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<div style="float:right;"><!--temporary hack to float infoboxes right. TODO: implement proper tabbers for infoboxes--> <tabber> |-|Ranged Trooper= {{Infobox unit |can_move=true|name=Ranged Trooper|Image=Trooper Icon.png|max_health=300|health_regen=0|bullet_resist=0|spirit_resist=0%→70|dps=28|bullet_damage=36|attack_range=1000|melee_damage=25|move_speed=2.4|sprint_speed=4.33|soul_value=120|soul_orbs=1}} |-|Melee Trooper= {{Infobox unit |name=Melee Trooper|can_move=true|Image=Trooper Icon.png|max_health=400|health_regen=0|bullet_resist=0|spirit_resist=0%→70|dps=0|bullet_damage=0|attack_range=120|melee_damage=80|move_speed=3.2|sprint_speed=4.33|soul_value=120|soul_orbs=1}} |-|Banner Trooper= {{Infobox unit |name=Banner Trooper|Image=Trooper Icon.png|max_health=260|health_regen=0|bullet_resist=0|spirit_resist=0%→70|dps=28|bullet_damage=36|attack_range=120|melee_damage=25|move_speed=2.4|sprint_speed=4.33|soul_value=120|soul_orbs=1|can_move=true}} </tabber> </div> '''Troopers''', also colloquially called '''Minions''' or '''Creeps''', are common offensive units summoned by the [[Patron]]. They are the primary force for pushing lanes and early [[Souls|Soul]] farming. == Overview == Troopers appear to be small humanoid golems with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers; Ranged Troopers, Melee Troopers and Banner Troopers. Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 30 seconds. These waves consist of 2 Ranged Troopers, 1 Melee Trooper and 1 Banner Trooper. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, Troopers will attempt to move down the lane, attacking other enemy Troopers, [[Heroes]] and [[structures]] on the way. Troopers take reduced damage from enemy [[Guardian]]s, [[Walker|Walkers]] and the [[Patron]] to act as a frontline for players looking to push lanes. During laning phase, Troopers are also the most reliable source of [[Souls]]. Like most units, slain Troopers will grant part of their Souls on kill, and release a [[Soul Orb]] to claim the full amount. Killing a Trooper with a [[melee attack]] prevents an orb from spawning and awards 100% of the value on kill. Troopers gradually gain spirit resistance, reaching 20% resistance at 25 minutes and 70% at 50 minutes. Troopers gain 35% [[Damage Resistance|resistance]] when inside the enemy base. === Math === Trooper bounty is divided by 50% on Trooper death and 50% in the Soul Orb, or 100% on death if killed by a melee attack. The total Soul bounty per Trooper is equal to {{Souls|120}} + ({{Souls|1.5}} per min). Additionally, they are divided among nearby ally players at the rates listed in table below: {| class="wikitable" |+ !Players !% share to each player |- |1 |{{#invoke:GenericData|get_lane_phase_gold_share_frac|1}} |- |2 |{{#invoke:GenericData|get_lane_phase_gold_share_frac|2}} |- |3 |{{#invoke:GenericData|get_lane_phase_gold_share_frac|3}} |- |4 |{{#invoke:GenericData|get_lane_phase_gold_share_frac|4}} |- |5 |{{#invoke:GenericData|get_lane_phase_gold_share_frac|5}} |- |6 |{{#invoke:GenericData|get_lane_phase_gold_share_frac|6}} |} === Ranged Trooper === Ranged Troopers are the most common type of Trooper. They deal damage in a short range, resorting to [[Melee attack|melee]] if the player gets too close. [[File:Ranged Trooper.png|frameless|239x239px]] === Melee Trooper === Melee Troopers are faster and tougher units that can only attack at close range. [[File:Melee Trooper.png|frameless|223x223px]] === Banner Trooper === Banner Troopers, also referred to as Medic Troopers, are a special type of Trooper that can heal nearby Heroes and other Troopers. They heal every 6 seconds. Healing bursts have a '''15m''' range, and heals '''80 HP''' to troopers and '''40 HP''' to allied Heroes during laning phase ('''80 HP''' after laning phase). [[File:Banner Trooper.png|frameless|349x349px]] === Super Troopers === All 3 basic Troopers have stronger "Super" variants, which start spawning while a team is in possession of a [[Rejuvenator]]. These super Troopers are bigger, tougher and deal more damage. == Commands == To summon Entities, in this case troopers (requires sv_cheats 1):<syntaxhighlight lang="text">npc_create [unit_name|npc_class_name] [name of npc (optional) ] [addon type (optional) ] [name of addon (optional) ]</syntaxhighlight>To summon specific troopers, use the following as unit names: trooper_melee, trooper_nano etc. == Update history == {{Main|Trooper/Update history|l1=Update history}} {{Update history}} == Trivia == * There's an unused Trooper model in the game files labeled '''Trooper_Jetpack''', which has flying animations. The Jetpack Trooper was also present in [[Neon Prime|''Neon Prime'']]. * The weapon carried by Ranged and Banner Troopers is shaped like a [[wikipedia:Candle_snuffer|candle snuffer]]. {{Unit Navbox}}
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