Abrams: Difference between revisions

Updated ability cards to v2
Line 37: Line 37:
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|-|(1) Siphon Life=
|-|(1) Siphon Life=
{{Ability card
{{Ability card v2
| name            = Siphon Life
| hero_name=Abrams
| radius          = 10m
| ability_num=1
| duration        = 4s
| cooldown        = 42s
| description    = Drain health from enemies in front of you while they are in the radius.
| effect1        = '''Damage per Second:''' 35 {{ss|0.3}}
| effect2        = '''Heal vs Heroes:''' 100%
| effect3        = '''Heal vs Non-Heroes:''' 50%
| upgrade1        = '''-19s''' Cooldown
| upgrade2        = '''+2s'''
| upgrade3        = '''+40''' Damage Per Second
}}
}}
|-|(2) Shoulder Charge=
|-|(2) Shoulder Charge=
{{Ability card
{{Ability card v2
| name            = Shoulder Charge
| hero_name=Abrams
| duration        = 1.2s
| ability_num=2
| cooldown        = 35s
| notes=
| description    = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
* At base duration, Shoulder Charge travels approximately 17.5m.
| effect1        = '''Damage:''' 40 {{ss|2.1}}
| effect2        = '''Stun Duration:''' 0.85s
| upgrade1        = '''-20s''' Cooldown
| upgrade2        = '''+0.5s''' Duration
| upgrade3        = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
}}* At base duration, Shoulder Charge travels approximately 17.5m.
** At Upgrade 2, this distance is approximately 27.5m.
** At Upgrade 2, this distance is approximately 27.5m.
}}


|-|(3) Infernal Resilience=
|-|(3) Infernal Resilience=
{{Ability card
{{Ability card v2
| name            = Infernal Resilience
| hero_name=Abrams
| description    = '''Regenerate''' a portion of incoming damage over time.
| ability_num=3
| effect1        = '''Damage regenerated:''' 15%
| effect2        = '''Regeneration Time:''' 18s
| effect3        = '''Health Regen''' +1
| upgrade1        = '''+1.5''' Health Regen
| upgrade2        = '''+150''' Health
| upgrade3        = '''+8%''' Damage regenerated
}}
}}
|-|(4) Seismic Impact=
|-|(4) Seismic Impact=
{{Ability card
{{Ability card v2
| name            = Seismic Impact
| hero_name=Abrams
| cooldown        = 150s
| ability_num=4
| description    = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{Mouse|1}} to crash down early.
| notes=
| effect1        = '''Damage:''' 150 {{ss|0.9}}
* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
| effect2        = '''Stun Duration:''' 1s
| effect3        = '''Impact Radius:''' 9m
| upgrade1        = '''-40s''' Cooldown
| upgrade2        = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
| upgrade3        = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
}}* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
** This is not affected by Ability Range
** This is not affected by Ability Range
}}
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