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List of sound effects for '''Abrams'''.
{{HeroTabs}}
List of sound effects for {{HeroIcon|Abrams}}.


== Weapon ==
== Weapon ==
=== Firing ===
'''Abrams's weapon consists of 3 audios that play simultaneously'''
{| class="wikitable"
|Fire Mid 01
|[[File:Abrams weapon fire mid 01.mp3]]
|-
|Fire Mid 02
|[[File:Abrams weapon fire mid 02.mp3]]
|-
|Fire Mid 03
|[[File:Abrams weapon fire mid 03.mp3]]
|-
|Fire Mid 04
|[[File:Abrams weapon fire mid 04.mp3]]
|-
|Fire Mid 05
|[[File:Abrams weapon fire mid 05.mp3]]
|-
|Fire Mid 06
|[[File:Abrams weapon fire mid 06.mp3]]
|}
{| class="wikitable"
|Fire Mech 01
|[[File:Abrams weapon fire mech 01.mp3]]
|-
|Fire Mech 02
|[[File:Abrams weapon fire mech 02.mp3]]
|-
|Fire Mech 03
|[[File:Abrams weapon fire mech 03.mp3]]
|-
|Fire Mech 04
|[[File:Abrams weapon fire mech 04.mp3]]
|-
|Fire Mech 05
|[[File:Abrams weapon fire mech 05.mp3]]
|-
|Fire Mech 06
|[[File:Abrams weapon fire mech 06.mp3]]
|}
{| class="wikitable"
|Fire Tail 01
|[[File:Abrams weapon fire tail 01.mp3]]
|-
|Fire Tail 02
|[[File:Abrams weapon fire tail 02.mp3]]
|-
|Fire Tail 03
|[[File:Abrams weapon fire tail 03.mp3]]
|-
|Fire Tail 04
|[[File:Abrams weapon fire tail 04.mp3]]
|-
|Fire Tail 05
|[[File:Abrams weapon fire tail 05.mp3]]
|-
|Fire Tail 06
|[[File:Abrams weapon fire tail 06.mp3]]
|}
'''The first bullet Abrams shoots uses a slightly different audio'''
{| class="wikitable"
|Fire First 01
|[[File:Abrams weapon fire first 01.mp3]]
|-
|Fire First 02
|[[File:Abrams weapon fire first 02.mp3]]
|-
|Fire First 03
|[[File:Abrams weapon fire first 03.mp3]]
|-
|Fire First 04
|[[File:Abrams weapon fire first 04.mp3]]
|-
|Fire First 05
|[[File:Abrams weapon fire first 05.mp3]]
|-
|Fire First 06
|[[File:Abrams weapon fire first 06.mp3]]
|}
'''The last bullet Abrams shoots uses an additional unique audio'''
{| class="wikitable"
|Last Shot
|[[File:Abrams wpn last shot 01.mp3]]
|}
'''Audio plays if Abrams bullets whiz by you'''
{| class="wikitable"
|Whiz By Group A 01
|[[File:Abrams weapon whizby groupa-001.mp3]]
|-
|Whiz By Group A 02
|[[File:Abrams weapon whizby groupa-002.mp3]]
|-
|Whiz By Group A 03
|[[File:Abrams weapon whizby groupa-003.mp3]]
|-
|Whiz By Group A 04
|[[File:Abrams weapon whizby groupa-004.mp3]]
|-
|Whiz By Group A 05
|[[File:Abrams weapon whizby groupa-005.mp3]]
|-
|Whiz By Group A 06
|[[File:Abrams weapon whizby groupa-006.mp3]]
|-
|Whiz By Group A 07
|[[File:Abrams weapon whizby groupa-007.mp3]]
|-
|Whiz By Group A 08
|[[File:Abrams weapon whizby groupa-008.mp3]]
|-
|Whiz By Group A 09
|[[File:Abrams weapon whizby groupa-009.mp3]]
|-
|Whiz By Group A 10
|[[File:Abrams weapon whizby groupa-010.mp3]]
|}
{| class="wikitable"
|Whiz By Group B 01
|[[File:Abrams weapon whizby groupb-001.mp3]]
|-
|Whiz By Group B 02
|[[File:Abrams weapon whizby groupb-002.mp3]]
|-
|Whiz By Group B 03
|[[File:Abrams weapon whizby groupb-003.mp3]]
|-
|Whiz By Group B 04
|[[File:Abrams weapon whizby groupb-004.mp3]]
|-
|Whiz By Group B 05
|[[File:Abrams weapon whizby groupb-005.mp3]]
|-
|Whiz By Group B 06
|[[File:Abrams weapon whizby groupb-006.mp3]]
|-
|Whiz By Group B 07
|[[File:Abrams weapon whizby groupb-007.mp3]]
|-
|Whiz By Group B 08
|[[File:Abrams weapon whizby groupb-008.mp3]]
|-
|Whiz By Group B 09
|[[File:Abrams weapon whizby groupb-009.mp3]]
|-
|Whiz By Group B 10
|[[File:Abrams weapon whizby groupb-010.mp3]]
|}
=== Reloading ===
'''Audio plays when Abrams starts reloading'''
{| class="wikitable"
|Start 01
|[[File:Abram wpn reload start 01.mp3]]
|-
|Start 02
|[[File:Abram wpn reload start 02.mp3]]
|-
|Start 03
|[[File:Abram wpn reload start 03.mp3]]
|}
'''Unique Audio plays when Abrams reloads each bullet'''
{| class="wikitable"
|Bullet 01
|[[File:Abram wpn reload bullet 01.mp3]]
|-
|Bullet 02
|[[File:Abram wpn reload bullet 02.mp3]]
|-
|Bullet 03
|[[File:Abram wpn reload bullet 03.mp3]]
|-
|Bullet 04
|[[File:Abram wpn reload bullet 04.mp3]]
|-
|Bullet 05
|[[File:Abram wpn reload bullet 05.mp3]]
|}
'''Audio plays when Abrams fully reloads'''
{| class="wikitable"
|End 01
|[[File:Abram wpn reload end 01.mp3]]
|-
|End 02
|[[File:Abram wpn reload end 02.mp3]]
|-
|End 03
|[[File:Abram wpn reload end 03.mp3]]
|}


