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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM) |
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A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrawled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. | A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrawled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. | ||
== Weapon == | |||
{{WeaponCard|key=hero_atlas}}Case Closed has a 0.7s delay to start [[Reload Time|reloading]] after shooting a shell. It takes 0.35s to start reloading and 0.35s to reload each shell. Reloading all shells takes 3.5s. | |||
== Abilities == | == Abilities == | ||
{{ | |||
| | === Siphon Life === | ||
| | |||
{{AbilitySection | |||
| hero_name = Abrams | |||
| ability_num = 1 | |||
}} | |||
=== Shoulder Charge === | |||
{{AbilitySection | |||
| hero_name = Abrams | |||
| ability_num = 2 | |||
| notes = | |||
* At base duration, Shoulder Charge travels approximately 17.5m. | * At base duration, Shoulder Charge travels approximately 17.5m. | ||
| | }} | ||
=== Infernal Resilience === | |||
{{AbilitySection | |||
| hero_name = Abrams | |||
| ability_num = 3 | |||
}} | |||
=== Seismic Impact === | |||
{{AbilitySection | |||
| hero_name = Abrams | |||
| ability_num = 4 | |||
| notes = | |||
* If Abrams collides with a flying enemy while crashing into the ground, he will drag them with him. | * If Abrams collides with a flying enemy while crashing into the ground, he will drag them with him. | ||
* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact. | * At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact. | ||
** This is not affected by Ability Range | ** This is not affected by [[Ability Range]]. | ||
}} | }} | ||
== Background == | == Background == | ||