Update
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Changes
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September 12, 2024
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- Updated
Kelvin[sic] to fix some performance related issues.
Kelvin fire rate slow reduced from 80% to 40%.
Kelvin movement slow reduced from 80% to 70%.
- Objectives and Rejuvenator are now frozen and invulnerable when under frozen shelter.
Kelvin and Kelvin can now also be cancelled by hitting the ability key again.
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August 29, 2024
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- Bullet radius increased from 5 to 6.
- Base health growth per boon increased from +45 to +50.
Kelvin max slow increased from 60% to 80%.
Kelvin now affects soul orbs (secures/denies them).
Kelvin T3 range reduced from 15m to 13m.
- Fixed
Kelvin jitter.
Kelvin T2 Heal increased from 135 to 145.
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August 15, 2024
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- Fixed
Kelvin T3 range not being calculated correctly when you have range increase items.
Kelvin no longer applies a Disarm.
Kelvin now slows Fire Rate (same values as slow).
Kelvin max slow reduced from 90% to 60%.
Kelvin time to reach max slow increased from 1.2s to 2s.
Kelvin can now be cast while using Kelvin.
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August 1, 2024
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- Fixed
Kelvin not having proper lag compensation.
- Fixed some cases where
Kelvin would explode and not hit anyone.
Kelvin can now be canceled directly by using parry.
Kelvin cast time reduced from 0.2s to 0.1s.
Kelvin recharge time reduced from 8s to 7s.
Kelvin sprint is now granted immediately on use.
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July 18, 2024
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Kelvin cooldown reduced from 23s to 21s.
Kelvin trail duration increased from 15s to 18s.
Kelvin T3 now hits up to 2 additional targets.
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July 4, 2024
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- Fixed
Kelvin not going where you had targeted if you moved quickly during the cast.
Kelvin T3 bonus now lingers for 6s extra.
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June 27, 2024
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Kelvin spirit scaling increased from 0.7 to 0.9.
Kelvin cooldown reduced from 25 to 23.
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June 20, 2024
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Kelvin movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power).
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June 13, 2024
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- Rejuvenator will no longer stop dropping if it touches player created geometry (like
Kelvin[sic]) and always goes down to the target position.
Kelvin movement speed slow increased from 25% to 35%.
- Can now dismiss
Kelvin while channeling other abilities ( Kelvin).
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June 6, 2024
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- Improved visuals for
Kelvin's gun projectile.
- Fixed some visual issues with
Kelvin.
Kelvin sprint speed increased from +1 to +2.
Kelvin trail duration increased from 12s to 15s.
Kelvin T2 changed to -40s Cooldown.
Kelvin T3 changed to +70 Health Regen that scales with Spirit.
Kelvin can now be dismissed early.
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May 30, 2024
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- Base health increased from 550 to 600
Kelvin radius increased from 6 to 6.5.
Kelvin charge time reduced from 10s to 8s.
- Players can now slide down the
Kelvin.
Kelvin slow resistance increased from 50% to 60%.
Kelvin T3 max spirit increased from 40 to 55.
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May 23, 2024
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- Fixed
Kelvin's Kelvin[sic] sometimes not hitting Neutrals.
Kelvin cooldown reduced from 26s to 23s.
- While
Kelvin[sic] you no longer slow down when you shoot your gun.
Kelvin Channel move speed increased from 4 to 6.
Kelvin T1 changed from "+2 Channel Move Speed" to -8s Cooldown.
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May 16, 2024
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- Now has +10% Base Spirit Resistance.
Kelvin T1 increased from +35% to +40% Fire Rate Slow.
Kelvin T3 Now gains 1 Spirit per meter of Kelvin trail created. Max of 40 Spirit.
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May 10, 2024
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- Fixed
Kelvin[sic] effects disappearing while still active if Kelvin dies during it.
Kelvin cooldown reduced from 30s to 26s.
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May 3, 2024
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Kelvin T3 bonus damage increased from +100 to +175.
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