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== Abilities == {{AbilitySection | hero_name = Abrams | ability_num = 1 | notes = * Deals damage every 0.25s, with first tick happening after 0.25s of activating the ability. * Abrams retains full control while Siphon Life is active: he can move, dash, jump, shoot and use other abilities. * Siphon Life is not a channeled ability. It does not stop when Abrams is [[Interrupt|interrupted]], and it cannot be stopped prematurely with a hotkey. }} {{AbilitySection | hero_name = Abrams | ability_num = 2 | notes = * At base duration, Shoulder Charge travels approximately 17.5m. * T3 Damage bonus applies to every bullet in a spreadshot. This amounts to 1.5 * 9 = 13.5 increase in damage per shot. ** This bonus does not increase melee damage. | interactions = {{AbilityInteraction | interaction = range | state = disabled | text = Does not affect Shoulder Charge. }} {{AbilityInteraction | interaction = duration | text = * Increases wall hit stun duration. * Increases T1 slow duration. * Increases Charge's duration, which consequently '''increases range'''. }} }} {{AbilitySection | hero_name = Abrams | ability_num = 3 | notes = * The healing is based off of actual health lost, as opposed to "incoming damage". * The exception to the above is {{AbilityIcon|Cheat Death}}, which allows Infernal Resilience to continue to "store healing" if Abrams takes damage while at β€1 hp. }} {{AbilitySection | hero_name = Abrams | ability_num = 4 | notes = * If Abrams collides with a flying enemy while crashing into the ground, he will drag them with him. * The impact area has {{DataProp|Seismic Impact|ImpactRadius}}m radius and affects units up to {{DataProp|Seismic Impact|ImpactHeight}}m above the ground. * At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact. | interactions = {{AbilityInteraction | interaction = range | state = partial | text = * Increases impact area's radius and height. * Does not affect Abrams' jump height / distance. }} }}
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