Abrams: Difference between revisions

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== Update history ==
== Update history ==
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|<b>Patch</b>
|<b>Changes</b>
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! Patch
|[[Update:08-29-2024 Update|Update 08-29-2024]]
! style=min-width:30em | Changes
| - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge sometimes stunning enemies on stairs.
 
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience Regeneration Time Increased: 16s → <u>18s</u>.
 
- Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact sometimes not going to the area selected.
 
- Abrams now does pull ups while using the Zipline.
|-
|-
| <i>08-29-2024</i> || <p>Infernal Resilience regeneration time increased from 16s to 18s</p><p>► Fixed Shoulder Charge sometimes stunning enemies on stairs</p><p>► Fixed Seismic Impact sometimes not going to the area selected</p><p>► Abrams now does pull ups while using the zip-line</p>
|Update 08-15-2024
| - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge not always placing enemies in front of you.
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact Damage Reduced: 175 → <u>150</u>.
 
- Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact often not dragging down enemies in the air along with you while you are slamming down.
 
|-
|Update 08-01-2024
| - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge T3 Weapon Damage Reduced: +6.5 → <u>+5.5</u>.
- Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge not stunning the target when colliding with [[Kelvin|Kelvin's]] {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} [[Kelvin|Ice Dome]].
 
- Fixed some cases where {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge did not stun when hitting a wall.
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact Damage Reduced: 200 → <u>175</u>.
 
- Fixed enemies being able to double jump out of {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact.
|-
|Update 07-18-2024
| - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge now considers {{AbilityIcon|Ability=Spectral Wall|Size=20|Hero=McGinnis}} [[McGinnis|Spectral Wall]] and {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} [[Kelvin|Frozen Shelter]] as walls.
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience Duration to Regen Increased: 14s → <u>16s</u>.
 
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience Damage Regenerated Reduced: 18% → 17%.
 
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience T3 Increased: +8% → <u>+9%</u>.
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact Base Radius Increased: 6m → <u>9m</u>.
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact T1 Changed: +4m Impact Radius → -<u>40s Cooldown</u>.
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact T3 moved to T2 (was -70s Cooldown)
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact T3 Changed: Now gains Unstoppable while in air and 3s after landing.
|-
|Update 07-11-2024
| - Fixed {{AbilityIcon|Ability=Siphon Life|Size=20}} Siphon Life not healing against shields.
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge Speed Increased by <u>25%</u>.
 
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge Distance Increased by <u>15%</u>.
 
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge now Stuns enemies for 1s on collision with a wall.
 
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience now provides <u>+1 Health Regen</u>.
 
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience Damage Regenerated Reduced: 20% → <u>18%</u>.
 
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience T3 Changed to <u>+8% Damage Regenerated</u>.
|-
|Update 07-04-2024
| - {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact T3 Changed: ''Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s.''
|-
|Update 06-20-2024
| - {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact can now be held for up to 3s.
- Improved misc issues with {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact collision.
|-
|Update 06-13-2024
| - Base Health Regen Reduced: 2 → <u>1</u>.
- Infernal Resilience T1 Regen Reduced: +2 → <u>+1.5</u>.
|-
|Update 06-06-2024
| - Base HP Growth Reduced: 36 → <u>32</u>.
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} Infernal Resilience T2 Health Reduced: +200 → <u>+150</u>.
 
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>.
|-
|Update 05-30-2024
| - {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact is now faster to play out.
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} Seismic Impact now has a very brief Busy State upon landing.
|-
|Update 05-23-2024
| - {{AbilityIcon|Ability=Siphon Life|Size=20}} Siphon Life T1 and T2 Swapped
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} Shoulder Charge now allows for more steering control.
|-
|Update 05-10-2024
| - Reduced chances that {{AbilityIcon|Ability=Seismic Impact|Size=20}} Leap / Seismic Impact gets stuck on geometry during the downward phase.
|-
|Update 05-03-2024
| - Base Health Increased: 550 → <u>600</u>.
- {{AbilityIcon|Ability=Siphon Life|Size=20}} Siphon Life DPS Increased: 24 → <u>35</u>.
|}
|}


== Trivia ==
== Trivia ==