== Movement ==
== Movement ==
'''When Abrams walks, 2 sounds play simultaneously, footsteps and foley'''
{| class="wikitable"
|Footstep 01
|[[File:Abrams footstep 01.mp3]]
|-
|Footstep 02
|[[File:Abrams footstep 02.mp3]]
|-
|Footstep 03
|[[File:Abrams footstep 03.mp3]]
|-
|Footstep 04
|[[File:Abrams footstep 04.mp3]]
|-
|Footstep 05
|[[File:Abrams footstep 05.mp3]]
|-
|Footstep 06
|[[File:Abrams footstep 06.mp3]]
|-
|Footstep 07
|[[File:Abrams footstep 07.mp3]]
|-
|Footstep 08
|[[File:Abrams footstep 08.mp3]]
|}
{| class="wikitable"
|Foley 01
|[[File:Abrams movement foley short 01.mp3]]
|-
|Foley 02
|[[File:Abrams movement foley short 02.mp3]]
|-
|Foley 03
|[[File:Abrams movement foley short 03.mp3]]
|-
|Foley 04
|[[File:Abrams movement foley short 04.mp3]]
|-
|Foley 05
|[[File:Abrams movement foley short 05.mp3]]
|-
|Foley 06
|[[File:Abrams movement foley short 06.mp3]]
|-
|Foley 07
|[[File:Abrams movement foley short 07.mp3]]
|-
|Foley 08
|[[File:Abrams movement foley short 08.mp3]]
|}


== Abilities ==
== Abilities ==


=== '''<big>[https://deadlock.wiki/Abrams#(1)_Siphon_Life Siphon Life]</big>'''[[File:Siphon Life.png|68x68px]] ===
=== {{AbilityIcon|Siphon Life}} ===
Audio plays on Abrams when casting the spell
'''Audio plays on Abrams when casting the spell'''
{| class="wikitable"
{| class="wikitable"
| colspan="2" |Cast
| colspan="2" |Cast
| colspan="2" |[[File:Abrams a1 siphonlife cast.mp3]]
| colspan="2" |[[File:Abrams a1 siphonlife cast.mp3]]
|}
|}
Audio loops on Abrams throughout the duration of the spell
'''Audio loops on Abrams throughout the duration of the spell'''
{| class="wikitable"
{| class="wikitable"
| colspan="2" |Loop
| colspan="2" |Loop
| colspan="2" |[[File:Abrams a1 siphonlife loop.mp3]]
| colspan="2" |[[File:Abrams a1 siphonlife loop.mp3]]
|}
|}
Audio plays when the spell ends
'''Audio plays when the spell ends'''
{| class="wikitable"
{| class="wikitable"
| colspan="2" |End
| colspan="2" |End
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|}
|}


