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Remove redundant ability headings already rendered by AbilitySection template (with help from vergir-bot LLM) |
Add notes to Abrams' abilities |
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== Weapon == | == Weapon == | ||
{{WeaponCard|key=hero_atlas}}Case Closed has a 0.7s delay to start [[Reload Time|reloading]] after shooting a shell. It takes 0.35s to start reloading and 0.35s to reload each shell. Reloading all shells takes 3.5s. | {{WeaponCard|key=hero_atlas}}Case Closed has a 0.7s delay to start [[Reload Time|reloading]] after shooting a shell. It takes 0.35s to start reloading and 0.35s to reload each shell. Reloading all shells takes 3.5s. | ||
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| hero_name = Abrams | | hero_name = Abrams | ||
| ability_num = 1 | | ability_num = 1 | ||
| notes = | |||
* Deals damage every 0.25s, with first tick happening after 0.25s of activating the ability. | |||
}} | }} | ||
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| notes = | | notes = | ||
* At base duration, Shoulder Charge travels approximately 17.5m. | * At base duration, Shoulder Charge travels approximately 17.5m. | ||
* Charge's distance is increased with [[Ability Duration]], not [[Ability Range]]. | |||
* T3 Damage bonus applies to every bullet in a spreadshot. This amounts to 1.5 * 9 = 13.5 increase in damage per shot. | |||
** This bonus applies a flat +1.5 damage to melee attacks. | |||
}} | }} | ||
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| hero_name = Abrams | | hero_name = Abrams | ||
| ability_num = 3 | | ability_num = 3 | ||
| notes = | |||
* T2 bonus health does not get further increase with {{ItemIcon|Colossus}}. | |||
}} | }} | ||