|
|
| Line 336: |
Line 336: |
| |Impact | | |Impact |
| |[[File:Abrams a4 slam impact.mp3]] | | |[[File:Abrams a4 slam impact.mp3]] |
| |}
| |
|
| |
| == Emotes ==
| |
| '''''Abrams' voice lines that play in specific situations.'''''
| |
|
| |
| === Efforts ===
| |
| '''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
| |
| {| class="wikitable"
| |
| |Effort 01
| |
| |[[File:Atlas effort general 01.mp3]]
| |
| |-
| |
| |Effort 02
| |
| |[[File:Atlas effort general 02.mp3]]
| |
| |-
| |
| |Effort 03
| |
| |[[File:Atlas effort general 03.mp3]]
| |
| |-
| |
| |Effort 04
| |
| |[[File:Atlas effort general 04.mp3]]
| |
| |-
| |
| |Effort 05
| |
| |[[File:Atlas effort general 05.mp3]]
| |
| |-
| |
| |Effort 06
| |
| |[[File:Atlas effort general 06.mp3]]
| |
| |-
| |
| |Effort 07
| |
| |[[File:Atlas effort general 07.mp3]]
| |
| |}
| |
| '''Audio plays when dashing.'''
| |
| {| class="wikitable"
| |
| |Dash 01
| |
| |[[File:Atlas effort dash 01.mp3]]
| |
| |-
| |
| |Dash 02
| |
| |[[File:Atlas effort dash 02.mp3]]
| |
| |-
| |
| |Dash 03
| |
| |[[File:Atlas effort dash 03.mp3]]
| |
| |-
| |
| |Dash 04
| |
| |[[File:Atlas effort dash 04.mp3]]
| |
| |-
| |
| |Dash 05
| |
| |[[File:Atlas effort dash 05.mp3]]
| |
| |-
| |
| |Dash 06
| |
| |[[File:Atlas effort dash 06.mp3]]
| |
| |-
| |
| |Dash 07
| |
| |[[File:Atlas effort dash 07.mp3]]
| |
| |}
| |
| '''Audio plays during light melee. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Light Melee 01
| |
| |[[File:Atlas effort melee small 01.mp3]]
| |
| |-
| |
| |Light Melee 02
| |
| |[[File:Atlas effort melee small 02.mp3]]
| |
| |-
| |
| |Light Melee 03
| |
| |[[File:Atlas effort melee small 03.mp3]]
| |
| |-
| |
| |Light Melee 04
| |
| |[[File:Atlas effort melee small 04.mp3]]
| |
| |-
| |
| |Light Melee 05
| |
| |[[File:Atlas effort melee small 05.mp3]]
| |
| |-
| |
| |Light Melee 06
| |
| |[[File:Atlas effort melee small 06.mp3]]
| |
| |-
| |
| |Light Melee 07
| |
| |[[File:Atlas effort melee small 07.mp3]]
| |
| |-
| |
| |Light Melee 08
| |
| |[[File:Atlas effort melee small 08.mp3]]
| |
| |-
| |
| |Light Melee 09
| |
| |[[File:Atlas effort melee small 09.mp3]]
| |
| |-
| |
| |Light Melee 10
| |
| |[[File:Atlas effort melee small 10.mp3]]
| |
| |-
| |
| |Light Melee 11
| |
| |[[File:Atlas effort melee small 11.mp3]]
| |
| |}
| |
| '''Audio plays during heavy melee. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Heavy Melee 01
| |
| |[[File:Atlas effort melee big 01.mp3]]
| |
| |-
| |
| |Heavy Melee 02
| |
| |[[File:Atlas effort melee big 02.mp3]]
| |
| |-
| |
| |Heavy Melee 03
| |
| |[[File:Atlas effort melee big 03.mp3]]
| |
| |-
| |
| |Heavy Melee 04
| |
| |[[File:Atlas effort melee big 04.mp3]]
| |
| |-
| |
| |Heavy Melee 05
| |
| |[[File:Atlas effort melee big 05.mp3]]
| |
| |-
| |
| |Heavy Melee 06
| |
| |[[File:Atlas effort melee big 06.mp3]]
| |
| |}
| |
|
| |
| === Pain ===
| |
| '''Audio sometimes plays when taking a small amount of damage.'''
