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| Latest revision | Your text | ||
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* {{AbilityIcon|Shoulder Charge}}: New sounds added for hitting heroes, troopers, and walls. | * {{AbilityIcon|Shoulder Charge}}: New sounds added for hitting heroes, troopers, and walls. | ||
* {{AbilityIcon|Siphon Life}}: Added new animation logic support for {{AbilityIcon|Siphon Life}} and items. | * {{AbilityIcon|Siphon Life}}: Added new animation logic support for {{AbilityIcon|Siphon Life}} and items. | ||
* [Undocumented] {{AbilityIcon|Siphon Life}}: Spirit scaling reduced from {{ss|0.65}} to {{ss|0.6}. | |||
* [Undocumented] {{AbilityIcon|Siphon Life}}: Healing from heroes reduced from 75% to 60%. | |||
* [Undocumented] {{AbilityIcon|Siphon Life}}: Healing from non-heroes reduced from 40% to 30% | |||
* {{AbilityIcon|Shoulder Charge}}: Base duration increased from 1.2s to 1.4s. | * {{AbilityIcon|Shoulder Charge}}: Base duration increased from 1.2s to 1.4s. | ||
* {{AbilityIcon|Shoulder Charge}}: T1 is now "On Hero Collide: +25% Weapon Damage for 8s". | * {{AbilityIcon|Shoulder Charge}}: T1 is now "On Hero Collide: +25% Weapon Damage for 8s". | ||