldown reduced from 120s to 90s.
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May 10, 2024
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Yamato cooldown reduced from 13s to 11s.
Yamato physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
- Ability Shadow Explosion not found radius increased from 14m to 16m.
- Ability Shadow Explosion not found Fire Rate and Spirit buff duration increased from 15s to 20s.
- Ability Shadow Explosion not found T3 Spirit bonus increased from +10% to +15%.
- Ability Shadow Explosion not found T3 Fire Rate bonus increased from +5% to +10%.
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May 3, 2024
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- Removed the slow climbing vertical recoil on
Yamato's alt fire.
Yamato radius increased from 11m to 12m.
Yamato fire rate debuff duration increased from 3s to 4s.
Yamato T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
Yamato T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
Yamato T1 Bullet Resist increased from 40% to 60%.
Yamato cooldown reduced from 35 to 20.
Yamato T2 changed from "-15s Cooldown" to "+20 Cast Range".
Yamato range no longer scales with Spirit.
- Ability Shadow Explosion not found bonus Spirit per victim increased from 10 to 15.
- Ability Shadow Explosion not found bonus Fire Rate per victim increased from 5 to 10.
- Ability Shadow Explosion not found buff duration increased from 8s to 15s.
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