| |
| {| class="wikitable"
| |
| |Small Pain 01
| |
| |[[File:Atlas pain small 01.mp3]]
| |
| |-
| |
| |Small Pain 02
| |
| |[[File:Atlas pain small 02.mp3]]
| |
| |-
| |
| |Small Pain 03
| |
| |[[File:Atlas pain small 03.mp3]]
| |
| |-
| |
| |Small Pain 04
| |
| |[[File:Atlas pain small 04.mp3]]
| |
| |-
| |
| |Small Pain 05
| |
| |[[File:Atlas pain small 05.mp3]]
| |
| |-
| |
| |Small Pain 06
| |
| |[[File:Atlas pain small 06.mp3]]
| |
| |-
| |
| |Small Pain 07
| |
| |[[File:Atlas pain small 07.mp3]]
| |
| |}
| |
| '''Audio sometimes plays when taking a large amount of damage.'''
| |
| {| class="wikitable"
| |
| |Big Pain 01
| |
| |[[File:Atlas pain big 01.mp3]]
| |
| |-
| |
| |Big Pain 02
| |
| |[[File:Atlas pain big 02.mp3]]
| |
| |-
| |
| |Big Pain 03
| |
| |[[File:Atlas pain big 03.mp3]]
| |
| |-
| |
| |Big Pain 04
| |
| |[[File:Atlas pain big 04.mp3]]
| |
| |-
| |
| |Big Pain 05
| |
| |[[File:Atlas pain big 05.mp3]]
| |
| |-
| |
| |Big Pain 06
| |
| |[[File:Atlas pain big 06.mp3]]
| |
| |-
| |
| |Big Pain 07
| |
| |[[File:Atlas pain big 07.mp3]]
| |
| |-
| |
| |Big Pain 08
| |
| |[[File:Atlas pain big 08.mp3]]
| |
| |-
| |
| |Big Pain 09
| |
| |[[File:Atlas pain big 09.mp3]]
| |
| |}
| |
| '''Audio plays when Abrams is killed.'''
| |
| {| class="wikitable"
| |
| |Death 01
| |
| |[[File:Atlas pain death 01.mp3]]
| |
| |-
| |
| |Death 02
| |
| |[[File:Atlas pain death 02.mp3]]
| |
| |-
| |
| |Death 03
| |
| |[[File:Atlas pain death 03.mp3]]
| |
| |-
| |
| |Death 04
| |
| |[[File:Atlas pain death 04.mp3]]
| |
| |-
| |
| |Death 05
| |
| |[[File:Atlas pain death 05.mp3]]
| |
| |-
| |
| |Death 06
| |
| |[[File:Atlas pain death 06.mp3]]
| |
| |-
| |
| |Death 07
| |
| |[[File:Atlas pain death 07.mp3]]
| |
| |-
| |
| |Death 08
| |
| |[[File:Atlas pain death 08.mp3]]
| |
| |-
| |
| |Death 09
| |
| |[[File:Atlas pain death 09.mp3]]
| |
| |-
| |
| |Death 10
| |
| |[[File:Atlas pain death 10.mp3]]
| |
| |-
| |
| |Death 11
| |
| |[[File:Atlas pain death 11.mp3]]
| |
| |-
| |
| |Death 12
| |
| |[[File:Atlas pain death 12.mp3]]
| |
| |}
| |
| '''Audio plays when Abrams takes damage while low on health. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Warning 01
| |
| |[[File:Atlas pain low health warning.mp3]]
| |
| |-
| |
| |Warning 02
| |
| |[[File:Atlas pain low health warning alt 01.mp3]]
| |
| |-
| |
| |Warning 03
| |
| |[[File:Atlas pain low health warning alt 02.mp3]]
| |
| |-
| |
| |Warning 04
| |
| |[[File:Atlas pain low health warning alt 03.mp3]]
| |
| |}
| |
| '''Audio plays when hurt by "Akira Laser". These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Scream 01
| |
| |[[File:Atlas pain akira laser 01.mp3]]
| |
| |-
| |
| |Scream 02
| |
| |[[File:Atlas pain akira laser 02.mp3]]
| |
| |-
| |
| |Scream 03
| |
| |[[File:Atlas pain akira laser 03.mp3]]
| |
| |-
| |
| |Scream 04
| |
| |[[File:Atlas pain akira laser 04.mp3]]
| |
| |} | | |} |
|
| |
|
List of sound effects for
Abrams.
