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Move Speed

From The Deadlock Wiki

Move Speed is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move.

Notes[edit]

Heroes will accelerate up to base movement speed velocity from a standstill. While firing, there is a 70% movement speed penalty (which can be mitigated by   Fleetfoot).   Ivy is the only exception, as she does not incur the penalty while firing. There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for   Grey Talon and   Warden, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s.

  Grey Talon's move speed scales with Spirit Power at  x0.014, and   Seven,   Sinclair and   Vyper's move speed scales with Spirit Power at  x0.023.

Move Speed is an important stat in overall movement, as it affects how quickly one can reach their destination.

Sprint Speed[edit]

Sprint Speed is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat or zooming in. Zooming in while sprinting resets the player's speed back to base move speed.

Most heroes start with 2 m/s sprint speed and can increase it through items. The exceptions are   Lash and   Warden at 2.5 m/s,   Lady Geist at 3 m/s, and   Bebop at 4.5 m/s.

  Wraith's sprint scales with Spirit Power at  x0.06.

Sources[edit]

Move Speed[edit]

List of items
Name CostCategoryStat change
  Active Reload1,600  Weapon+1m/s Move Speed
  Backstabber1,600  Weapon+1.75m/s Move Speed
  Fleetfoot1,600  Weapon+3.5m/s Move Speed
  Blood Tribute3,200  Weapon+1.75m/s Move Speed
  Burst Fire3,200  Weapon+1.5m/s Move Speed
  Headhunter3,200  Weapon+2m/s Move Speed
  Heroic Aura3,200  Weapon+2.5m/s Move Speed
  Sharpshooter3,200  Weapon-1m/s Move Speed
  Frenzy6,400  Weapon+1m/s Move Speed
  Enduring Speed1,600  Vitality+2m/s Move Speed
  Guardian Ward1,600  Vitality+3m/s Move Speed
  Spirit Shielding1,600  Vitality+1.5m/s Move Speed
  Weapon Shielding1,600  Vitality+1.5m/s Move Speed
  Counterspell3,200  Vitality+2m/s Move Speed
  Debuff Remover3,200  Vitality+2.5m/s Move Speed
  Fortitude3,200  Vitality+1.5m/s Move Speed
  Veil Walker3,200  Vitality+4m/s Move Speed
  Cheat Death6,400  Vitality-2m/s Move Speed
  Divine Barrier6,400  Vitality+3m/s Move Speed
  Healing Tempo6,400  Vitality+1.5m/s Move Speed
  Juggernaut6,400  Vitality+2m/s Move Speed
  Radiant Regeneration3,200  Spirit+2m/s Move Speed
  Surge of Power3,200  Spirit+2m/s Move Speed
  Ethereal Shift6,400  Spirit+3m/s Move Speed
  •   Frenzy additionally increases move speed by +3m/s while below 50% health.
  •   Metal Skin, when activated, provides -1.5 m/s Move Speed Penalty

Sprint Speed[edit]

List of items
Name CostCategoryStat change
  Long Range1,600  Weapon+1m/s Sprint Speed
  Swift Striker1,600  Weapon+1m/s Sprint Speed
  Heroic Aura3,200  Weapon+2m/s Sprint Speed
  Sharpshooter3,200  Weapon+1m/s Sprint Speed
  Shadow Weave6,400  Weapon+2m/s Sprint Speed
  Healing Rite800  Vitality+2m/s Sprint Speed
  Sprint Boots800  Vitality+2m/s Sprint Speed
  Rescue Beam3,200  Vitality+1m/s Sprint Speed
  Trophy Collector3,200  Vitality+2m/s Sprint Speed
  Rusted Barrel800  Spirit+0.5m/s Sprint Speed
  Improved Spirit1,600  Spirit+1m/s Sprint Speed
  Mystic Slow1,600  Spirit+1m/s Sprint Speed
  Slowing Hex1,600  Spirit+0.5m/s Sprint Speed
  Disarming Hex3,200  Spirit+1m/s Sprint Speed
  Lightning Scroll6,400  Spirit+1m/s Sprint Speed
  Vortex Web6,400  Spirit+1m/s Sprint Speed

Map Spawns[edit]

  • Powerup runes can provide a temporary Movement buff that provides +1.5m/s to +4m/s Sprint Speed for 160 seconds (scaling with game time from 5 to 40 minutes).
  • After taking a teleporter, there is a temporary move speed buff.