=== <big>[https://deadlock.wiki/Abrams#(2)_Shoulder_Charge Shoulder Charge]</big>[[File:Shoulder Charge.png|68x68px]] ===
=== {{AbilityIcon|Shoulder Charge}} ===
'''Audio plays on Abrams when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Abrams a2 charge cast 01.mp3]]
|}
'''Abrams's footsteps have a different heavier audio when charging'''
{| class="wikitable"
|Step 01
|[[File:Abrams a2 charge step 01.mp3]]
|-
|Step 02
|[[File:Abrams a2 charge step 02.mp3]]
|-
|Step 03
|[[File:Abrams a2 charge step 03.mp3]]
|-
|Step 04
|[[File:Abrams a2 charge step 04.mp3]]
|-
|Step 05
|[[File:Abrams a2 charge step 05.mp3]]
|-
|Step 06
|[[File:Abrams a2 charge step 06.mp3]]
|-
|Step 07
|[[File:Abrams a2 charge step 07.mp3]]
|-
|Step 08
|[[File:Abrams a2 charge step 08.mp3]]
|}
'''Sound plays if Abrams impacts an enemy unit'''
{| class="wikitable"
|Impact 01
|'''[[File:Abrams charge hero impact 01.mp3]]'''
|-
|Impact 02
|'''[[File:Abrams charge hero impact 02.mp3]]'''
|-
|Impact 03
|'''[[File:Abrams charge hero impact 03.mp3]]'''
|}
'''Sound plays if Abrams slams an enemy hero into a surface'''
{| class="wikitable"
| colspan="2" |Wall Impact
| colspan="2" |[[File:Abrams a2 charge wall impact.mp3]]
|}
=== {{AbilityIcon|Infernal Resilience}} ===
'''Spell has no sound'''
 
=== {{AbilityIcon|Seismic Impact}} ===
'''Audio plays on Abrams when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Abrams a4 slam cast.mp3]]
|}
'''Audio loops on Abrams while airborne'''
{| class="wikitable"
| colspan="2" |Float
| colspan="2" |[[File:Abrams a4 slam float lp.mp3]]
|}
'''Audio plays on Abrams when descending'''
{| class="wikitable"
| colspan="2" |Descend
| colspan="2" |[[File:Abrams a4 slam descend.mp3]]
|}
'''Audio plays on Abrams when impacting to the ground'''
{| class="wikitable"
|Impact
|[[File:Abrams a4 slam impact.mp3]]
|}


=== '''<big>[https://deadlock.wiki/Abrams#(3)_Infernal_Resilience Infernal Resilience]</big>'''[[File:Infernal Resilience.png|68x68px]] ===
{{Sounds navbox}}


=== '''<big>[https://deadlock.wiki/Abrams#(4)_Seismic_Impact Seismic Impact]</big>'''[[File:Seismic Impact.png|68x68px]] ===
[[Category:Abrams|S]]

Latest revision as of 15:29, 12 September 2026

List of sound effects for Abrams.

Weapon

[edit | edit source]

Firing

[edit | edit source]

Abrams's weapon consists of 3 audios that play simultaneously

Fire Mid 01
Fire Mid 02
Fire Mid 03
Fire Mid 04
Fire Mid 05
Fire Mid 06
Fire Mech 01
Fire Mech 02
Fire Mech 03
Fire Mech 04
Fire Mech 05
Fire Mech 06
Fire Tail 01
Fire Tail 02
Fire Tail 03
Fire Tail 04
Fire Tail 05
Fire Tail 06

The first bullet Abrams shoots uses a slightly different audio

Fire First 01
Fire First 02
Fire First 03
Fire First 04
Fire First 05
Fire First 06

The last bullet Abrams shoots uses an additional unique audio

Last Shot

Audio plays if Abrams bullets whiz by you

Whiz By Group A 01
Whiz By Group A 02
Whiz By Group A 03
Whiz By Group A 04
Whiz By Group A 05
Whiz By Group A 06
Whiz By Group A 07
Whiz By Group A 08
Whiz By Group A 09
Whiz By Group A 10
Whiz By Group B 01
Whiz By Group B 02
Whiz By Group B 03
Whiz By Group B 04
Whiz By Group B 05
Whiz By Group B 06
Whiz By Group B 07
Whiz By Group B 08
Whiz By Group B 09
Whiz By Group B 10

Reloading

[edit | edit source]

Audio plays when Abrams starts reloading

Start 01
Start 02
Start 03

Unique Audio plays when Abrams reloads each bullet

Bullet 01
Bullet 02
Bullet 03
Bullet 04
Bullet 05

Audio plays when Abrams fully reloads

End 01
End 02
End 03

Movement

[edit | edit source]

When Abrams walks, 2 sounds play simultaneously, footsteps and foley

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08

Abilities

[edit | edit source]

Audio plays on Abrams when casting the spell

Cast

Audio loops on Abrams throughout the duration of the spell

Loop

Audio plays when the spell ends

End

Audio plays on Abrams when casting the spell

Cast

Abrams's footsteps have a different heavier audio when charging

Step 01
Step 02
Step 03
Step 04
Step 05
Step 06
Step 07
Step 08

Sound plays if Abrams impacts an enemy unit

Impact 01
Impact 02
Impact 03

Sound plays if Abrams slams an enemy hero into a surface

Wall Impact

Spell has no sound

Audio plays on Abrams when casting the spell

Cast

Audio loops on Abrams while airborne

Float

Audio plays on Abrams when descending

Descend

Audio plays on Abrams when impacting to the ground

Impact