Abrams's weapon consists of 3 audios that play simultaneously
| Fire Mid 01
|
|
| Fire Mid 02
|
|
| Fire Mid 03
|
|
| Fire Mid 04
|
|
| Fire Mid 05
|
|
| Fire Mid 06
|
|
| Fire Mech 01
|
|
| Fire Mech 02
|
|
| Fire Mech 03
|
|
| Fire Mech 04
|
|
| Fire Mech 05
|
|
| Fire Mech 06
|
|
| Fire Tail 01
|
|
| Fire Tail 02
|
|
| Fire Tail 03
|
|
| Fire Tail 04
|
|
| Fire Tail 05
|
|
| Fire Tail 06
|
|
The first bullet Abrams shoots uses a slightly different audio
| Fire First 01
|
|
| Fire First 02
|
|
| Fire First 03
|
|
| Fire First 04
|
|
| Fire First 05
|
|
| Fire First 06
|
|
The last bullet Abrams shoots uses an additional unique audio
Audio plays if Abrams bullets whiz by you
| Whiz By Group A 01
|
|
| Whiz By Group A 02
|
|
| Whiz By Group A 03
|
|
| Whiz By Group A 04
|
|
| Whiz By Group A 05
|
|
| Whiz By Group A 06
|
|
| Whiz By Group A 07
|
|
| Whiz By Group A 08
|
|
| Whiz By Group A 09
|
|
| Whiz By Group A 10
|
|
| Whiz By Group B 01
|
|
| Whiz By Group B 02
|
|
| Whiz By Group B 03
|
|
| Whiz By Group B 04
|
|
| Whiz By Group B 05
|
|
| Whiz By Group B 06
|
|
| Whiz By Group B 07
|
|
| Whiz By Group B 08
|
|
| Whiz By Group B 09
|
|
| Whiz By Group B 10
|
|
Audio plays when Abrams starts reloading
| Start 01
|
|
| Start 02
|
|
| Start 03
|
|
Unique Audio plays when Abrams reloads each bullet
| Bullet 01
|
|
| Bullet 02
|
|
| Bullet 03
|
|
| Bullet 04
|
|
| Bullet 05
|
|
Audio plays when Abrams fully reloads
When Abrams walks, 2 sounds play simultaneously, footsteps and foley
| Footstep 01
|
|
| Footstep 02
|
|
| Footstep 03
|
|
| Footstep 04
|
|
| Footstep 05
|
|
| Footstep 06
|
|
| Footstep 07
|
|
| Footstep 08
|
|
| Foley 01
|
|
| Foley 02
|
|
| Foley 03
|
|
| Foley 04
|
|
| Foley 05
|
|
| Foley 06
|
|
| Foley 07
|
|
| Foley 08
|
|
Audio plays on Abrams when casting the spell
Audio loops on Abrams throughout the duration of the spell
Audio plays when the spell ends
Audio plays on Abrams when casting the spell
Abrams's footsteps have a different heavier audio when charging
| Step 01
|
|
| Step 02
|
|
| Step 03
|
|
| Step 04
|
|
| Step 05
|
|
| Step 06
|
|
| Step 07
|
|
| Step 08
|
|
Sound plays if Abrams impacts an enemy unit
| Impact 01
|
|
| Impact 02
|
|
| Impact 03
|
|
Sound plays if Abrams slams an enemy hero into a surface
Spell has no sound
Audio plays on Abrams when casting the spell
Audio loops on Abrams while airborne
Audio plays on Abrams when descending
Audio plays on Abrams when impacting to the ground